alzeih
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dca052dbc8
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FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
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2010-04-02 16:21:33 +13:00 |
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alzeih
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c54d904e2b
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Some trait info moved from GlobalDefaults to sane places
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2010-04-02 15:30:04 +13:00 |
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alzeih
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df336aee70
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Move default values into GlobalDefaultsInfo, add to cnc.
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2010-04-02 13:03:59 +13:00 |
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alzeih
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3123b4d83b
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Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
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alzeih
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c29733da63
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move global defaults to a trait (half done)
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2010-04-02 01:42:41 +13:00 |
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Chris Forbes
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939ec0408e
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range circles for base defenses
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2010-03-31 18:00:27 +13:00 |
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Chris Forbes
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e0ff264a7e
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proper dirty handling in new Shroud trait
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2010-03-30 18:56:45 +13:00 |
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Chris Forbes
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78aff19fa2
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hooked into Mobile
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2010-03-30 07:55:17 +13:00 |
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Chris Forbes
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f701048310
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make it actually correct...
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2010-03-30 07:55:16 +13:00 |
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Chris Forbes
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9afdf5459e
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remove redundant sequences
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2010-03-27 13:33:13 +13:00 |
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Chris Forbes
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55e18408c8
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art tweak
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2010-03-27 11:38:34 +13:00 |
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Chris Forbes
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088de9dcb7
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use rgba buttons for sell/repair/etc
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2010-03-27 11:35:48 +13:00 |
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Chris Forbes
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86e86fbd07
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added rgba versions of chrome buttons to dialog.png [there's space there]; also new powerdown button art.
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2010-03-27 11:26:42 +13:00 |
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Chris Forbes
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2f02b5c453
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a pile of plane simplifications
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2010-03-27 10:40:14 +13:00 |
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Chris Forbes
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092c9bede0
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unhack mine inherits
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2010-03-27 10:15:54 +13:00 |
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Chris Forbes
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a00faf4b9f
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set up some sensible build-palette order for RA
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2010-03-27 09:52:02 +13:00 |
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Chris Forbes
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95318f1af3
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remove spurious countries from RA (they are for SP only)
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2010-03-27 09:23:53 +13:00 |
|
Chris Forbes
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bb2e4bd25a
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U2 is no longer selectable
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2010-03-23 21:51:02 +13:00 |
|
Chris Forbes
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4d9b09bb45
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change allied aircraft icon to heli
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2010-03-23 18:33:52 +13:00 |
|
Chris Forbes
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69a2892f1b
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soviet naval unit tab shows sub rather than gunboat
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2010-03-23 18:14:40 +13:00 |
|
Chris Forbes
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1c56a4d76c
|
sensible ship icon
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2010-03-23 18:07:51 +13:00 |
|
Chris Forbes
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f3394d3c7c
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integrated (clickable) labels in checkboxes
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2010-03-23 07:58:58 +13:00 |
|
Chris Forbes
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a6ed985c70
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added perf text option to settings menu
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2010-03-23 07:48:16 +13:00 |
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Chris Forbes
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b15ef59a41
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add perf graph debug switch to settings menu
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2010-03-23 07:41:30 +13:00 |
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Chris Forbes
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411b73a75e
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settings menu w/ working debug options
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2010-03-23 07:39:52 +13:00 |
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Chris Forbes
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82eea5ad2c
|
zOMG im an idiot
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2010-03-22 20:58:31 +13:00 |
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Chris Forbes
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e2ba79a539
|
spatial bin index for actors
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2010-03-22 18:43:52 +13:00 |
|
Bob
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826908d747
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tesla works better now.
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2010-03-21 22:03:15 +12:00 |
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Chris Forbes
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3a51fc0629
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double it.
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2010-03-21 21:44:09 +13:00 |
|
Paul Chote
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cce0c8f228
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hide-map crate
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2010-03-21 21:14:26 +13:00 |
|
Paul Chote
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ec4fd62640
|
Fix weapon crates
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2010-03-21 20:49:36 +13:00 |
|
Paul Chote
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0510a7fb7f
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Begin generalizing crates; only give firepower bonus to units with weapons
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2010-03-21 20:49:36 +13:00 |
|
Chris Forbes
|
7372883317
|
fix ore rate
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2010-03-21 19:56:16 +13:00 |
|
Paul Chote
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15a7eed603
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Refactor int -> TerrainType. This had a bigger footprint than i initially intended.
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2010-03-21 18:56:22 +13:00 |
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Chris Forbes
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0f902ae41a
|
tweaks, setup flame and boom variants of ExplodeCrateAction
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2010-03-21 10:06:06 +13:00 |
|
alzeih
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b7087136cb
|
Nuke (cnc and ra). Still needs smoke anim in cnc.
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2010-03-18 21:41:23 +13:00 |
|
alzeih
|
687b8547f5
|
Unit on Build is Generic. (half way there)
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2010-03-18 18:49:02 +13:00 |
|
Chris Forbes
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3c104bfe39
|
palette tweaks for trees etc
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2010-03-17 23:30:03 +13:00 |
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Chris Forbes
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74615bfded
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removing dead and useless crap
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2010-03-17 23:30:02 +13:00 |
|
Chris Forbes
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c1827e5d25
|
actually WORKS now
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2010-03-17 23:30:02 +13:00 |
|
Chris Forbes
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73d1b8fb38
|
sensible watercrate animation speed
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2010-03-17 23:29:58 +13:00 |
|
Chris Forbes
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f351285246
|
moved EvaAlerts from player to world
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2010-03-17 23:29:53 +13:00 |
|
Paul Chote
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e1970ea8f0
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Replace one pile of hacks with another
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2010-03-17 23:25:07 +13:00 |
|
Paul Chote
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3aa9b17685
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Preparation for connection dialogs in yaml
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2010-03-17 22:31:45 +13:00 |
|
Paul Chote
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48370612a0
|
Checkboxes, Delegates, Create Server.
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2010-03-17 22:00:44 +13:00 |
|
Paul Chote
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a2b2ad0af5
|
3D buttons (still needs a little work)
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2010-03-17 20:37:58 +13:00 |
|
Chris Forbes
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79bcb3c739
|
SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time
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2010-03-17 19:31:19 +13:00 |
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Chris Forbes
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79ce49dd77
|
completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.
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2010-03-17 19:27:46 +13:00 |
|
Chris Forbes
|
c2d019210d
|
removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences
|
2010-03-17 18:39:05 +13:00 |
|
Chris Forbes
|
5d4d5b0f4f
|
fix spy plane facing
|
2010-03-17 14:24:23 +13:00 |
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