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8178894234
tanks get buff vs. light armor
psydev
2013-04-18 16:44:34 -07:00
05e6581a4a
increase turret strenght vs. vehicles a bit
psydev
2013-04-18 16:43:08 -07:00
ef20009310
1 net tick is 120 ms and good order latency should be 2-3
Matthias Mailänder
2013-04-18 23:42:32 +02:00
f87375422b
Merge pull request #3103 from ScottNZ/missions
Chris Forbes
2013-04-18 14:34:00 -07:00
0f519cf747
Merge pull request #3093 from Mailaender/ralint-sequences
Chris Forbes
2013-04-18 14:32:10 -07:00
d2a6781e7e
set dynamic order lag when client with highest latency leaves
Matthias Mailänder
2013-04-18 17:09:51 +02:00
f8e44b792f
adjust order latency dynamically by client ping, closes #2990
Matthias Mailänder
2013-04-07 22:22:42 +02:00
7f835cf438
display ping when player joins lobby, closes #2124
Matthias Mailänder
2013-04-07 21:54:35 +02:00
493811c0d0
Add Required slot checking in lobby logic. Set up needed player slots as Required for missions
Scott_NZ
2013-04-19 00:16:13 +12:00
fafe723841
tanks get increased spread, 3 -> 6
psydev
2013-04-18 01:47:24 -07:00
e24608ff31
A Drop Zone map for C&C
dan9550
2013-04-18 17:41:54 +10:00
ebe9805e5b
separate UPnP from Game/Server into it's own class
Matthias Mailänder
2013-04-18 00:02:14 +02:00
1db4cb1867
Merge pull request #3096 from Mailaender/make-docs
Chris Forbes
2013-04-17 14:34:54 -07:00
47cef088c2
Merge pull request #3097 from Mailaender/disable-mono-nat
Chris Forbes
2013-04-17 14:34:36 -07:00
fc6918a67b
don't try discover routers by default and expose settings to GUI
Matthias Mailänder
2013-04-17 23:27:18 +02:00
9c331d1be5
add an extra tab to make docs output
Matthias Mailänder
2013-04-17 22:44:45 +02:00
28299d28dc
Merge pull request #3088 from psydev/bleed
Matthias Mailänder
2013-04-17 06:19:32 -07:00
0b6d207810
updated map, no_escapism
psydev
2013-04-17 04:51:29 -07:00
12eff5141d
reduced FIX cost from 600 to 500
psydev
2013-04-17 04:37:44 -07:00
8fcef92537
making SAM site open a bit faster
psydev
2013-04-17 04:27:49 -07:00
8611a48396
nerf guard tower vs. heavy armor; misc. slight
psydev
2013-04-17 04:25:01 -07:00
22b5217c9b
nerf GDI turrets
psydev
2013-04-17 04:07:43 -07:00
b406b1d2e0
sniper range inreased 5 -> 6
psydev
2013-04-17 01:33:09 -07:00
396a82987e
increas TakeCover crawl speed 50% -> 60%
psydev
2013-04-17 01:31:39 -07:00
e604ac44b2
mammoth missiles vs. infantry 30% -> 40%
psydev
2013-04-17 01:17:57 -07:00
8417d1d54a
reduce conyard hp 1500 -> 1400
psydev
2013-04-17 01:15:56 -07:00
7e2faa89af
artillery adjustments
psydev
2013-04-17 01:12:59 -07:00
a27e14b984
decreasing crush evasion from 75% -> 60%
psydev
2013-04-17 00:59:36 -07:00
1c5d2a4a52
reducing Adjacent from 5 -> 4
psydev
2013-04-17 00:58:58 -07:00
43601cfb7e
update the d2k missing content files readme text
Matthias Mailänder
2013-04-17 14:10:13 +02:00
c35e27e841
add missing d2k sequences
Matthias Mailänder
2013-04-17 13:19:08 +02:00
2682dc8d83
added RALint check for missing sequence definitions
Matthias Mailänder
2013-04-17 12:59:27 +02:00
282268c2a0
Merge pull request #3086 from psydev/bleed
Matthias Mailänder
2013-04-17 00:23:05 -07:00
12814371b1
Ix research now requires Hi-tech-fac as pre-req
psydev
2013-04-16 17:26:25 -07:00
6fb1c4879a
Merge pull request #3070 from Mailaender/d2k-assets-completion
Chris Forbes
2013-04-16 12:15:24 -07:00
a23a1718f5
Merge pull request #3083 from psydev/cnc
Chris Forbes
2013-04-16 12:15:05 -07:00
17478c858a
APC gun was overpowered vs. heavy. Back at 30%
psydev
2013-04-16 04:49:02 -07:00
e17ca5a27c
Merge pull request #3081 from psydev/cnc
Matthias Mailänder
2013-04-16 03:51:34 -07:00
3b8f31f992
Merge pull request #3080 from psydev/d2k
Matthias Mailänder
2013-04-16 03:49:03 -07:00
456b225c42
map updated & mcv speed 6
psydev
2013-04-16 03:10:58 -07:00
b688b268a0
added Brimstone map by sanedisruption
psydev
2013-04-16 03:03:46 -07:00
faa04e9788
added new map, The Hourglass, by Dan9550
psydev
2013-04-16 02:10:42 -07:00
ab5082a9cb
updated dune_boogie.oramap
psydev
2013-04-16 01:27:32 -07:00
a66bcad133
changed tank speeds & rotations
psydev
2013-04-16 01:19:19 -07:00
810d995661
weapon balance stick quad slightly buffed vs. wood artillery buffed vs. wood firedelay removed for artillery rifle man vs. heavy reduced to 15%
psydev
2013-04-16 01:04:24 -07:00
f3e867c5c7
changed spice regeneration speed.
psydev
2013-04-16 00:58:14 -07:00
19d1211705
Merge pull request #3077 from psydev/bleed
Matthias Mailänder
2013-04-16 00:31:30 -07:00
d4d627263a
turret gun "high"=yes
psydev
2013-04-15 22:03:26 -07:00
ac5378e41a
modified aircraft & airstrike + misc chgs
psydev
2013-04-15 22:01:43 -07:00
2304f3e6cc
sped up air units
psydev
2013-04-15 21:45:52 -07:00
617d66a5f7
buffed devastator gun
psydev
2013-04-15 21:27:41 -07:00
53e0f52763
reduced atomic damage vs. heavy & concrete
psydev
2013-04-15 21:20:03 -07:00
7157cbdf49
reduced ordos tank spd 10 -> 9
psydev
2013-04-15 21:09:57 -07:00
939cd8a942
fixed devastator prerequisite
psydev
2013-04-15 21:09:07 -07:00
28c1075334
buff nuke some more
psydev
2013-04-15 21:04:44 -07:00
4b4a1a8b86
removed turret from burning turret husk
psydev
2013-04-15 20:56:01 -07:00
255ea6249a
husk burn times shortened
psydev
2013-04-15 20:53:15 -07:00
b0f16b0de6
units do not detect cloaked by default anymore.
psydev
2013-04-15 20:45:14 -07:00
7f9b22a17f
gave quad better scout range; reduced trike's.
psydev
2013-04-15 20:44:07 -07:00
66a3cae31c
updated veh speeds on rock, sand, dunes.
psydev
2013-04-15 20:42:00 -07:00
086df23140
reduced trike, milssiletank & e1 dmg vs. wood
psydev
2013-04-15 20:30:21 -07:00
30e07e027d
increased harvester & mcv HP
psydev
2013-04-15 20:18:47 -07:00
5f07988e97
removed "InitialStance: Defend" If people want this, put it in the defaults.yaml. Artillery units still have "Defend" as initial stance.
psydev
2013-04-15 20:16:37 -07:00
e25f3b7504
removed InitialStance: Defend from infantry
psydev
2013-04-15 20:13:47 -07:00
7b79ad92a3
added 7% odds cloak crate. Changed money crate
psydev
2013-04-15 20:02:06 -07:00
2b9cc149f9
changed price of hi-tech and ix-research
psydev
2013-04-15 19:41:33 -07:00
d0f261c6b9
changed missiletank to Hitech
psydev
2013-04-15 19:32:44 -07:00
e59a61a747
removed slowdown for starport. Infantry slow 3-> 2
psydev
2013-04-15 19:17:40 -07:00
7d81a1d814
removed prereqs for mcv in race*.yaml
psydev
2013-04-15 19:14:47 -07:00
745078945e
changed palace to wood
psydev
2013-04-15 19:02:05 -07:00
df6d9a17f3
reduce artillery dmg. vs concrete
psydev
2013-04-15 18:58:57 -07:00
8199cf275e
buff nuke
psydev
2013-04-15 18:55:35 -07:00
40376234a7
inc. palace detection range; outpost renders detec
psydev
2013-04-15 18:50:26 -07:00
b23a889a95
changed MCV pre-req to "repair"
psydev
2013-04-15 18:46:22 -07:00
9010bbacfb
move over Stealth Trike in palette build order
psydev
2013-04-15 18:44:02 -07:00
5235004633
change palette build order
psydev
2013-04-15 18:42:45 -07:00
01b8579e59
changed palette build order
psydev
2013-04-15 18:40:46 -07:00
ae5e5b6309
reduced Repair cost 800 -> 500
psydev
2013-04-15 18:36:03 -07:00
6bfda746e9
added custom prereq: starport; radar detects cloak
psydev
2013-04-15 18:34:03 -07:00
bc1bd9b10d
remove dependency for starport's quad & harv
psydev
2013-04-15 18:32:29 -07:00
b1b7e6b20f
added "appear1" sound effect, for stealth trike
psydev
2013-04-15 18:18:14 -07:00
ddbd25d8cc
Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed
psydev
2013-04-15 18:17:53 -07:00
8b79910749
added Stealth Raider Trike unit
psydev
2013-04-15 18:17:44 -07:00
e46498d77f
increased raider trike cost & hp
psydev
2013-04-15 18:04:20 -07:00
bc93081b98
ordos raider rike trike damage inreased vs heavy
psydev
2013-04-15 17:59:39 -07:00
20fb4353f5
quad refurbish; turretgun range increase
psydev
2013-04-15 17:52:18 -07:00
25b731cb50
increased damage of trikes vs. heavy 10% to 20%
psydev
2013-04-15 17:37:27 -07:00
3bb1a27d6f
mcv and harv hp increased 600 -> 700
psydev
2013-04-15 17:30:44 -07:00
5804e3908a
Increased ROF of turrets
psydev
2013-04-15 17:28:38 -07:00
2bd9e23650
silo capacity inc. 1500 -> 2000
psydev
2013-04-15 17:22:26 -07:00
49d4c2e66f
outpost cost reduced 1000 -> 700
psydev
2013-04-15 17:18:45 -07:00
e8c4e913a3
Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed
psydev
2013-04-15 17:14:37 -07:00
9ec49d8a2b
refinery capacity reduced from 3000 -> 2000
psydev
2013-04-15 17:11:09 -07:00
6a2ce922b0
removed bib from silo
psydev
2013-04-15 17:10:24 -07:00
6baf7dbf24
missile tank HP lowered to 90
psydev
2013-04-15 17:09:03 -07:00
2c561b220c
added FireDelay to artillery units
psydev
2013-04-15 17:05:26 -07:00
c776f8a1e2
rocket tank ROF inc.
psydev
2013-04-15 17:03:22 -07:00
79278c59a8
artillery-minrange=2, vs. wood=50%
psydev
2013-04-15 16:55:25 -07:00
1a816e73c3
Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed
psydev
2013-04-15 16:42:56 -07:00
f8771d8300
mcv.starport requires heavy -- harkonnen
psydev
2013-04-15 16:41:02 -07:00