Bob
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fa4c5c3fea
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cleaning up pip colors on APC/LST/TRAN
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2010-04-02 21:27:48 +12:00 |
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Chris Forbes
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ef73720f79
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put buildspeed, nuke, etc back to normal... oops
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2010-04-02 16:45:39 +13:00 |
|
Chris Forbes
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03a037a84f
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nuke damage generalized (DamageModel=PerCell)
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2010-04-02 16:45:37 +13:00 |
|
Chris Forbes
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fb8549aa36
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fix up mines
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2010-04-02 16:45:37 +13:00 |
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Chris Forbes
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10e7afc10c
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wired up Explodes again; categories != targettypes
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2010-04-02 16:45:12 +13:00 |
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alzeih
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b5fb199c22
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removed ShroudRate (unused)
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2010-04-02 16:34:13 +13:00 |
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alzeih
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dca052dbc8
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FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
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2010-04-02 16:21:33 +13:00 |
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alzeih
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c54d904e2b
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Some trait info moved from GlobalDefaults to sane places
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2010-04-02 15:30:04 +13:00 |
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alzeih
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df336aee70
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Move default values into GlobalDefaultsInfo, add to cnc.
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2010-04-02 13:03:59 +13:00 |
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alzeih
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3123b4d83b
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Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
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alzeih
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c29733da63
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move global defaults to a trait (half done)
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2010-04-02 01:42:41 +13:00 |
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Chris Forbes
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939ec0408e
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range circles for base defenses
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2010-03-31 18:00:27 +13:00 |
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Chris Forbes
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e0ff264a7e
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proper dirty handling in new Shroud trait
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2010-03-30 18:56:45 +13:00 |
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Chris Forbes
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78aff19fa2
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hooked into Mobile
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2010-03-30 07:55:17 +13:00 |
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Chris Forbes
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f701048310
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make it actually correct...
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2010-03-30 07:55:16 +13:00 |
|
Chris Forbes
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2f02b5c453
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a pile of plane simplifications
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2010-03-27 10:40:14 +13:00 |
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Chris Forbes
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092c9bede0
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unhack mine inherits
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2010-03-27 10:15:54 +13:00 |
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Chris Forbes
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a00faf4b9f
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set up some sensible build-palette order for RA
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2010-03-27 09:52:02 +13:00 |
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Chris Forbes
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95318f1af3
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remove spurious countries from RA (they are for SP only)
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2010-03-27 09:23:53 +13:00 |
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Chris Forbes
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bb2e4bd25a
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U2 is no longer selectable
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2010-03-23 21:51:02 +13:00 |
|
Chris Forbes
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82eea5ad2c
|
zOMG im an idiot
|
2010-03-22 20:58:31 +13:00 |
|
Chris Forbes
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e2ba79a539
|
spatial bin index for actors
|
2010-03-22 18:43:52 +13:00 |
|
Bob
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826908d747
|
tesla works better now.
|
2010-03-21 22:03:15 +12:00 |
|
Chris Forbes
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3a51fc0629
|
double it.
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2010-03-21 21:44:09 +13:00 |
|
Paul Chote
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cce0c8f228
|
hide-map crate
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2010-03-21 21:14:26 +13:00 |
|
Paul Chote
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ec4fd62640
|
Fix weapon crates
|
2010-03-21 20:49:36 +13:00 |
|
Paul Chote
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0510a7fb7f
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Begin generalizing crates; only give firepower bonus to units with weapons
|
2010-03-21 20:49:36 +13:00 |
|
Chris Forbes
|
7372883317
|
fix ore rate
|
2010-03-21 19:56:16 +13:00 |
|
Chris Forbes
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0f902ae41a
|
tweaks, setup flame and boom variants of ExplodeCrateAction
|
2010-03-21 10:06:06 +13:00 |
|
alzeih
|
b7087136cb
|
Nuke (cnc and ra). Still needs smoke anim in cnc.
|
2010-03-18 21:41:23 +13:00 |
|
alzeih
|
687b8547f5
|
Unit on Build is Generic. (half way there)
|
2010-03-18 18:49:02 +13:00 |
|
Chris Forbes
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3c104bfe39
|
palette tweaks for trees etc
|
2010-03-17 23:30:03 +13:00 |
|
Chris Forbes
|
c1827e5d25
|
actually WORKS now
|
2010-03-17 23:30:02 +13:00 |
|
Chris Forbes
|
f351285246
|
moved EvaAlerts from player to world
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2010-03-17 23:29:53 +13:00 |
|
Chris Forbes
|
79bcb3c739
|
SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time
|
2010-03-17 19:31:19 +13:00 |
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Chris Forbes
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79ce49dd77
|
completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.
|
2010-03-17 19:27:46 +13:00 |
|
Matthew Bowra-Dean
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bca11ca2a7
|
Removed hard coded WeaponInfo section name from NukeLaunch
|
2010-03-06 22:58:26 +13:00 |
|
Matthew Bowra-Dean
|
e40f20abc9
|
Added bib to IRON
|
2010-03-06 17:09:46 +13:00 |
|
Matthew Bowra-Dean
|
1ea2f32a3c
|
Add bib to PDOX and GPL crap to the top of install script.
|
2010-03-06 00:38:52 +13:00 |
|
Paul Chote
|
b42dc743c1
|
Unhardcode minimap terrain colours; use dummy values for cnc temporarily
|
2010-03-04 22:30:34 +13:00 |
|
Paul Chote
|
2edb672873
|
Fix nits
|
2010-03-04 21:13:21 +13:00 |
|
Paul Chote
|
724928cf56
|
Theater definitions in yaml
|
2010-03-04 18:26:43 +13:00 |
|
Paul Chote
|
6ad23a191d
|
Resources stuff works with overlay names, not indices
|
2010-03-04 09:46:21 +13:00 |
|
Chris Forbes
|
0e73431209
|
harvester can be fussy now.
|
2010-03-04 08:43:31 +13:00 |
|
Chris Forbes
|
915e824c88
|
rename SeedsOre -> SeedsResource, since that wasnt accurate anymore.
|
2010-03-04 08:43:30 +13:00 |
|
Chris Forbes
|
9b0d8b8f3b
|
moved growth/spread control onto ResourceType
|
2010-03-04 08:43:30 +13:00 |
|
Chris Forbes
|
2c50d3baa7
|
added ResourceType; mostly works, except for growth & consumption
|
2010-03-04 08:43:27 +13:00 |
|
Chris Forbes
|
45a4fa110e
|
lots of experimental bits
|
2010-03-04 08:43:26 +13:00 |
|
Chris Forbes
|
48d12a55f0
|
no more remap files. just specify what you want in the yaml.
|
2010-02-28 09:52:03 +13:00 |
|
alzeih
|
9cecf8e8ab
|
Basic ScreenShaker
|
2010-02-27 18:55:08 +13:00 |
|