psydev
bb6e97700f
BikeRockets buff vs. wood. Nerf vs. infantry.
2014-04-18 03:28:02 -07:00
psydev
f2fdbe4e77
Flame Tank damage vs. light increased
2014-04-18 03:23:06 -07:00
psydev
12827b27bf
Improve Hum-vee/Buggy machine gun vs. infantry
...
Hum-vee/buggy machinegun buffed to make them more useful vs. infantry. Currently they are rather weak.
Damage vs. other types of armor reduced to compensate.
2014-04-18 03:13:02 -07:00
psydev
0c117775b3
Nerfing guard towers
...
Range of obelisk, Adv. Guard Tower and SAM site reduced.
Damage of Guard Tower reduced vs. infantry and light vehicles; spread increased to compensate a bit.
Damage of Advanced Guard Tower nerfed, especially against light vehicles. Damage vs. infantry increased (though it's still low DPS). Spread also increased to compensate for its lack of power vs. infantry.
Turret damage mostly unchanged, but does less damage per shot. Damage vs. light vehicles increased to match damage vs. heavy armor. Damage vs. infantry slightly reduced.
2014-04-18 03:03:39 -07:00
Paul Chote
7c166449c3
Fix GDI03 airstrike power.
2014-04-18 18:55:34 +12:00
Paul Chote
86f5a39d86
Persist the nuke beacon until detonation.
2014-04-18 18:55:34 +12:00
Paul Chote
3ad35cb803
Support indefinite beacon duration for support powers that remove the beacon on completion.
2014-04-18 18:55:34 +12:00
Paul Chote
b74a0734c8
Change D2K airstrike shroud reveal to match TD.
2014-04-18 18:55:34 +12:00
Paul Chote
56586cb4b5
Add a camera to the nuke.
2014-04-18 18:55:34 +12:00
Paul Chote
14eab38f0b
Add a camera to the Ion Cannon. Fixes #5058 .
2014-04-18 14:17:15 +12:00
reaperrr
9fa3a1cc1f
Fix uppercase prerequisites.
2014-04-16 21:50:34 +02:00
reaperrr
04220f50a1
Tweaked build palette positions of some GDI units.
2014-04-16 19:02:58 +02:00
reaperrr
1f26fa0389
Made InfDeath less arbitrary.
...
Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
2014-04-16 19:02:14 +02:00
reaperrr
c204fd0b26
Tons of sequence fixes for infantry.
...
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
2014-04-16 19:00:27 +02:00
reaperrr
e5a4eadb37
Added Radars, Tech Centers and Walls to both sides.
...
Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
2014-04-16 18:56:58 +02:00
reaperrr
0f79022ed0
Changed Cyborg armor type to Light, to make it less OP against other infantry.
2014-04-16 18:38:19 +02:00
reaperrr
f7e627f653
Added build/deploy, damage and destruction sounds to buildings and MCV.
...
Moved ^Wall default right below ^Building inside defaults.yaml.
2014-04-16 18:37:05 +02:00
reaperrr
ff0efd89ac
Added some notifications, fixed Cyborg/Cyborg Commando death sounds.
2014-04-16 18:33:32 +02:00
MicroGraphics
5a698d612f
Fixed dialog.png for RedAlert
2014-04-15 08:00:39 +02:00
Matthias Mailänder
5e1e45631a
Merge pull request #5102 from pchote/volume-slider-fix
...
Fix volume slider order in the settings panel.
2014-04-14 08:07:12 +02:00
Paul Chote
1178910aa1
Fix volume slider order in the settings panel. Fixes #5088 .
2014-04-14 17:00:02 +12:00
Paul Chote
415a5bbddd
Merge pull request #5093 from Mailaender/beacon-buttons
...
Added the Beacon button artwork for Red Alert, Dune 2000 and Tiberian Sun
2014-04-14 12:06:15 +12:00
Cr0s
f5f9436c8b
Update structures.yaml
...
Removed CanPowerDown trait
2014-04-13 11:11:21 -07:00
Cr0s
b7241924f9
Fixed #3826
2014-04-12 20:38:12 +04:00
Matthias Mailänder
27d78574f8
Merge pull request #5091 from reaperrr/ra-vehicle-explosions
...
Add RA vehicle explosions
Fixes #5077
2014-04-12 15:05:58 +02:00
reaperrr
fd0d97e55d
Fix typos in vehicles.yaml
2014-04-12 12:50:43 +02:00
reaperrr
5576e72b65
Fix stupid typo, use UnitExplodeSubmarine for MSUB.
2014-04-12 12:10:43 +02:00
Matthias Mailänder
5b016997e9
add the beacon button artwork to RA, D2k and TS
...
thanks to @xanax
2014-04-12 09:20:49 +02:00
Matthias Mailänder
7366c0b7b0
don't play crumble sound when placing concrete
2014-04-12 09:14:02 +02:00
Matthias Mailänder
6f22ba4811
fixed Dune 2000 powerdown cursor palette
2014-04-12 09:13:43 +02:00
reaperrr
87fa857a60
Adds Explosions to all vehicles that didn't have one.
2014-04-12 01:52:46 +02:00
reaperrr
ae700bf6bf
Adds visible explosions to ships and submarines
2014-04-12 01:49:33 +02:00
reaperrr
4245766b8d
Adds Explode weapons for ships and submarines
2014-04-12 01:48:43 +02:00
reaperrr
98fe3e6d65
Minor explosion weapon sound fixes
2014-04-12 01:47:51 +02:00
Matthias Mailänder
771638c8e8
decide which mirror to choose locally and display result
...
closes #3904
2014-04-11 10:30:12 +02:00
ScottNZ
2e3293dba8
Increase ra husk hp from 140 to 280 and increase burn damage
2014-04-11 19:35:04 +12:00
ScottNZ
d66c005253
Reduce hijacker hp from 80 to 50
2014-04-11 18:14:48 +12:00
Paul Chote
81d7c3a038
Merge pull request #5069 from cjshmyr/shok
...
Revert removing TakeCover from Shock Trooper and make them Crushable
2014-04-09 20:34:23 +12:00
Paul Chote
257147df27
Merge pull request #5070 from ScottNZ/mrj
...
Make mrj not jam allied missiles
2014-04-09 20:33:40 +12:00
Chicken man
e6c0a00604
Closes #4463 . Added Shrapnel, as well as variable velocity and arc for bullets
2014-04-07 17:09:52 -04:00
ScottNZ
c9d81934a5
Make mrj not jam allied missiles
2014-04-07 11:24:11 +12:00
Curtis Shmyr
8a660b5ed6
Revert removing TakeCover from Shock Trooper and make them Crushable
2014-04-06 11:52:06 -06:00
Paul Chote
4d08093d1d
Merge pull request #5044 from Mailaender/better-rule-naming
...
Renamed old system.yaml descendened files
2014-04-06 20:23:24 +12:00
Paul Chote
a010a0b914
Merge pull request #5065 from Mailaender/hey-bale-unboom
...
Made hay bales non C4 targetable
2014-04-06 20:21:55 +12:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
Matthias Mailänder
bad4ee0d38
non-explosive hay-bales
2014-04-06 07:58:38 +02:00
Matthias Mailänder
4195e683a6
Merge pull request #5063 from pchote/commando-fix
...
Restrict commando weapon to infantry
2014-04-06 07:51:55 +02:00
Paul Chote
21f44c22fb
Merge pull request #5045 from Mailaender/d2k-map-players
...
Reduced player numbers in Dune 2000 maps with too few space to build
2014-04-06 16:38:06 +12:00
Paul Chote
098e802a24
Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
...
Shortened map titles and author credits to combat overflow
2014-04-06 16:31:12 +12:00
Paul Chote
9b27cac69b
Remove redundant versus from ion cannon weapon.
2014-04-06 16:07:55 +12:00