Commit Graph

  • 1a49b46af1 Added myself to authors Caleb Anderson 2011-03-21 23:27:11 -05:00
  • a97ae5a4d5 fix bogus split2/split3 yaml Chris Forbes 2011-04-06 09:24:54 +12:00
  • 88d63d07e6 Adds TRUK to both sides - donates cash to others Curtis S 2011-04-03 22:25:28 -06:00
  • b4fe4818a9 remove slight sillyness from ralint output Chris Forbes 2011-04-06 07:21:06 +12:00
  • a2060b26ed HackyAI: Corrected squadsize, removed unnecessary lines. Erasmus Schroder 2011-04-01 04:14:01 +02:00
  • 8e56bdc197 Made HackyAI attackers scan for enemy units Erasmus Schroder 2011-03-29 22:20:50 +02:00
  • 9f3107f642 fix #688 Chris Forbes 2011-04-06 07:16:54 +12:00
  • 24a205d992 actually working custom lint passes Chris Forbes 2011-04-05 21:56:31 +12:00
  • 55c609ee16 fix bug 609 -- removing traits that arent on an actor is an error. Chris Forbes 2011-04-05 21:26:32 +12:00
  • 576e9b90f6 remove slight fail Chris Forbes 2011-04-05 21:26:02 +12:00
  • 4d4cd6940b Fixed Bug: Game crash when ATEK destroyed as GPS launched Mike Bundy 2011-04-04 01:32:34 +01:00
  • f6b8e36f36 v2rl arty bridge behaviour fix Curtis S 2011-04-02 19:57:46 -06:00
  • e544333d9e Bug Fix: Selling ATEK loses GPS Mike Bundy 2011-04-03 02:13:07 +01:00
  • 1af23079eb make it crash nicely when you inherit from a bogus actor type Chris Forbes 2011-03-30 20:48:09 +13:00
  • cee021ef17 fix AudLoader failing to load sounds that use only half of the final byte Chris Forbes 2011-03-31 10:59:22 +13:00
  • 1f12306924 Fix default utility not passing supportdir to zip/install-ra. Fix game crash when utility crashes during extract. Paul Chote 2011-03-30 21:47:48 +13:00
  • e63f9c34f8 Log the gpu vendor into graphics.log Paul Chote 2011-03-30 21:14:49 +13:00
  • c746a3e81a Upgrade osx launcher project to xcode 4, remove unnecessary webkit reference, fix bogus arg passing to OpenRA.Utility (now passes everything) Paul Chote 2011-03-30 21:07:49 +13:00
  • 3dda9ee607 Write a utility.log to the logs dir when the utility crashes Paul Chote 2011-03-30 20:52:54 +13:00
  • 5d762b1f9c Fix root cause for `world owned by creep' bugs Paul Chote 2011-03-29 21:13:01 +13:00
  • 23eb077417 #672 - Textfield support for home and end Paul Chote 2011-03-26 10:35:58 +13:00
  • ea626d4b39 RMBO voices on build and kill. Paul Chote 2011-03-25 19:46:09 +13:00
  • a14968810c Add new voice keys for rmbo in preparation for following patches Paul Chote 2011-03-25 19:17:53 +13:00
  • 2f29e462a8 Fix #661 - map placed SAMs cannot attack Paul Chote 2011-03-25 18:54:53 +13:00
  • 8c18949861 Change C4Demolition from minutes to ticks; actually use this value. Paul Chote 2011-03-23 21:07:11 +13:00
  • 6ecf8aaf20 Set autotarget range to sight for all cnc infantry Paul Chote 2011-03-23 20:35:11 +13:00
  • b7262b6490 Allow Autotarget to have a custom scan radius, use it for VICE. Paul Chote 2011-03-23 20:31:27 +13:00
  • 3071cd8240 Kill RenderUnitRotor in favour of RenderUnit + WithRotor. Paul Chote 2011-03-23 08:05:09 +13:00
  • c7e2619a98 Explicitly declare dependency on Attack* from AutoTarget/AutoHeal. Paul Chote 2011-03-22 21:36:06 +13:00
  • 1ceede4322 Fix #656 - base cycling fired on both key down and key up. Paul Chote 2011-03-22 21:21:34 +13:00
  • a745f3dc40 Update changelog Paul Chote 2011-03-20 08:47:54 +13:00
  • 0d53346138 Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map) Paul Chote 2011-03-19 21:00:20 +13:00
  • 41a6e94e87 fix visual glitchyness on creating actors that will be selected in their first tick Chris Forbes 2011-03-19 19:48:16 +13:00
  • 708cdcd855 add CashTick to building refunds Chris Forbes 2011-03-19 18:57:59 +13:00
  • 0236da0a28 fix up ralint a bit Chris Forbes 2011-03-18 15:29:48 +13:00
  • 18e1de1d4b prefer to circle over something friendly than leave the map Chris Forbes 2011-03-19 18:36:49 +13:00
  • 73a34886ec oops Chris Forbes 2011-03-19 18:17:53 +13:00
  • 2d480c900f patch plane to circle after move Chris Forbes 2011-03-19 18:05:45 +13:00
  • 0cf022c87a rename FlyCircle -> FlyAttackLoop, for accuracy; new FlyCircleto fly a hold Chris Forbes 2011-03-19 17:47:16 +13:00
  • dea199400d Fix #630 - Muzzleflashes on cnc apache Paul Chote 2011-03-19 18:40:12 +13:00
  • 8e079c310a Give Oil Derricks a small sight range Paul Chote 2011-03-19 17:48:15 +13:00
  • a5af4e85ce Tweak CashTick and Oil Derricks Paul Chote 2011-03-19 17:45:18 +13:00
  • 08158a6929 Allow the control group modifier key to be customized. Paul Chote 2011-03-18 16:26:00 +13:00
  • 6ba6940aad Support the meta key modifier Paul Chote 2011-03-18 16:18:51 +13:00
  • 72e0b58912 fix csproj bogosity Chris Forbes 2011-03-19 17:28:45 +13:00
  • 0d2a692d8d Fix bogus prereqs in ra. Paul Chote 2011-03-18 11:27:16 +13:00
  • e043f38c00 Whoops, forgot to commit the changelog Paul Chote 2011-03-18 11:01:57 +13:00
  • 53f4337129 Don't change mods if the same one is selected in the dropdown alzeih 2011-03-17 20:25:47 +13:00
  • eb69b697b1 Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete. Paul Chote 2011-03-18 10:48:12 +13:00
  • 7d6d488176 Fix #549 - Shift + tab doesn't cycle build tabs backwards. Paul Chote 2011-03-18 09:44:28 +13:00
  • c568759e49 Fix #595 - IDisposable crash. Paul Chote 2011-03-17 22:22:09 +13:00
  • d05b979e53 Tweak cnc proc cashtick Paul Chote 2011-03-17 20:49:39 +13:00
  • 86e8c3974f Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs. Paul Chote 2011-03-17 19:31:56 +13:00
  • 6d1defc53e Use CashTick on harv unloading. Paul Chote 2011-03-16 21:32:44 +13:00
  • ffac0221cf CashTick IEffect for Oil Derricks. Paul Chote 2011-03-16 21:00:39 +13:00
  • a3994df925 queries dies Chris Forbes 2011-03-17 22:05:53 +13:00
  • caa52b2780 remove CachedView Chris Forbes 2011-03-17 21:51:33 +13:00
  • 149324ea92 remove most of the crap from queries Chris Forbes 2011-03-17 21:48:50 +13:00
  • eba7641125 remove old Sell handler from Building Chris Forbes 2011-03-17 22:08:53 +13:00
  • da36ce19e2 fix sellable compile fail Chris Forbes 2011-03-17 20:09:43 +13:00
  • 7e25947689 yaml changes for sellable Chris Forbes 2011-03-16 19:10:54 +13:00
  • 4eaa7d5cf2 split out Sellable into its own trait; yaml requires update Chris Forbes 2011-03-16 11:15:05 +13:00
  • ff44e34d89 dont be detected by friendly detectors Chris Forbes 2011-03-16 20:48:34 +13:00
  • 8bef8d5a72 have spies appear a convincing color on radar too Chris Forbes 2011-03-16 20:30:23 +13:00
  • 048386e6fa add ExperienceInit (MapActor's 'Experience:' key, int) Chris Forbes 2011-03-16 19:30:58 +13:00
  • f3dfc422ab fixed #635 Chris Forbes 2011-03-16 19:16:20 +13:00
  • 3b89110202 fix some bogosity in MasterServerPinger (still not right) Chris Forbes 2011-03-16 11:02:17 +13:00
  • 73d27c822e add IgnoresDisguise; support it in AppearsHostileTo / AppearsFriendlyTo Chris Forbes 2011-03-15 17:08:47 +13:00
  • a21deea60b spam the CellInfo messages into the debug log, not the chat Chris Forbes 2011-03-13 14:31:51 +13:00
  • 981e57bde8 some more overloads etc Chris Forbes 2011-03-13 18:10:23 +13:00
  • c313920c7c include the utility in the core target, since the game needs it for package download now Chris Forbes 2011-03-15 10:14:56 +13:00
  • cf9e81ea29 fix #645 Chris Forbes 2011-03-15 09:41:46 +13:00
  • 4f79aca484 fix #643 Chris Forbes 2011-03-15 09:32:25 +13:00
  • 5ad196acc3 fix #646 Chris Forbes 2011-03-15 09:30:24 +13:00
  • e66ebef73c some more bits for .gitignore Chris Forbes 2011-03-15 09:29:19 +13:00
  • c00d20e3c0 Update changelog Paul Chote 2011-03-13 21:22:13 +13:00
  • 795101aac9 Grenadiers explode on death Paul Chote 2011-03-13 21:21:16 +13:00
  • 0dd9a437b8 support power charge bars in cnc Paul Chote 2011-03-13 21:18:39 +13:00
  • febd92341f patched pchote's map Chris Forbes 2011-03-13 15:53:22 +13:00
  • 1368bc0731 missing project file change Chris Forbes 2011-03-13 15:46:43 +13:00
  • f4e4f987be RA - AppearsFriendlyTo and AppearsHostileTo actor extensions alzeih 2011-03-13 15:37:24 +13:00
  • cf8cfdc42d SpyToolTip - Display tooltip of disguised unit to other players, and a modified one for the local player. alzeih 2011-03-13 14:12:40 +13:00
  • 26f1452930 text / text2 / text3 dies alzeih 2011-03-13 12:12:53 +13:00
  • 544befb553 Move disguise into Spy from RenderSpy alzeih 2011-03-13 11:47:11 +13:00
  • b5efc97996 Fix #604 alzeih 2011-03-13 10:42:23 +13:00
  • 22aa1308ce give GameServer some UsefulMods so we have the remote mod version in the ServerBrowser. alzeih 2011-03-07 20:50:10 +13:00
  • 900e55900a fix boxes tooltip 'Tree' Chris Forbes 2011-03-13 10:38:45 +13:00
  • 116ef15fdb GotoNextBase dies in a fire; INotifyKeyPress dies Chris Forbes 2011-03-13 11:42:17 +13:00
  • 3c41efea04 Check for GL extensions before we try to use things that may fail. Paul Chote 2011-03-13 02:46:16 +13:00
  • c7d25bb991 Fix a crash with null textfields. Paul Chote 2011-03-13 02:29:44 +13:00
  • a33cca57ec fix a crash in perf graph Chris Forbes 2011-03-13 02:22:36 +13:00
  • 16eefe6280 increase strength of chrono effect Chris Forbes 2011-03-13 00:44:31 +13:00
  • c9be0f44f4 spoilers: cursor dies Chris Forbes 2011-03-13 00:39:37 +13:00
  • 911ecb2ffa add missing copyright header to Mod.cs Chris Forbes 2011-03-13 00:00:27 +13:00
  • 56a8653bc6 #582 dont use water explosions for impacts ABOVE water Chris Forbes 2011-03-12 23:41:28 +13:00
  • f58e9a2a99 do transport unload on 'f' Chris Forbes 2011-03-12 23:28:47 +13:00
  • 2eec1b2016 dont show yellow selection boxen Chris Forbes 2011-03-12 23:28:27 +13:00
  • d1dd3a64f8 Fix evw3 crash. Paul Chote 2011-03-12 23:32:41 +13:00
  • 82dea40261 provide a way to grab the laggy clients Chris Forbes 2011-03-12 22:55:40 +13:00
  • 606873a09e fix warnings in Selectable.cs Chris Forbes 2011-03-12 21:37:09 +13:00