Commit Graph

  • 817449c018 Fix Inconsistency with AcceptsDeliveredCash on RA mod Mustafa Alperen Seki 2017-10-26 10:50:49 +03:00
  • 636a9a74a1 Font Crash gracious fallback Andrii Yukhymchak 2017-10-18 22:37:52 +03:00
  • 6a750d7a65 Added buildradius checkbox to lobby options kosti1 2017-10-18 11:14:02 +03:00
  • b8326bfead Fix crash with AllyRepair on dead structures. Paul Chote 2017-10-15 20:43:22 +01:00
  • 5f9a67ed87 Migrate frozen actors from ExtraData to Target. Paul Chote 2017-10-15 19:37:15 +00:00
  • 29c423772f Serialize order Target directly instead of TargetActor/TargetCell. Paul Chote 2017-10-15 17:39:15 +00:00
  • 6e1c1eaa94 Submarine fix Andrii Yukhymchak 2017-10-17 12:16:45 +03:00
  • 77a7453347 Improve WidgetUtils.WrapText performance on long lines. Paul Chote 2017-10-12 17:44:33 +00:00
  • 88c94ee841 Allow remaining time to be hidden in ProductionPaletteWidget. Andre Mohren 2017-10-25 22:56:29 +02:00
  • aadfcdac66 Allow RallyPoint cursor to be defined via Yaml Andre Mohren 2017-10-25 22:50:04 +02:00
  • cfeeb6563e RallyPointIndicator now optional Andre Mohren 2017-10-25 22:47:28 +02:00
  • cba7c60f6f Fix the "Unit Ready" notification playing erroneously abcdefg30 2017-10-19 23:16:36 +02:00
  • cfac996438 Generalize factionVariant to a TypeDictionary of Inits. Paul Chote 2017-08-18 17:39:20 +00:00
  • 315cc966f4 Clear team in lobby for spectators rob-v 2017-10-19 00:25:15 +02:00
  • 5540eb1f2f Specify C# 5 as the language version in the Makefile too. Paul Chote 2017-10-18 18:14:53 +01:00
  • 3a9abda441 Specify C# 5 as the language version used in all projects. RoosterDragon 2017-10-11 21:04:38 +01:00
  • 7da7764a65 (Update my name) Pi Delport 2017-10-18 14:26:21 +02:00
  • 9bdedda43a Make float2 immutable. Paul Chote 2017-10-15 11:34:01 +01:00
  • 69b4b541d2 Fix mutable use of float2 in SpriteFont. Paul Chote 2017-10-15 11:33:34 +01:00
  • bee3f33f5f Remove long dead ResourceBarStyle.Bevelled code. Paul Chote 2017-10-15 10:40:01 +00:00
  • cdedd1c7ac Some packages have been renamed in openSUSE Matthias 2017-10-14 15:38:39 +02:00
  • 7675c87593 Nuget dependency was dropped in #13912 Matthias 2017-10-14 15:37:28 +02:00
  • 80ce6d9988 Update package-all.sh Sam Gleske 2017-07-04 19:36:30 -07:00
  • ebb982789e Display a blocked cursor when not allowed to MoveIntoShroud. Matthias Mailänder 2017-09-16 11:55:03 +02:00
  • b27289106d Don't give an okay voice when not allowed to move into shroud. Matthias Mailänder 2017-08-29 15:22:40 +02:00
  • d4340fa799 Add a MoveIntoShroud switch to AttackMove as well. Matthias Mailänder 2017-08-29 15:21:55 +02:00
  • db2d432c39 Fix Helis facing target center instead of attacked position reaperrr 2017-10-15 03:09:17 +02:00
  • 95dbcc1273 Update upgrade rule dates reaperrr 2017-10-14 22:56:48 +02:00
  • 5471a3e729 Assign Gunboat and Sub to Techlevel Low Smittytron 2017-10-15 11:47:05 -05:00
  • d967c564a2 Remove TargetActor and TargetLocation from order issuing. Paul Chote 2017-10-15 16:45:16 +00:00
  • 4896a90b8d Add plumbing to issue orders against a generic Target. Paul Chote 2017-09-07 18:01:06 +01:00
  • 19b2c33514 Remove unused code from AttackOrderPower. Paul Chote 2017-09-07 17:58:48 +01:00
  • 10740de6e9 DefaultSpriteSequence now allows derived classes to enhance sprites. Andre Mohren 2017-10-07 21:38:44 +02:00
  • f2b5040d30 YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons Raffael Zica 2017-10-03 20:45:49 +02:00
  • c8b2a7dc04 Changed Aircraft explosion abc013 2017-10-03 13:29:47 +02:00
  • 7ccf41be77 Catch invalid default game speeds while loading the ruleset abcdefg30 2017-10-08 00:41:33 +02:00
  • 97e0f17e15 Add notification sound when paratroopers land gkaretka 2017-10-11 21:25:21 +02:00
  • a8c6d12c43 Fix the map editor crashing on invisible actors abcdefg30 2017-10-06 12:09:10 +02:00
  • 0e3de71036 Add line limit to global chat. Paul Chote 2017-10-12 20:05:13 +01:00
  • ef43d8a86f Add missing StringComparison to IngameChatLogic. Paul Chote 2017-10-12 20:05:00 +01:00
  • 75d4062698 Limit chat messages to 2500 characters. Paul Chote 2017-10-12 20:04:35 +01:00
  • 249e813444 Fix submarine autotarget behaviour. Paul Chote 2017-10-08 14:05:57 +01:00
  • e3e5dc1b49 Fix Defend stance auto-targeting naval structures. Paul Chote 2017-10-05 21:56:41 +01:00
  • f425cbe0a4 Fix double-chronoshift return location exploit. Paul Chote 2017-10-08 15:00:41 +01:00
  • f96c2710cd Remove directory creation side effect from Platform.SupportDir. Paul Chote 2017-10-06 22:45:34 +01:00
  • 4bca0c4c24 Fix devastators being carryable while overloading abcdefg30 2017-10-08 19:23:59 +02:00
  • 49e1af7f3f Fix the devastator lint warnings abcdefg30 2017-10-07 11:17:46 +02:00
  • 0727f7e9ff Only lint system maps abcdefg30 2017-10-08 19:08:30 +02:00
  • 5fdb828b60 Log which maps are processed by UpgradeModCommand abcdefg30 2017-10-08 19:03:49 +02:00
  • 98170b0452 Use MapCache.LoadMapsWithoutCaching in UpgradeModCommand abcdefg30 2017-10-07 11:32:17 +02:00
  • 27345c1f6a Fix map linting crashing for not existing directories abcdefg30 2017-10-07 11:14:03 +02:00
  • 24c293e821 Fix Cargo force-requiring ConditionManager abcdefg30 2017-10-04 17:19:06 +02:00
  • 2366490fa0 Add an domain index check abcdefg30 2017-08-23 13:36:59 +02:00
  • f48ba0ff86 Find alternative landing spots for blocked reinforcements abcdefg30 2017-08-07 13:53:49 +02:00
  • 80bf36e1a8 Deprecate Actor.IsDisabled DeadlySurprise 2017-10-07 16:28:47 +02:00
  • fb74c8351f Change Road -> Bridge on bridge tiles abc013 2017-10-06 21:09:07 +02:00
  • 8533debc44 Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld reaperrr 2017-09-27 23:50:30 +02:00
  • 8ec3d5ddb8 Require explicit ITickRender reaperrr 2017-09-27 23:17:19 +02:00
  • 0ce3c113e1 Require explicit ITargetableCells reaperrr 2017-09-27 23:25:35 +02:00
  • 7ca9679b34 Require explicit ITargetablePositions reaperrr 2017-09-27 23:08:43 +02:00
  • edeb980f5b Implemented a percentual chance to play the ImpactSound to CreateEffectWarhead Andre Mohren 2017-09-29 23:18:14 +02:00
  • 5b16bb952f Count all zero images as valid. Matthias Mailänder 2017-09-16 15:18:38 +02:00
  • a8288a38f8 Allow sprites with empty frames to pass the ShpTS checks. Matthias Mailänder 2017-08-21 11:01:56 +02:00
  • d7323e07cc Avoid modData.MapCache during lint checks Matthias Mailänder 2017-08-30 15:42:24 +02:00
  • 2102fad2b5 Add CashTricklerBar Mustafa Alperen Seki 2017-09-21 21:01:19 +03:00
  • a4b0bf5c52 Make CashTrickler PausableConditional Mustafa Alperen Seki 2017-09-21 20:58:53 +03:00
  • 049096efd7 Add InitialDelay to CashTrickler Mustafa Alperen Seki 2017-09-15 19:58:28 +03:00
  • dfe2076826 Fix passive vehicles can become ranks abc013 2017-10-06 14:38:43 +02:00
  • f84699454f Fix some tiling errors in the map Haos Ridges [RA] abc013 2017-10-06 15:57:19 +02:00
  • 8c387c3bcf Fix a tile error in map Asymetric Battle [RA] abc013 2017-10-06 16:15:00 +02:00
  • 4e45747b41 Game no longer crashes if no ResourceLayer is used. Andre Mohren 2017-09-29 14:22:27 +02:00
  • d64a9e6afc Add Devastator reactor overload upon deployment Matthias Mailänder 2017-08-21 20:21:04 +02:00
  • 370ee0841f Add GrantsCondition to KillsSelf Matthias Mailänder 2017-09-17 17:45:02 +02:00
  • 18c6fe09db Sound and Animation support for DonateCash Forcecore 2017-07-24 10:38:37 -05:00
  • d170262e09 Fix yaml merging of nodes that define their own overrides. Paul Chote 2017-09-30 11:13:44 +00:00
  • 18f6317560 Add a unit test for merging duplicated yaml nodes. Paul Chote 2017-09-30 11:59:40 +01:00
  • 178e7afd30 Remove a tiny bit of duplication on the TS walls abcdefg30 2017-10-06 13:14:38 +02:00
  • 4aee91cd47 Remove unnecessary trait lookups when cloaking/decloaking. Paul Chote 2017-10-05 18:03:05 +01:00
  • cf4c16b6bb Add .idea to .gitignore gkaretka 2017-10-03 20:24:43 +02:00
  • b55ae1dcf0 Fixed TS Hand of Nod lights abc013 2017-10-03 12:24:03 +02:00
  • a1347a7f32 Populate MapLocations from LoadMaps. Paul Chote 2017-09-25 21:31:20 +01:00
  • 64afe4cfde Display (attack|assault)move-blocked cursor outside map bounds. Paul Chote 2017-09-24 19:36:51 +00:00
  • e93183f0eb Clamp out of bounds attack-move orders to the edge of the map. Paul Chote 2017-09-24 16:35:41 +01:00
  • 36af2107d6 Fix the attack move order generator activating with an empty selection. Paul Chote 2017-09-24 16:24:57 +01:00
  • d8f53a9ccd Fix crash when selection contains destroyed actors. Paul Chote 2017-09-24 16:38:21 +01:00
  • fa8ab19dfd Fix global chat history buffer timestamps. Paul Chote 2017-09-24 20:51:40 +01:00
  • 9aaf800bca Require explicit INotifyActorDisposing reaperrr 2017-09-27 22:38:42 +02:00
  • 5026dfe5d3 Require explicit INotifyCreated reaperrr 2017-09-27 22:17:40 +02:00
  • 6f790938d0 Require explicit IGameOver reaperrr 2017-09-27 22:01:11 +02:00
  • 2b391d5724 Require explicit ICreatePlayers reaperrr 2017-09-27 21:54:52 +02:00
  • d7c2c6afc4 Require explicit INotifySelected and INotifySelection reaperrr 2017-09-27 21:49:22 +02:00
  • a8e6cd2604 Require explicit IRenderOverlay reaperrr 2017-09-27 21:45:53 +02:00
  • 69daa7e7cc Don't draw mine overlay for single-cell fields. Paul Chote 2017-09-25 21:14:19 +01:00
  • a0e028ee0e Fix mine field overlay extending to map corner for the first tick. Paul Chote 2017-09-25 21:13:06 +01:00
  • cc17b7419a Add voice feedback when issuing a mine deploy order. Paul Chote 2017-09-25 21:12:44 +01:00
  • 1d6cd81690 Add mine deployment to the command bar. Paul Chote 2017-09-25 21:11:53 +01:00
  • 2b96c2ed78 Add RequiresCondition to ProvidesPrerequisite Jean-Rémy Buchs 2017-08-13 15:47:30 +02:00
  • c9b4568117 Add Statistics options hotkeys rob-v 2017-09-02 08:14:20 +02:00
  • b86d632c8c Land activity now lets the actor to land midair Forcecore 2017-07-22 18:11:22 -05:00
  • 205c947670 Settings documentation is no longer aimed at server admins. Matthias Mailänder 2017-08-20 18:15:58 +02:00