Commit Graph

13068 Commits

Author SHA1 Message Date
Paul Chote
197c583ea6 Merge pull request #4422 from Mailaender/d2k-bloxxmas
Added the Dune 2000 BLOXXMAS terrain tiles
2014-01-04 14:32:49 -08:00
Paul Chote
f3c58570f7 Merge pull request #4421 from reaperrr/hackyai-uhc-polish
Fixed/precised some descriptions of #4415
2014-01-04 13:18:25 -08:00
Matthias Mailänder
888bceaa80 update CHANGELOG 2014-01-04 15:09:23 +01:00
Matthias Mailänder
09335f839d added the BLOXXMAS terrain special tiles 2014-01-04 15:09:22 +01:00
Matthias Mailänder
74b24c0f8d display TMP files in the asset browser 2014-01-04 14:41:07 +01:00
reaperrr
55c1a93bf5 Follow-up on #4415. Fixed/precised some descriptions. 2014-01-04 14:31:29 +01:00
Matthias Mailänder
b2a8763d06 tex → tmp to avoid confusion with TeX markup files
closes github/linguist#883
2014-01-04 13:53:44 +01:00
Paul Chote
84b4456a3a Merge pull request #4413 from Mailaender/d2k-buildradius
Removed the build radius restrictions for Dune 2000
2014-01-04 01:53:26 -08:00
Paul Chote
1103d63f70 Merge pull request #4399 from Mailaender/gdi02
Recreated the second GDI mission in Lua
2014-01-04 01:52:53 -08:00
Matthias Mailänder
4c05d98e9b removed the build radius restrictions 2014-01-04 10:51:56 +01:00
Matthias Mailänder
2b56c0eb2f Update CHANGELOG
for #4415
2014-01-04 10:38:47 +01:00
Matthias Mailänder
cb3861b6de Merge pull request #4415 from reaperrr/hackyai-unhardcoding-rev2
Un-hardcoded several HackyAI aspects
2014-01-04 01:36:20 -08:00
Paul Chote
81791b15fe Merge pull request #4414 from Mailaender/d2k-shroud
Display shroud by default again in Dune 2000
2014-01-04 01:34:18 -08:00
Paul Chote
a58c0f66cd Merge pull request #4407 from Mailaender/torpedo-bridges
Made torpedos not travel through land, but destroy bridges
2014-01-04 01:31:58 -08:00
Matthias Mailänder
ddf7c15c6a display shroud by default again 2014-01-04 10:16:30 +01:00
Matthias Mailänder
7e437c620c remove unused interior terrain types
no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e temperate roads should be brown in the minimap 2014-01-04 09:57:17 +01:00
Matthias Mailänder
a6c5b80731 this is not just ShowMuzzles anymore 2014-01-04 09:57:17 +01:00
Matthias Mailänder
4d99f9ce53 allow to C4 intact bridges that have taken some damage 2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0 new Bridge terrain type with grey minimap color 2014-01-04 09:39:43 +01:00
Matthias Mailänder
9730b41162 update CHANGELOG 2014-01-04 09:39:43 +01:00
Matthias Mailänder
027a281ae3 define torpedoes in a more generic way
fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad replace misleading Underwater bool with what it really does 2014-01-04 09:39:43 +01:00
Matthias Mailänder
3a6989ce24 removed redundant default mini bridges 2014-01-04 09:39:43 +01:00
Paul Chote
87d544fd26 Merge pull request #4229 from Mailaender/default-motd
Shared MOTD between all mods and a default motd.txt
2014-01-04 00:38:15 -08:00
Matthias Mailänder
e367cea840 one MOTD for all mods and create a default motd.txt 2014-01-04 09:34:17 +01:00
Paul Chote
b823356842 Merge pull request #4238 from Mailaender/replay-args
Added a new Launch.Replay=$FILEPATH parameter
2014-01-04 00:28:09 -08:00
Matthias Mailänder
fc5185d552 added a bash script to test open-with on .rep files 2014-01-04 09:20:08 +01:00
Matthias Mailänder
c2df142df4 don't hardcode the default mod here 2014-01-04 09:20:08 +01:00
Matthias Mailänder
10cf992265 update CHANGELOG 2014-01-04 09:20:06 +01:00
Matthias Mailänder
3bf385b485 added a new Launch.Replay=$FilePath parameter
that does not persist in settings.yaml
2014-01-04 09:19:20 +01:00
Matthias Mailänder
62ffe4aeaf StyleCop 2014-01-04 09:19:20 +01:00
Paul Chote
5c290c949f Merge pull request #4418 from ScottNZ/bleed
Fix the editor painting black squares. Closes #4416
2014-01-04 00:00:25 -08:00
ScottNZ
411b1650a0 Fix the editor painting black squares. Closes #4416 2014-01-04 17:57:50 +13:00
Paul Chote
4d1551c7d6 Merge pull request #4417 from ScottNZ/bleed
Remove Nod01Script.cs reference from csproj
2014-01-03 17:41:34 -08:00
ScottNZ
f7fb05891a Remove Nod01Script.cs reference from csproj following the port of it to Lua in #4397 2014-01-04 14:34:37 +13:00
reaperrr
16fd5559e9 Un-hardcoded several radiuses and production-related count for units hanging around base 2014-01-04 01:19:03 +01:00
reaperrr
98f7995d00 Un-hardcoded excess power factor and excess power minimum 2014-01-04 01:16:00 +01:00
Paul Chote
c75aafee14 Merge pull request #4397 from Mailaender/nod01-lua
Ported first Nod mission to Lua
2014-01-03 14:04:54 -08:00
Paul Chote
10876eb773 Merge pull request #4411 from Mailaender/d2k-terrain-polish
Randomized sand and rock for Dune 2000
2014-01-03 13:48:06 -08:00
Paul Chote
902fc3dc35 Merge pull request #4412 from xanax/patch-1
Update AUTHORS
2014-01-03 13:44:45 -08:00
Paul Chote
bdc593c8ea Merge pull request #4235 from Mailaender/map-preview-crash
Don't crash map preview when loading a map with bogus tileset
2014-01-03 13:43:54 -08:00
Matthias Mailänder
c1aa85bba6 update CHANGELOG 2014-01-03 22:32:53 +01:00
Matthias Mailänder
9e49652488 add missing dash and avoid brackets 2014-01-03 22:27:49 +01:00
Matthias Mailänder
bfa7421e40 English please 2014-01-03 22:27:49 +01:00
Matthias Mailänder
40834d1701 fixed and randomized the rock and sand tiles on all maps 2014-01-03 22:27:49 +01:00
Matthias Mailänder
dc89c54c14 mark legacy tiles as black in minimap 2014-01-03 22:27:49 +01:00
Matthias Mailänder
bc176c56ed workaround Tileset ARRAKIS lacks terraintype Clear 2014-01-03 22:27:49 +01:00
Matthias Mailänder
5bb101b9a5 workaround Warning: Unknown or excluded actor: spicebloom 2014-01-03 22:27:49 +01:00