Commit Graph

  • 3e1d0074b8 Tweak TS building debris spawns reaperrr 2017-02-04 15:22:23 +01:00
  • e25f7948a8 Fix TS debris to behave more like in the original reaperrr 2017-01-29 12:52:47 +01:00
  • 956ea5197b Fix BGRA channel count. Paul Chote 2017-02-04 17:05:00 +00:00
  • b71d4ba7a3 Remove lag-drop frame workaround. Paul Chote 2017-02-02 19:13:14 +00:00
  • 07c9c9ee8c Only update MostRecentFrame if the frame is the most recent. Paul Chote 2017-02-04 16:34:18 +00:00
  • b018c3d837 Merge pull request #12350 from reaperrr/rem-spicebloom-DelAct Paul Chote 2017-02-04 16:22:39 +00:00
  • 6e3a7ba5ec Make Tanya uncrushable in missions abcdefg30 2017-02-04 00:45:32 +01:00
  • 261e0cd7aa Move debris to otherweapons.yaml reaperrr 2017-01-27 21:52:14 +01:00
  • 226e2f7fa4 Merge pull request #12640 from reaperrr/ts-weapon-inherit2 reaperrr 2017-02-04 14:40:27 +01:00
  • ce7c1679d9 GAP effect entry values SoScared 2017-02-04 10:43:31 +01:00
  • 484dd20f28 Merge pull request #12683 from abcdefg30/AAOffset reaperrr 2017-02-04 12:48:01 +01:00
  • cfbc465040 Make spicebloom.spawnpoint more visible in editor reaperrr 2017-02-03 10:44:39 +01:00
  • 8fd83e5134 Fix spice bloom and spice bloom spawner health radii reaperrr 2017-01-22 10:59:06 +01:00
  • 76f8fe02e2 Refactor SpiceBloom reaperrr 2016-11-04 23:48:13 +01:00
  • 0a53a2022e Make SpiceBloom interfaces explicit reaperrr 2016-11-04 23:20:01 +01:00
  • 977cc0e367 Add Delay field to KillsSelf reaperrr 2017-01-22 10:59:53 +01:00
  • e23a866979 Move RandomDelay from AmbientSound to Util reaperrr 2017-02-04 12:28:26 +01:00
  • fcba36cd31 Fix Tiles 58, 365, 366 and 368 Mustafa Alperen Seki 2017-02-04 10:12:55 +02:00
  • a413cc81ea Merge pull request #12605 from reaperrr/ts-weapon-inheritance abcdefg30 2017-02-04 00:59:14 +01:00
  • e1121e6cbe Fix the muzzle sequence offset of the AA Gun (set it to 0,0) abcdefg30 2017-02-04 00:26:16 +01:00
  • d31227793e Fix the LocalOffset of the AA Gun abcdefg30 2017-02-03 23:51:19 +01:00
  • 958d1cd365 Merge pull request #12671 from abc013/renameUpgradeOverlay Paul Chote 2017-02-03 22:14:58 +00:00
  • 3cffbe7d1e Merge pull request #12672 from pchote/fix-ambient-sound abcdefg30 2017-02-03 23:10:28 +01:00
  • 647ee841b4 Overhaul AmbientSound trait. Paul Chote 2017-02-03 21:59:32 +00:00
  • a880562b4b Add support for moving ISounds after creation. Paul Chote 2017-02-01 20:41:46 +00:00
  • 61050e77f6 Fix PlayLooped ignoring world position. Paul Chote 2017-02-01 20:41:14 +00:00
  • 0074eb5202 Merge pull request #12678 from reaperrr/merge-ts-into-cnc abcdefg30 2017-02-03 22:55:52 +01:00
  • 851c8e6075 Changed 'UpgradeOverlay' to 'WithColoredOverlay' abc013 2017-02-01 20:14:51 +01:00
  • dfe14b0994 Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels reaperrr 2017-02-03 09:53:11 +01:00
  • a006b02240 Merge pull request #12657 from pchote/skip-stacked-levels reaperrr 2017-02-03 09:47:21 +01:00
  • 709e2a26e1 Merge Mods.TS into Mods.Cnc reaperrr 2017-02-02 21:14:03 +01:00
  • 940cf67da4 Merge pull request #12653 from MustaphaTR/d2k-fix-618 reaperrr 2017-02-02 20:52:25 +01:00
  • db04234062 Remove dead code from AnimatedBeacon reaperrr 2017-02-02 19:44:30 +01:00
  • 2ee47ff5cf Fix Falloff and Spread of TS missiles reaperrr 2017-01-27 21:01:15 +01:00
  • 2ff745672c Use inheritance in TS smallguns.yaml reaperrr 2017-01-22 15:35:49 +01:00
  • 715d88f86b Fix RPGTower prone damage reaperrr 2017-01-22 15:09:40 +01:00
  • c90f573b77 Move up RPGTower weapon for more consistent order reaperrr 2017-01-22 14:36:55 +01:00
  • 797465e613 Use inheritance in TS ballisticweapons.yaml reaperrr 2017-01-22 14:35:55 +01:00
  • 30690fbb68 Use Inheritance in TS energyweapons.yaml reaperrr 2017-01-22 13:59:28 +01:00
  • d85526d5d2 Fix tiles 251, 306, 435 and 618. Mustafa Alperen Seki 2017-01-30 08:34:10 +02:00
  • cb1f42db83 Merge pull request #12670 from reaperrr/prodTabs-to-common Matthias Mailänder 2017-02-01 21:58:44 +01:00
  • 87040a3cf5 Merge pull request #12643 from pchote/battlefield-control RoosterDragon 2017-02-01 19:18:47 +00:00
  • 76f961e39e Move ProductionTabsLogic to Mods.Common reaperrr 2017-02-01 19:58:21 +01:00
  • cf2336793a Merge pull request #12318 from cjshmyr/fix-12271 RoosterDragon 2017-02-01 18:56:42 +00:00
  • be8c7827a7 Don't require a manual 'make dependencies' by default Taryn Hill 2017-02-01 11:14:01 -06:00
  • 77a709a325 Merge pull request #12667 from glenlife/patch-1 Taryn Hill 2017-02-01 09:23:28 -06:00
  • 16a9db905b Update AUTHORS Glen 2017-01-31 21:10:32 -06:00
  • 77c96db768 Merge pull request #12647 from abcdefg30/mercFlag reaperrr 2017-01-31 20:01:03 +01:00
  • 225619efe8 TS: Don't harm flying jumpjets via DamagedByTerrain Taryn Hill 2017-01-31 10:35:50 -06:00
  • 82f44b00d2 Add TunnelCondition to ^Visceroid's Mobile trait Taryn Hill 2017-01-31 10:31:12 -06:00
  • 5a13ea3366 TS' ^DamagedByVeins: Disable LeavesTrails if inside of a tunnel Taryn Hill 2017-01-31 09:36:18 -06:00
  • 4bd6bb0b21 TS: Don't heal actors on tiberium if they are in a tunnel Taryn Hill 2017-01-31 09:36:01 -06:00
  • 7eab7dfad9 TS: Do not do terrain/vein damage to actors inside of tunnels Taryn Hill 2017-01-31 08:43:34 -06:00
  • 1fe317dd57 Fix a typo in MobileInfo Taryn Hill 2017-01-30 23:24:43 -06:00
  • ed39e512dd Merge pull request #12655 from MustaphaTR/d2k-thumper-voice abcdefg30 2017-01-31 15:12:37 +01:00
  • 1567ff2ab7 Merge pull request #12660 from ltem/fix-identation abcdefg30 2017-01-31 15:03:23 +01:00
  • c1817005ab Change Thumper's Voice to normal Inf. Voice Mustafa Alperen Seki 2017-01-30 15:32:49 +02:00
  • f585b94b4c Add Ordos 1a Mustafa Alperen Seki 2017-01-30 17:02:01 +02:00
  • aca9d60128 Merge pull request #12577 from pchote/movement-layers RoosterDragon 2017-01-30 21:38:09 +00:00
  • b8ec633514 Fixes an error of pr 12658 ltem 2017-01-30 22:22:57 +01:00
  • e2b0c5bce4 Return empty Enumerable immediately in InstantHit reaperrr 2017-01-30 21:14:49 +01:00
  • c057acba7a Use TargetDamage for D2k WormJaw reaperrr 2017-01-30 21:18:34 +01:00
  • 416857c6ea Various misc TS weapon fixes reaperrr 2017-01-27 21:44:28 +01:00
  • ce5c11d4f0 Use inheritance and TargetDamageWH for TS heal weapons reaperrr 2017-01-27 18:58:39 +01:00
  • a8f7b0e2de Add TargetDamageWarhead reaperrr 2017-01-25 18:46:35 +01:00
  • 090c015b27 Pass InstantHit target directly if inaccuracy is zero reaperrr 2017-01-27 18:35:50 +01:00
  • e2419f4faa Merge pull request #12654 from MustaphaTR/d2k-engineer-passenger-color reaperrr 2017-01-30 20:31:37 +01:00
  • ee33fb3254 Merge pull request #12658 from ltem/d2k-additional-faction-description reaperrr 2017-01-30 20:29:32 +01:00
  • ea9141270f Added additional faction specific information ltem 2017-01-30 19:22:19 +01:00
  • f5a8afa506 Merge pull request #12644 from MustaphaTR/d2k-fremen-desc abcdefg30 2017-01-30 20:04:48 +01:00
  • 47a013e6c2 Support empty strings to skip condition levels. Paul Chote 2017-01-30 17:57:44 +00:00
  • 27cd31879f Add FieldLoader.AllowEmptyEntries attribute. Paul Chote 2017-01-30 18:22:22 +00:00
  • ed2d98b275 Edit some D2K descriptions Mustafa Alperen Seki 2017-01-29 17:41:51 +02:00
  • bc96efa3fa Remove PipType from Engineer and Thumper Mustafa Alperen Seki 2017-01-30 15:26:11 +02:00
  • 8b9f6f8e4e Update the chrome definitions of the smuggler, fremen and worm flags abcdefg30 2017-01-24 20:19:57 +01:00
  • 8afec71032 Add a definition for the mercenary flag to chrome.yaml abcdefg30 2017-01-24 20:19:57 +01:00
  • 4c86475581 Add a new flag for the mercenary faction MustaphaTR 2017-01-24 20:19:57 +01:00
  • e1f7e5dac9 Replace "Debug" prefix with "Battlefield Control" for mute messages. Paul Chote 2017-01-29 17:02:18 +00:00
  • f09b41b8b8 Replace "Debug" prefix with "Battlefield Control" for selection messages. Paul Chote 2017-01-29 17:03:05 +00:00
  • 7f694d2740 Replace "Debug" prefix with "Battlefield Control" for stance messages. Paul Chote 2017-01-29 17:01:50 +00:00
  • aa0e65d425 Add SuppressNotifications flag for scripted maps. Paul Chote 2017-01-29 16:51:58 +00:00
  • 7a1d1092bd Replace "Debug" prefix with "Battlefield Control" for win/loss messages. Paul Chote 2017-01-29 16:43:36 +00:00
  • 22fad046a0 Fix units warping to 0,0 when doing a 180 degree turn. Paul Chote 2017-01-14 23:51:19 +00:00
  • 85630501e1 Work around lint test limitations. Paul Chote 2017-01-14 17:55:34 +00:00
  • 38bd88e874 Hook up elevated bridges in Drawbridges. Paul Chote 2017-01-13 20:03:53 +00:00
  • c00af2a85b Hook up tunnels and elevated bridges in "A River Runs Near It". Paul Chote 2017-01-13 19:42:09 +00:00
  • 6f9a32ec3f Hook up bridges on Tread Lightly. Paul Chote 2017-01-13 19:06:33 +00:00
  • d79b2c0869 Hook up tunnels on Hot Springs. Paul Chote 2017-01-08 20:14:57 +00:00
  • 4f41b6e9ce Implement elevated bridge placeholders. Paul Chote 2017-01-11 22:08:22 +00:00
  • 5c77c0dc28 Implement jumpjets. Paul Chote 2017-01-10 18:54:01 +00:00
  • 572c1cb89f Implement subterranean units. Paul Chote 2017-01-08 20:10:54 +00:00
  • bb5f25e0dc Disable actor sight while inside tunnels. Paul Chote 2017-01-08 21:48:50 +00:00
  • 41213ad2d1 Implement tunnels. Paul Chote 2017-01-04 20:03:27 +00:00
  • 38ea7dbc5a Fix units climbing tunnel faces. Paul Chote 2017-01-08 21:23:24 +00:00
  • 2bd5a392d1 Add plumbing for custom movement layers. Paul Chote 2017-01-04 18:10:46 +00:00
  • 695a572dc3 Move ActorMap to mod code. Paul Chote 2017-01-14 14:27:34 +00:00
  • a518f07e25 Remove CPos.Max/Min. Paul Chote 2017-01-14 14:53:18 +00:00
  • 171e558c0a Remove damaged bridge artwork from random tile selection. Paul Chote 2017-01-13 19:18:09 +00:00
  • ba9927d34e Add Condition support to WithDeathAnimation / DeathSounds. Paul Chote 2017-01-10 22:18:45 +00:00
  • 7249ca7f88 Add cell height display to map editor. Paul Chote 2017-01-13 19:05:29 +00:00