Commit Graph

169 Commits

Author SHA1 Message Date
Matthias Mailänder
3e627d2eba rename ore to the more generic name resources everywhere 2014-06-20 11:11:31 +02:00
Paul Chote
a220182c9e Remove cruft from RA airfield rules. 2014-06-15 22:51:42 +12:00
Kanar
6fdb9e688a Adds RallyPoint to Airfield, queues TakeOff 2014-06-10 18:02:04 +02:00
Matthias Mailänder
5274776d55 add the Dune 2000 repair depot active overlay 2014-05-20 11:48:52 +02:00
Saticmotion
1ead9bb7fd Added a description to the pillbox 2014-05-17 22:17:59 +02:00
Matthias Mailänder
86c0614558 fix neighbored walls connecting to everyhing
closes #5232
2014-05-16 16:39:04 +02:00
reaperrr
edceb4e502 Fixes harvester husk Z sorting on refinery. 2014-05-13 20:29:12 +02:00
Jordan Glue
ea32390700 closes #3091 Have Helis take off after repair/rearm 2014-05-05 19:31:57 +10:00
Paul Chote
b595001364 Merge pull request #5096 from Cr0s/bleed
Fixed #3826
2014-04-21 22:48:11 +12:00
Paul Chote
048289e6a9 Merge pull request #5138 from Mailaender/disable-idle-overlay
Fixed the Dune 2000 outpost radar dish rotating when powered down
2014-04-21 00:59:38 +12:00
Matthias Mailänder
01a3162725 allow animations to pause on low power
closes #2949
2014-04-20 14:47:53 +02:00
Matthias Mailänder
00ca5516fc add crane animation to Dune 2000 and Tiberian Sun
closes #3754
2014-04-19 13:12:32 +02:00
Paul Chote
59da851d71 Improve ProductionBar performance.
Also adds an explicit second bar for construction yards.
2014-04-19 00:01:59 +12:00
Paul Chote
86f5a39d86 Persist the nuke beacon until detonation. 2014-04-18 18:55:34 +12:00
Paul Chote
56586cb4b5 Add a camera to the nuke. 2014-04-18 18:55:34 +12:00
Cr0s
f5f9436c8b Update structures.yaml
Removed CanPowerDown trait
2014-04-13 11:11:21 -07:00
Cr0s
b7241924f9 Fixed #3826 2014-04-12 20:38:12 +04:00
Taryn
61749e145d Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to. 2014-03-27 20:47:46 -05:00
Kanar
fc2d0510d8 Adds minibibs for bibless buildings in RA and C&C. 2014-03-25 13:23:05 +01:00
ScottNZ
b9fdf6b66a Add atom bomb beacon poster to ra 2014-03-24 20:08:54 +13:00
Paul Chote
de9ddc4716 Port RA pillbox to new garrison system. 2014-03-21 10:07:30 +13:00
Paul Chote
9993eacf65 Add upgrade rules. 2014-03-21 10:07:28 +13:00
Paul Chote
8b3b894fc5 Use MoveIntoWorld for production. 2014-03-19 13:40:33 +13:00
ScottNZ
34d1ccb82c Let hboxes detect cloaked units 2014-03-14 22:33:38 +13:00
ScottNZ
fc2c46a2c2 Let spy plane detect cloaked units 2014-03-14 22:33:38 +13:00
ScottNZ
5deb5e6686 Let radar dome detect cloaked units 2014-03-14 22:33:33 +13:00
Paul Chote
5dd5e90175 Merge pull request #4810 from chrisforbes/delay-dome-balance
Adjust RA balance
2014-03-14 09:26:23 +13:00
Matthias Mailänder
daf106ddb3 Merge pull request #4814 from pchote/descriptions
Update RA production tooltips.
2014-03-12 12:53:00 +01:00
epicelite
3d2dceba61 Updated building descriptions. 2014-03-12 13:53:30 +13:00
Chris Forbes
34e6773005 Increase cost of DOME from 1600 to 1800
Just move this slightly later, and make DOME-first rushes a bit more
risky.
2014-03-07 18:05:33 +13:00
reaperrr
82cd2b9520 Adapts Tesla Coil and Obelisk to AttackTesla -> AttackCharge changes.
Fine-tunes Obelisk charge delay, adds changelog entry.
2014-03-06 20:30:24 +01:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b use the disabled palette to render husks
closes #4631
2014-03-05 23:18:14 +01:00
Curtis Shmyr
2f5947fffc Aircraft defence balance changes 2014-03-03 17:12:53 -07:00
ScottNZ
b0c1e40609 Adjusted AA Guns to fire their guns alternately at a high fire rate, and added contrails to their bullets. 2014-03-02 02:41:53 +13:00
ScottNZ
338fb38bd3 Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains. 2014-02-23 13:14:00 +13:00
Kanar
17cf890dce Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked 2014-01-27 04:29:32 +01:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
reaperrr
45afbcb38e Disables cloak sound on camouflaged pillbox. Closes #4154. 2013-11-20 16:18:02 +01:00
Matthias Mailänder
9b5b019a36 Merge pull request #3894 from ScottNZ/balance
More RA balance work
2013-10-05 01:16:59 -07:00
reaperrr
8a23f63f1b Corrects paradrop description. It actually drops two rocket soldiers as well. 2013-10-03 17:37:23 +02:00
ScottNZ
749965acd1 Use baseprovider in ra 2013-09-29 13:50:15 +13:00
ScottNZ
a1ddbf78f8 Reduce prices of gap to $800 and mgg to $1200 2013-09-29 12:44:08 +13:00
ScottNZ
0f9b2041ae Make fact sellable again 2013-09-29 11:22:14 +13:00
Matthias Mailänder
d8b0c0d440 added support for nuke launch sound to confirm strike
separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"

also nuke with small L .aud in cnc rules looks like a typo
2013-08-22 21:40:36 +02:00
Matthias Mailänder
efb55d4cb9 read support power icons from sequences
so that d2k can grab them from DATA.R8
2013-08-17 23:31:22 +02:00
Matthias Mailänder
376a6c7a5d read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Paul Chote
b02fd0d002 Remove BibLayer and use sequences / RenderSprites instead. 2013-08-11 00:25:53 +12:00
Paul Chote
810a52af36 Remove BelowUnits from RA bibbed structures and crates. 2013-08-11 00:25:53 +12:00
reaperrr
6da236d47f Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.
Offsets that haven't been touched were either forgotten or deemed good enough.
2013-08-04 18:33:09 +02:00