Paul Chote
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8e6b764284
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Make WithBuildingPlacedAnimation fields readonly.
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2015-08-01 14:19:09 +01:00 |
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Paul Chote
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0065d27c68
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Make WithBuildingExplosion fields readonly.
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2015-08-01 14:19:09 +01:00 |
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Paul Chote
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6a586fe501
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Make RenderVoxels fields readonly.
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2015-08-01 13:28:56 +01:00 |
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Paul Chote
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c6ecd772c4
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Make RenderRangeCircle fields readonly.
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2015-08-01 13:28:19 +01:00 |
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Paul Chote
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4b4cc52aa0
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Make RenderDetectionCircle fields readonly.
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2015-08-01 13:27:57 +01:00 |
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Paul Chote
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080f1880b9
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Make RenderBuildingTurreted fields readonly.
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2015-08-01 13:27:40 +01:00 |
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reaperrr
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5941914ced
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Fix WithProductionDoorOverlay namespace
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2015-07-31 21:08:25 +02:00 |
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Matthias Mailänder
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3b25a2029a
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Merge pull request #8805 from obrakmann/fix8802_enemy-unit-selection
Fix not being able to select enemy units
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2015-07-27 19:38:37 +02:00 |
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Oliver Brakmann
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618ba6342c
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Fix not being able to select enemy units
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2015-07-27 13:07:07 +02:00 |
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atlimit8
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4976f9fec9
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Add StartSequence to WithIdleOverlay & change V19.Husk
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2015-07-26 12:53:09 -05:00 |
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Pavel Penev
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ea3a680eda
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Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
Step towards removing RenderSimple and its derivatives (Part 1)
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2015-07-25 18:43:13 +03:00 |
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Oliver Brakmann
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8c766a4a79
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Merge pull request #8721 from penev92/bleed_rename
Some more Country -> Faction renaming
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2015-07-25 17:10:35 +02:00 |
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reaperrr
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65c95eb2ee
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Adapted WithHarvestAnimation to account for damage stages
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2015-07-25 16:17:08 +02:00 |
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reaperrr
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2e9a4b78a3
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Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
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2015-07-25 10:28:07 +02:00 |
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reaperrr
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74b948342e
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Fix WithSpriteBody PlayCustomAnimationRepeating
Lacked damage stage awareness.
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2015-07-25 10:28:05 +02:00 |
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Pavel Penev
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ded5a2b16a
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Merge pull request #8742 from abcdefg30/withpalettedeath
Support multiple WithDeathAnimation traits
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2015-07-25 03:10:43 +03:00 |
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penev92
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7c1ef2231d
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Rename RaceInit to FactionInit
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2015-07-25 00:39:31 +03:00 |
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abcdefg30
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1518dc9145
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Support multiple WithDeathAnimation traits
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2015-07-19 11:30:13 +02:00 |
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abcdefg30
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ef6da3d0b3
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Replace the default value of ShadowPalette with "shadow".
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2015-07-18 21:22:38 +02:00 |
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RoosterDragon
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218712f5d3
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Avoid allocating a compiler generated enumerator in WithDecoration.Render.
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2015-07-15 20:40:35 +01:00 |
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penev92
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bb648decc3
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Rename Player.Country to Player.Faction
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2015-07-15 04:06:52 +03:00 |
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Matija Hustić
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72e8e08f48
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Step in the direction of RA2 paratroopers.
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2015-07-14 20:39:06 +01:00 |
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penev92
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2e04fb5ddd
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Rename Faction trait members
Rename Faction.Race to Faction.InternalName
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2015-07-14 18:50:39 +03:00 |
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abcdefg30
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b4031c6e9b
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Merge pull request #8703 from atlimit8/RequireInMiniYaml
Require trait properties in MiniYaml
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2015-07-13 15:50:06 +02:00 |
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abcdefg30
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db4f1ad025
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Merge pull request #8663 from Mailaender/disguise-stand2-crash
Fixed a crash when disguising the spy as infantry without stand2
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2015-07-13 13:39:19 +02:00 |
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Matthias Mailänder
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41b488779a
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fix crash when disguising the spy as infantry without stand2
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2015-07-12 22:20:52 +02:00 |
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atlimit8
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1bcc07ce69
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Add property requirements to safe traits
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2015-07-12 12:44:30 -05:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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penev92
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41cdc57ea5
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Fix traits implementing INotifyKilled
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2015-07-06 22:24:41 +03:00 |
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Paul Chote
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86bf9086d9
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Rename WorldRenderer.Position -> ProjectedPosition.
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2015-07-05 14:57:59 +01:00 |
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reaperrr
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26a202600d
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Make WithAttackAnimation work with WithSpriteBody as well
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2015-07-05 00:17:01 +02:00 |
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reaperrr
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8ae541339b
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Make WithMoveAnimation work with WithSpriteBody as well
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2015-07-05 00:09:46 +02:00 |
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reaperrr
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2be06e610a
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Removed RenderUnit
Used this opportunity to unhardcode several sandworm-related sequences.
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2015-07-04 22:08:07 +02:00 |
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reaperrr
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76aaafe37c
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Added WithHarvestAnimation + WithDockingAnimation
Removed RenderHarvester.
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2015-07-04 22:08:06 +02:00 |
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reaperrr
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1abe7ab2dc
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Renamed WithHarvestAnimation to WithHarvestOverlay
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2015-07-04 22:08:04 +02:00 |
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reaperrr
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cd6c96db82
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Fixed WithAttackAnimation namespace
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2015-07-04 22:08:03 +02:00 |
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Zimmermann Gyula
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4933a88c64
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Enable the EMP overlay animation in TS.
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2015-07-03 18:05:23 +02:00 |
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Matthias Mailänder
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f431c14ab7
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fix possible NREs
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2015-06-30 22:36:52 +02:00 |
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Oliver Brakmann
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82221f780f
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Make range circles visible to observers
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2015-06-29 18:11:52 +02:00 |
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atlimit8
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a9908bffb4
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UpgradeManager after IUpgradables
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2015-06-28 10:24:00 -05:00 |
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Pavel Penev
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55128b8f78
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Merge pull request #8508 from reaperrr/damaged-sprites
Added support for damage stages to WithSpriteBody and WithTurret
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2015-06-25 00:35:05 +03:00 |
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reaperrr
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5acc103242
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Fixes infantry sequence modifier for good
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2015-06-21 11:03:52 +02:00 |
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Oliver Brakmann
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2d920c43fb
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Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
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2015-06-20 23:35:23 +02:00 |
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Matthias Mailänder
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7faebe874a
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check for missing sequence entries using lint
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2015-06-20 22:22:59 +02:00 |
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Matthias Mailänder
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ac970cdb44
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remove the WinForms map editor
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2015-06-20 13:45:44 +02:00 |
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reaperrr
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248e6b0e18
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Adds support for damage-stage-based sequences to WithSpriteBody and WithTurret
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2015-06-19 21:16:39 +02:00 |
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reaperrr
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3bcf0aab00
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Move SelectionDecorations to Traits\Render
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2015-06-19 12:27:27 +02:00 |
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Matthias Mailänder
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e2e9ce9d7e
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check sequence image at RenderSprites level
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2015-06-11 21:18:25 +02:00 |
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Pavel Penev
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a4f85c6201
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Merge pull request #8300 from matija-hustic/withrank_trait
Rank effect moved to new trait
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2015-06-11 04:54:08 +03:00 |
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Matija Hustić
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a4ac3ecd5f
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Rank moved to new trait.
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2015-06-11 02:41:29 +01:00 |
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