Commit Graph

21020 Commits

Author SHA1 Message Date
reaperrr
f8421fd2f8 Remove obsolete custom electro.shp
This shp was originally used to work around a palette issue with the original file inside conquer.mix, but since then we actually made it use the correct palette, without removing this converted shp. In other words, removing this file fixes the colors of the Zapped infantry death.
2016-06-05 19:07:31 +02:00
Paul Chote
e70b27f857 Merge pull request #11391 from Mailaender/flameguy
Added the FLAMEGUY death animation
2016-06-05 15:20:15 +01:00
Matthias Mailänder
af56bdef94 Explode the cyborgs to avoid glitchy no leg transitions. 2016-06-05 16:02:09 +02:00
reaperrr
5f30883cf5 Merge pull request #11399 from obrakmann/resize-td-missionbrowser
Resize TD mission browser
2016-06-05 15:57:12 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Matthias Mailänder
6cc7a21629 Add FLAMEGUY. 2016-06-05 00:35:42 +02:00
Oliver Brakmann
65a5bd4e89 Resize the Tiberian Dawn mission browser dialog 2016-06-05 00:13:46 +02:00
reaperrr
9f8261514a Merge pull request #11090 from Mailaender/gdi07
Added Tiberian Dawn mission GDI 07
2016-06-04 22:59:09 +02:00
reaperrr
2de84253b5 Merge pull request #11398 from obrakmann/inotifyfiredsalvo
Added INotifyBurstComplete interface
2016-06-04 22:54:54 +02:00
teees
524bc3d45f Added INotifyBurstComplete trait interface to notify when a full salvo has been fired 2016-06-04 22:33:28 +02:00
Oliver Brakmann
910d04f53d Merge pull request #11395 from pchote/fix-missing-filenames
Set yaml filename when loading from FileSystem.
2016-06-04 18:23:55 +02:00
Oliver Brakmann
8de91be069 Merge pull request #11380 from Mailaender/upgrade-on-terrain
Added UpgradeOnTerrain
2016-06-04 18:16:55 +02:00
Matthias Mailänder
3dc472bb06 Add UpgradeOnTerrain. 2016-06-04 17:42:58 +02:00
Paul Chote
b4d1517d0d Set yaml filename when loading from FileSystem. 2016-06-04 15:23:44 +01:00
reaperrr
d94d06d87b Merge pull request #11370 from pchote/fix-game-start-events
Fix shellmap UI disappearing prematurely when starting a mission or replay.
2016-06-04 15:41:35 +02:00
Oliver Brakmann
916f2ea2ea Merge pull request #11382 from reaperrr/projectile-streamlining
Moved projectiles to their own namespace and streamlined property names
2016-06-04 15:00:08 +02:00
Oliver Brakmann
fa3264affc Merge pull request #11381 from reaperrr/cleanup-upgraderules
Cleaned up upgrade rules
2016-06-04 14:43:15 +02:00
reaperrr
3adb0dc4cd Merge pull request #11377 from Mailaender/ra-burning-trees
Added burning trees to the Red Alert mod
2016-06-04 14:09:11 +02:00
reaperrr
8fc59114da Merge pull request #11337 from r34ch/ra-air-balance
[RA] Buff mig and longbow AG weapons
2016-06-04 13:53:40 +02:00
reaperrr
3f19e7c9de Merge pull request #11374 from obrakmann/fix-koth-capture-notification
Fix calling OnOwnerChange with wrong player in ProximityCapturable
2016-06-04 13:47:51 +02:00
reaperrr
e423f965cf Projectile property names upgrade rules 2016-06-04 12:59:05 +02:00
Paul Chote
bb43d3aec6 Merge pull request #11390 from OmegaBolt/d2k-lynchpass
Add Dune 2000 map Lynch Pass (2 player)
2016-06-04 11:31:53 +01:00
Paul Chote
6d17a7c9a1 Merge pull request #11296 from reaperrr/fix-ai-aggro
Removed dead AI code
2016-06-04 10:56:13 +01:00
OmegaBolt
b698e89c1e Add Dune 2000 map Lynch Pass (2)
updated lynch pass
2016-06-03 19:05:21 +01:00
reaperrr
adc6095f9c Remove the rest of the unused AI Aggro left-overs 2016-06-01 22:48:50 +02:00
reaperrr
f1b8cf117a Remove dead code from HackyAI
Has been unused for three years...
2016-06-01 22:48:50 +02:00
Matthias Mailänder
5154e8b7ad Adjust the rallypoints to avoid overlaps when not giving orders. 2016-05-31 21:11:02 +02:00
Matthias Mailänder
e0e13f6a6a Add GDI mission 7: Finish The Nod Base. 2016-05-31 20:58:04 +02:00
reaperrr
1db96262f3 Make TeslaZap classes public 2016-05-31 15:05:38 +02:00
reaperrr
2e94a23d9e Make LaserZap classes public 2016-05-31 15:05:36 +02:00
reaperrr
af8e81a99d Add random Sequences support to GravityBomb 2016-05-31 15:05:35 +02:00
reaperrr
a320ca89a6 Rename GravityBomb Velocity to Speed
Mostly to make switching between projectiles a little easier for modders, and to potentially save some upgrade rule overhead if sprite projectiles are refactored to share a common code base.
2016-05-31 15:05:33 +02:00
reaperrr
386b142913 Add random sequences support to Missile 2016-05-31 15:05:30 +02:00
reaperrr
3d2855c3b9 Missile description fixes 2016-05-31 15:05:28 +02:00
reaperrr
170fdc89e3 Rename Bullet Trail to TrailImage 2016-05-31 15:05:26 +02:00
reaperrr
df35d60877 Change RangeLimit upgrade rule engine version 2016-05-31 13:51:23 +02:00
reaperrr
b7644df40a Remove upgrade rules older than release 20160508
Modders will have to use release 20160508 to apply upgrade rules written
between release 20151224 and 20160508.
2016-05-31 13:48:59 +02:00
Oliver Brakmann
038a10b676 Merge pull request #11379 from r34ch/fake-sd
[RA] Add the fake SD to France
2016-05-30 22:14:27 +02:00
Matthias Mailänder
e8ee2e2813 Merge pull request #11372 from r34ch/ra-goldmine
[RA] Add operation-goldmine.oramap
2016-05-30 20:01:10 +02:00
Matthias Mailänder
fa788805f9 Merge pull request #11376 from RoosterDragon/selection-perf
Only check for and render selection bars for actors on screen
2016-05-30 19:55:11 +02:00
Matthias Mailänder
1a2851bdaf Merge pull request #11316 from obrakmann/mp-allies02
Add Scott's Allies02 multiplayer mission as "Evacuation"
2016-05-30 19:49:07 +02:00
D'Arcy Rush
b3b355dd6f Add fake service depot. 2016-05-30 15:44:14 +01:00
D'Arcy Rush
fdf5a5293f Reorder fake structures UI layout to match their real counterparts. 2016-05-30 15:27:48 +01:00
D'Arcy Rush
75e75ca7c1 Buff Longbow AA weapon range to match AG range 2016-05-30 10:12:05 +01:00
D'Arcy Rush
d01e58bfd3 Buff mig and longbow AG weapons 2016-05-30 10:12:05 +01:00
D'Arcy Rush
d63bf8f053 Add operation-goldmine.oramap 2016-05-29 23:06:43 +01:00
Matthias Mailänder
b262676b08 Add a missing DESERT cactus to Red Alert. 2016-05-29 23:26:59 +02:00
Matthias Mailänder
a85a8f09c7 Add burning trees to Red Alert. 2016-05-29 23:26:56 +02:00
RoosterDragon
a4949ff1d5 Only check for and render selection bars for actors on screen.
This avoids expensive FogObscures checks and saves drawing selections bars for actors that are offscreen anyway.
2016-05-29 20:57:45 +01:00
Oliver Brakmann
29efba58b9 Merge pull request #11285 from Mailaender/maxmind-geoip-260
Updated to Maxmind GeoIP 2.6.0 and Database reader 2.0.0
2016-05-29 20:43:52 +02:00