ScottNZ
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b519c915ca
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Add public atom bomb and gps timers to RA
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2013-07-17 14:52:50 +12:00 |
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Paul Chote
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acbd692de8
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Add native support for the d2k R8 format.
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2013-07-16 23:16:09 +12:00 |
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Paul Chote
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e8d7624867
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Move R8Reader to FileFormats.
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2013-07-16 23:02:16 +12:00 |
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Paul Chote
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da4a2f548b
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Support loading sprites with non-zero offsets.
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2013-07-16 19:40:54 +12:00 |
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ScottNZ
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506790e09c
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Add "leading minute zero" overload to FormatTime
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2013-07-16 18:35:28 +12:00 |
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Matthias Mailänder
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667aee095f
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Merge pull request #3571 from pchote/split-shadows
Add support for TS/RA2 split-shadows.
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2013-07-15 09:18:35 -07:00 |
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Matthias Mailänder
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60d97ef5fb
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Merge pull request #3567 from cjshmyr/capturing
Remove unused interface INotifyOtherCaptured
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2013-07-15 08:58:58 -07:00 |
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Matthias Mailänder
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3da3726ded
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Merge pull request #3566 from reaperrr/patch-1
Fixes & tweaks Badger contrails
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2013-07-15 08:55:43 -07:00 |
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Matthias Mailänder
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f2c931b059
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Merge pull request #3570 from 0x7c00/bleed
Allow the AI to look for more space to build: fixes #3189
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2013-07-15 08:44:46 -07:00 |
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Paul Chote
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adea353e2b
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Support split shadows for TS and RA2.
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2013-07-15 20:59:36 +12:00 |
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Paul Chote
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847f93246c
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Remove unnecessary properties from Sequence.
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2013-07-15 20:58:25 +12:00 |
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Paul Chote
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a642b8298e
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Move harvester animation z offset to sequences.
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2013-07-15 20:58:24 +12:00 |
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Paul Chote
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dcbef51ba0
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Move ion cannon z offset to sequences.
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2013-07-15 20:58:03 +12:00 |
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Paul Chote
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9a47c6a303
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Allow sequences to define a custom z offset.
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2013-07-15 20:57:14 +12:00 |
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Paul Chote
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15688eed13
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Allow Animation to generate its own Renderables.
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2013-07-15 20:54:02 +12:00 |
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Nico
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d3e760659a
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fix #3569 , and possible many other bugs... if the place is not close to the base, instead of returning the error, continue to see if there is another place to build
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2013-07-14 23:31:09 -03:00 |
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Nico
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01f72f4f44
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Revert "allow the AI to base-walk without restrictions"
This reverts commit d08d3d6e23.
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2013-07-14 23:14:09 -03:00 |
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Curtis Shmyr
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a1f05fd017
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Remove unused interface INotifyOtherCaptured
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2013-07-14 11:53:15 -06:00 |
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reaperrr
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aa56c6339b
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Tweaks to Badger contrail
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2013-07-14 18:02:02 +02:00 |
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ScottNZ
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8bec40eb9b
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Move SupportPowerInstance out of SupportPowerManager
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2013-07-14 22:40:38 +12:00 |
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Chris Forbes
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fc458d191d
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Merge pull request #3563 from ScottNZ/hosp
Make ra hosp reveal shroud
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2013-07-14 02:19:42 -07:00 |
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ScottNZ
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b314b37d67
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Make ra hosp reveal shroud
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2013-07-14 20:54:38 +12:00 |
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Matthias Mailänder
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cdab89ce74
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Merge pull request #3561 from pchote/more-playtest-fixes
More playtest regression fixes.
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2013-07-14 01:39:55 -07:00 |
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Matthias Mailänder
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e1dab71600
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Merge pull request #3559 from wuschel/bleed
Updated two maps: DIONYSUS and PLUTO
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2013-07-14 01:34:05 -07:00 |
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Matthias Mailänder
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5debc253a1
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Merge pull request #3560 from ScottNZ/superweapons
RA superweapon improvements
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2013-07-14 01:29:16 -07:00 |
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Paul Chote
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c7c9b8710e
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Fix cached paths in PathFinder. Fixes #3557.
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2013-07-14 17:08:36 +12:00 |
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Paul Chote
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57a27eb948
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Restore packet size restriction with 128k limit.
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2013-07-14 17:00:44 +12:00 |
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Paul Chote
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330978aeea
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Fix ProductionAirdrop style nits.
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2013-07-14 16:56:44 +12:00 |
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Paul Chote
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8f5abf7983
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Give the airdrop C17 enough room to land. Fixes #3554.
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2013-07-14 16:51:50 +12:00 |
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ScottNZ
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d930aee65d
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Apply offset to iron so it graphically fits on its footprint properly
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2013-07-14 11:52:34 +12:00 |
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ScottNZ
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ef703d61af
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Move ra superweapons a little closer to the ra1 superweapons by removing bibs and changing the footprint of iron to 2,1
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2013-07-14 11:52:34 +12:00 |
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ScottNZ
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2faeaca83f
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Add build limits to iron and pdox
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2013-07-14 11:52:34 +12:00 |
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ScottNZ
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c579f885c3
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Make the RA superweapon descriptions a bit more consistent
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2013-07-14 11:52:33 +12:00 |
|
wuschel
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cafb5ffdf3
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Updated two maps: DIONYSUS and PLUTO
Minor changes:
DIONYSUS: removed that hill with the MISS again.
PLUTO: removed two ore drills/patches on each starting island.
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2013-07-14 00:01:44 +02:00 |
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Matthias Mailänder
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a802c5cb01
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Merge pull request #3555 from ScottNZ/chronosound
Use correct sound for teleporting chronotanks
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2013-07-13 07:14:33 -07:00 |
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ScottNZ
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7ead562349
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Use correct sound for teleporting chronotanks
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2013-07-14 00:24:11 +12:00 |
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Matthias Mailänder
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bd38f1255f
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Merge pull request #3552 from pchote/playtest-hotfix
Playtest hotfix
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2013-07-13 02:23:48 -07:00 |
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Paul Chote
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4e86eea57c
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Fix C&C credits back button position.
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2013-07-13 21:07:19 +12:00 |
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Paul Chote
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bb2de697ee
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Fix alphabetical ordering of AUTHORS.
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2013-07-13 21:06:08 +12:00 |
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Paul Chote
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567b1967cf
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Revert "restrict packet size to 4K in server"
This reverts commit edb08d6fec.
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2013-07-13 21:03:44 +12:00 |
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Matthias Mailänder
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0fa258b950
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Merge pull request #3551 from pchote/changelog
Update changelog for new playtest.
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2013-07-13 01:12:40 -07:00 |
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Paul Chote
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5a06d9dfec
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Update changelog for new playtest.
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2013-07-13 19:37:04 +12:00 |
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Matthias Mailänder
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80593ef27f
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Merge pull request #3550 from pchote/starting-units
Support starting units.
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2013-07-13 00:24:05 -07:00 |
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Paul Chote
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a678337d14
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Enable starting units in C&C.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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55653c3f1f
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Add lobby support for configuring starting units.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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db22f3568d
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Remove obsolete DefaultStartingUnits parameter.
It was only actually used by bomber-john. Everything
else also removed SpawnMPUnits, making it redundant.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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d3110bd114
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Fix Doughnut Hole spawn behavior.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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7376cccf4d
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Smarter unit spawn logic. Fixes #3496.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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2091a386fb
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Improve support for picking a valid actor spawn cell.
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2013-07-13 19:18:26 +12:00 |
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Paul Chote
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6bf783e674
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Add IEnumerable.RandomOrDefault extension.
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2013-07-13 19:18:26 +12:00 |
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