Commit Graph

893 Commits

Author SHA1 Message Date
reaperrr
6f876e7441 Fix Creeps enemy config on RA conquest maps 2016-04-23 16:42:33 +02:00
reaperrr
8bb2574e21 Fixed Creeps on non-Conquest RA maps 2016-04-23 16:42:31 +02:00
Paul Chote
03913ef768 Increase ambient light level in fort lonestar. 2016-04-17 20:07:05 -04:00
Matthias Mailänder
bd28445754 Merge pull request #10946 from abcdefg30/lobby-bots
Add a "Lonestar AI" to Fort Lonestar
2016-04-17 11:15:50 +02:00
abcdefg30
3294415e8e Add an "Lonestar AI" to Fort Lonestar 2016-04-17 11:01:26 +02:00
Oliver Brakmann
1e26a9fa51 Add a bunch of new maps to RA 2016-04-14 21:51:15 +02:00
Oliver Brakmann
2d0e39b9d6 Re-add map Caffeinated to RA 2016-04-14 21:50:51 +02:00
Oliver Brakmann
10748d562e Re-balance a couple of RA maps 2016-04-14 21:50:07 +02:00
Oliver Brakmann
ecb0df6f21 Remove some skirmish maps from RA 2016-04-14 21:14:06 +02:00
abcdefg30
29bf2206f0 Remove the now redundant NWIdlePoint waypoint from soviet-05 2016-04-08 17:42:39 +02:00
abcdefg30
2f86f25418 Remove the redundant "set to defend stance" functions
They never even worked properly
2016-04-08 17:38:41 +02:00
abcdefg30
ec602f2090 Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions 2016-04-08 17:38:17 +02:00
Oliver Brakmann
16ef67e247 Fix crash in allies05a when the prison is infiltrated 2016-04-03 16:56:48 +02:00
Oliver Brakmann
64c24462d4 Disable air attacks in allies05a for now 2016-04-03 16:53:37 +02:00
Matthias Mailänder
728bad9565 Merge pull request #10986 from obrakmann/fix10718-ra-map-rebalancing
Rebalance a number of RA maps
2016-03-28 20:31:03 +02:00
Oliver Brakmann
84dad6dae7 Re-added RA map 'Snowy Ridge' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
a427634517 Rebalanced RA map 'Doubles' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
977df4b67f Rebalanced RA map 'Singles' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
b24e32d8a7 Rebalanced RA map 'Temperal' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
92c285a344 Rebalanced RA map 'Sidestep' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
b31485ffe1 Rebalanced RA map 'North by Northwest' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
87491d3c4f Rebalanced RA map 'Mass Confliction' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
68f4062d42 Rebalanced RA map 'Man to Man' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
b988aefed2 Rebalanced RA map 'Keep off the Grass 2' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
79f567a425 Rebalanced RA map 'High and Low' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
83e52d684f Rebalanced RA map 'Forest Path' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
095339f4cc Rebalanced RA map 'Encounter' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
51e7f007cf Rebalanced RA map 'East vs West' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
704abfad0d Rebalanced RA map 'Chokepoint' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
1453b9d311 Rebalanced RA map 'Asymetric Battle' 2016-03-28 19:31:48 +02:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa Migrate SelfHealing.HealIfBelow from float to int percentage 2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
reaperrr
251b1b44d4 Migrate StrategicVictoryConditions.RatioRequired to int percentage
Remove bogus CriticalRatioRequired from RA Hopes Anchor.
2016-03-28 14:44:20 +02:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
colonelpopcorn
95350a7e81 Upgraded rules for Red Alert mod. 2016-03-22 16:58:38 -04:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96 Upgrade RA maps to format 9. 2016-03-07 21:41:14 +00:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
reaperrr
32bb632dbc Upgrade RA missile rules 2016-02-14 13:43:45 +01:00
abcdefg30
b23c5687ec Fix a crash when using parabombs on Fort Lonestar 2016-02-12 16:56:33 +01:00
abcdefg30
3a217fed20 Let units directly hunt instead of attack move on Fort Lonestar 2016-02-12 16:56:33 +01:00
abcdefg30
07f9ec7562 Add "Mobile Tent" actor
It is available through crates
2016-02-12 16:56:32 +01:00
abcdefg30
b3436f9b6a Make the walls have a player as owner
except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04 Add new difficulties to Fort Lonestar and try to balance them 2016-02-12 16:56:30 +01:00
abcdefg30
0b284de241 Fix the spawnpoint selection not working on Fort Lonestar 2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348 Add support for sending Iron Curtained units on Fort Lonestar 2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d Make MECH buildable on Fort Lonestar but very expensive 2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9 Add myself to the Authors of Fort Lonestar 2016-02-12 16:56:28 +01:00