UberWaffe
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2b73fa027b
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Fixes as per comments. (+1 squashed commits)
Squashed commits:
[c3abf4b] Fixes as per comments. (+1 squashed commits)
Squashed commits:
[a289d17] Regression and UpgradeRules fix for #5921.
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2014-07-23 16:47:15 +02:00 |
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Matthias Mailänder
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91a076728d
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generalize into SpawnActorPower
closes #5724
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2014-07-07 15:27:54 +02:00 |
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Paul Chote
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ab26d4b0ad
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Overhaul ParatroopersPower:
- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
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2014-07-08 00:30:38 +12:00 |
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Paul Chote
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59bea931a5
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Use AirstrikePower for spy planes.
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2014-07-07 17:40:51 +12:00 |
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Matthias Mailänder
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394d635dae
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new trait WithMakeAnimation
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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ef01fb289b
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make the parachute animation optional
instead of hard-coding default sprite sequences
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2014-07-05 09:13:52 +02:00 |
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Matthias Mailänder
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ff1be8daea
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merge ParachuteAttachment and Parachutable
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2014-07-05 09:13:52 +02:00 |
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RoosterDragon
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38617dc0a9
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Run StyleCop on the smaller projects.
Also add a copy of the rules to the CrashDialog and Irc projects.
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2014-06-23 00:03:37 +01:00 |
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Matthias Mailänder
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3e627d2eba
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rename ore to the more generic name resources everywhere
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2014-06-20 11:11:31 +02:00 |
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ScottNZ
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90894aa03e
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Use var everywhere
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2014-06-15 22:17:34 +12:00 |
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ScottNZ
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dbffce81a6
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Remove unused usings
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2014-06-15 22:16:40 +12:00 |
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Matthias Mailänder
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09fb435d45
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automatic rule upgrade
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2014-05-18 08:12:22 +02:00 |
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Pavlos Touboulidis
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63ec6d60e7
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Refactoring to remove static Rules & SequenceProvider
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2014-05-17 14:32:03 +03:00 |
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Matthias Mailänder
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59ace5d01b
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new shorthand Exts.(Try)ParseIntegerInvariant
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2014-05-13 14:16:41 +02:00 |
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Matthias Mailänder
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b19d286f56
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parse with NumberFormatInfo.InvariantInfo everywhere
closes #5240
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2014-05-06 18:31:48 +02:00 |
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Paul Chote
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06f162ad57
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Add initial standard library, and port shellmaps.
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2014-05-02 22:18:34 +12:00 |
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Paul Chote
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4935266945
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Merge FileFormats dll into Game and reorganise namespaces.
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2014-04-17 01:20:47 +12:00 |
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Matthias Mailänder
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4f9f258413
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automatic upgrade rules for new DisabledOverlay
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2014-04-03 07:22:39 +02:00 |
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Curtis Shmyr
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6ced7b274c
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Chronotank teleporation by holding SHIFT or ALT and issuing a move order
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2014-03-22 00:13:24 -06:00 |
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Paul Chote
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9993eacf65
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Add upgrade rules.
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2014-03-21 10:07:28 +13:00 |
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Paul Chote
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4b09ecd630
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Remove duplication between Immobile and Mine.
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2014-03-20 21:54:06 +13:00 |
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Paul Chote
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715e0299bf
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Fix UpgradeRules not upgrading maps.
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2014-03-20 21:29:29 +13:00 |
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Paul Chote
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5151161d78
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Fix UpgradeRules for upgrading mods targeting release-20131223.
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2014-03-18 22:07:56 +13:00 |
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Paul Chote
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c30b18a9d6
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Introduce MapCache and MapPreview for improved UI map previews.
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2014-03-16 21:45:59 +13:00 |
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Curtis Shmyr
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f8f60e52bc
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Replace Spy* with Disguise* for certain classes
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2014-03-15 14:20:57 -06:00 |
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Paul Chote
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0a4423a9b8
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Rename Waypoint -> Immobile and move it into Mods.RA.
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2014-03-13 00:59:35 +13:00 |
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reaperrr
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2293453b8f
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Adds UpgradeRule for AttackTesla -> AttackCharge.
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2014-03-07 14:28:49 +01:00 |
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Chicken man
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cf3cc43a28
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Changed things to do with Shroud to WRange. Updated Utility.
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2014-03-05 17:30:33 -05:00 |
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Curtis Shmyr
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71a5ddc176
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Add upgrade rule for CrateSpawner to Utility
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2014-02-21 21:02:53 -07:00 |
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ScottNZ
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98b158e370
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Add map upgrade code for UnloadFacing removal
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2014-02-12 20:34:39 +13:00 |
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Paul Chote
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99cb698424
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Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
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2014-01-16 18:47:29 +13:00 |
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Matthias Mailänder
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3de1516747
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allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
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2014-01-04 09:57:09 +01:00 |
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Paul Chote
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0143e8bfb8
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Support rectangular tiles.
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2013-12-29 14:16:20 +13:00 |
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Paul Chote
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bd334a6295
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Introduce a mod/map upgrade tool.
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2013-12-26 19:58:23 +13:00 |
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