Commit Graph

  • a942ca8f57 Add a global script for campaign missions in d2k abcdefg30 2017-06-21 16:25:53 +02:00
  • 7f0c7cee0d Make D2K Missions use Vanilla Remap Colors Mustafa Alperen Seki 2017-07-18 17:14:26 +03:00
  • 3bf217aaf7 Rename Emparor to Corrino on Shellmap Mustafa Alperen Seki 2017-07-18 17:13:49 +03:00
  • 6d1ca72a80 probe new civilian structures SoScared 2017-08-10 21:19:17 +02:00
  • 944dfeb476 Corrected gnrl sequences & added TakeCover: to him abc013 2017-08-07 19:25:11 +02:00
  • ab5d2766f6 TD Bridges. AoAGeneral 2017-08-05 15:41:47 -07:00
  • eb21c4bddd Keep Attack M./Guard action while holding hotkey (revert Playtest change) rob-v 2017-08-09 09:54:05 +02:00
  • 5435e34b9a Audio device names is now shown correcly in the Audio Device combolist. Allan Greis Eriksen 2017-07-11 21:38:27 +02:00
  • 8f26b4e92b Fix Mobile not sanitizing target location of Move orders Oliver Brakmann 2017-07-24 16:37:46 +02:00
  • 62a006ed3e Change beaconlib reference to match other deps. Paul Chote 2017-08-13 17:01:56 +01:00
  • cf386c6149 Update BeaconLib to 1.0.1. Paul Chote 2017-08-10 20:12:00 +01:00
  • 84d6fa1540 Fix monster tanks not attacking radar domes abcdefg30 2017-08-10 14:30:58 +02:00
  • 2dad2de0ff Add the win and loss videos to Monster Tank Madness abcdefg30 2017-08-10 14:21:05 +02:00
  • 34a44acf85 Update macOS launcher to 20170812 tag. Paul Chote 2017-08-12 15:41:16 +01:00
  • b937bf43f7 Switch to .NET 4.5 compatible Marshal.SizeOf overload. Paul Chote 2017-08-11 23:06:16 +01:00
  • f4d4a7eed4 Fix d2k commandbar artwork glitch. Paul Chote 2017-08-12 11:08:40 +01:00
  • 4e493f265f Revert TicksBeforePathing move from Mobile to Move. Paul Chote 2017-08-11 21:08:25 +01:00
  • 6e8dd5058e Changed SAM launch offset abc013 2017-08-09 16:14:24 +02:00
  • ad2c46ea73 Add a community code of conduct. Paul Chote 2017-08-11 23:33:52 +01:00
  • 49f42401e6 Improve the description of LandOnCondition of Aircraft Jean-Rémy Buchs 2017-08-09 18:43:26 +02:00
  • de7a0c9861 Remove TargetWhenIdle and TargetWhenDamaged from AutoTarget abcdefg30 2017-07-22 20:31:38 +02:00
  • 0209c1c848 Add TRUCK.Husk to Tiberian Dawn abcdefg30 2017-08-08 14:53:59 +02:00
  • 64dfc38c2e final RA balance patch for the next playtest/release SoScared 2017-08-06 18:57:30 +02:00
  • d1ab421240 Don't spawn new actors before all RemovedFromWorld callbacks have run abcdefg30 2017-08-08 16:05:53 +02:00
  • 22d7031819 Focus the ViewportController on Standard/Inverted scroll modes. Paul Chote 2017-08-09 17:58:54 +00:00
  • d0d8062dbf Extract ViewportEdgeScrollMargin settings entry. Paul Chote 2017-08-09 22:18:43 +01:00
  • dd709a2679 Revert "Have some activities count as idle activities" Paul Chote 2017-08-09 22:11:39 +01:00
  • 86cff9a774 Disable click sound on command bar buttons rob-v 2017-08-09 21:07:16 +02:00
  • 0c67ca3321 Add ButtonWidget.DisableKeySound property rob-v 2017-08-09 21:06:29 +02:00
  • f744a429a4 Fix SpawnActorPower not playing launch sounds reaperrr 2017-07-27 20:51:46 +02:00
  • 11d6dc2d3a Add TS base-building hit-shapes reaperrr 2017-06-04 22:58:07 +02:00
  • 6e2418d940 Add TS civilian hit-shapes reaperrr 2017-06-04 22:57:22 +02:00
  • 1b28cb9f60 Add TS default hit-shapes reaperrr 2017-06-04 22:56:55 +02:00
  • ab6d18eab6 Center two-legged billboard sprites reaperrr 2017-07-29 23:42:58 +02:00
  • c40ec62511 Tweak sprite offsets of some TS aban civ buildings reaperrr 2017-06-07 21:15:11 +02:00
  • 94a386eda8 Move the interior tile 384 from the Floor to the Wall category abcdefg30 2017-08-08 13:19:37 +02:00
  • 88a3656f0a Fix Client tooltip crash in Lobby rob-v 2017-07-31 14:56:18 +02:00
  • 3c4a75e4b6 Add Gap effect values to new vision range changes and ironing out misc. values SoScared 2017-07-24 15:19:49 +02:00
  • 1d1802a163 Add LandOnCondition to the trait Aircraft which triggers a landing and prevents takeoffs while the condition is met Jean-Rémy Buchs 2017-06-03 00:48:28 +02:00
  • c4d2fdbd83 Fix ground units can stay on water (tile 409) abc013 2017-08-07 18:48:17 +02:00
  • baa4b61d3f TD Prerequisite changes. AoAGeneral 2017-08-07 14:11:24 -07:00
  • b388c6186a Shrink shape of TD SAM reaperrr 2017-07-27 13:09:45 +02:00
  • 97bbfd34fd Shrink shape of RA SAM reaperrr 2017-07-27 13:09:26 +02:00
  • 6945ae1747 Rename tdtruk to truck reaperrr 2017-07-27 12:26:48 +02:00
  • f4499c1e84 Rename TD TowerMissle to TowerMissile reaperrr 2017-07-22 20:43:00 +02:00
  • 20efd1fc29 Fix RA effect waheads reaperrr 2017-07-22 20:36:09 +02:00
  • d61939f59f Fix harv docking activities getting lost under certain circumstances Oliver Brakmann 2017-07-24 00:45:12 +02:00
  • d1328212c6 AttackFrontal's FacingTolerance is now in effect forcecore 2017-06-20 10:04:29 -05:00
  • d949e17b88 Perform FogObscures as late as possible reaperrr 2017-08-05 22:43:09 +02:00
  • 99dac05fd7 TD Balance Changes. (20170802) AoAGeneral 2017-08-02 15:50:32 -07:00
  • fdad5e2c48 Add weapon rules documentation. Matthias Mailänder 2016-08-28 17:28:59 +02:00
  • 1a54b36e2b Cache shouldn't be exposed at all so drop it. Matthias Mailänder 2016-08-28 18:12:41 +02:00
  • 55ea54ff2d Explain the color notation. Matthias Mailänder 2016-08-28 16:13:17 +02:00
  • 59d88199cf Give Dictionaries a friendlier notation. Matthias Mailänder 2016-08-28 17:47:11 +02:00
  • 0a150bcc75 Move friendly type names into shared helper class. Matthias Mailänder 2016-08-28 16:06:53 +02:00
  • 879ab2ac1f Remove redundant Disposed checks reaperrr 2017-07-28 14:18:57 +02:00
  • 68607872bd Fix RA Aftermath installer metadata on Linux Lars Beckers 2017-08-02 03:08:37 +02:00
  • 9fdb7dc51b Fix duplicate Targetable value on ^Ammobox FrameLimiter 2017-08-01 10:42:52 -04:00
  • 57fb551545 Improve the exception message when a Bridge's DemolishWeapon cannot be found Taryn Hill 2017-07-22 11:33:42 -05:00
  • 8ee742d66a Split MuzzleOffset and MuzzleOrientation calcs to protected methods reaperrr 2017-07-06 22:14:00 +02:00
  • 26be2a3e99 Split Burst updating to separate method reaperrr 2017-07-06 17:42:40 +02:00
  • e847f49256 Split barrel firing to separate method reaperrr 2017-07-06 00:08:28 +02:00
  • 514bd12885 Merge some Armament CanFire checks reaperrr 2017-07-05 23:50:07 +02:00
  • bdfa8a361b Split Barrel can-fire checks to separate CanFire method reaperrr 2017-07-05 23:46:39 +02:00
  • dc61c98098 TD Engineer Description. AoAGeneral 2017-07-25 14:19:05 -07:00
  • 4c222e5f2b Add Demo Truck and MAD Tank to Deploy description. Paul Chote 2017-07-22 22:55:54 +01:00
  • cd9fc96c37 Implement IIssueDeployOrder on MADTank. Paul Chote 2017-07-22 22:55:39 +01:00
  • ef0b0847bc Removed references to make docs GSonderling 2017-07-22 19:54:51 +02:00
  • 97306f2bcd Move DeveloperMode trait to Mods.Common rob-v 2017-07-23 13:09:32 +02:00
  • d4e9e0e069 Add Visualization chat commands rob-v 2017-05-21 09:17:31 +02:00
  • 8403adba37 Implement damage-based slowdown on TD Gunboats reaperrr 2017-07-14 16:42:51 +02:00
  • 9a25b33beb Adapt TD missions to TDGunboat refactor reaperrr 2017-07-14 02:28:52 +02:00
  • 94fa24088b Add dedicated TDGunboat traits reaperrr 2017-07-14 02:28:01 +02:00
  • 3bdd35fd2d Move AttackPopupTurreted to Attack subfolder reaperrr 2017-07-14 00:13:22 +02:00
  • 4903912e3c Revert 4 cell adjacency of Kennel/Silo back to 2. SoScared 2017-07-22 12:25:34 +02:00
  • aaaf66a6a3 Disable bots on Poland Raid (again) abcdefg30 2017-07-22 21:58:08 +02:00
  • 0573f52a37 Add Railgun projectile Forcecore 2017-06-05 20:42:22 -05:00
  • 9d84f4a845 Fix the automated installer generation. Paul Chote 2017-07-21 18:20:15 +01:00
  • 5b24fddd5a Fix TD airfield targetable positions reaperrr 2017-07-21 15:33:37 +02:00
  • 0f54d6f709 Allow mod to be launched after installing required content. Paul Chote 2017-07-20 09:50:06 +01:00
  • d1ed0e09d0 Create user map directory if it doesn't exist. Paul Chote 2017-07-20 21:52:18 +00:00
  • d8bc4905cb Add a selection priority of 6 to supply trucks abcdefg30 2017-07-20 15:26:07 +02:00
  • 4204ba1c1f Fix funpark01 failing at mission start abcdefg30 2017-07-17 23:35:54 +02:00
  • 17f469f1a5 Revert Yak gun strafing reaperrr 2017-07-17 18:38:10 +02:00
  • 0e64ac4709 Reduce vision range of MSILO, IC and Chronoshpere to 6c0 SoScared 2017-07-18 00:26:06 +02:00
  • afd8b9ab86 Rework harvester resource claiming: Paul Chote 2017-07-15 12:36:41 +00:00
  • 9097837e6d Adjust AoE damage vs Wood in relation to HitShapes SoScared 2017-07-14 19:06:54 +02:00
  • 93fcfbb131 Fix ReadWriteZipFile crashing on update. Paul Chote 2017-07-17 21:34:25 +01:00
  • 7a2d2cfd5f Reorganised desert beach templates. GSonderling 2017-07-16 12:06:07 +02:00
  • bfca4897ea Visual, Polish/Performance and Balance Tweak SoScared 2017-07-13 23:36:21 +02:00
  • 488440197e Add new trait ReloadArmamentsBar which renders a bar to show the current reload status Jean-Rémy Buchs 2017-06-03 00:41:42 +02:00
  • 4ffcd9b4a5 Add template type to editor coordinate label. Paul Chote 2017-07-05 17:51:20 +00:00
  • 72cf5d29e7 Add search bar to editor Template list. Paul Chote 2017-07-05 12:49:47 +00:00
  • f1b54ece8a Add search bar to editor Actors list. Paul Chote 2017-07-05 11:54:22 +00:00
  • ce671a2737 TD Supply Truck andrew 2017-05-03 21:07:02 +10:00
  • 224ca78257 Fix crash in DistanceFromEdge if vector is too long Jean-Rémy Buchs 2017-07-15 15:48:09 +02:00
  • ace353cb84 Upgrade rule for Missile.TerrainHeightAware reaperrr 2017-07-13 02:44:45 +02:00
  • 7e8f920bc1 Allow disabling terrain height checks in Missile reaperrr 2017-07-13 02:19:52 +02:00
  • 86ab6e7ed3 Fix MoveWithinRange subcell consideration reaperrr 2017-07-11 18:08:08 +02:00
  • b859b9ee43 Fix RotationPaletteEffect not working with player palettes reaperrr 2017-07-12 23:55:54 +02:00