Commit Graph

572 Commits

Author SHA1 Message Date
reaperrr
0cbcae93a9 Move Valued, CustomSellValue and CustomBuildTimeValue to Common 2014-11-14 01:01:46 +01:00
reaperrr
5e866b862b Move Burns from RA to Common, move RallyPoint to Traits folder 2014-11-14 01:01:44 +01:00
reaperrr
41f3ee1080 Move ShroudPalette, ShroudRenderer and StartGameNotification to Common
Move World into Traits folder
2014-11-14 00:59:17 +01:00
reaperrr
3372914216 Move some traits from RA.Buildings to Common 2014-11-14 00:33:30 +01:00
obrakmann
455d4dc97f Merge pull request #6917 from reaperrr/common-11
Move palette stuff + nuke effect + Immobile trait to Mods.Common
2014-11-13 20:52:21 +01:00
Matthias Mailänder
5775fa5e9f add a new lint check for map rule loading 2014-11-10 20:20:05 +01:00
reaperrr
2043c31e05 Move most palette-related stuff + nuke effect + Immobile trait to Mods.Common 2014-11-09 04:17:02 +01:00
reaperrr
52bb0e8c6b Move some Warheads to Mods.Common 2014-11-07 15:15:47 +01:00
reaperrr
0807b7009b Move NullLoadScreen, DefaultLoadScreen and LoadWidgetAtGameStart to Mods.Common 2014-11-07 15:13:58 +01:00
reaperrr
cd00fdeacc Moves the remaining two ServerTraits and 3 out of 4 Modifiers to Mods.Common 2014-11-07 00:05:25 +01:00
reaperrr
477f5aac94 Move Power and PowerdownIndicator effect to Mods.Common 2014-11-06 18:43:00 +01:00
reaperrr
488af4b4b9 Moves a few start location/spawn traits to Mods.Common. 2014-11-05 20:46:53 +01:00
reaperrr
c4d19b77a4 Moves BlocksBullets, DeathSounds, ActorLostNotification, AnnounceOnBuild and AnnounceOnKill to Mods.Common 2014-11-03 20:34:44 +01:00
Paul Chote
620c986e9f Merge pull request #6733 from penev92/bleed
Moved RenderSprites.cs from Mods.RA to Common
2014-11-04 07:58:35 +13:00
Paul Chote
bd4c22ba96 Merge pull request #6682 from Mailaender/player-settings-ui
Added player name and color selection to Settings menu
2014-11-04 07:54:49 +13:00
penev92
623642f9d5 Moved RenderSprites.cs from Mods.RA to Common 2014-11-02 18:33:47 +02:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
1bed876540 bring back the player name and color to the settings menu
closes #6380
2014-10-21 23:09:39 +02:00
abcdefg30
1073646b72 Registered all new files 2014-10-19 13:30:37 +02:00
Paul Chote
10923d6438 Remove old IRC code. 2014-10-19 13:19:09 +13:00
Paul Chote
b1fba883a9 Remove legacy Lua API. 2014-10-19 12:43:17 +13:00
Oliver Brakmann
5140ce4762 More Lua API enhancements 2014-10-18 18:19:02 +02:00
obrakmann
8119273517 Merge pull request #6534 from Mailaender/dps-table-utility
Brought back damage per second export again
2014-10-16 00:10:24 +02:00
Matthias Mailänder
9080d31c5a bring back CSV damage per second export 2014-10-11 12:55:56 +02:00
penev92
e64380e9df Moved two more Orders from RA to Common 2014-10-11 11:57:05 +03:00
obrakmann
268c63f7df Merge pull request #6714 from penev92/bleed
Moved DeployOrderTargeter.cs from OpenRA.Mods.RA to Common
2014-10-09 18:02:48 +02:00
penev92
7e59e1bf9a Moved DeployOrderTargeter.cs from OpenRA.Mods.RA to Common 2014-10-08 15:29:58 +03:00
steelphase
628463f920 remove copy local
remove copy local from project references
2014-10-08 02:29:14 -04:00
Matthias Mailänder
86c12a3637 Merge pull request #6667 from steelphase-forks/common-effects
Mods.Common effects
2014-10-06 20:57:12 +02:00
steelphase
3c60794e2e Mods.Common Effects
Moved over more effects to Mods.Common
2014-10-06 01:57:10 -04:00
Matthias Mailänder
24732ae635 port allies-02 to new Lua API 2014-10-05 22:45:23 +02:00
Matthias Mailänder
1f7bd53b19 Merge pull request #6663 from reaperrr/common-stuff4
Moved more stuff to Mods.Common
2014-10-05 10:10:14 +02:00
Matthias Mailänder
f6f88bddb2 Merge pull request #6644 from pchote/proximity-triggers
Closes #2175
2014-10-05 09:12:00 +02:00
reaperrr
8b5bd49095 Move ResourceClaim and ResourceClaimLayer to Mods.Common 2014-10-04 18:52:48 +02:00
reaperrr
9381386b7c Move PlayMusicOnMapLoad to Mods.Common 2014-10-04 18:50:14 +02:00
reaperrr
c741fcedec Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common 2014-10-04 18:48:07 +02:00
Paul Chote
da592f0a25 Add UpgradeActorsNear trait for passive upgrades. 2014-10-04 14:01:45 +13:00
Paul Chote
1bd408948d Add WithRangeCircle trait for drawing arbitrary ranges. 2014-10-04 14:01:44 +13:00
reaperrr
f03617bbe5 Move Console commands to Mods.Common 2014-10-03 23:19:27 +02:00
reaperrr
ab30e8a993 Move FloatingText effect to Mods.Common 2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e Move Explosion effect to Mods.Common 2014-10-03 23:08:41 +02:00
Paul Chote
cb85da6712 Merge pull request #6632 from steelphase-forks/common-widgets
Mods.Common Widgets
2014-10-04 10:06:05 +13:00
steelphase
2f87a62ee8 Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
b6d17d3034 Expose upgrades to map scripts. 2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
bb44d76762 Add a GrantUpgradeWarhead and initial TS EMP implementation. 2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00