Commit Graph

  • 573e26c887 Load and save maps using packages. Paul Chote 2016-02-20 17:23:49 +00:00
  • cf9f25eb0b Fix LobbyCommands not validating user-modifiable input Oliver Brakmann 2016-02-21 16:31:45 +01:00
  • 40514184d8 Convert CRLF to LF line endings in LobbyCommands.cs Oliver Brakmann 2016-02-21 16:30:53 +01:00
  • 9c3b967a47 Remove dead map saving code. Paul Chote 2016-02-20 17:10:23 +00:00
  • 3885f0b559 Fix screen map updates for boundless actors. Matthias Mailänder 2016-02-21 11:34:33 +01:00
  • 9d85ddb82c Merge pull request #10191 from abcdefg30/backfallDeathAnim Matthias Mailänder 2016-02-21 10:18:47 +01:00
  • 5db994b83f Merge pull request #10372 from Mailaender/cnc-tooltips abcdefg30 2016-02-21 10:01:30 +01:00
  • eedf5ce6f4 Merge pull request #10785 from pchote/fix-shadow-height Matthias Mailänder 2016-02-21 10:00:14 +01:00
  • ff3f9356cc Merge pull request #10695 from bateramos/upstream/#10029 abcdefg30 2016-02-20 17:28:37 +01:00
  • 0a07be801a Merge pull request #10774 from obrakmann/fix-make-version abcdefg30 2016-02-20 17:28:27 +01:00
  • 9e799537f8 Fix make version on windows abcdefg30 2016-02-20 15:42:48 +01:00
  • 8d1bb58754 Fix 'make version' to adjust the user's custom map path Oliver Brakmann 2016-02-16 22:07:35 +01:00
  • f7d53311e3 Merge pull request #10751 from RoosterDragon/shuffle abcdefg30 2016-02-20 17:04:44 +01:00
  • 04c40eddfe Add terrain height support to WithShadow. Paul Chote 2016-02-20 15:31:36 +00:00
  • 16a3eb4d2c Merge pull request #10781 from pchote/fix-windows-fs Matthias Mailänder 2016-02-19 22:00:54 +01:00
  • 34e6bfdfa0 Fix filesystem references under Windows. Paul Chote 2016-02-19 16:17:22 +00:00
  • bf97dd6b7b Bug fix #10029 Plane resupply PedroFerreiraRamos 2016-02-02 15:23:00 -02:00
  • c420d24fb3 only display generic names for civilian buildings in missions Matthias Mailänder 2016-01-09 15:04:34 +01:00
  • 2eca30db76 add non-generic tooltips from the original game Matthias Mailänder 2016-01-01 20:18:55 +01:00
  • 00e95864b9 Merge pull request #10768 from pchote/startup-mappreview Matthias Mailänder 2016-02-19 09:20:18 +01:00
  • 02ab54c9bc Load MapPreview data without initialising a full Map. Paul Chote 2016-02-06 12:37:19 +00:00
  • ab25e26312 Add method to check if IGlobalModData exists. Paul Chote 2016-02-15 20:55:29 +00:00
  • 3674038f00 Merge pull request #10765 from pchote/readonlyfs Matthias Mailänder 2016-02-18 21:15:41 +01:00
  • fe75f265f8 Disable now-invalid sequence caching. Paul Chote 2016-02-18 17:48:49 +00:00
  • 0b13811976 Don't reenumerate files when loading maps. Paul Chote 2016-02-15 03:52:15 +00:00
  • 88f6daf57f Misc remaining FileSystem cleanups. Paul Chote 2016-02-15 03:37:08 +00:00
  • d573e21a48 Traits open files via the Map. Paul Chote 2016-02-15 03:35:08 +00:00
  • 7106d7ecdf Pass ModData to ILintPass. Paul Chote 2016-02-15 03:25:38 +00:00
  • 24e9294741 Tidy ModData/ModFiles usage in utility commands. Paul Chote 2016-02-15 03:21:16 +00:00
  • edf59b159f Small tidy in AssetBrowserLogic. Paul Chote 2016-02-15 03:16:53 +00:00
  • a4337648e1 Use IReadOnlyFileSystem in MissionBrowserLogic. Paul Chote 2016-02-15 03:13:45 +00:00
  • a0141318d5 Pass FileSystem in to InstallUtils. Paul Chote 2016-02-15 03:11:31 +00:00
  • b9f8301959 Use IReadOnlyFileSystem in Sound code. Paul Chote 2016-02-15 03:05:55 +00:00
  • d1d3d72edb Implement IReadOnlyFileSystem on Map. Paul Chote 2016-02-15 02:59:18 +00:00
  • 6fde09c075 Use IReadOnlyFileSystem in voxel loader. Paul Chote 2016-02-15 02:50:34 +00:00
  • 9341055f50 Use IReadOnlyFileSystem in UI code. Paul Chote 2016-02-15 02:37:56 +00:00
  • b347fade71 Use IReadOnlyFileSystem in artwork loaders. Paul Chote 2016-02-15 01:04:00 +00:00
  • a1bc70cb58 Use IReadOnlyFileSystem in MusicInfo. Paul Chote 2016-02-15 00:56:39 +00:00
  • 9978e20a83 Introduce IReadOnlyFileSystem interface. Paul Chote 2016-02-15 00:54:50 +00:00
  • 4d3a4a32b9 Merge pull request #10750 from obrakmann/drop-invalid-target reaperrr 2016-02-18 17:02:48 +01:00
  • 76e7a27ca5 Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio reaperrr 2016-02-18 15:47:24 +01:00
  • 64de0efa87 Merge pull request #10769 from abcdefg30/credits Matthias Mailänder 2016-02-17 21:29:07 +01:00
  • 426bf0d975 Merge pull request #10731 from RoosterDragon/fuzzy-singletons Oliver Brakmann 2016-02-17 21:25:03 +01:00
  • b28d03049b Merge pull request #10728 from Codes4Fun/bleed Oliver Brakmann 2016-02-17 20:46:23 +01:00
  • 65f017acc9 Revert "Make travis fetch the mod content before running tests." Paul Chote 2016-02-08 08:03:56 +00:00
  • 33c52963d7 Revert "Lint sequences using the external utility command." Paul Chote 2016-02-08 08:03:47 +00:00
  • 31c83c46a8 Don't force assets on dedicated servers and tools. Paul Chote 2016-02-08 08:03:23 +00:00
  • 2b0d87ea3f Fix the spacing at the end of the AUTHORS file abcdefg30 2016-02-16 21:32:29 +01:00
  • a8615dc1eb TD Balance Patch Revised. 021616 AoAGeneral 2016-02-16 00:22:09 -08:00
  • c7089d9fca Undo lowering selection priority of medics and mechanics (TS) Oliver Brakmann 2016-02-15 21:28:18 +01:00
  • 742cc613c5 Undo lowering selection priority of medics and mechanics (RA) Oliver Brakmann 2016-02-15 21:27:36 +01:00
  • 5866164c40 Merge pull request #10353 from Mailaender/resize-map Oliver Brakmann 2016-02-15 21:10:39 +01:00
  • 7b90eea9aa Merge pull request #10754 from Mailaender/medic-cursor Oliver Brakmann 2016-02-15 21:02:49 +01:00
  • 72aefba89e Merge pull request #10748 from Mailaender/veins-minimap abcdefg30 2016-02-15 15:54:09 +01:00
  • 07bdf49934 Merge pull request #10703 from pchote/explicitpackages abcdefg30 2016-02-15 15:00:31 +01:00
  • 3a8d28e508 Check for out of bounds map actors and remove them if so. Matthias Mailänder 2016-02-13 21:56:24 +01:00
  • 01577b400b Add heal cursor to GDI Medic. Matthias Mailänder 2016-02-15 08:41:06 +01:00
  • b50b2f31b5 Restore key:value syntax for MapFolders. Paul Chote 2016-02-06 19:17:05 +00:00
  • a229e4253f Implement new syntax for mod-specific filesystem requests. Paul Chote 2016-02-06 18:58:16 +00:00
  • a0bc556172 Implement new syntax for package-specific filesystem requests. Paul Chote 2016-01-21 17:38:26 +00:00
  • 102880c80f Use the virtual filesystem to resolve MapFolder paths. Paul Chote 2016-02-07 16:53:36 +00:00
  • 3a99111a42 Improve Util.Shuffle. RoosterDragon 2016-02-13 22:19:46 +00:00
  • 412188465c Merge pull request #10666 from Mailaender/nuget-update Oliver Brakmann 2016-02-14 23:03:15 +01:00
  • fe25b9501b Merge pull request #10723 from abcdefg30/nukeHardcode Oliver Brakmann 2016-02-14 22:43:38 +01:00
  • f3eab0eab0 Merge pull request #10742 from mazarf/bleed Oliver Brakmann 2016-02-14 22:39:07 +01:00
  • b27950b517 Unhardcode the palette the missile weapon of the NukePower uses abcdefg30 2016-02-14 22:32:53 +01:00
  • ce62e456d7 Fix TD gunboat attack behaviour Oliver Brakmann 2016-02-03 19:28:45 +01:00
  • dc6d31cec8 Fix turreted immovable actors not dropping targets that are out of range teees 2015-11-04 09:19:58 +01:00
  • e95cb7540d Fix immovable actors not dropping targets that are out of range teees 2015-11-03 15:35:52 +01:00
  • dec9018723 Merge pull request #10759 from GraionDilach/spriteeffect-bleeding-fog Oliver Brakmann 2016-02-14 20:51:43 +01:00
  • 5327ea1418 Fix crushed sequences not appearing due to an FrameEndTask abcdefg30 2016-01-29 21:40:44 +01:00
  • 24ec7b0ad7 Fix the mobile trait spamming crush-notifications abcdefg30 2016-01-29 21:40:15 +01:00
  • a46815e532 Move the creation of the CrushedSequence to WithDeathAnimation abcdefg30 2016-01-22 13:55:05 +01:00
  • fe5754e2bd Change the parameters of ICrushable.CrushableBy abcdefg30 2016-01-23 15:39:03 +01:00
  • 9ea2a7a0bd Add [RequireExplicitImplementation] to the ICrushable interface abcdefg30 2016-01-23 14:38:04 +01:00
  • 17e23a7adc Add support for a FallbackSequence in WithDeathAnimation abcdefg30 2016-01-22 11:02:38 +01:00
  • f21d1f52e7 Make the ICrushable implementation explicit abcdefg30 2016-01-22 11:01:26 +01:00
  • 8b59ce4dc2 Add a new INotifyCrushed interface abcdefg30 2016-01-22 10:56:04 +01:00
  • e343803810 Remove an unnecessary Where in Crate.cs abcdefg30 2015-12-29 14:50:47 +01:00
  • f37e59e116 Do not render trails under fog by default. Zimmermann Gyula 2016-02-14 15:18:53 +01:00
  • 93b3b454aa Add the regrowable LAT ice sets to the map editor. Matthias Mailänder 2016-02-14 17:03:43 +01:00
  • 08034fa7e0 Upgrade D2k missile rules reaperrr 2016-01-31 01:24:17 +01:00
  • 838ad30622 Upgrade TD missile rules reaperrr 2016-01-29 20:52:22 +01:00
  • 32bb632dbc Upgrade RA missile rules reaperrr 2016-01-29 20:31:08 +01:00
  • e75cda66ec Upgrade TS missile rules reaperrr 2016-01-29 20:16:25 +01:00
  • fe76742651 Upgrade rules for renamed Missile speed properties reaperrr 2016-01-29 20:15:53 +01:00
  • 462b8583a2 Refactor Missile speed nomenclature reaperrr 2016-01-29 20:15:32 +01:00
  • 0db2682fdf Add heal cursor to GDI Medic. Matthias Mailänder 2016-02-14 10:58:54 +01:00
  • a471b5c5ab The sell2 cursor doesn't have a purpose yet. Matthias Mailänder 2016-02-14 10:58:37 +01:00
  • 6d80174e81 Cursor undeploy is in use. Matthias Mailänder 2016-02-14 10:58:23 +01:00
  • 2debda926a Merge pull request #10205 from abcdefg30/fort-lonestar Oliver Brakmann 2016-02-13 22:00:33 +01:00
  • 8b9e60ba82 Set the bounds when resizing maps. Matthias Mailänder 2016-02-13 21:55:09 +01:00
  • 284e6ea061 Add a resize map command. Matthias Mailänder 2015-12-31 10:20:03 +01:00
  • 4c1322b4cd Merge pull request #10740 from reaperrr/fix-missile-nre Oliver Brakmann 2016-02-13 21:25:50 +01:00
  • c881a174ee Give veins an orange minimap color. Matthias Mailänder 2016-02-13 21:01:14 +01:00
  • d189838b77 Add hospital healing. Matthias Mailänder 2016-01-01 12:43:59 +01:00
  • 7f5143bf46 Merge pull request #10746 from Phrohdoh/armament-yaml-excpt Oliver Brakmann 2016-02-13 19:07:42 +01:00
  • 6007bca0a2 Merge pull request #10744 from Mailaender/aircraft-falls-to-earth Oliver Brakmann 2016-02-13 18:56:22 +01:00
  • 4f798ede3c Add an explicit YamlException to ArmamentInfo Taryn Hill 2016-02-13 08:47:46 -06:00
  • 00ecea03cb Require AircraftInfo for activity FallToEarth. Matthias Mailänder 2016-02-13 14:24:19 +01:00