Commit Graph

  • f83ad88d2a Use Manifest.TileSize everywhere. Paul Chote 2013-08-14 23:04:47 +12:00
  • 179fbc06ea Merge pull request #3678 from Mailaender/d2k-early-merge Paul Chote 2013-08-14 14:29:56 -07:00
  • 2bd655b3a7 Merge pull request #3683 from pchote/fancy-explosion-support Matthias Mailänder 2013-08-14 08:22:13 -07:00
  • f6d0ea4b0f Remove TileSet rendering code. Paul Chote 2013-08-14 22:58:54 +12:00
  • 18759e01cf Use TileSetRenderer in the editor. Paul Chote 2013-08-14 22:57:19 +12:00
  • 70580b27b9 Use TileSetRenderer for utility --tmp-png. Paul Chote 2013-08-14 22:43:47 +12:00
  • 5bea8fd4cc Introduce TileSetRenderer for editor and utility. Paul Chote 2013-08-14 22:43:33 +12:00
  • 387ac04d9f Split tileset artwork loading out of TileSet. Paul Chote 2013-08-14 20:28:41 +12:00
  • e1f4a9d5b5 adjust the d2k timer position a little Matthias Mailänder 2013-08-12 09:55:56 +02:00
  • b4146dea86 adjust the d2k production palette icon width to 60 again Matthias Mailänder 2013-08-12 09:54:06 +02:00
  • 0393f75729 remove failed experiment with fundaments Matthias Mailänder 2013-08-11 22:40:22 +02:00
  • 25152a31db move Tooltip into it's own CS file Matthias Mailänder 2013-08-11 22:29:43 +02:00
  • c07dc9d120 remove sandworm test that did not work out Matthias Mailänder 2013-08-11 21:53:14 +02:00
  • f7abeddaad give the d2k tower rockets an angle Matthias Mailänder 2013-08-10 19:39:13 +02:00
  • 265106d760 remove unused artwork Matthias Mailänder 2013-08-10 18:06:25 +02:00
  • a1dd7cff7b Support additive blending for D2K explosions. Paul Chote 2013-08-14 17:00:57 +12:00
  • 2b6b212d02 Merge pull request #3681 from Mailaender/overlays Paul Chote 2013-08-13 15:34:06 -07:00
  • d3edaaae4d replace WithSpinner → WithIdleOverlay Matthias Mailänder 2013-08-14 00:05:24 +02:00
  • 94c3090528 require body orientation for idle overlays Matthias Mailänder 2013-08-13 23:51:31 +02:00
  • aaf1904257 fix Could not load type 'System.Action' Matthias Mailänder 2013-08-13 18:50:36 +02:00
  • c0be16cde3 don't display the overlay before the building is completed Matthias Mailänder 2013-08-13 17:00:59 +02:00
  • 004d3669c2 complete the spotlight tower sequences Matthias Mailänder 2013-08-13 16:45:09 +02:00
  • 9dbbd32686 set up the GDI helipad better with overlays Matthias Mailänder 2013-08-13 16:40:56 +02:00
  • 6cfca021bc lights and flags for the GDI barracks Matthias Mailänder 2013-08-13 16:16:37 +02:00
  • d7b7c18489 lights and plugs for the power plant Matthias Mailänder 2013-08-13 16:16:18 +02:00
  • 6b5747f017 light and fans animation for the construction yard Matthias Mailänder 2013-08-13 16:15:59 +02:00
  • ec83c34281 developer cheats by default in Tiberian Sun Matthias Mailänder 2013-08-13 16:15:17 +02:00
  • cb4e4d7bd9 added idle render overlays for d2k and ts buildings Matthias Mailänder 2013-08-13 16:14:13 +02:00
  • ef968a0caf Fixed Error: unterminated string parsing line at OpenRA.nsi:97 Matthias Mailänder 2013-08-12 13:38:37 +02:00
  • 42d998a5ea Merge pull request #3675 from pchote/server-fix Matthias Mailänder 2013-08-12 04:21:12 -07:00
  • 3fdf9ddbc9 Merge pull request #3648 from pchote/frozen-fog-rework Matthias Mailänder 2013-08-12 04:19:21 -07:00
  • f975e7b414 Merge pull request #3674 from pchote/lobby-fix Matthias Mailänder 2013-08-12 04:07:54 -07:00
  • 0a2455a0bb Merge pull request #3657 from Mailaender/sniper-versus Paul Chote 2013-08-12 03:22:34 -07:00
  • 171c52b4a6 Merge pull request #3650 from Mailaender/hackyai-nre Paul Chote 2013-08-12 03:01:11 -07:00
  • aca9e9ec9b Merge pull request #3672 from reaperrr/cnc-offset-finetuning Paul Chote 2013-08-12 02:59:38 -07:00
  • 9a9494c01b Remove starting-units validation. Fixes #3641. Paul Chote 2013-08-12 21:53:16 +12:00
  • 4b51b0c205 Allow custom dropdown group background. Fixes #3584. Paul Chote 2013-08-11 22:39:19 +12:00
  • 1040d7f3ef Add no-sync check around TickRender. Paul Chote 2013-08-12 20:44:12 +12:00
  • 63eb1b8a03 [Sync] the AutoTargeted actor ID for desync hunting. Paul Chote 2013-08-12 10:09:38 +12:00
  • 587fac377e Make the non-support of frozen actor targeting in EnterOrderTargeter explicit. Paul Chote 2013-08-11 20:17:46 +12:00
  • a88b5e98d7 Enable frozen order: Infiltrates. Paul Chote 2013-08-11 21:49:40 +12:00
  • 2aed55f5f6 Enable frozen order: EngineerRepair. Paul Chote 2013-08-11 20:47:18 +12:00
  • ebd0c210d9 Enable frozen order: Captures. Paul Chote 2013-08-11 17:17:39 +12:00
  • 80870dcca8 Enable frozen order: DemoAttack. Paul Chote 2013-08-10 12:21:28 +12:00
  • aab63e6f2d Enable frozen order: C4. Paul Chote 2013-08-10 12:13:58 +12:00
  • f2ecea4731 Enable frozen order: LegacyCaptureActor. Paul Chote 2013-08-10 12:06:04 +12:00
  • d27d5f449e Enable frozen order: DeliverSupplies. Paul Chote 2013-08-09 23:36:41 +12:00
  • 9c5b526a3d Enable frozen order: Attack. Paul Chote 2013-08-09 23:44:55 +12:00
  • 53287ba2c8 Add helper for resolving orders against frozen actors. Paul Chote 2013-08-09 23:44:12 +12:00
  • 3e605b1ee9 Add plumbing for issuing orders against frozen actors. Paul Chote 2013-08-08 18:47:54 +12:00
  • 40a9caddc7 Add FrozenActor target type. Paul Chote 2013-08-08 14:34:49 +12:00
  • c0cb52a5ca Show tooltips for frozen actors. Paul Chote 2013-08-07 13:48:23 +12:00
  • eef941fd42 Track per-player frozen actors. Paul Chote 2013-08-07 13:48:23 +12:00
  • 08ea277891 Improved turret and muzzle offsets for buggy and jeep. reaperrr 2013-08-11 14:46:18 +02:00
  • c3bcca2ff7 Use selection priority when picking tooltip actor. Paul Chote 2013-08-11 15:56:32 +12:00
  • 0a9d920eb6 Allow world and (render-) player actors to render. Paul Chote 2013-08-07 13:53:32 +12:00
  • e4d1c654ed Merge IOrderTargeter.CanTargetActor and CanTargetLocation. Paul Chote 2013-08-07 23:23:22 +12:00
  • 4f3c9aa0af Introduce Target.Type property. Paul Chote 2013-08-07 22:51:48 +12:00
  • fa517b8787 Change WeaponInfo.EffectivenessAgainst to take ActorInfo. Paul Chote 2013-08-08 19:57:21 +12:00
  • ff98fb0cdf Add ITargetableInfo interface for querying target types. Paul Chote 2013-08-08 18:46:36 +12:00
  • 6b1b8d9ed4 Add Order.ExtraData field. Paul Chote 2013-08-08 21:16:13 +12:00
  • 9ccf2014b0 Merge pull request #3662 from Mailaender/player-stats Paul Chote 2013-08-11 03:23:11 -07:00
  • bbff99d958 remove kill/death count in player/health Matthias Mailänder 2013-08-10 11:43:15 +02:00
  • 5dcf1c755c use the player statistics everywhere Matthias Mailänder 2013-08-10 11:42:31 +02:00
  • c98dfd0439 don't count walls as building kills for player stats Matthias Mailänder 2013-08-10 11:41:49 +02:00
  • d2e4c2904f fix broken team display in cnc objectives Matthias Mailänder 2013-08-10 11:45:05 +02:00
  • 771c32255c use advanced player statistics in cnc mod Matthias Mailänder 2013-08-10 11:41:28 +02:00
  • 59d821b8ef Merge pull request #3647 from Mailaender/ip2geo Paul Chote 2013-08-11 03:21:23 -07:00
  • 119f9b9ff0 Merge pull request #3669 from dan9550/util-map-hash Matthias Mailänder 2013-08-11 02:17:18 -07:00
  • f4371f886c Merge pull request #3665 from pchote/frozen-fog-prereqs Matthias Mailänder 2013-08-11 02:14:34 -07:00
  • c25fbc7d28 Merge pull request #3668 from pchote/more-polish Matthias Mailänder 2013-08-11 00:48:27 -07:00
  • 0b1ce8097f Don't flash bibs when targeting buildings. Paul Chote 2013-08-11 16:39:18 +12:00
  • 1b6d79888f Quick and esy way to get the hash of map files using OpenRA.Utility Dan9550 2013-08-11 12:47:34 +10:00
  • 18ae6aed28 Hide CashTicks under fog. Fixes #3664. Paul Chote 2013-08-11 12:46:50 +12:00
  • cc44139eb1 Fix z-offset for muzzle flashes. Fixes #3667. Paul Chote 2013-08-11 12:42:35 +12:00
  • 190ce0fc90 Fix z-ordering of FrozenActorProxy. Paul Chote 2013-08-11 12:30:25 +12:00
  • 69130fea95 Merge pull request #3663 from reaperrr/cnc-snow-color-fix Paul Chote 2013-08-10 05:43:00 -07:00
  • 3b3e6edc90 Add IMove interface. Paul Chote 2013-08-09 23:36:01 +12:00
  • a6ee4daf58 Remove obsolete ITooltip.Stance. Paul Chote 2013-08-07 19:41:20 +12:00
  • 4754cbb768 Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render. Paul Chote 2013-08-10 21:28:39 +12:00
  • b02fd0d002 Remove BibLayer and use sequences / RenderSprites instead. Paul Chote 2013-08-10 19:32:40 +12:00
  • 810a52af36 Remove BelowUnits from RA bibbed structures and crates. Paul Chote 2013-08-10 20:42:28 +12:00
  • 614d57ac08 Remove BelowUnits from D2K. Paul Chote 2013-08-10 20:23:03 +12:00
  • 7d1931cd80 Remove BelowUnits from C&C bibbed structures. Paul Chote 2013-08-10 20:11:38 +12:00
  • b18e1aa8ca Increases contrast between main snow color and darker patches of snow, additionally gives the darker patches a slightly more blueish color. reaperrr 2013-08-10 13:19:56 +02:00
  • 4a7a50dac9 Fix parsing of negative WRange. Paul Chote 2013-08-10 20:35:15 +12:00
  • 5e03b503be Parse sequence ZOffsets as a WRange. Paul Chote 2013-08-10 20:09:34 +12:00
  • be7fc57cdd Introduce IRenderable.IsDecoration and AsDecoration. Paul Chote 2013-08-10 19:24:01 +12:00
  • 2b99c8a4d9 Merge pull request #3661 from reaperrr/sound-fix Matthias Mailänder 2013-08-10 02:39:58 -07:00
  • 751836ad68 ImpactSound for Longbow's HellfireAA. reaperrr 2013-08-10 11:23:26 +02:00
  • 8fcbe7bb9e Fix world visibility checks when shroud is disabled. Paul Chote 2013-08-08 13:04:01 +12:00
  • c034715f69 only colorize the LatencyDescription Matthias Mailänder 2013-08-09 20:34:38 +02:00
  • 8271e5ed63 Merge pull request #3634 from Mailaender/style Paul Chote 2013-08-09 19:19:03 -07:00
  • 53d098d96f Merge pull request #3652 from Mailaender/perf-info Paul Chote 2013-08-09 19:14:00 -07:00
  • 9ea2f50634 Merge pull request #3656 from reaperrr/d2k-sequences Matthias Mailänder 2013-08-09 13:09:19 -07:00
  • 1279b23f62 check null because Nullable object must have a value Matthias Mailänder 2013-08-08 21:19:06 +02:00
  • af5321b51c made snipers unable to shoot anything else than infantry Matthias Mailänder 2013-08-09 22:03:19 +02:00
  • a57b43fb45 Splits D2K sequences.yaml into multiple files, organised the same way as cnc/ra mod. reaperrr 2013-08-09 20:05:58 +02:00
  • 69275d9e2a Renaming RA animations.yaml sequences file to misc.yaml for consistency. reaperrr 2013-08-09 19:53:23 +02:00
  • cf725d3442 Splits cnc aircraft sequences into separate aircraft.yaml. reaperrr 2013-08-09 19:49:41 +02:00