Paul Chote
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81d7c3a038
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Merge pull request #5069 from cjshmyr/shok
Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-09 20:34:23 +12:00 |
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ScottNZ
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c9d81934a5
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Make mrj not jam allied missiles
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2014-04-07 11:24:11 +12:00 |
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Curtis Shmyr
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8a660b5ed6
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Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-06 11:52:06 -06:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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Curtis Shmyr
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a15e4f675b
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Fix Gem Mine footprint
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2014-04-05 11:05:07 -06:00 |
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Matthias Mailänder
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6a879cda8c
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Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
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2014-04-05 09:25:26 +02:00 |
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ScottNZ
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4ae72f5f5d
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Fix the wrong cursor being used for AttackMedic when out of range
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2014-04-05 19:51:02 +13:00 |
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ScottNZ
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f6dd2c2c68
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Fix mechanics being able to repair husks and defensive buildings
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2014-04-05 19:50:59 +13:00 |
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Matthias Mailänder
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1be67ec4d3
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Merge pull request #5024 from ScottNZ/balance
Closes #3272
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2014-04-05 08:09:46 +02:00 |
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ScottNZ
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5eb91d2811
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Add hijacker
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2014-04-05 13:58:40 +13:00 |
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Curtis Shmyr
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1be6339590
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RA - moved husk capturing from engineer to mechanic
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2014-04-03 22:46:23 -06:00 |
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Paul Chote
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94b2debaa4
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Merge pull request #4941 from Mailaender/kill-husks
Made husks targetable with force fire only
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2014-04-04 03:56:33 +13:00 |
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Matthias Mailänder
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c76ebbdc46
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exclusive force fire on husks and bridges
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2014-04-03 15:57:41 +02:00 |
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Matthias Mailänder
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718ba1f1d1
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Merge pull request #5020 from cjshmyr/balancing
Various balance changes
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2014-04-03 09:13:26 +02:00 |
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Curtis Shmyr
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dde4923e7b
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Buff shock trooper
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2014-04-02 21:33:45 -06:00 |
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Curtis Shmyr
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af1801cfb2
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Decrease MRJ cost
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2014-04-02 21:28:31 -06:00 |
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Oliver Brakmann
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031461e188
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Make husks not appear on radar. Fixes #4991.
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2014-03-30 12:56:02 +02:00 |
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Taryn
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61749e145d
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Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
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2014-03-27 20:47:46 -05:00 |
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Kanar
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fc2d0510d8
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Adds minibibs for bibless buildings in RA and C&C.
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2014-03-25 13:23:05 +01:00 |
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Matthias Mailänder
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951e441ff9
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Merge pull request #4959 from ScottNZ/beacon
Add atom bomb beacon poster to ra
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2014-03-24 20:57:15 +01:00 |
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Matthias Mailänder
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096ce9e9a3
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Merge pull request #4960 from ScottNZ/balance
Buff ftrk a bit
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2014-03-24 20:40:29 +01:00 |
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ScottNZ
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ee05bd20fc
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Buff ftrk a bit. Primarily addresses its weakness against aircraft
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2014-03-24 20:31:47 +13:00 |
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ScottNZ
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b9fdf6b66a
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Add atom bomb beacon poster to ra
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2014-03-24 20:08:54 +13:00 |
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Curtis Shmyr
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6ced7b274c
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Chronotank teleporation by holding SHIFT or ALT and issuing a move order
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2014-03-22 00:13:24 -06:00 |
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Paul Chote
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de9ddc4716
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Port RA pillbox to new garrison system.
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2014-03-21 10:07:30 +13:00 |
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Paul Chote
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9993eacf65
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Add upgrade rules.
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2014-03-21 10:07:28 +13:00 |
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Matthias Mailänder
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b31240ccc5
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Merge pull request #4919 from pchote/mine-fixup
Remove duplication between Immobile and Mine.
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2014-03-20 13:40:31 +01:00 |
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Paul Chote
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4b09ecd630
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Remove duplication between Immobile and Mine.
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2014-03-20 21:54:06 +13:00 |
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Paul Chote
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8b3b894fc5
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Use MoveIntoWorld for production.
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2014-03-19 13:40:33 +13:00 |
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Matthias Mailänder
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c1453791d0
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Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
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2014-03-16 09:04:16 +01:00 |
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Curtis Shmyr
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f8f60e52bc
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Replace Spy* with Disguise* for certain classes
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2014-03-15 14:20:57 -06:00 |
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ScottNZ
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3980b6b7f2
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Change submarine default stance to ReturnFire
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2014-03-14 22:33:39 +13:00 |
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ScottNZ
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8af0310686
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Let submarines detect other submarines
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2014-03-14 22:33:39 +13:00 |
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ScottNZ
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34d1ccb82c
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Let hboxes detect cloaked units
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2014-03-14 22:33:38 +13:00 |
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ScottNZ
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fc2c46a2c2
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Let spy plane detect cloaked units
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2014-03-14 22:33:38 +13:00 |
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ScottNZ
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4c1b70e28d
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Let only mine layers detect enemy mines
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2014-03-14 22:33:38 +13:00 |
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ScottNZ
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5a5ed657d4
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Let sniper detect cloaked units
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2014-03-14 22:33:37 +13:00 |
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ScottNZ
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70dea5303f
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Change sniper to use ReturnFire instead of HoldFire stance by default
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2014-03-14 22:33:36 +13:00 |
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ScottNZ
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687f1f9bcd
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Implement phase transport
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2014-03-14 22:33:36 +13:00 |
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ScottNZ
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704c4c17f8
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Adjust tooltip description for gunboat to mention its cloak detection ability
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2014-03-14 22:33:36 +13:00 |
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ScottNZ
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15019d5b06
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Add CloakTypes to prevent ships from detecting cloaked non-submarine units etc
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2014-03-14 22:33:35 +13:00 |
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ScottNZ
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5df88cb186
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Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it
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2014-03-14 22:33:35 +13:00 |
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ScottNZ
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963db53b7b
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Adjust tooltip description for destroyer to mention its cloak detection ability
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2014-03-14 22:33:34 +13:00 |
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ScottNZ
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9f69d13336
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Let mobile radar jammer detect cloaked units
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2014-03-14 22:33:34 +13:00 |
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ScottNZ
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58c648daa9
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Let attack dog detect cloaked units
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2014-03-14 22:33:33 +13:00 |
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ScottNZ
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5deb5e6686
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Let radar dome detect cloaked units
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2014-03-14 22:33:33 +13:00 |
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Paul Chote
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5dd5e90175
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Merge pull request #4810 from chrisforbes/delay-dome-balance
Adjust RA balance
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2014-03-14 09:26:23 +13:00 |
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Paul Chote
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d7d12ef799
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Rework airstrike flare and camera spawning.
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2014-03-13 01:03:24 +13:00 |
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Paul Chote
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2d80a8d0d8
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Use Immobile for cameras and flares.
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2014-03-13 00:59:35 +13:00 |
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Paul Chote
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0a4423a9b8
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Rename Waypoint -> Immobile and move it into Mods.RA.
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2014-03-13 00:59:35 +13:00 |
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