Commit Graph

2073 Commits

Author SHA1 Message Date
Bob
024779d0d9 Merge commit 'pchote/chrome' into replays2 2010-03-10 15:57:19 +13:00
Paul Chote
5370c92f10 Connect to the server defined in settings.ini 2010-03-09 22:41:51 +13:00
Paul Chote
c419127d7e Remove server from makefile/packaging scripts 2010-03-09 22:38:11 +13:00
Chris Forbes
7d257cd8eb moved OpenRA.Server.* into main exe 2010-03-09 21:12:50 +13:00
Chris Forbes
a28010917e automatically join the server 2010-03-09 20:56:59 +13:00
Chris Forbes
fec037414d remove dead HandleKeyDown 2010-03-09 20:52:51 +13:00
Chris Forbes
b2df8d3b0e inproc server 2010-03-09 20:50:59 +13:00
Paul Chote
9d139d43a8 Spawn a server process from ingame 2010-03-09 19:57:34 +13:00
Paul Chote
cddefb3919 Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits. 2010-03-09 19:04:05 +13:00
alzeih
2a94c31712 add cnc mod to default mac packaging, fix minor case issues .TEM .SNO 2010-03-09 18:28:25 +13:00
Matthew Bowra-Dean
61b52ffaf9 Some changes to the nuke damage model + screen shake 2010-03-09 17:59:00 +13:00
Chris Forbes
56b1b45965 reject connections if the game is already started 2010-03-09 13:56:17 +13:00
Chris Forbes
b58ea17e12 fix cnc group numbering 2010-03-09 13:50:00 +13:00
Chris Forbes
62cad205ff remove crash on cancel undeploy 2010-03-09 12:38:10 +13:00
Chris Forbes
4f35eaccc5 make running out of AL sources nonfatal. 2010-03-09 00:01:17 +13:00
Chris Forbes
a4032d069e borrowed Mono's RNG. 2010-03-08 23:43:53 +13:00
Matthew Bowra-Dean
2a95f77760 Merge branch 'master' of github.com:chrisforbes/OpenRA 2010-03-08 21:29:45 +13:00
Matthew Bowra-Dean
1a647a8d3b Fixed section sizes in install script, also added start menu path selection for shortcuts. 2010-03-08 21:15:45 +13:00
Chris Forbes
0921b2a248 hack E4 so it doesnt constantly commit suicide. 2010-03-08 20:57:36 +13:00
Chris Forbes
a3e869a733 added support for AttackOmnis that fire missiles (use direction to target as initial missile facing) 2010-03-08 20:50:56 +13:00
Chris Forbes
c3af7b7122 CNC: added atwr 2010-03-08 20:39:24 +13:00
Matthew Bowra-Dean
d557fd0a36 Windows installer: added CG, shortcut creation and download warnings. 2010-03-08 18:16:34 +13:00
Chris Forbes
b51fc3b62a CNC: guard tower 2010-03-08 00:09:32 +13:00
Chris Forbes
7c7794eba4 added turret for Nod. fixed E3 fire delay. 2010-03-08 00:05:08 +13:00
Chris Forbes
435a5c1720 update ra-ng to have walls in Defense tab 2010-03-07 23:55:39 +13:00
Chris Forbes
a5518cc381 fixed wall selection priority 2010-03-07 23:51:45 +13:00
Chris Forbes
370786b475 cnc animation speed tweaks 2010-03-07 23:49:30 +13:00
Chris Forbes
5a5b412901 fixed explosions; put dual-fire missiles back on BIKE 2010-03-07 23:41:28 +13:00
Chris Forbes
cbd12f90ae fix cnc cursors 2010-03-07 23:26:50 +13:00
Chris Forbes
34495cf3e7 wtf. 2010-03-07 23:10:43 +13:00
Chris Forbes
171cae1833 flying off map simplification 2010-03-07 22:52:03 +13:00
Chris Forbes
0ef228a6a5 speed tweaks for vehicles 2010-03-07 22:37:57 +13:00
Paul Chote
f9691ba27f Bugfixes: Airfield on left-map-edge and Phase Tank 2010-03-07 22:36:11 +13:00
Paul Chote
3571e79483 Remove dependency on RA mixen and package loose files into overrides.mix 2010-03-07 22:24:28 +13:00
Paul Chote
66493aad86 Fix backspace on osx 2010-03-07 22:24:28 +13:00
Paul Chote
4f2a2cc5d1 Fix aftermath mod (TODO: reenable cloak on phase tank, possibly override ra unit stats with values in aftermath.ini), also fixes bug #71 (ants) 2010-03-07 22:24:28 +13:00
Chris Forbes
b33a24e71d removed /addmod command; replaced with /mods which takes a list. 2010-03-07 21:31:54 +13:00
Chris Forbes
a303299bbb added a random delay before repathing (tunable per-unittype in Mobile). fixes a lot of pathological pathing perf. 2010-03-07 17:49:12 +13:00
Chris Forbes
2547045881 less misleading name; further reduce speed of NUKE anim 2010-03-07 14:19:05 +13:00
Chris Forbes
2456739148 custom animation framerates 2010-03-07 14:12:58 +13:00
Chris Forbes
053137bf43 CNC: fix FACT animations 2010-03-07 14:00:23 +13:00
Chris Forbes
5e461d0082 enhanced smudge support to do rings, etc 2010-03-07 13:57:05 +13:00
Matthew Bowra-Dean
ee88336060 Merge branch 'nuke' 2010-03-07 00:05:45 +13:00
Matthew Bowra-Dean
e134a70977 Merge branch 'master' of github.com:chrisforbes/OpenRA 2010-03-07 00:05:35 +13:00
Matthew Bowra-Dean
bca11ca2a7 Removed hard coded WeaponInfo section name from NukeLaunch 2010-03-06 22:58:26 +13:00
Matthew Bowra-Dean
2c2f014342 Removed reflection hack and added nuke WeaponInfo to rules.ini 2010-03-06 21:13:48 +13:00
Matthew Bowra-Dean
314a8a619b Working (to a certain extent) nuke but with some dirty hacks going on. 2010-03-06 20:54:38 +13:00
Matthew Bowra-Dean
e40f20abc9 Added bib to IRON 2010-03-06 17:09:46 +13:00
Chris Forbes
83257cce6a sequences for all infantry; E2/E3 work. trails added to rockets 2010-03-06 17:09:32 +13:00
Chris Forbes
8d9bbbe2b4 fixes fix in prev 2010-03-06 16:36:53 +13:00