Paul Chote
e10cb5cd9c
Fix an incorrect coordinate check.
2015-07-05 14:57:59 +01:00
Paul Chote
26ce7b5e1c
Fix incorrect uses of Map.Bounds.
2015-07-05 14:57:58 +01:00
Paul Chote
b8b27f11af
Remove stub map constructor.
2015-07-05 14:57:58 +01:00
Paul Chote
0dbbc00d0a
Simplify editor/importer map creation.
2015-07-05 14:57:58 +01:00
Paul Chote
41fa77d12a
Fix projected world coordinate calculation for Lua API.
2015-07-05 14:57:58 +01:00
Pavel Penev
f05b71ada2
Merge pull request #8642 from reaperrr/fix-lst
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Added separate CloseSequence to WithLandingCraftAnimation
2015-07-05 14:55:51 +03:00
Pavel Penev
5187a958ff
Merge pull request #8646 from pchote/radar-cleanup
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Remove unused/duplicated minimap code.
2015-07-05 14:48:05 +03:00
Oliver Brakmann
3746c0e295
Merge pull request #8648 from Mailaender/coverity-mail
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Changed the Coverity results contact to a mailing list
2015-07-05 13:43:06 +02:00
Matthias Mailänder
c4ba78e73b
change the Coverity results address to a mailing list
2015-07-05 13:36:04 +02:00
Oliver Brakmann
ae4759ac4b
Merge pull request #8637 from suvjunmd/utility
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Updated the utility
2015-07-05 13:33:49 +02:00
Pavel Penev
7918181442
Merge pull request #8641 from suvjunmd/dps
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Added exception handling to ExportCharacterSeparatedRules
2015-07-05 14:26:08 +03:00
Pavel Penev
0574843b58
Merge pull request #8643 from reaperrr/crate-select
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Removed bogus Selectable from RA crate
2015-07-05 14:25:05 +03:00
Pavel Penev
89d17f0a96
Merge pull request #8644 from Mailaender/upgrade-rule-nesting
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Fixed missing braces breaking the upgrade rules
2015-07-05 13:29:34 +03:00
Paul Chote
7a4c461692
Remove unused code from Minimap.cs.
2015-07-05 11:15:14 +01:00
Paul Chote
f1e6f01e44
Use the standard radar shroud updating when switching to observer.
2015-07-05 11:14:59 +01:00
Matthias Mailänder
5549bab073
fix nesting level does not match indentation
2015-07-05 08:30:15 +02:00
Dmitri Suvorov
d625cbe1de
Updated commands layout
2015-07-05 02:38:09 +03:00
Dmitri Suvorov
2bc6bd74be
Display commands in alphabetical order
2015-07-05 02:37:55 +03:00
Dmitri Suvorov
0457e58fe9
Added exception handling to ExportCharacterSeparatedRules
2015-07-05 02:32:24 +03:00
reaperrr
b8014b7d4d
Increased CustomSelectionSize of crates to make them easier to target
2015-07-05 00:48:54 +02:00
reaperrr
9af2dcfaba
Removed Selectable from RA ^Crate default
2015-07-05 00:47:50 +02:00
reaperrr
26a202600d
Make WithAttackAnimation work with WithSpriteBody as well
2015-07-05 00:17:01 +02:00
reaperrr
8ae541339b
Make WithMoveAnimation work with WithSpriteBody as well
2015-07-05 00:09:46 +02:00
reaperrr
632d8cd898
Allow setting separate close sequence for landing crafts
2015-07-05 00:09:15 +02:00
abcdefg30
a77e0782cf
Merge pull request #8640 from Mailaender/unarmed-delphi
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Fixed Warning: Sprite image delphi from actor DELPHI does not define sequence shoot
2015-07-04 23:23:14 +02:00
Matthias Mailänder
87a847b4e9
DELPHI is actually unarmed
2015-07-04 22:47:01 +02:00
Pavel Penev
8ee26738a9
Merge pull request #8553 from reaperrr/rem-renderunit
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Removed RenderHarvester, RenderLandingCraft and RenderUnit
2015-07-04 23:23:06 +03:00
reaperrr
2be06e610a
Removed RenderUnit
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Used this opportunity to unhardcode several sandworm-related sequences.
2015-07-04 22:08:07 +02:00
reaperrr
76aaafe37c
Added WithHarvestAnimation + WithDockingAnimation
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Removed RenderHarvester.
2015-07-04 22:08:06 +02:00
reaperrr
de72db83db
Added WithLandingCraftAnimation and removed RenderLandingCraft
2015-07-04 22:08:05 +02:00
reaperrr
1abe7ab2dc
Renamed WithHarvestAnimation to WithHarvestOverlay
2015-07-04 22:08:04 +02:00
reaperrr
cd6c96db82
Fixed WithAttackAnimation namespace
2015-07-04 22:08:03 +02:00
Pavel Penev
a871a28ece
Merge pull request #8527 from pchote/split-vis-origins
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Introduce new options for shroud visibility and revealing.
2015-07-04 23:00:42 +03:00
Matthias Mailänder
3cb4ac49e9
Merge pull request #8634 from obrakmann/fix-allies01-lua-crash
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Fix issues with civilian infantry in RA
2015-07-04 21:48:56 +02:00
Paul Chote
e87e8ae632
Add a lint rule for VisibilityType.
2015-07-04 17:07:08 +01:00
Paul Chote
6bc4fae084
Upgrade RA rules.
2015-07-04 17:07:07 +01:00
Paul Chote
250481657e
Upgrade TD rules.
2015-07-04 17:07:07 +01:00
Paul Chote
abdd6ca1d7
Upgrade D2K rules.
2015-07-04 17:07:06 +01:00
Paul Chote
0ac64da55a
Upgrade TS rules.
2015-07-04 17:07:06 +01:00
Paul Chote
0bbfeb5653
Add upgrade rules.
2015-07-04 17:07:06 +01:00
Paul Chote
8206c3c453
Enable VisibilityType for shroud revealing.
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VisibilityType.Footprint reveals from each footprint cell.
VisibilityType.CenterPosition reveals from the
actor’s CenterPosition only (as the original
games did).
2015-07-04 17:07:05 +01:00
Dmitri Suvorov
6e4ab810d8
Fixed multiple enumeration of IEnumerable
2015-07-04 18:22:28 +03:00
Oliver Brakmann
3b79f7b64b
Fix Lua script crash in Allies01
2015-07-04 17:21:41 +02:00
Dmitri Suvorov
ad97fe850f
Removed redundant using
2015-07-04 18:18:11 +03:00
Dmitri Suvorov
88ffa3836e
Removed unused method GetNamedArg
2015-07-04 18:16:31 +03:00
Paul Chote
7053e59acb
Expose a parameter for reveal behaviour.
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VisibilityType.CenterPosition reveals the actor
only if its CenterPosition is inside a cell that
is visible.
VisibilityType.Footprint reveals the actor if any
of its footprint cells are visible (this includes
Mobile actors moving between two cells).
2015-07-04 16:14:47 +01:00
Oliver Brakmann
27f492b793
Merge pull request #8631 from Mailaender/parseyesno-nre
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Fixed a null reference exception in FieldLoader.ParseYesNo
2015-07-04 15:36:47 +02:00
Oliver Brakmann
51f05f2f2e
Fix wrong attack sequence being used for civilian infantry
2015-07-04 15:29:39 +02:00
Matthias Mailänder
10d76da61b
fix a null reference exception
2015-07-04 09:43:31 +02:00
Paul Chote
af6f1ef675
Merge pull request #8628 from GraionDilach/fix-ps1
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Fix make.ps1.
2015-07-03 23:13:05 +01:00