Paul Chote
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5e96bb3f8c
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Merge pull request #5824 from reaperrr/pronedamage
Moved ProneDamage to Warhead
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2014-07-09 11:02:02 +12:00 |
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Paul Chote
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e5b863f926
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Merge pull request #5698 from Mailaender/sonar
Added the sonar pulse to reveal sub marines
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2014-07-09 10:44:47 +12:00 |
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reaperrr
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fabca5dca6
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Move ProneDamage modifier from TakeCover to Warhead.
Rename it to ProneModifier and convert it to integer.
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2014-07-08 21:05:42 +02:00 |
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Paul Chote
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1b222958d6
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Don’t override custom animations if damaged.
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2014-07-08 17:12:36 +12:00 |
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Paul Chote
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2b91a2363b
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Fix make animations.
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2014-07-08 16:56:09 +12:00 |
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Paul Chote
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5650d5fc98
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Revert "use TickRender() for RenderSprites and PaletteModifier"
This reverts commit 87fd576b26.
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2014-07-08 11:09:54 +12:00 |
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Paul Chote
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802b6a652c
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Revert "new PauseState to differentiate game and editor pausing"
This reverts commit d1e18cad7a.
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2014-07-08 10:42:00 +12:00 |
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Paul Chote
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18c9a25232
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Revert "freeze animations during pause to visualize it better"
This reverts commit 960248fe44.
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2014-07-08 10:40:06 +12:00 |
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Matthias Mailänder
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d2adc28a00
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Merge pull request #5865 from obrakmann/fix5861
Fix RepairBuilding not working for AI and Lua scripts
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2014-07-07 20:54:03 +02:00 |
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Oliver Brakmann
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33b916a713
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Fix RepairBuilding not working for AI and Lua scripts
Fixes #5861
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2014-07-07 19:43:52 +02:00 |
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Matthias Mailänder
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91a076728d
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generalize into SpawnActorPower
closes #5724
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2014-07-07 15:27:54 +02:00 |
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Matthias Mailänder
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f60fefd5f5
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add a ripple animation based on the move flash
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2014-07-07 15:26:07 +02:00 |
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Matthias Mailänder
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43bca0e73d
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add the sonar pulse
closes #4729
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2014-07-07 15:26:07 +02:00 |
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Matthias Mailänder
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4fb38c955b
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Merge pull request #5859 from pchote/paratrooper-cleanup
Improve paratroopers.
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2014-07-07 15:19:41 +02:00 |
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Paul Chote
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e4f8816486
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Fix the crate drop.
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2014-07-08 00:30:55 +12:00 |
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Paul Chote
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ab26d4b0ad
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Overhaul ParatroopersPower:
- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
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2014-07-08 00:30:38 +12:00 |
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Matthias Mailänder
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b8756d9de7
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Merge pull request #5860 from pchote/news-fix
News fixes
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2014-07-07 13:25:25 +02:00 |
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Paul Chote
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ad375c5734
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Reorganize news parsing. Fixes #5647.
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2014-07-07 22:23:04 +12:00 |
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Paul Chote
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c352ff644f
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Use a shared url for news updates. Fixes #5603.
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2014-07-07 21:48:07 +12:00 |
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Matthias Mailänder
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fa83507a62
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Merge pull request #5854 from pchote/ra-poster
Add beacons to the RA spy plane and parabombs
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2014-07-07 10:15:03 +02:00 |
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Paul Chote
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59bea931a5
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Use AirstrikePower for spy planes.
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2014-07-07 17:40:51 +12:00 |
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Paul Chote
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a4ba7f7158
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Remove the obsolete flare definition from AirstrikePower.
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2014-07-07 17:40:51 +12:00 |
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Matthias Mailänder
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dc63171e0e
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pause active animations
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2014-07-06 23:11:56 +02:00 |
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Matthias Mailänder
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82a8fd329e
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don't play active animation when we sell it
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2014-07-06 14:58:29 +02:00 |
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Matthias Mailänder
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69209cd340
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split WithActiveAnimation from SeedsResource
closes #5300
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2014-07-06 14:58:29 +02:00 |
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Matthias Mailänder
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59dcd297f5
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Merge pull request #5828 from reaperrr/missile-shadow
Re-implement Shadow support for Missiles
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2014-07-06 14:55:51 +02:00 |
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reaperrr
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cb216aa345
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Reimplement Shadow toggle for Missile projectile.
Enable Shadow by default.
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2014-07-06 14:46:04 +02:00 |
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Matthias Mailänder
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fe41ac7fa3
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@pchote breaks all the things
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2014-07-06 14:45:05 +02:00 |
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Matthias Mailänder
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443b46ca64
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fix Tiberian Sun installation from CD
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2014-07-06 14:04:26 +02:00 |
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Paul Chote
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3f7293b206
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Let FieldLoader do the hard work of loading fields.
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2014-07-06 14:04:26 +02:00 |
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Matthias Mailänder
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038146abb3
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prevent flickering
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2014-07-06 14:04:26 +02:00 |
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Matthias Mailänder
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585264d3ad
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remove non-existing "INIT_SETUP" chrome widget reference
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2014-07-06 14:04:26 +02:00 |
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Matthias Mailänder
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2f55768c1b
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restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
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2014-07-06 14:04:26 +02:00 |
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Matthias Mailänder
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7b5e072994
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unmount all to avoid write permission problems
fight the new caching mechanism and M$ WindowsTM file systems
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2014-07-06 14:04:25 +02:00 |
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Matthias Mailänder
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dbb4132b66
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add TrimOrEmpty to avoid NREs
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2014-07-06 14:04:25 +02:00 |
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Matthias Mailänder
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cc64b41246
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fix Tiberian Dawn CD rip logic
closes #4424
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2014-07-06 14:04:25 +02:00 |
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Matthias Mailänder
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57a631c284
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rebase bit rot crap
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2014-07-06 14:04:25 +02:00 |
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Matthias Mailänder
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7783e988a7
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unify music install and add a download option
closes #4759
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2014-07-06 14:04:25 +02:00 |
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Matthias Mailänder
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14f71c55bf
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unify install from CD logic
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2014-07-06 14:04:25 +02:00 |
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Matthias Mailänder
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351c759793
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separate content install from loadscreen
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2014-07-06 14:04:25 +02:00 |
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Paul Chote
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08b1c989d6
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Merge pull request #5640 from Mailaender/editor-tick
Separated Tick and TickRender more cleanly
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2014-07-07 00:03:04 +12:00 |
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Matthias Mailänder
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7e496f8db9
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StyleCop and avoid redundancy
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2014-07-06 12:48:47 +02:00 |
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Oliver Brakmann
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cb8ed251b2
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Fix non-infantry support units starting on subcells.
Fixes #5378
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2014-07-06 12:04:15 +02:00 |
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Matthias Mailänder
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cde7ec1948
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disallow building placement when the game is paused
touches the most glitchy case of #3277
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2014-07-06 09:39:16 +02:00 |
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Matthias Mailänder
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565ea05bd7
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fix problem with cnc nuke leaking the long idle sequence Tick
and avoid magic numbers
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2014-07-06 09:23:31 +02:00 |
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Matthias Mailänder
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960248fe44
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freeze animations during pause to visualize it better
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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d1e18cad7a
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new PauseState to differentiate game and editor pausing
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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d580ca6417
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ActorMap is updated in Tick
so we can't search for adjacent actors in TickRender
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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394d635dae
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new trait WithMakeAnimation
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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87fd576b26
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use TickRender() for RenderSprites and PaletteModifier
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2014-07-06 08:24:08 +02:00 |
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