colonelpopcorn
9c069ae3be
Upgraded rules for Tiberian Sun mod.
2016-03-22 16:58:38 -04:00
reaperrr
cddf182996
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
2016-03-04 15:13:55 +01:00
Matthias Mailänder
6900e4bad3
rename DemoTruck to AttackSuicides
...
generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
RoosterDragon
764f5d6bd9
Merge pull request #10236 from teees/ts-air-separation
...
Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
teees
b7a3a446e1
Unload passengers on death
2016-01-08 08:50:35 +01:00
teees
e8856a9268
Set ideal separation to a lower value for ts aircraft
2016-01-07 14:50:22 +01:00
teees
5ef93d330a
Added aircraft husks
2016-01-07 14:36:22 +01:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
Matthias Mailänder
f0ef8e669a
Merge pull request #9945 from teees/air-fix
...
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
Oliver Brakmann
5e04c45dd9
Merge pull request #10163 from teees/cruising
...
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Oliver Brakmann
387d0d0e3f
Merge pull request #10154 from teees/fix-banshee-deathsound
...
enable banshee death sound
2015-12-21 22:52:32 +01:00
teees
1869880aab
Enable Hovers: when cruising, merged common aircraft rules into defaults
2015-12-16 13:44:13 +01:00
teees
c1c386a994
Removed default definitions for repair and rearmbuildings in Aircraft.cs
2015-12-15 18:44:05 +01:00
teees
2211808ef4
enable banshee death sound
2015-11-30 18:56:40 +01:00
teees
b12e029b04
Prevent aircraft from flying into shroud
2015-11-16 09:01:36 +01:00
teees
3662a1781b
Adjusted orca and drop pod sight range
2015-11-16 09:01:35 +01:00
teees
f81c3da259
Added sounds for orca takeoff and landing
2015-11-05 08:59:32 +01:00
Matthias Mailänder
d4016ae6f0
Merge pull request #9716 from teees/hover-fix
...
Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
teees
9292219d3b
hover only when airborne
2015-10-22 10:30:33 +02:00
reaperrr
8e6d5bd603
Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
Paul Chote
6dce8a1385
Implement Hunter-seeker support power.
2015-10-05 22:05:02 +01:00
Paul Chote
213ac2d554
Fix Hunter-seeker rules.
2015-10-05 22:05:02 +01:00
reaperrr
b722aa6721
Rename WithRotor to WithSpriteRotorOverlay
2015-10-04 20:22:46 +02:00
Pavel Penev
1ab2a781f1
Add an upgrade rule for Helicopter removal
2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8
Add an upgrade rule for Plane removal
2015-10-01 20:15:43 +03:00
atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
Matthias Mailänder
25ee5f7287
add the takeoff and landing sound
2015-08-01 22:46:06 +02:00
Matthias Mailänder
9c67e46226
make Orca Transport buildable with developer cheats
2015-08-01 22:37:54 +02:00
Paul Chote
0ac64da55a
Upgrade TS rules.
2015-07-04 17:07:06 +01:00
reaperrr
1389a4e414
Fixed Carryall and Mammoth Mk.II selection boxes.
...
Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
reaperrr
8da5f5b7ab
Cleaned TS yaml rules.
...
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Matthias Mailänder
50e5e9df24
check voice actor references
2015-06-20 12:09:58 +02:00
reaperrr
e30ede3971
Change Bounds/add VisualBounds in TS mod
2015-06-17 20:13:56 +02:00
Matthias Mailänder
e2e9ce9d7e
check sequence image at RenderSprites level
2015-06-11 21:18:25 +02:00
reaperrr
0d05fdefbb
Extract actor voice set into Voiced trait
2015-05-22 01:51:51 +02:00
abcdefg30
158659abcf
Add descriptions for all buildable actors
2015-04-24 16:32:15 +02:00
abcdefg30
e7724eeb2e
Correct TRNSPORT prerequisites
2015-04-17 22:19:33 +02:00
reaperrr
6dc577ed6f
Make all aircraft repairable on GDI repair bay, make all armed aircraft rearmable on both helipads
2015-04-01 23:49:01 +02:00
reaperrr
32bed06df5
Fix Orca Bomber and Banshee Fighter flight behavior and reloading
2015-04-01 23:49:00 +02:00
Paul Chote
7b330e23e2
Make special aircraft unbuildable.
2015-03-31 19:11:37 +01:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
...
Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
abcdefg30
a5b0ea73b0
Fix ts prerequisistes
2015-01-25 14:31:48 +01:00
Matthias Mailänder
34bedeb71f
split Hovers from WithShadow
...
fixes #4508
2014-11-30 10:54:36 +01:00
Guido L
7306cd32c8
[TS] fix Prerequisites and typos
...
changed the Prereqs
aircraft changes
vehicle changes
Infantry changes
removed forgotten (who has added this crap)
2014-10-08 22:54:04 +02:00
LipkeGu
8ac97f6297
Assign the correct voice to the "Nod Banshee Fighter"
2014-09-24 03:48:43 +02:00
Taryn Hill
80ca506e74
Fix GAPOWR.
...
Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI
^Building now has FrozenUnderFog.
2014-09-14 08:11:48 -05:00
reaperrr
c8815e1413
Un-hardcodes pip/tag/group palettes.
...
-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00
Chicken man
718ddf9afd
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
reaperrr
7b9b5f8466
Enabling ReamBuildings and Nod Helipad prerequisite for Nod aircraft.
2013-08-28 00:12:04 +02:00