Commit Graph

  • ab8bc53ed8 Replace doneDamage bool in TeslaZap with DamageDuration reaperrr 2017-06-07 18:15:08 +02:00
  • 6ff31786cb Refactor TeslaZap targeting reaperrr 2017-06-07 18:07:24 +02:00
  • c474b77d79 Remove unused 'initialized' bool from TeslaZap reaperrr 2017-06-07 17:54:18 +02:00
  • 2704f3bcd5 Minor TeslaZap cleanup reaperrr 2017-06-07 17:39:08 +02:00
  • 16e260e69f Increase ZOffset of RA explosions reaperrr 2017-06-06 22:32:41 +02:00
  • 7cadbcb8f6 Set custom hit shapes for civilian buildings reaperrr 2015-12-31 16:16:48 +01:00
  • 07e6708b88 Align RA base building hitshapes with their sprites reaperrr 2015-12-31 16:15:58 +01:00
  • 7ba276c0c1 Add building hitshape defaults to RA reaperrr 2017-06-05 16:00:41 +02:00
  • 3b626e5ff7 Fixes tile error in #13047. See comment Item in #12868. C. Helmig 2017-05-14 21:18:20 +02:00
  • 452aed0a97 Multiple passability changes to replicate original game behavior. (= Items comments on #12868 ) C. Helmig 2017-05-14 19:40:10 +02:00
  • 5d40ed3e32 Move tiles into correct category. abcdefg30 2017-03-01 01:24:39 +01:00
  • 8494200321 Renamed and reordered Categories - uniform naming, similar categories adjacent to one another, most used to top. abcdefg30 2017-03-01 01:12:52 +01:00
  • 83c4c842ee Update to latest osx launcher package. Paul Chote 2017-06-04 18:03:39 +01:00
  • 423ea555b3 Fix RA bridge crash reaperrr 2017-06-04 18:38:56 +02:00
  • 4af31be6bd Fix TD bridge crash reaperrr 2017-06-04 18:38:42 +02:00
  • ff9bddbf21 Add unit command bar to TD. Paul Chote 2017-06-04 12:57:11 +00:00
  • 52f1ab0969 Add backend code for unit command bar. Paul Chote 2017-06-03 15:52:59 +01:00
  • f1eb96b273 Add DisableKeyRepeat flag to ButtonWidget. Paul Chote 2017-06-04 13:54:26 +01:00
  • 854dd75282 Add ButtonTooltipWithDescHighlightLogic. Paul Chote 2017-06-04 12:04:58 +00:00
  • 8f2a933ba8 Add support for button tooltip descriptions. Paul Chote 2017-06-04 11:21:26 +00:00
  • ce233a6cca Reduce edge scrolling threshold and polish cursor hotspots. Paul Chote 2017-06-04 01:39:30 +00:00
  • 94fba3521a Add ForceModifiersOrderGenerator for force move/attack and queueing. Paul Chote 2017-06-03 15:47:53 +01:00
  • 8dfb7d8bbc Add Selection.Hash for tracking selection changes. Paul Chote 2017-06-03 15:46:51 +01:00
  • e8d6d63707 Add IIssueDeployOrder. Paul Chote 2017-06-03 15:46:31 +01:00
  • 533b2f9ad7 Flip tooltips above the cursor at the bottom of the screen. Paul Chote 2017-06-03 14:29:20 +00:00
  • 46d0157c2e Add Harkonnen 4 Mustafa Alperen Seki 2017-04-16 07:53:34 +02:00
  • 3507ad2f87 Give D2k structures footprint hit-shapes reaperrr 2017-04-21 14:08:42 +02:00
  • e2647e8a60 Move down D2k High-tech factory sprite reaperrr 2017-05-14 15:55:35 +02:00
  • 6a212eea53 Make attacking actors/turrets face the targeted position reaperrr 2017-05-05 14:16:28 +02:00
  • 7acc6dacbc Fix armaments/projectiles to aim at closest Target.Positions reaperrr 2017-04-21 14:06:56 +02:00
  • 73577e3a7e Add myself to authors Markus Hartung 2017-06-01 00:05:40 +02:00
  • 2a0b3b39ea INotifyCreated.Created now calls base properly Markus Hartung 2017-06-02 00:29:19 +02:00
  • f7ddb969c6 Change so Attack* calls Created on base class Markus Hartung 2017-06-01 00:01:18 +02:00
  • 40e8c5136d Fix the close enough check in Repair.cs abcdefg30 2017-05-29 13:42:14 +02:00
  • abdcf90c30 Ship VERSION with binary releases. Paul Chote 2017-06-03 17:33:32 +01:00
  • 36d7b5131e Use ContentInstallerMod in MainMenuLogic. Paul Chote 2017-06-03 17:25:54 +01:00
  • f79a3a8d03 Use engine version in crash logs. Paul Chote 2017-06-03 17:15:05 +01:00
  • f7db7e3308 Use engine version for master server queries. Paul Chote 2017-06-03 16:12:22 +00:00
  • 49f0e35bd7 Add engine VERSION file. Paul Chote 2017-06-03 15:55:05 +00:00
  • 82758a8bef Add TargetableOffsets to HitShape reaperrr 2017-05-23 22:51:04 +02:00
  • 7fd0a3aa58 Lint check and yaml enforcement for HitShape reaperrr 2017-05-21 16:54:24 +02:00
  • 7f81de2f8a Upgrade rule for Health.Shape to HitShape.Type reaperrr 2017-05-21 14:12:34 +02:00
  • 43b55ae333 Move Shape from Health to new HitShape trait reaperrr 2017-05-21 12:44:47 +02:00
  • c7c6cf864c Fix inconsistent rules in preparation of HitShape refactor reaperrr 2017-05-29 16:07:14 +02:00
  • 61afa096e3 Add 8PLAY6 Mustafa Alperen Seki 2017-05-30 08:01:14 +02:00
  • aa9c00367b Add 8PLAY2 Mustafa Alperen Seki 2017-05-30 07:58:39 +02:00
  • 677904c682 Hide tooltips for unoccupied spawnpoints in the replay browser Oliver Brakmann 2017-05-30 23:27:10 +02:00
  • fc0495ac27 Fix keys scrolling stuck (+ some function double calls) rob-v 2017-04-12 18:52:19 +02:00
  • f4988356a0 Add 8PLAY4 Mustafa Alperen Seki 2017-05-30 07:59:57 +02:00
  • 8bcc2b30d9 Add 8PLAY1 Mustafa Alperen Seki 2017-05-30 07:57:37 +02:00
  • 96ca3baff8 Fixed PNGLoader crash with palette containing less than 256 colors. Andre Mohren 2017-05-29 17:31:56 +02:00
  • a869dacdc4 Remove tooltips from map preview in MP server browser Oliver Brakmann 2017-05-30 21:29:35 +02:00
  • ada5b6d0e5 Add Unit stance hotkeys, remove Cycle Stance hotkey rob-v 2017-05-09 10:26:28 +02:00
  • d080a47cbf Allow load screens to override StartGame. Andre Mohren 2017-05-30 11:55:38 +02:00
  • afa5a7772d Split ConditionByStance in AutoTarget atlimit8 2017-05-29 04:39:01 -05:00
  • cadfbe8a29 Grant condition by unit stance atlimit8 2017-05-24 11:29:10 -05:00
  • 5834d7615b Fix Rectangle OuterRadius reaperrr 2017-05-24 00:26:46 +02:00
  • bc5eb66088 Add OuterRadius debug overlay to Rectangle and Capsule reaperrr 2017-05-24 00:26:15 +02:00
  • 8d69d26542 Add debug overlay for custom TargetPositions reaperrr 2017-05-01 18:08:20 +02:00
  • 479795f494 Fix D2k repair pad footprint reaperrr 2017-04-25 19:38:33 +02:00
  • 45041bde14 Dispose-stop Beacon on closing server browser rob-v 2017-05-27 19:51:31 +02:00
  • 9a9920e4af Catch and ignore BeaconLib errors rob-v 2017-05-25 00:45:16 +02:00
  • e1b7fc2617 Replace the removed SupplyTruck trait in disable-player-experience.yaml abcdefg30 2017-05-28 12:06:55 +02:00
  • 45b13dabfb Explicitly implement interfaces in AttackBase. Paul Chote 2017-05-28 14:41:01 +01:00
  • 34844e87a3 Replace Lazy trait lookups with INotifyCreated. Paul Chote 2017-05-28 14:25:11 +01:00
  • 69587a2128 Move InstallShieldPackage to Mods.Common. Paul Chote 2017-05-24 22:19:18 +01:00
  • e5222f95f6 Remove ambiguity from FileSystem references. Paul Chote 2017-05-24 22:18:52 +01:00
  • ba7290cc2c Move classic-mod package loaders and support files to Mods.Cnc. Paul Chote 2017-05-24 21:12:12 +00:00
  • 28fdb71163 Remove mod chooser reference from music installation prompt. Paul Chote 2017-05-28 19:51:33 +00:00
  • 8321d1f3e3 Remove legacy FileSystem.OpenPackage(string, IReadOnlyPackage). Paul Chote 2017-05-24 21:41:13 +01:00
  • df40d38b91 Rework read/write zip file loading/saving. Paul Chote 2017-05-24 20:17:27 +00:00
  • c06df1ed21 make IsCloseEnoughToBase function virtual evgeniysergeev 2017-05-28 23:23:49 +03:00
  • aecfff905d Throw a more detailed error message when creating invalid frozen actors abcdefg30 2017-05-11 14:06:25 +02:00
  • 2a3139dc39 Add a IAutoSelctionSizeInfo trait interface abcdefg30 2017-04-19 13:43:29 +02:00
  • 767fd5438e Add Ordos 3b Mustafa Alperen Seki 2017-04-13 19:14:14 +02:00
  • a43ec158fa Update error messages. Paul Chote 2017-05-27 11:33:21 +01:00
  • 7f3f36885a Fix bogus variable names in widget widths. Paul Chote 2017-05-25 20:26:01 +00:00
  • 29d827079e Fix "game" chat tab mouseover not working from globalchat login tab. Paul Chote 2017-05-25 20:24:52 +00:00
  • b104f8baa2 Improve handling of unknown error codes. Paul Chote 2017-05-22 20:56:35 +00:00
  • e8b2a12714 Add support for blacklist response Glenn Martin Jensen 2017-04-28 12:45:29 +02:00
  • 0ddc4360fe Remove unused MiniYaml DictFromFile. Paul Chote 2017-05-02 22:08:04 +01:00
  • c6816cd33f Persist unknown settings.yaml entries across load/save. Paul Chote 2017-05-02 21:11:08 +00:00
  • b1ac1d06e3 Catch and ignore exceptions while loading map previews. Paul Chote 2017-05-26 21:15:40 +01:00
  • 1f93029e51 Always make sure to be on the host actor when repairing abcdefg30 2017-05-26 09:49:17 +02:00
  • 2e0d7d0e79 Add KillCargo and FlashScreen to PortableChrono Jean-Rémy Buchs 2017-05-25 18:11:20 +02:00
  • 2e7de2874d Fix cloak sounds playing on build for initially cloaked actors. Paul Chote 2017-05-22 21:51:09 +01:00
  • 5dd6aa7a3a Add Ordos 3a Mustafa Alperen Seki 2017-04-05 11:45:11 +02:00
  • 5e40a5b683 Remove the effect from MissionColt abcdefg30 2017-05-14 19:30:50 +02:00
  • ddba9b2efd Remove outdated values and replace Bullet by InstantHit in allies05a abcdefg30 2017-04-15 21:43:50 +02:00
  • 7ea40482e2 Fix the Colt sometimes shooting even after Tanya was released abcdefg30 2017-04-15 21:43:50 +02:00
  • cc6191554a Remove the hacky MissionColt actor from allies05a abcdefg30 2017-04-15 21:43:50 +02:00
  • 550256373a Replace Camera.Truk by using ValidStances on RevealsShroud abcdefg30 2017-04-15 21:43:07 +02:00
  • 434ea9ca88 Throw a lint error or an exception when no player owns the world abcdefg30 2017-05-10 16:51:56 +02:00
  • ac4fef6630 Don't close the console window when OpenRA closes abcdefg30 2017-05-11 13:49:55 +02:00
  • 61659d0d32 Add support for using launch-game.cmd with parameters abcdefg30 2017-04-13 16:27:02 +02:00
  • b74141666b Implement a workaround for the mono 5.0 cursor enumerator bug. Paul Chote 2017-05-18 08:58:52 +01:00
  • 3258d89651 Fix map parameter warning as error from PR 13233 rob-v 2017-05-17 19:01:03 +02:00
  • 127ef8bb27 LobbyLogic, ReplayBrowserLogic Map property changed to map field rob-v 2017-05-13 22:56:07 +02:00
  • a26210f914 Replays with MapPreview (like in Lobby) rob-v 2017-05-06 15:51:53 +02:00
  • 0e3cc1ad28 (Lobby)MapPreviewLogic refactoring rob-v 2017-05-06 15:01:51 +02:00