Commit Graph

4540 Commits

Author SHA1 Message Date
psydev
bb6e97700f BikeRockets buff vs. wood. Nerf vs. infantry. 2014-04-18 03:28:02 -07:00
psydev
f2fdbe4e77 Flame Tank damage vs. light increased 2014-04-18 03:23:06 -07:00
psydev
12827b27bf Improve Hum-vee/Buggy machine gun vs. infantry
Hum-vee/buggy machinegun buffed to make them more useful vs. infantry. Currently they are rather weak. 
Damage vs. other types of armor reduced to compensate.
2014-04-18 03:13:02 -07:00
psydev
0c117775b3 Nerfing guard towers
Range of obelisk, Adv. Guard Tower and SAM site reduced.
Damage of Guard Tower reduced vs. infantry and light vehicles; spread increased to compensate a bit.
Damage of Advanced Guard Tower nerfed, especially against light vehicles. Damage vs. infantry increased (though it's still low DPS). Spread also increased to compensate for its lack of power vs. infantry.
Turret damage mostly unchanged, but does less damage per shot. Damage vs. light vehicles increased to match damage vs. heavy armor. Damage vs. infantry slightly reduced.
2014-04-18 03:03:39 -07:00
Paul Chote
7c166449c3 Fix GDI03 airstrike power. 2014-04-18 18:55:34 +12:00
Paul Chote
86f5a39d86 Persist the nuke beacon until detonation. 2014-04-18 18:55:34 +12:00
Paul Chote
3ad35cb803 Support indefinite beacon duration for support powers that remove the beacon on completion. 2014-04-18 18:55:34 +12:00
Paul Chote
b74a0734c8 Change D2K airstrike shroud reveal to match TD. 2014-04-18 18:55:34 +12:00
Paul Chote
56586cb4b5 Add a camera to the nuke. 2014-04-18 18:55:34 +12:00
Paul Chote
14eab38f0b Add a camera to the Ion Cannon. Fixes #5058. 2014-04-18 14:17:15 +12:00
reaperrr
9fa3a1cc1f Fix uppercase prerequisites. 2014-04-16 21:50:34 +02:00
reaperrr
04220f50a1 Tweaked build palette positions of some GDI units. 2014-04-16 19:02:58 +02:00
reaperrr
1f26fa0389 Made InfDeath less arbitrary.
Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
2014-04-16 19:02:14 +02:00
reaperrr
c204fd0b26 Tons of sequence fixes for infantry.
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
2014-04-16 19:00:27 +02:00
reaperrr
e5a4eadb37 Added Radars, Tech Centers and Walls to both sides.
Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
2014-04-16 18:56:58 +02:00
reaperrr
0f79022ed0 Changed Cyborg armor type to Light, to make it less OP against other infantry. 2014-04-16 18:38:19 +02:00
reaperrr
f7e627f653 Added build/deploy, damage and destruction sounds to buildings and MCV.
Moved ^Wall default right below ^Building inside defaults.yaml.
2014-04-16 18:37:05 +02:00
reaperrr
ff0efd89ac Added some notifications, fixed Cyborg/Cyborg Commando death sounds. 2014-04-16 18:33:32 +02:00
MicroGraphics
5a698d612f Fixed dialog.png for RedAlert 2014-04-15 08:00:39 +02:00
Matthias Mailänder
5e1e45631a Merge pull request #5102 from pchote/volume-slider-fix
Fix volume slider order in the settings panel.
2014-04-14 08:07:12 +02:00
Paul Chote
1178910aa1 Fix volume slider order in the settings panel. Fixes #5088. 2014-04-14 17:00:02 +12:00
Paul Chote
415a5bbddd Merge pull request #5093 from Mailaender/beacon-buttons
Added the Beacon button artwork for Red Alert, Dune 2000 and Tiberian Sun
2014-04-14 12:06:15 +12:00
Cr0s
f5f9436c8b Update structures.yaml
Removed CanPowerDown trait
2014-04-13 11:11:21 -07:00
Cr0s
b7241924f9 Fixed #3826 2014-04-12 20:38:12 +04:00
Matthias Mailänder
27d78574f8 Merge pull request #5091 from reaperrr/ra-vehicle-explosions
Add RA vehicle explosions
Fixes #5077
2014-04-12 15:05:58 +02:00
reaperrr
fd0d97e55d Fix typos in vehicles.yaml 2014-04-12 12:50:43 +02:00
reaperrr
5576e72b65 Fix stupid typo, use UnitExplodeSubmarine for MSUB. 2014-04-12 12:10:43 +02:00
Matthias Mailänder
5b016997e9 add the beacon button artwork to RA, D2k and TS
thanks to @xanax
2014-04-12 09:20:49 +02:00
Matthias Mailänder
7366c0b7b0 don't play crumble sound when placing concrete 2014-04-12 09:14:02 +02:00
Matthias Mailänder
6f22ba4811 fixed Dune 2000 powerdown cursor palette 2014-04-12 09:13:43 +02:00
reaperrr
87fa857a60 Adds Explosions to all vehicles that didn't have one. 2014-04-12 01:52:46 +02:00
reaperrr
ae700bf6bf Adds visible explosions to ships and submarines 2014-04-12 01:49:33 +02:00
reaperrr
4245766b8d Adds Explode weapons for ships and submarines 2014-04-12 01:48:43 +02:00
reaperrr
98fe3e6d65 Minor explosion weapon sound fixes 2014-04-12 01:47:51 +02:00
Matthias Mailänder
771638c8e8 decide which mirror to choose locally and display result
closes #3904
2014-04-11 10:30:12 +02:00
ScottNZ
2e3293dba8 Increase ra husk hp from 140 to 280 and increase burn damage 2014-04-11 19:35:04 +12:00
ScottNZ
d66c005253 Reduce hijacker hp from 80 to 50 2014-04-11 18:14:48 +12:00
Paul Chote
81d7c3a038 Merge pull request #5069 from cjshmyr/shok
Revert removing TakeCover from Shock Trooper and make them Crushable
2014-04-09 20:34:23 +12:00
Paul Chote
257147df27 Merge pull request #5070 from ScottNZ/mrj
Make mrj not jam allied missiles
2014-04-09 20:33:40 +12:00
Chicken man
e6c0a00604 Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets 2014-04-07 17:09:52 -04:00
ScottNZ
c9d81934a5 Make mrj not jam allied missiles 2014-04-07 11:24:11 +12:00
Curtis Shmyr
8a660b5ed6 Revert removing TakeCover from Shock Trooper and make them Crushable 2014-04-06 11:52:06 -06:00
Paul Chote
4d08093d1d Merge pull request #5044 from Mailaender/better-rule-naming
Renamed old system.yaml descendened files
2014-04-06 20:23:24 +12:00
Paul Chote
a010a0b914 Merge pull request #5065 from Mailaender/hey-bale-unboom
Made hay bales non C4 targetable
2014-04-06 20:21:55 +12:00
Matthias Mailänder
8de154573b renamed old system.yaml descendened files 2014-04-06 08:15:13 +02:00
Matthias Mailänder
bad4ee0d38 non-explosive hay-bales 2014-04-06 07:58:38 +02:00
Matthias Mailänder
4195e683a6 Merge pull request #5063 from pchote/commando-fix
Restrict commando weapon to infantry
2014-04-06 07:51:55 +02:00
Paul Chote
21f44c22fb Merge pull request #5045 from Mailaender/d2k-map-players
Reduced player numbers in Dune 2000 maps with too few space to build
2014-04-06 16:38:06 +12:00
Paul Chote
098e802a24 Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
Shortened map titles and author credits to combat overflow
2014-04-06 16:31:12 +12:00
Paul Chote
9b27cac69b Remove redundant versus from ion cannon weapon. 2014-04-06 16:07:55 +12:00