Commit Graph

53 Commits

Author SHA1 Message Date
colonelpopcorn
9c069ae3be Upgraded rules for Tiberian Sun mod. 2016-03-22 16:58:38 -04:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Matthias Mailänder
6900e4bad3 rename DemoTruck to AttackSuicides
generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
RoosterDragon
764f5d6bd9 Merge pull request #10236 from teees/ts-air-separation
Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
teees
e8856a9268 Set ideal separation to a lower value for ts aircraft 2016-01-07 14:50:22 +01:00
teees
5ef93d330a Added aircraft husks 2016-01-07 14:36:22 +01:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Matthias Mailänder
f0ef8e669a Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Oliver Brakmann
387d0d0e3f Merge pull request #10154 from teees/fix-banshee-deathsound
enable banshee death sound
2015-12-21 22:52:32 +01:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
teees
2211808ef4 enable banshee death sound 2015-11-30 18:56:40 +01:00
teees
b12e029b04 Prevent aircraft from flying into shroud 2015-11-16 09:01:36 +01:00
teees
3662a1781b Adjusted orca and drop pod sight range 2015-11-16 09:01:35 +01:00
teees
f81c3da259 Added sounds for orca takeoff and landing 2015-11-05 08:59:32 +01:00
Matthias Mailänder
d4016ae6f0 Merge pull request #9716 from teees/hover-fix
Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
teees
9292219d3b hover only when airborne 2015-10-22 10:30:33 +02:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
Paul Chote
6dce8a1385 Implement Hunter-seeker support power. 2015-10-05 22:05:02 +01:00
Paul Chote
213ac2d554 Fix Hunter-seeker rules. 2015-10-05 22:05:02 +01:00
reaperrr
b722aa6721 Rename WithRotor to WithSpriteRotorOverlay 2015-10-04 20:22:46 +02:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8 Add an upgrade rule for Plane removal 2015-10-01 20:15:43 +03:00
atlimit8
6986cd9f0e Remove TargetableAircraft 2015-09-02 23:19:00 -05:00
Matthias Mailänder
25ee5f7287 add the takeoff and landing sound 2015-08-01 22:46:06 +02:00
Matthias Mailänder
9c67e46226 make Orca Transport buildable with developer cheats 2015-08-01 22:37:54 +02:00
Paul Chote
0ac64da55a Upgrade TS rules. 2015-07-04 17:07:06 +01:00
reaperrr
1389a4e414 Fixed Carryall and Mammoth Mk.II selection boxes.
Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
reaperrr
8da5f5b7ab Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
reaperrr
e30ede3971 Change Bounds/add VisualBounds in TS mod 2015-06-17 20:13:56 +02:00
Matthias Mailänder
e2e9ce9d7e check sequence image at RenderSprites level 2015-06-11 21:18:25 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
abcdefg30
158659abcf Add descriptions for all buildable actors 2015-04-24 16:32:15 +02:00
abcdefg30
e7724eeb2e Correct TRNSPORT prerequisites 2015-04-17 22:19:33 +02:00
reaperrr
6dc577ed6f Make all aircraft repairable on GDI repair bay, make all armed aircraft rearmable on both helipads 2015-04-01 23:49:01 +02:00
reaperrr
32bed06df5 Fix Orca Bomber and Banshee Fighter flight behavior and reloading 2015-04-01 23:49:00 +02:00
Paul Chote
7b330e23e2 Make special aircraft unbuildable. 2015-03-31 19:11:37 +01:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
abcdefg30
a5b0ea73b0 Fix ts prerequisistes 2015-01-25 14:31:48 +01:00
Matthias Mailänder
34bedeb71f split Hovers from WithShadow
fixes #4508
2014-11-30 10:54:36 +01:00
Guido L
7306cd32c8 [TS] fix Prerequisites and typos
changed the Prereqs

aircraft changes

vehicle changes

Infantry changes

removed forgotten (who has added this crap)
2014-10-08 22:54:04 +02:00
LipkeGu
8ac97f6297 Assign the correct voice to the "Nod Banshee Fighter" 2014-09-24 03:48:43 +02:00
Taryn Hill
80ca506e74 Fix GAPOWR.
Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI

^Building now has FrozenUnderFog.
2014-09-14 08:11:48 -05:00
reaperrr
c8815e1413 Un-hardcodes pip/tag/group palettes.
-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
reaperrr
7b9b5f8466 Enabling ReamBuildings and Nod Helipad prerequisite for Nod aircraft. 2013-08-28 00:12:04 +02:00