Commit Graph

10421 Commits

Author SHA1 Message Date
Ivaylo Draganov
cbdf6c3747 Add faction suffix support to text fields and scroll panels 2021-07-06 10:13:43 +02:00
Ivaylo Draganov
2ea6bfba7b Allow the player to toggle the display of UI Feedback chat pool 2021-07-04 14:02:58 +01:00
Paul Chote
f9b058d36b Add click sounds to color widgets. 2021-07-03 12:18:25 -05:00
Abdurrahmaan Iqbal
a8900d9860 Rebind chat hotkeys to prevent Tab changing chat mode
Enter/Shift+Enter now toggle team/all chat respectively and Shift+Tab switches chat mode instead of Tab
2021-07-03 14:49:03 +01:00
Smittytron
347a09e6cf Switch remaining RA missions to Normal default difficulty 2021-07-03 00:25:53 +02:00
Smittytron
e1a28078bb Fix difficulty dropdown for RA mission Sarin Gas 2: Down Under 2021-07-03 00:25:53 +02:00
Smittytron
27562ab88f Fix and standardize TD mission difficulty dropdowns 2021-07-03 00:25:53 +02:00
Andre Mohren
7356f2506b Moved flashimage to world trait. 2021-07-01 16:38:51 +02:00
Smittytron
9a587d2aaa Standardize player naming in Ant01 2021-06-30 23:11:10 +02:00
Smittytron
bcbd2418b4 Adjust hard difficulty in Ant01 2021-06-30 23:11:10 +02:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
VonNah
5a7a09a6a7 Fixed the crumble-overlay of all the buildings. 2021-06-27 15:29:57 +02:00
Leo512bit
e60e7beeef Slower damaged units 2021-06-26 09:24:30 -05:00
abcdefg30
fe146cb77a Remove superfluous Buildable traits from dummy helper actors 2021-06-10 19:22:46 -05:00
Matthias Mailänder
44b2dda585 Add an editor overlay for unbuildable terrain. 2021-06-06 21:14:44 +02:00
darkademic
ca2bef3cd1 Updated TD unit speeds to account for move jumpy-ness fix. 2021-06-04 23:20:13 +02:00
darkademic
cbd82c7204 Updated RA unit speeds to account for move jumpy-ness fix. 2021-06-04 23:17:41 +02:00
Smittytron
92b6401360 Remove Thief from Exodus 2021-05-22 23:29:42 +02:00
Smittytron
ea24a15011 Set mission default difficulties to normal 2021-05-22 23:29:42 +02:00
Smittytron
243dc965c0 Move IdleHunt function to campaign-global.lua 2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
Smittytron
79b3f9bf06 Use proper title case conventions in mission names 2021-05-22 23:29:42 +02:00
Smittytron
dff245a9ce Fix tile error in Soviet09 2021-05-22 23:29:42 +02:00
Smittytron
91f9fa0f1f Add Ant 03 2021-05-22 13:42:09 +02:00
Smittytron
6f919fc232 Change anthill to correct impassable tiles 2021-05-22 13:42:09 +02:00
Smittytron
ce277481c3 Add Aftermath mission In the Nick of Time 2021-05-22 13:31:40 +02:00
Smittytron
d2039a14e1 Add Counterstrike mission Fall of Greece 2: Evacuation 2021-05-22 13:27:46 +02:00
abcdefg30
872adbec0a Remove crate crushing from visceroids in TD and TS 2021-05-17 09:57:43 +02:00
Paul Chote
0d4b81fe6f Set world framebuffer size based on minimum zoom.
This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:22:52 +02:00
Smittytron
7967a462a1 Add override to prevent Orca construction in Nod07c 2021-05-16 13:27:39 +02:00
Smittytron
e225785744 Remove Medium Tank overrides from Nod08a and Nod08b 2021-05-16 13:27:39 +02:00
Smittytron
46dcdfa58e Remove Light Tank override from GDI05a 2021-05-16 13:27:39 +02:00
Smittytron
f8debe340f Add building override for Chem Trooper in GDI05b 2021-05-16 13:27:39 +02:00
Smittytron
83f99727a7 Change E3 to Infantry.Nod in GDI03 2021-05-16 13:27:39 +02:00
Smittytron
cbf84f62d4 Use correct overrides in GDI02 2021-05-16 13:27:39 +02:00
VonNah
fa68954dda Fixed incorrect Harkonnen Devastator warhead impact sound. 2021-05-15 23:07:25 +02:00
Paul Chote
3bc42543fa Decouple color picker palette definitions to their own trait. 2021-05-15 15:29:46 +02:00
Paul Chote
96e333a30e Fix TS colorpicker turret facing. 2021-05-15 15:29:46 +02:00
Paul Chote
560f1a6466 Restrict player color choices to the hue-saturation plane. 2021-05-15 15:29:46 +02:00
Paul Chote
9d62ce214c Move color picker actor type from metrics to ColorPickerManager. 2021-05-15 15:29:46 +02:00
Paul Chote
f65de2dd43 Merge ColorPreviewManagerWidget into ColorPickerManager. 2021-05-15 15:29:46 +02:00
Paul Chote
7b58f03f1c Move ColorValidator logic into a new ColorPickerManager trait. 2021-05-15 15:29:46 +02:00
oldnaari
52577c1de9 Fix Atreides silo damaged sequence
Fix the Atreides silo rendering as full silo instead of damaged silo when damaged
2021-05-14 13:43:13 +02:00
Smittytron
eda79d8626 Add Soviet10 2021-05-08 23:57:07 +02:00
Paul Chote
8d2ec78713 Replace TerrainType.CustomCursor with Mobile.TerrainCursors. 2021-05-04 11:56:23 +02:00
reaperrr
92a9f1e234 Split expansion mission categories in Allied and Soviet
It's not always apparent from the title which faction a mission
belongs to, and players may want to know beforehand
instead of having to guess.
2021-05-03 19:22:37 +01:00
reaperrr
771932354b Remove unused leftovers from GDI08a
Those became redundant due to using global MoveAndHunt
in SendWaves.
2021-05-01 20:48:28 +02:00
reaperrr
89f270b67c GDI08a typo fix 2021-05-01 20:48:28 +02:00
reaperrr
f1a9a5180d Use real (milli)seconds for notifications
Allows for more fine-grained control, while
adding independence from gamespeed and getting
rid of magic * 25 multiplications.
2021-04-21 19:34:16 +02:00
Paul Chote
0bbb32e8ac Rework MapPreview custom rule handling.
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.

This commit introduces two key changes:

 * Rule loading for WorldActorInfo and PlayerActorInfo is made
   synchronous, in preparation for the next commit which will
   significantly optimize this path.
 * The full ruleset loading, which is required for map validation,
   is moved to the server-side and managed by a new ServerMapStatusCache.
   The previous syntax check is expanded to include the ability to run
   lint tests.
2021-04-21 18:57:44 +02:00