Scott_NZ
67fcdb5b91
Remove Shroud.Jank() and make all references to it call Shroud.Dirty() instead
2013-04-09 00:18:08 +12:00
psydev
3ad2689e38
set A.I. max silos to build == 1, to save space
...
Due to conyard build radius, unnecessary buildings should not be built.
Silo is not really needed, so capping to 1.
2013-04-08 04:36:20 -07:00
psydev
3cc6874da0
APC muzzle flash made single shot inst. of double
2013-04-08 04:20:41 -07:00
psydev
c810d0083a
apc gun given recoil
2013-04-08 04:10:15 -07:00
Paul Chote
09efeed105
Use IsHighlighted for settings / ingame menu tabs.
2013-04-08 23:04:23 +12:00
Paul Chote
f368556b23
Merge tooltip support into Button and remove ToggleButton.
2013-04-08 23:01:21 +12:00
Paul Chote
eddc1fc0cf
Remove duplication between ButtonWidget and ToggleButtonWidget.
2013-04-08 22:55:01 +12:00
Paul Chote
71999bdc52
Break production tabs logic into a separate file.
...
Also unhardcodes the production types.
2013-04-08 22:32:32 +12:00
psydev
415df59e20
shortened MSAM name. Tweak cloak time
...
Mobile SAM launcher name shortened.
Stealth tank time increased 80 -> 90 until https://github.com/OpenRA/OpenRA/issues/2898 is addressed.
Shortened a few other names.
Fixed some descriptions.
2013-04-08 03:26:39 -07:00
Paul Chote
21833f34b0
Remove leftovers from moving cheats into options menu.
2013-04-08 21:45:45 +12:00
Matthias Mailänder
29ca520d89
Merge pull request #3006 from psydev/bleed
...
updated skull_valley map. Now supports 6 players.
2013-04-08 02:45:01 -07:00
Matthias Mailänder
f0e88b55f6
Merge pull request #3005 from pchote/observer-shroud
...
Implement observer shroud selector in C&C
2013-04-08 02:44:44 -07:00
Matthias Mailänder
a98cfd8445
Merge pull request #3004 from pchote/sidebar-mouse-interaction
...
C&C widget mouse event polish
2013-04-08 02:40:35 -07:00
psydev
fbf74a0758
updated skull_valley map. Now supports 6 players.
2013-04-08 02:39:16 -07:00
Matthias Mailänder
c421399e45
Merge pull request #2991 from pchote/sane-pause-logic
...
Fix pause logic and C&C cheats menu
2013-04-08 02:35:25 -07:00
Paul Chote
c52bd4bf82
Implement observer shroud selector in C&C.
2013-04-08 21:24:09 +12:00
Paul Chote
87c107c825
Increase default tooltip delay to 200ms.
2013-04-08 20:25:13 +12:00
Paul Chote
5580ad4663
Fix C&C sidebar cursor/world cursor interaction. Fixes #2989 .
2013-04-08 20:16:09 +12:00
Matthias Mailänder
70b40a54be
build palette hotkeys require ALT modifier to avoid conflicts
...
changed back the unit action hotkeys scatter / stance cycle
2013-04-08 09:37:54 +02:00
Chris Forbes
0cf4c7ccb9
Merge pull request #2993 from Mailaender/non-fatal-bad-nat-response
...
Fixes a crash when the discovered NAT device rejects fetching the current port mapping
2013-04-07 14:07:01 -07:00
Chris Forbes
a694d10d2f
Merge pull request #2998 from Mailaender/lobby-crash
...
Don't crash when host leaves the lobby, fixes #2980
2013-04-07 13:14:53 -07:00
Matthias Mailänder
6b164672eb
Don't crash when host leaves the lobby, fixes #2980
2013-04-07 21:00:27 +02:00
Matthias Mailänder
273a9869bf
don't crash if the router does not want to talk to us
2013-04-07 17:20:26 +02:00
Sascha Biedermann
2fb12f755a
added ToString() for OpenRA.Player
2013-04-07 17:01:55 +02:00
Sascha Biedermann
bed26c3dee
fixes #2941 - dump fields in syncreport
2013-04-07 15:25:52 +02:00
Paul Chote
3968609a1e
Move C&C cheats into a panel on options menu.
2013-04-08 00:29:20 +12:00
Paul Chote
76b206670a
Make cheats logic robust against missing widgets.
...
Also removes force-desync stdout spam.
2013-04-07 23:41:31 +12:00
Paul Chote
a5ec473a59
[Sync] the world pause state.
2013-04-07 23:40:34 +12:00
Paul Chote
096d95f391
Fix bogus pause logic.
2013-04-07 23:38:52 +12:00
Curtis Shmyr
3272b6725e
Merge pull request #2987 from chrisforbes/cloaked-mines
...
remove InvisibleToEnemy, use plain Cloak for mines
2013-04-06 22:27:12 -07:00
Curtis Shmyr
f2668b8831
Merge pull request #2986 from chrisforbes/autotarget-desync
...
fix desync in Cloak.IsVisible
2013-04-06 22:26:25 -07:00
Chris Forbes
b9ecfa1e9a
make mines silent
2013-04-07 16:57:55 +12:00
Chris Forbes
ada26b9d12
make minelayers detectors
2013-04-07 16:18:59 +12:00
Chris Forbes
6675903eb9
remove InvisibleToEnemy, use plain Cloak for mines
2013-04-07 16:13:00 +12:00
Chris Forbes
3b95708811
fix desync in Cloak.IsVisible
2013-04-07 15:17:06 +12:00
Matthias Mailänder
ece611e5c8
Merge pull request #2979 from psydev/bleed
...
fixed error with rock_canyon map
2013-04-06 05:24:30 -07:00
Matthias Mailänder
ea512b30fb
Update OpenRA.nsi
...
fixes SharpFont.*.dll" -> no files found
2013-04-06 15:24:01 +03:00
psydev
aa3b460724
fixed error with rock_canyon map
2013-04-06 05:21:56 -07:00
Matthias Mailänder
9c4c619bed
Merge pull request #2978 from Mailaender/bombardment-islands-fix
...
Fixed missing cliff in bombardment islands
2013-04-06 05:00:17 -07:00
Matthias Mailänder
dbc9ae4fe0
Fixed missing cliff in bombardment islands
...
Missing cliff inserted into RA map bombardment islands.
2013-04-06 13:58:37 +02:00
Matthias Mailänder
b395e9ba7d
Merge pull request #2976 from psydev/patch-2
...
update for cnc-classic -- updated explosions, more...
2013-04-06 04:53:53 -07:00
Matthias Mailänder
b2d885d268
Merge pull request #2403 from Mailaender/mono-nat
...
Use Mono.Nat for UPnP port forwarding.
2013-04-06 04:50:22 -07:00
Matthias Mailänder
0488903a15
enhanced UPnP discovery usability
...
- don't search for NATs forever, 5 seconds seem to be enough
- disable the UPnP checkbox if discovery failed
- no computer industry acronyms in user GUI
- don't remove port-forwarding twice, just once on shutdown
- user-configurable settings for debugging
2013-04-06 13:32:50 +02:00
psydev
cf4ed16cf6
Fixed some explosions, added comments
...
tidied up some stuff.
re-arranged order as well
2013-04-06 04:24:38 -07:00
psydev
263c5486c2
updated default unit explosions for helis, etc.
2013-04-06 04:18:09 -07:00
psydev
92c0a67255
removed faulty explosion for helis. (whoops.)
2013-04-06 04:15:41 -07:00
psydev
f546d867a6
updated HeliExplode's animation name
2013-04-06 04:14:03 -07:00
psydev
bb8922cc1a
stealth tank cloak & crushes infantry
...
Until cloak issues is fixed (https://github.com/OpenRA/OpenRA/issues/2898 ), 90 seems a reasonable cloak delay.
Stealth tank now crushes infantry.
Cloak sound fixed.
2013-04-06 04:04:44 -07:00
psydev
f7a1e0edce
pre-requisites fix
2013-04-06 03:58:17 -07:00
psydev
d16d736489
infantry detect cloaked; grenadierexplode fixed
2013-04-06 03:52:29 -07:00