Chris Forbes
|
feecc70a4f
|
remove another bit of insignificant but silly allocation
|
2011-03-05 18:49:50 +13:00 |
|
Chris Forbes
|
c1ad99bb99
|
dont allocate a full new palette texture every frame in HardwarePalette.Update
|
2011-03-05 18:29:30 +13:00 |
|
Chris Forbes
|
298baac061
|
add rollovers for health/production
|
2011-03-05 13:19:13 +13:00 |
|
Chris Forbes
|
85fe83d608
|
ignore reservations being collected in worlds other than the one the OM is attached to.
|
2011-03-05 11:09:56 +13:00 |
|
Chris Forbes
|
89a96a9fe7
|
make ProductionBar actually work for all RA stuff
|
2011-03-02 22:35:44 +13:00 |
|
Chris Forbes
|
036800531c
|
add support for aux. bars in selection
|
2011-03-02 22:16:47 +13:00 |
|
Chris Forbes
|
338cff3c45
|
adjust DisplayHp EWMA
|
2011-03-02 22:11:00 +13:00 |
|
Chris Forbes
|
0da7009eea
|
shiny healthbars
|
2011-03-02 22:03:10 +13:00 |
|
Chris Forbes
|
ad72c80bab
|
actors without Health are not dead.
|
2011-03-02 20:56:46 +13:00 |
|
Chris Forbes
|
c2b0cec2ea
|
add a sensible error when trying to save a map using a bogus tileset
|
2011-02-28 22:18:44 +13:00 |
|
Paul Chote
|
1df42a7d5e
|
Give upgraded mpspawns an owner.
|
2011-02-23 21:56:58 +13:00 |
|
Paul Chote
|
d6e8b554d2
|
Only save non-default PlayerReference fields
|
2011-02-17 21:48:36 +13:00 |
|
Chris Forbes
|
437caf9c12
|
fix map saving
|
2011-02-16 20:38:26 +13:00 |
|
Chris Forbes
|
2b85c7e0b9
|
fix stack overflow in Map.Resize()
|
2011-02-15 15:46:16 +13:00 |
|
Chris Forbes
|
0f0facedd1
|
#540 move 'allow cheats' to lobby from prelobby
|
2011-02-13 17:28:40 +13:00 |
|
Chris Forbes
|
c1aebff8a8
|
refresh GPS on stance change
|
2011-02-13 16:26:06 +13:00 |
|
Chris Forbes
|
6281fa481f
|
add hook for stance change notifications
|
2011-02-13 16:22:34 +13:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Paul Chote
|
1d1d0e8bd2
|
Lazy smudges, fix importer.
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
79f3fccceb
|
Lazy actor loading
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
c2db816837
|
Kill MapStub
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
73020a9419
|
Make binary info loading lazy
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
b134ba41f4
|
Convert Waypoints to actors
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
c5d410938d
|
Foo
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
5f6d2df503
|
Drop support for older map formats.
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
db770eb997
|
Bake PickAny tiles on map save. Translate maxvalue index to random tile for backwards compat.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
9407c55262
|
Drop TopLeft and BottomRight from MapFormat 5. Use Bounds directly.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
7332c5a6df
|
Fix editor conversion
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
6ef330c357
|
Fix Waypoint == Startpoint assumption in MapFormat 5.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
48482cf09a
|
Add an AttackWander trait for creeps. Remove a pile of bogosity from AttackMove.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
fae355f5b6
|
Add support for a "Creeps" faction that is hostile to all combatant players. Add a mod field to be used for map installation.
|
2011-02-11 21:50:10 +13:00 |
|
Chris Forbes
|
a515f95aed
|
adjust range circle rendering
|
2011-02-11 07:11:29 +13:00 |
|
Chris Forbes
|
c3c16c4fd8
|
remove some duplication in Utility
|
2011-02-05 11:54:31 +13:00 |
|
Paul Chote
|
afcb724793
|
Fix subcell crushing properly.
|
2011-02-05 08:47:53 +13:00 |
|
Paul Chote
|
639a7e316b
|
Fix crates
|
2011-02-04 21:49:18 +13:00 |
|
Paul Chote
|
c79ac2f504
|
Fix dead actor crash
|
2011-02-04 20:05:42 +13:00 |
|
Paul Chote
|
45e89491d7
|
Work around a crash.
|
2011-02-04 18:39:04 +13:00 |
|
Paul Chote
|
9c63292a83
|
Allow units to move between subcells. Visually not quite right.
|
2011-02-04 18:39:03 +13:00 |
|
Chris Forbes
|
4aaafd18f1
|
fix compile failure
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
7c2a7db794
|
Fold SharesCell into Mobile
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
4b3c6cc62a
|
Add a SubCell field to UIM. Allow UIM to query for units by subcell.
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
2daeb45bfe
|
Fix a subtle bug with flying units in spatialbins. Fixes #489.
|
2011-02-01 22:06:09 +13:00 |
|
Chris Forbes
|
0c4bf5b2b3
|
split Target out into its own file
|
2011-01-30 21:47:04 +13:00 |
|
Chris Forbes
|
51ab2b4969
|
fix targets staying valid across owner changes
|
2011-01-30 21:45:08 +13:00 |
|
Paul Chote
|
6e1cb23f10
|
"Repairing" eva notification for ra and cnc.
|
2011-01-30 18:35:44 +13:00 |
|
Chris Forbes
|
c8a68659a0
|
add INotifyOtherCaptured, for reacting to other units changing ownership
|
2011-01-30 17:43:25 +13:00 |
|
Chris Forbes
|
7a4380e7bd
|
fix exploitable SetStance order
|
2011-01-30 17:33:04 +13:00 |
|
Chris Forbes
|
79a46272ac
|
remove some crap from viewport
|
2011-01-30 17:27:39 +13:00 |
|
Chris Forbes
|
3c9891cdea
|
blah
|
2011-01-30 15:55:46 +13:00 |
|
Paul Chote
|
d45db9eb9c
|
Shift production audio onto ProductionQueue.
|
2011-01-29 12:58:56 +13:00 |
|