reaperrr
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6f876e7441
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Fix Creeps enemy config on RA conquest maps
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2016-04-23 16:42:33 +02:00 |
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reaperrr
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8bb2574e21
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Fixed Creeps on non-Conquest RA maps
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2016-04-23 16:42:31 +02:00 |
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Paul Chote
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03913ef768
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Increase ambient light level in fort lonestar.
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2016-04-17 20:07:05 -04:00 |
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Matthias Mailänder
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bd28445754
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Merge pull request #10946 from abcdefg30/lobby-bots
Add a "Lonestar AI" to Fort Lonestar
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2016-04-17 11:15:50 +02:00 |
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abcdefg30
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3294415e8e
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Add an "Lonestar AI" to Fort Lonestar
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2016-04-17 11:01:26 +02:00 |
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Oliver Brakmann
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1e26a9fa51
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Add a bunch of new maps to RA
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2016-04-14 21:51:15 +02:00 |
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Oliver Brakmann
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2d0e39b9d6
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Re-add map Caffeinated to RA
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2016-04-14 21:50:51 +02:00 |
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Oliver Brakmann
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10748d562e
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Re-balance a couple of RA maps
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2016-04-14 21:50:07 +02:00 |
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Oliver Brakmann
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ecb0df6f21
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Remove some skirmish maps from RA
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2016-04-14 21:14:06 +02:00 |
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abcdefg30
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29bf2206f0
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Remove the now redundant NWIdlePoint waypoint from soviet-05
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2016-04-08 17:42:39 +02:00 |
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abcdefg30
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2f86f25418
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Remove the redundant "set to defend stance" functions
They never even worked properly
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2016-04-08 17:38:41 +02:00 |
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abcdefg30
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ec602f2090
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
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2016-04-08 17:38:17 +02:00 |
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Oliver Brakmann
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16ef67e247
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Fix crash in allies05a when the prison is infiltrated
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2016-04-03 16:56:48 +02:00 |
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Oliver Brakmann
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64c24462d4
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Disable air attacks in allies05a for now
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2016-04-03 16:53:37 +02:00 |
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Matthias Mailänder
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728bad9565
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Merge pull request #10986 from obrakmann/fix10718-ra-map-rebalancing
Rebalance a number of RA maps
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2016-03-28 20:31:03 +02:00 |
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Oliver Brakmann
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84dad6dae7
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Re-added RA map 'Snowy Ridge'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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a427634517
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Rebalanced RA map 'Doubles'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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977df4b67f
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Rebalanced RA map 'Singles'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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b24e32d8a7
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Rebalanced RA map 'Temperal'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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92c285a344
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Rebalanced RA map 'Sidestep'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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b31485ffe1
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Rebalanced RA map 'North by Northwest'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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87491d3c4f
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Rebalanced RA map 'Mass Confliction'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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68f4062d42
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Rebalanced RA map 'Man to Man'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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b988aefed2
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Rebalanced RA map 'Keep off the Grass 2'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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79f567a425
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Rebalanced RA map 'High and Low'
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2016-03-28 19:31:49 +02:00 |
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Oliver Brakmann
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83e52d684f
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Rebalanced RA map 'Forest Path'
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2016-03-28 19:31:48 +02:00 |
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Oliver Brakmann
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095339f4cc
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Rebalanced RA map 'Encounter'
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2016-03-28 19:31:48 +02:00 |
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Oliver Brakmann
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51e7f007cf
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Rebalanced RA map 'East vs West'
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2016-03-28 19:31:48 +02:00 |
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Oliver Brakmann
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704abfad0d
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Rebalanced RA map 'Chokepoint'
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2016-03-28 19:31:48 +02:00 |
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Oliver Brakmann
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1453b9d311
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Rebalanced RA map 'Asymetric Battle'
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2016-03-28 19:31:48 +02:00 |
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reaperrr
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4894211789
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Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
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2016-03-28 17:20:49 +02:00 |
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reaperrr
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3a97757bfa
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Migrate SelfHealing.HealIfBelow from float to int percentage
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2016-03-28 17:20:49 +02:00 |
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Matthias Mailänder
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8ba875476f
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Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
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2016-03-28 17:13:52 +02:00 |
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reaperrr
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251b1b44d4
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Migrate StrategicVictoryConditions.RatioRequired to int percentage
Remove bogus CriticalRatioRequired from RA Hopes Anchor.
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2016-03-28 14:44:20 +02:00 |
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Paul Chote
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85c41bf50e
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Update RA maps to format 11.
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2016-03-27 12:17:00 +01:00 |
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reaperrr
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38cea38f6b
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Migrate BuildSpeed from float to int
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2016-03-24 18:43:48 +01:00 |
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colonelpopcorn
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95350a7e81
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Upgraded rules for Red Alert mod.
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2016-03-22 16:58:38 -04:00 |
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Paul Chote
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9884a29b9e
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Upgrade RA maps to format 10.
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2016-03-08 22:19:26 +00:00 |
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Paul Chote
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505dddcf96
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Upgrade RA maps to format 9.
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2016-03-07 21:41:14 +00:00 |
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reaperrr
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cddf182996
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Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
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2016-03-04 15:13:55 +01:00 |
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reaperrr
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32bb632dbc
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Upgrade RA missile rules
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2016-02-14 13:43:45 +01:00 |
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abcdefg30
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b23c5687ec
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Fix a crash when using parabombs on Fort Lonestar
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2016-02-12 16:56:33 +01:00 |
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abcdefg30
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3a217fed20
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Let units directly hunt instead of attack move on Fort Lonestar
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2016-02-12 16:56:33 +01:00 |
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abcdefg30
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07f9ec7562
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Add "Mobile Tent" actor
It is available through crates
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2016-02-12 16:56:32 +01:00 |
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abcdefg30
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b3436f9b6a
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Make the walls have a player as owner
except when there is no player in the respective edge.
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2016-02-12 16:56:31 +01:00 |
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abcdefg30
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59385f9b04
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Add new difficulties to Fort Lonestar and try to balance them
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2016-02-12 16:56:30 +01:00 |
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abcdefg30
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0b284de241
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Fix the spawnpoint selection not working on Fort Lonestar
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2016-02-12 16:56:30 +01:00 |
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abcdefg30
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fff67d3348
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Add support for sending Iron Curtained units on Fort Lonestar
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2016-02-12 16:56:29 +01:00 |
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abcdefg30
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7092e81f2d
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Make MECH buildable on Fort Lonestar but very expensive
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2016-02-12 16:56:28 +01:00 |
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abcdefg30
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05c77c6df9
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Add myself to the Authors of Fort Lonestar
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2016-02-12 16:56:28 +01:00 |
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