Paul Chote
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ac975f4139
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Convert yaml-exposed facings to WAngle.
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2020-07-19 10:41:05 +02:00 |
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reaperrr
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e40c0516e6
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Adapt RA warheads to new target types
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2020-05-24 13:26:40 +02:00 |
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reaperrr
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c580a94ab7
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Fix RA weapon ValidTargets
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2020-05-24 13:26:40 +02:00 |
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Paul Chote
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75f78f8d27
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Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
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2018-06-14 13:40:18 +02:00 |
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reaperrr
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1408fb74b2
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Use Armament.ReloadingCondition on RA V2
The new property makes the AmmoPool work-around obsolete.
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2018-06-03 12:23:54 +01:00 |
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Mustafa Alperen Seki
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a021bd4584
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Remove ^Tank default from RA mod
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2018-01-06 12:08:25 +01:00 |
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Arular101
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8069247726
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Adjust values in custom maps and missions
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2017-12-12 20:50:27 +01:00 |
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Arular101
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e049452f22
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Increase damage and HP by 100x
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2017-12-12 20:50:27 +01:00 |
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Arular101
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3ed18f51e3
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Fix V2 Rocket Launcher facings
Now with AmmoPool
V2 changes for Fort Lonestar
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2017-11-26 15:01:43 +01:00 |
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abcdefg30
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0377c8ae20
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Replace bogus values in the Fort Lonestar rules
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2017-11-09 22:24:14 +02:00 |
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reaperrr
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98357cf2a9
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Apply BurstDelays rename to RA
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2017-08-20 20:48:25 +02:00 |
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reaperrr
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1258ddde7f
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Refactored Missile.RangeLimit from ticks to WDist
Changed default from 'unlimited' fuel to weapon range.
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2016-04-30 16:02:15 +02:00 |
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Paul Chote
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9884a29b9e
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Upgrade RA maps to format 10.
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2016-03-08 22:19:26 +00:00 |
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