Pavel Penev
fd577f4b7c
Fix a typo on the Fremen Select voices
2015-10-18 22:24:14 +03:00
abcdefg30
919ba7762c
Merge pull request #9657 from Biofreak1987/soviet-06b
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Add soviet-06b
2015-10-18 21:19:45 +02:00
Biofreak1987
4b7f5f2c1f
Add soviet-06b
2015-10-18 21:12:57 +02:00
abcdefg30
76ada5176f
Merge pull request #9656 from Biofreak1987/soviet-06a
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Add soviet-06a
2015-10-18 20:26:25 +02:00
Biofreak1987
7fcde4a7c9
Add soviet-06a
2015-10-18 20:17:44 +02:00
Oliver Brakmann
27e898f4ee
Merge pull request #9512 from abcdefg30/atreides02b
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Add atreides02b
2015-10-18 20:07:18 +02:00
abcdefg30
8caa5511c3
Fix the Enemies: entries in all d2k missions
2015-10-18 19:53:41 +02:00
abcdefg30
6eb4ba2a7c
Add bricks to the harkonnen base in atreides02a
2015-10-18 19:53:40 +02:00
abcdefg30
7347278d79
Add atreides02b.lua to OpenRA.sln
2015-10-18 19:53:40 +02:00
abcdefg30
2467c3a76f
Fix the description of atreides02a
2015-10-18 19:53:39 +02:00
abcdefg30
08ee4fe02d
Adjust the descriptions of the atreides01 missions
2015-10-18 19:53:38 +02:00
abcdefg30
4cc73ab9a7
Add atreides02b
2015-10-18 19:53:37 +02:00
Matthias Mailänder
742aa01284
Merge pull request #9666 from pchote/fix-startingmusic-clash
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Fix map StartingMusic overriding BackgroundMusic initialization.
2015-10-18 19:36:39 +02:00
Oliver Brakmann
c1dda97836
Merge pull request #9586 from pchote/irc-common
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Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
abcdefg30
674b1672f5
Merge pull request #9488 from atlimit8/MapMusic
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Map Music
2015-10-18 17:47:26 +02:00
atlimit8
63513af027
Load music after mounting map
2015-10-18 09:53:39 -05:00
atlimit8
90bdeb1e92
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
Oliver Brakmann
d216362a56
Merge pull request #9655 from Biofreak1987/soviet-02b
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Add soviet-02b
2015-10-18 14:47:36 +02:00
Biofreak1987
dc90a35aa0
Add soviet-02b
2015-10-18 14:41:07 +02:00
abcdefg30
f4d937094d
Merge pull request #9664 from reaperrr/td-aggreg-seq
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Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 12:37:45 +02:00
Pavel Penev
9d76c61b8b
Merge pull request #9660 from abcdefg30/factionalign
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Fix the faction in the lobby being misaligned
2015-10-18 12:57:40 +03:00
Paul Chote
fb631367ea
Fix map StartingMusic overriding BackgroundMusic.
2015-10-18 09:56:12 +01:00
Matthias Mailänder
b14f5ca608
Merge pull request #9661 from pchote/editor-preview-fix
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Update the UID stored in the map file after saving.
2015-10-18 08:27:22 +02:00
reaperrr
48babec519
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
reaperrr
380f30ed13
Merge pull request #9547 from pchote/aggregate-sequences
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Add support for aggregate sequences
2015-10-18 02:23:23 +02:00
Pavel Penev
6c94eef763
Merge pull request #9662 from reaperrr/color_remap2
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Fix hardcoded player color ramp Lerp
2015-10-18 02:29:56 +03:00
reaperrr
51aca8de9a
Fix hardcoded player color ramp Lerp
2015-10-18 01:21:59 +02:00
reaperrr
d2f656737b
Merge pull request #9654 from evgeniysergeev/color_remap
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fix player color remap to handle RemapIndex: with any number of entri…
2015-10-18 01:05:11 +02:00
Paul Chote
cf875c3db6
Update the UID stored in the map file after saving.
2015-10-17 23:25:52 +01:00
Pavel Penev
3db724e6dd
Merge pull request #9640 from abcdefg30/luaSLN
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Add the missing lua files to OpenRA.sln
2015-10-18 01:11:31 +03:00
abcdefg30
e76bb593a2
Fix the faction in the lobby being misaligned
2015-10-18 00:01:00 +02:00
abcdefg30
4daf22e759
Merge pull request #9634 from pchote/fix-bridge-huts
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Fix bridge destruction and repair.
2015-10-17 23:51:14 +02:00
Paul Chote
940bc310c3
Use aggregate sequences for TD flame muzzle.
2015-10-17 22:50:22 +01:00
Paul Chote
9ce8544e34
Add support for aggregate sequences.
2015-10-17 22:50:22 +01:00
abcdefg30
bc9abdb3db
Merge pull request #9476 from pchote/depthbuffer
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Make the TS terrain depth data available for use by shaders.
2015-10-17 23:45:31 +02:00
abcdefg30
501a965c63
Add the missing lua files to OpenRA.sln
2015-10-17 23:38:49 +02:00
abcdefg30
5cc69d7877
Rename some lua files
2015-10-17 23:38:47 +02:00
Paul Chote
83949b250a
Add a visualisation mode for depth sprites.
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For now this displays the raw sprites. It will
eventually be repurposed for rendering the proper
depth data.
2015-10-17 22:35:47 +01:00
Paul Chote
b08adbeb61
Add support for boolean uniforms.
2015-10-17 22:35:47 +01:00
Paul Chote
3665d8f19b
Send TS terrain depth data to the GPU.
2015-10-17 22:35:07 +01:00
Paul Chote
9a5483fea7
Send TS terrain depth data to the GPU.
2015-10-17 22:34:46 +01:00
Paul Chote
d5fd8e5828
Use varyings for masks instead of overloading gl_TexCoord.
2015-10-17 22:28:19 +01:00
Paul Chote
e819ff832b
Record the SheetType in each Sheet.
2015-10-17 22:28:19 +01:00
Matthias Mailänder
8d0d789e40
fix bridge hut selection priority
2015-10-17 22:23:44 +01:00
Paul Chote
4226370495
Fix bridge destruction and repair.
2015-10-17 22:23:44 +01:00
Paul Chote
a3fe2b3d35
Overhaul the IRC implementation.
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* Simplified UI plumbing.
* Improves handling of errors and kicks.
* Persists chat history between session.
* Fixes leaks of the old widget tree when exiting.
* A few small UI polish improvements.
2015-10-17 22:13:22 +01:00
Paul Chote
386f252736
Implement ObservableList collection.
2015-10-17 22:13:22 +01:00
Paul Chote
4ba78f65b9
Add Dispose support to widget logic objects.
2015-10-17 22:13:22 +01:00
evgeniysergeev
0830e4a2c0
fix player color remap to handle RemapIndex: with any number of entries, not only 16 colors
2015-10-17 22:47:03 +03:00
Matthias Mailänder
426e187a4c
Merge pull request #9515 from Biofreak1987/soviet03
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Add soviet03
2015-10-17 17:05:20 +02:00