Commit Graph

  • 0b6b997e81 Add a CommandBarBlacklist trait to blacklist Stop and Waypoint Mode abcdefg30 2017-07-05 14:10:09 +02:00
  • f921a45747 TD Airstrike Balance. AoAGeneral 2017-07-13 19:21:54 -07:00
  • 3bea08f020 Fix Windows desktop icons being installed for all users. Paul Chote 2017-07-13 21:56:48 +01:00
  • 9413d9595c Providing streaming AudFormat data. RoosterDragon 2017-07-09 20:21:02 +00:00
  • 85c948fd8d Add a streaming audio playback interface. RoosterDragon 2017-06-16 20:06:45 +01:00
  • 45606c9528 Editor actor categories style fixes reaperrr 2017-07-14 04:29:58 +02:00
  • 1b0ae1e512 Mention hard-coded 'Air' TargetType in CEWH.AirThreshod desc reaperrr 2017-07-13 01:08:02 +02:00
  • 70b43222fe Adapt D2k AA missiles to CEWH refactor reaperrr 2017-06-24 18:19:23 +02:00
  • bc54789641 Adapt TD anti-air weapons to CEWH refactor reaperrr 2017-06-24 18:19:03 +02:00
  • 65920a883f Upgrade rule for CreateEffectWarhead ImpactTypes -> Targets reaperrr 2017-06-24 17:36:33 +02:00
  • 5cd8acada4 Adapt TS effect warheads to CEWH refactor reaperrr 2017-06-23 22:12:19 +02:00
  • ce8f3ed168 RA mission weapon warhead fixes reaperrr 2017-06-23 22:30:59 +02:00
  • a7334d5583 Adapt RA missiles to CEWH refactor reaperrr 2017-06-23 21:42:35 +02:00
  • db16165261 Adapt RA explosions, supers and other weapons to CEWH refactor reaperrr 2017-06-23 21:42:16 +02:00
  • 34dc52451a Adapt RA smallarms to CEWH refactor reaperrr 2017-06-23 20:58:11 +02:00
  • 346b6af30d Adapt RA ballistic weapons to CEWH refactor reaperrr 2017-06-23 20:57:53 +02:00
  • 13983765d6 Tweak RA naval vessel target types reaperrr 2017-06-23 20:57:20 +02:00
  • cf5abc68ad Refactor CreateEffectWarhead ImpactTypes reaperrr 2017-06-23 20:35:25 +02:00
  • efd8a9c1cb Rebalanced Yak reaperrr 2017-06-29 00:36:18 +02:00
  • fa02c97111 RA Parabombs balance fix reaperrr 2017-06-26 00:29:22 +02:00
  • 4afe9dd248 Enable RA ParaBomb shadow reaperrr 2017-06-24 20:57:45 +02:00
  • abb8e27747 TD airstrike balance tweak reaperrr 2017-06-25 23:34:46 +02:00
  • afa9b9760e Unhardcode AttackBomber bomb and gun logic reaperrr 2017-06-24 21:10:04 +02:00
  • a1cb0cf002 AttackBomber style fixes reaperrr 2017-06-24 20:43:03 +02:00
  • 07edf2f7c6 Reset burst counter if ReloadDelay has passed since last shot reaperrr 2017-06-24 19:37:16 +02:00
  • 6212b82f6d Use strafing for RA Yak reaperrr 2017-06-17 16:33:01 +02:00
  • afa8d3522c Add strafing support to weapons reaperrr 2017-06-17 16:32:38 +02:00
  • 92c9988eea Fix D2k Palace footprint reaperrr 2017-07-10 19:56:48 +02:00
  • d95d7e0b0f Rename UseOccupiedCellsOffsets to UseTargetableCellsOffsets reaperrr 2017-07-05 02:12:52 +02:00
  • 77ef3a0ed2 Simplify RA base building hitshape rules reaperrr 2017-06-26 01:42:53 +02:00
  • 70c251d5d5 Simplify TD base building hitshape rules reaperrr 2017-06-26 01:28:38 +02:00
  • 03c7c8f79c Simplify D2k TargetableOffsets rules reaperrr 2017-06-26 01:12:05 +02:00
  • 5bdb7bd689 Add OccupiedUntargetable FootprintCellType reaperrr 2017-07-05 01:22:05 +02:00
  • fdb3866238 Remove FootprintUtils reaperrr 2017-07-01 17:44:24 +02:00
  • 46dc827d46 Refactor footprint cell lookups and move them to Building reaperrr 2017-06-28 14:00:50 +02:00
  • 801796b184 FIX game hanging when units with 0 min-range attack units at 0 range. Forcecore 2017-07-07 21:32:29 -05:00
  • 59dae0ebf6 Split install-core into finer grained targets for the mod template. Paul Chote 2017-07-08 12:10:17 +00:00
  • 1c2db8806b Update to latest osx launcher tag. Paul Chote 2017-07-08 12:39:07 +01:00
  • 9a7778e55d Fix black tile on template 438 of RA desert tileset reaperrr 2017-07-11 23:54:57 +02:00
  • 6749060e57 Add RangeCircleMode to trait RenderRangeCircle Jean-Rémy Buchs 2017-06-03 00:37:59 +02:00
  • 4a39bc8286 TD Balance Changes. 20172606 AoAGeneral 2017-06-26 12:25:24 -07:00
  • e38db04ab7 Move Stylecop checks to their own helper executable. Paul Chote 2017-07-08 16:43:11 +00:00
  • 1fa1677204 Register default mods during installation on Windows. Paul Chote 2017-06-29 19:57:42 +00:00
  • 2685dbea3b Register default mods during installation on Debian/Ubuntu. Paul Chote 2017-06-23 20:09:00 +00:00
  • 2c522e0371 Add mod registration utility commands. Paul Chote 2017-06-27 18:17:46 +00:00
  • bc4a5193e9 Add ExternalMods.Unregister method. Paul Chote 2017-06-28 23:52:49 +00:00
  • 739f357090 Read mod registrations from system support dir. Paul Chote 2017-06-22 19:52:36 +01:00
  • e69f129fed Add Platform.SystemSupportDir for shared user data. Paul Chote 2017-06-22 19:50:50 +01:00
  • 372d940936 Rework stale ExternalMod metadata clearing. Paul Chote 2017-06-28 23:51:19 +00:00
  • b30cfe4ada Move launchPath argument from ExternalMods ctor to .Register. Paul Chote 2017-06-27 18:16:00 +00:00
  • daf8f8d956 Throw a FileNotFoundException if source zip file isn't found. Paul Chote 2017-07-08 17:27:41 +01:00
  • 6e145f902b Fix empty lobby faction tooltips. Paul Chote 2017-07-08 16:33:29 +00:00
  • cd9ef47f94 Suppress unrelated mouse events while scrolling. Paul Chote 2017-07-06 17:55:50 +00:00
  • f341330d5e Fix Joystick scrolling stuck rob-v 2017-05-16 15:02:14 +02:00
  • 4f16b0d464 Revert "Replace legacy Evaluator with IntegerExpressions." Paul Chote 2017-07-07 21:47:16 +01:00
  • f7c57cfc6f Fix crash when loading read-only ReadWriteZipFiles. Paul Chote 2017-07-07 20:42:16 +00:00
  • ab1a798d04 Add GrantConditionOnBotOwner trait. Paul Chote 2017-06-17 11:29:59 +00:00
  • 96a1c8d54b Update internal ra/cnc/d2k/ts bot types. Paul Chote 2017-05-28 22:13:20 +01:00
  • b0906e1836 Add a bot type identifier. Paul Chote 2017-05-28 21:04:58 +00:00
  • e88754cd4a Expose Player.BotType and make fields readonly. Paul Chote 2017-05-28 20:40:44 +00:00
  • 3a6796ac9d Fix for some AppDomains that doesn't add trailing DirectorySeparatorChar. Markus Hartung 2017-07-02 21:51:53 +02:00
  • c2e36b8eeb Ignore Visual Studio 2017 generated files Markus Hartung 2017-07-02 21:51:39 +02:00
  • 1a546d9baf Polish Actor Categories rob-v 2017-07-05 19:39:10 +00:00
  • aab9dfcaa0 Add TS Actor Categories rob-v 2017-06-28 23:54:39 +02:00
  • 8da112dc92 Add D2K Actor Categories rob-v 2017-06-28 23:54:31 +02:00
  • 6c962b6675 Add TD Actor Categories rob-v 2017-06-28 23:54:21 +02:00
  • 6005b59064 Add RA Actor Categories rob-v 2017-06-28 23:52:58 +02:00
  • 686686417f Add Actor Categories and Category dropdown filter in Map editor rob-v 2017-05-25 13:14:32 +02:00
  • 8f4a92af99 Upgrade rules and yaml updates for Bib refactor reaperrr 2017-06-28 15:47:00 +02:00
  • 3200f4fb0f Remove bib-related hacks from Building and FootprintUtils reaperrr 2017-06-28 14:10:04 +02:00
  • 9b137afa6d Add ITargetableCells interface reaperrr 2017-06-08 00:32:42 +02:00
  • 69aa4f5962 Building style fixes for better readability reaperrr 2017-06-28 00:51:49 +02:00
  • 297f4ad9ed Ensure we set ZipConstants.DefaultCodePage by using a helper method. RoosterDragon 2017-06-30 19:13:07 +01:00
  • 1f436ad0cb TS - Rename Template.Category to Template.Categories rob-v 2017-06-23 16:11:24 +02:00
  • c3ccd1906d D2K - Rename Template.Category to Template.Categories rob-v 2017-06-23 16:01:20 +02:00
  • 5cee040fc0 TD - Rename Template.Category to Template.Categories rob-v 2017-06-23 16:00:52 +02:00
  • 03cfd5b880 RA - Rename Template.Category to Template.Categories rob-v 2017-06-23 16:00:13 +02:00
  • 4b9c6c4746 Allow multiple terrain (tile) categories rob-v 2017-05-23 16:41:03 +02:00
  • 3abd65052c Fix TS Titan barrel, armament offsets and disable projectile image reaperrr 2017-05-24 23:34:40 +02:00
  • b491ec871c Tweak TS sprite walker animations reaperrr 2017-05-24 23:28:59 +02:00
  • 9a25dd6a60 Add elite explosion to TS Sonic & Stealth Tanks reaperrr 2017-05-24 18:11:41 +02:00
  • faf9f7cede Change Explodes.Weapon default to null reaperrr 2017-06-03 18:50:06 +02:00
  • a6b9bab033 Make Explodes conditional reaperrr 2017-05-24 17:59:09 +02:00
  • 6dca6b3740 Reimport 8PLAY3 and 5 Mustafa Alperen Seki 2017-05-30 07:35:41 +02:00
  • 2e4cd8d820 Make SpawnActorOnDeath conditional Jean-Rémy Buchs 2017-07-01 20:50:18 +02:00
  • 9e138178ad WithAttackAnimation style fix reaperrr 2017-06-29 22:43:31 +02:00
  • 9c2e3aaa05 Make WithMoveAnimation conditional and modify only a single assigned sprite body reaperrr 2017-06-29 21:53:31 +02:00
  • 8a5a8a1646 RA yaml style fix reaperrr 2017-06-30 14:35:11 +02:00
  • ff268eee44 Remove comments on explosion sequences in TD reaperrr 2017-06-30 14:31:40 +02:00
  • ec5c218ac4 TD yaml style fixes reaperrr 2017-06-30 14:30:11 +02:00
  • fdafbd9f15 Remove hardcoded references to FacingInit and TurretFacingInit. Paul Chote 2017-06-28 18:27:40 +01:00
  • 2a2bd676a3 Remove hardcoded references to HideBibPreviewInit. Paul Chote 2017-06-28 18:16:41 +01:00
  • b2c3a55c12 Add IActorPreviewInitInfo interface. Paul Chote 2017-06-28 18:16:14 +01:00
  • e10b64d62c Add command bar to D2K. Paul Chote 2017-06-30 08:10:18 +00:00
  • f801fc502f Adjust UI spritesheet to make more usable space. Paul Chote 2017-06-25 19:12:32 +00:00
  • 3f8efb1163 Remove ApplyToAllTargetablePositions hack from RectangleShape reaperrr 2017-06-29 01:34:52 +02:00
  • f75115a645 Remove unnecessary loading mod exceptions, log missing icon.png rob-v 2017-05-27 15:07:24 +02:00
  • 04033e5c79 Don't iterate over an array with only one element abcdefg30 2017-05-27 11:37:43 +02:00
  • 841798a0a8 Don't use a broken version string when git is not found abcdefg30 2017-05-26 10:31:30 +02:00
  • 057c201e85 Don't echo "Invalid command" when using the version command with a parameter abcdefg30 2017-05-26 10:31:12 +02:00