Commit Graph

  • 030c942f73 Describe SendSystemInformation so people know how to opt-out. Matthias Mailänder 2017-08-20 15:14:43 +02:00
  • da02620c4e Add field description from current Settings wiki entry. Matthias Mailänder 2017-08-20 15:11:11 +02:00
  • 2cf102d81a Remove trailing spaces. Matthias Mailänder 2017-08-20 14:49:11 +02:00
  • 95278b1f07 Don't add the launch arguments to the settings documentation. Matthias Mailänder 2017-08-20 14:47:42 +02:00
  • faad941714 git ignore the auto-generated settings documentation Matthias Mailänder 2016-07-26 22:29:54 +02:00
  • 7549abc516 Wiki publish the auto-generated settings documentation. Matthias Mailänder 2017-08-20 14:45:56 +02:00
  • 1d8a50cdab Add build script support for the settings documentation. Matthias Mailänder 2017-08-20 14:41:55 +02:00
  • 0018bf3063 Add start and stop repair overlay animation support. Matthias Mailänder 2017-08-30 19:29:09 +02:00
  • 7160c8a1a9 Allow multiple VocFormat streams. RoosterDragon 2017-07-08 10:28:28 +01:00
  • 7ed769421e Providing streaming WavFormat data. RoosterDragon 2017-06-24 14:56:23 +01:00
  • 4ae92a5c22 Only add partitioned effects to ScreenMap if (current) bounds are valid reaperrr 2017-09-17 22:35:50 +02:00
  • 593e86325b Fix SpriteEffect not updating ScreenMap reaperrr 2017-09-17 21:51:47 +02:00
  • eea14ec922 Fix DepthCharge dealing no damage to surfaced subs reaperrr 2017-09-22 14:57:14 +02:00
  • eb3b68e24a Fix DepthCharge not showing an explosion when hitting emerged subs reaperrr 2017-09-19 20:07:05 +02:00
  • 1d402d4f8b Fix submerged sub vulnerability to most weapons reaperrr 2017-09-19 19:59:54 +02:00
  • 800f6adc21 Made WithSpriteTurret.TurretOffset protected virtual to be overridden by mod traits. Andre Mohren 2017-09-22 11:26:23 +02:00
  • d17e414648 Fix the overlay to actor rule for crates Matthias Mailänder 2017-09-17 20:16:15 +02:00
  • 44cfa793df Don't import veinholedummy and correct it's index Matthias Mailänder 2017-09-16 22:10:24 +02:00
  • 48a018d994 Fix cheats reenabling OneShot support powers. Paul Chote 2017-09-17 13:07:53 +01:00
  • 3af0b1a7a0 Remove PlayerPaletteFromCurrentTileset. Matthias Mailänder 2017-08-30 23:34:24 +02:00
  • 3b4904775a Remove OpenAlStreamingSound. RoosterDragon 2017-09-12 21:16:48 +01:00
  • 94942cb140 Create OpenAlAsyncLoadSound. RoosterDragon 2017-09-12 21:14:11 +01:00
  • f4c2b36778 Fix height calculations in custom terrain layers. Paul Chote 2017-09-17 08:47:26 +00:00
  • c3ece99796 Spatially partition SatelliteLaunch and GpsSatellite effects reaperrr 2017-09-03 21:55:45 +02:00
  • be370cb855 Spatially partition NukeLaunch effect reaperrr 2017-09-03 21:55:02 +02:00
  • 9aa861eca9 Spatially partition CrateEffect reaperrr 2017-09-03 12:09:04 +02:00
  • 46132ed5c6 Spatially partition SpriteEffect reaperrr 2017-09-01 14:13:44 +02:00
  • 1aebf9857c Add support for only rendering effects inside screen bounds Matthias Mailänder 2016-02-19 19:57:16 +01:00
  • 8ca43e3d6b Import map Hidden Valley Matthias Mailänder 2017-09-16 22:53:53 +02:00
  • 1f6b9a7638 Add missing wall tiles to the interior tileset abcdefg30 2017-08-08 13:35:41 +02:00
  • 32df83d3c4 A few more misc explicit interface changes reaperrr 2017-09-07 19:29:08 +02:00
  • 28e1f391e0 Make ITick require explicit implementation reaperrr 2017-09-07 19:27:53 +02:00
  • 85e60ef77f More misc explicit interface implementations reaperrr 2017-09-07 18:18:04 +02:00
  • 03c3a5f310 Make ITick implementations explicit in OpenRA.Game reaperrr 2017-09-07 18:05:15 +02:00
  • ec354f89cd Make ITick implementations explicit in Mods.Cnc and Mods.D2k reaperrr 2017-09-07 18:00:22 +02:00
  • 83afcc3448 Some misc explicit interfaces reaperrr 2017-09-07 17:47:32 +02:00
  • 761a4f29ab Make INotifyIdle and INotifyBecomingIdle require explicit implementation reaperrr 2017-09-07 17:39:47 +02:00
  • ddfed13db4 Make Tick and TickIdle explicit in WithInfantryBody reaperrr 2017-09-07 17:38:23 +02:00
  • a1ef581749 Remove EjectOnDeath from Vehicles Smittytron 2017-09-14 18:34:46 -05:00
  • 0c73baab3e Add large blue tib crystals to Hot Springs reaperrr 2017-09-07 22:16:40 +02:00
  • 89c143ae85 Fix remapable TS big blue tib crystal sequence offset reaperrr 2017-09-07 21:58:54 +02:00
  • d99a472456 Fix HackyAI trying to deploy undeployable actors abcdefg30 2017-08-21 15:03:04 +02:00
  • 42c4c7b7eb Fix compile error in CommandBarLogic. Paul Chote 2017-09-15 22:32:11 +01:00
  • e04ae9aa2c Move remaining hardcoded selection power keys into yaml. Paul Chote 2017-09-03 18:56:56 +00:00
  • 83d522d945 Split unrelated hotkeys from WorldInteractionController. Paul Chote 2017-09-07 18:20:37 +00:00
  • 0e3bfcfb35 Replace WorldCommandWidget with individual logic classes. Paul Chote 2017-09-03 18:04:04 +00:00
  • 983f9c4cde Remove hardcoded DevReloadChrome and HideUserInterface hotkeys. Paul Chote 2017-09-03 15:15:06 +00:00
  • 25e88008ef Make the mute hotkey global. Paul Chote 2017-09-03 18:03:02 +00:00
  • c759a68492 Move hardcoded screenshot hotkey into yaml. Paul Chote 2017-09-03 18:02:52 +00:00
  • 8c4afa414a Add a base single-hotkey logic class to avoid future duplication. Paul Chote 2017-09-03 17:04:10 +00:00
  • c6fe1639db Support multiple key handlers. Paul Chote 2017-09-03 16:50:41 +01:00
  • 7459050af9 Rework global music hotkey bindings. Paul Chote 2017-09-07 18:20:36 +00:00
  • 08aaa998aa Fix AI BuildingLimits reaperrr 2017-09-15 17:05:45 +02:00
  • dbcfb0c92e Rename and move WithTurretedSpriteBody reaperrr 2017-07-11 06:41:29 +02:00
  • c611b5aeeb Remove 'ed' from WithTurretedAttackAnimation reaperrr 2017-07-11 06:20:52 +02:00
  • c0b8bb3fcf Add Generals Pilot Logic Mustafa Alperen Seki 2017-07-12 10:17:11 +02:00
  • 11a990e352 check if target is alive gwenzek 2017-09-14 19:26:16 +02:00
  • 7721d0b328 add a "capturing" condition for ExternalCapture gwenzek 2017-09-05 21:52:37 +02:00
  • 8027bed6b2 Separated ship squad from ground unit squad Forcecore 2017-07-07 20:32:40 -05:00
  • 5ddf28fa81 Bomber John rules cleanup abcdefg30 2017-08-13 16:41:22 +02:00
  • 0f95febefa Bomber John sequence cleanup abcdefg30 2017-08-13 16:40:28 +02:00
  • ed598d2ab4 Make it possible to disable adjacency abcdefg30 2017-08-13 16:39:31 +02:00
  • 17f7aac35c Add more RevealDisguiseOn types abcdefg30 2017-07-13 23:46:06 +02:00
  • 71f2026b32 Remove the hardcoded cloak reference from activities abcdefg30 2017-07-13 23:45:48 +02:00
  • 049ed086f9 Add assault move to TS. Paul Chote 2017-09-10 17:44:20 +00:00
  • 646a6aa1e8 Fix TS target types. Paul Chote 2017-09-10 10:57:06 +01:00
  • 3575e82078 Add assault move to D2K. Paul Chote 2017-09-09 21:01:55 +00:00
  • d588854cc5 Add assault move to TD. Paul Chote 2017-09-09 20:46:07 +00:00
  • c46d1944d9 Add assault move to RA. Paul Chote 2017-09-09 21:30:29 +00:00
  • a81749e102 Add frontend code for issuing assault move orders. Paul Chote 2017-09-09 16:23:28 +01:00
  • ffee45cd76 Add AttackMove support for AssaultMove orders and condition granting. Paul Chote 2017-09-09 15:02:01 +01:00
  • 1e4640dc0b Clean up SupportPowerTooltipLogic: Paul Chote 2017-09-04 19:23:40 +00:00
  • 458c913264 Clean up ProductionTooltipLogic: Paul Chote 2017-09-04 19:24:25 +01:00
  • b3b2efa781 Move hardcoded viewport keys into yaml. Paul Chote 2017-09-04 17:35:09 +00:00
  • 2a6bb0678e Move hardcoded support power keys into yaml. Paul Chote 2017-09-01 22:50:13 +01:00
  • 4f00d62237 Move hardcoded production keys into yaml. Paul Chote 2017-09-01 21:37:32 +00:00
  • 19000219af Allow widgets to expose custom hotkey names to the linter. Paul Chote 2017-09-01 21:36:18 +00:00
  • 1180c5ddaa Move hardcoded production tab keys into yaml. Paul Chote 2017-07-23 22:32:33 +00:00
  • f5e38a4e2c Move ISeedableResource interface to Mods.Common. Paul Chote 2017-09-07 20:41:31 +01:00
  • 1de767d9bf Move objectives interfaces to Mods.Common. Paul Chote 2017-09-07 20:41:08 +01:00
  • 3f72076e1a Move radar signature interfaces to Mods.Common. Paul Chote 2017-09-07 20:40:49 +01:00
  • e54cf9acc3 Move linter interfaces to Mods.Common. Paul Chote 2017-09-07 19:47:18 +00:00
  • 0648fc9f31 Move damage notification interfaces to Mods.Common. Paul Chote 2017-09-07 19:31:24 +00:00
  • e3212d1e64 Move the IMove interface to Mods.Common. Paul Chote 2017-09-06 22:54:50 +01:00
  • 0f6dda3f5f Calculate building placement offsets in screen space. Paul Chote 2017-09-10 11:09:18 +00:00
  • 0161d68237 Fix RA TorpTube bridge explosions reaperrr 2017-09-09 12:18:27 +02:00
  • b68c935807 Fix water splash on bridge in RA reaperrr 2017-09-06 22:33:49 +02:00
  • 23382dc508 Remove dummy d2k support bin overlay. Paul Chote 2017-09-10 12:14:25 +01:00
  • b78736acb7 Replace all Creep with Neutral actors on map Agenda SoScared 2017-09-03 00:16:15 +02:00
  • 48a071c756 Always use noget in fetch-thirdparty-deps-windows.sh Taryn Hill 2017-09-09 19:27:05 -05:00
  • 1dfba51665 Removed dead WSB from Refinery trait Forcecore 2017-09-07 14:32:22 +09:00
  • 43664a12b5 Tweaked TS tiberium colors reaperrr 2017-08-30 22:09:32 +02:00
  • 9cd81a6310 Add myself to AUTHORS Ishan Bhargava 2017-09-05 19:24:23 -07:00
  • 024887b268 Move Contrail to Traits reaperrr 2017-09-04 19:38:29 +02:00
  • 898ef8fe50 Add support for queuing Guard orders. Paul Chote 2017-07-23 17:54:42 +01:00
  • f4f27f8980 Add support for queuing AttackMove orders. Paul Chote 2017-07-23 17:54:17 +01:00
  • 2bfc7cdd46 RevealOnDeath with Aircraft SoScared 2017-08-21 01:16:47 +02:00
  • 1649f3aa60 Don't spawn aircraft husks when not airborne abcdefg30 2017-08-23 16:31:39 +02:00
  • 3ce8026337 Tweak the atomic missile SpawnOffsets. Matthias Mailänder 2017-08-28 23:25:29 +02:00
  • 6774c9ce01 Setup the Temple of Nod smoke in Tiberian Dawn. Matthias Mailänder 2017-08-26 19:00:22 +02:00