Commit Graph

13068 Commits

Author SHA1 Message Date
Matthias Mailänder
8217a1c161 Merge pull request #4461 from chrisforbes/master-ping-thread-safety
fixes #4459
2014-01-16 12:01:03 -08:00
Matthias Mailänder
d939d5183c fixed a crash in the actor border rendering 2014-01-16 20:59:18 +01:00
Matthias Mailänder
ecca689f34 categorize everything 2014-01-16 20:59:18 +01:00
Matthias Mailänder
e496f2a36d randomized bricks 2014-01-16 20:59:16 +01:00
Matthias Mailänder
c6db460291 remove building bibs to avoid confusion 2014-01-16 20:50:51 +01:00
Matthias Mailänder
dd581e0135 identical to the right two tiles from 443
BLOXICE and BLOXTREE redundancy
2014-01-16 20:50:51 +01:00
Matthias Mailänder
b3e0632e25 category resorting 2014-01-16 20:50:50 +01:00
Matthias Mailänder
d5039e1ddb also a dead worm 2014-01-16 20:50:50 +01:00
Matthias Mailänder
ca770e89c3 merged the bottom of the big rock 2014-01-16 20:50:50 +01:00
Matthias Mailänder
b9cdbaebbf merged the giant crater into one tile 2014-01-16 20:50:50 +01:00
Matthias Mailänder
211bcedb95 stich the black wreck together 2014-01-16 20:50:50 +01:00
Matthias Mailänder
c6c47ccfcd English please 2014-01-16 20:50:50 +01:00
Paul Chote
d2d29269d6 Add AttackMove to C&C helicopters.
The other mods don't allow aircraft to AutoTarget.
2014-01-16 19:02:39 +13:00
Paul Chote
99cb698424 Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Chris Forbes
abaed4e8be fix client join/leave race with master server ping 2014-01-16 09:36:12 +13:00
Chris Forbes
f053379458 Merge pull request #4453 from Mailaender/sniper-contrails
Added contrail effects to sniper shots
2014-01-13 11:21:29 -08:00
Matthias Mailänder
e07453bb7f Merge pull request #4454 from ScottNZ/lua
Move lua logs to lua.log
2014-01-12 06:31:36 -08:00
ScottNZ
d34de25495 Move lua logs to lua.log 2014-01-12 23:28:50 +13:00
Matthias Mailänder
c4220a42dc Merge pull request #4437 from pchote/moveadjacent
Fix EnterTransport pathing.
2014-01-12 01:53:53 -08:00
Paul Chote
13ccfa0b34 Update change log. 2014-01-12 22:37:32 +13:00
Paul Chote
d2fa1a12f9 Use DomainIndex to fix naval transport path perf. 2014-01-12 22:35:06 +13:00
Paul Chote
29e689178d Make EnterTransport more consistent with MoveAdjacentTo. 2014-01-12 22:09:11 +13:00
Paul Chote
3cdeea009b Make MoveAdjacentTo aware of moving targets.
Units moving toward another actor (passengers, hijackers, etc) will now repath if their target moves.
Fixes excessive repathing if the target cannot be reached.
2014-01-12 22:09:11 +13:00
Paul Chote
c333b59eb9 Cache trait lookups in MoveAdjacentTo. 2014-01-12 22:09:11 +13:00
Paul Chote
27ef3352f4 Fix AttackMove nits.
Clears StyleCop warnings and adds GetTargets implementation for the unit path debug.
2014-01-12 22:09:04 +13:00
Matthias Mailänder
3a57c18154 added contrail effects to sniper shots 2014-01-11 18:13:09 +01:00
Matthias Mailänder
14b264e553 Merge pull request #4432 from ihptru/download-map-with-name
closes #4405
2014-01-11 02:54:04 -08:00
Matthias Mailänder
69c97a6e39 Merge pull request #4441 from xaionaro/bleed
closes #4425
2014-01-11 02:31:16 -08:00
Dmitry Yu Okunev
0083e60590 Permit black color (S=0.0, V=0.2) 2014-01-11 14:06:53 +04:00
Matthias Mailänder
51ef37fc02 Merge pull request #4428 from dan9550/nod03b
Added nod03b
2014-01-11 01:16:56 -08:00
Chris Forbes
0c67bce545 Merge pull request #4447 from Mailaender/fps-limit-opt
Optimized frame limit sleep
2014-01-11 00:56:00 -08:00
Matthias Mailänder
589f5297d9 optimized frame limit sleep
* calculate idealFrameTime only when needed
* only create a new Stopwatch when needed
* disallow wait times > 1 second
2014-01-11 09:14:31 +01:00
Matthias Mailänder
dd6b1f877d Merge pull request #4433 from reaperrr/laserzap-improvement
LaserZap improvements
2014-01-06 13:46:17 -08:00
reaperrr
fe47907024 changelog entry for LaserZap's HitAnimPalette 2014-01-06 18:15:03 +01:00
reaperrr
0763fc0167 Added HitAnimPalette trait to LaserZap projectile, LaserZap HitAnim can now use other palettes than the default effect palette. 2014-01-06 18:14:19 +01:00
reaperrr
26013c21f9 Added descriptions for LaserZap Color and HitAnim traits 2014-01-06 18:11:34 +01:00
Igor Popov
ca61536c15 map-downloading: use filename served by content-disposition as saving location 2014-01-06 13:41:12 +04:00
Paul Chote
9ec7f32473 Merge pull request #4419 from Mailaender/snipericon-fix
Fixed transparency glitches in the sniper icon.
2014-01-05 12:58:09 -08:00
Paul Chote
191c797de3 Merge pull request #4430 from reaperrr/system-yaml-split1
Divided system.yaml of all shipping mods into multiple yamls
2014-01-05 12:40:11 -08:00
reaperrr
a6610d8e9c changelog entry for system.yaml split 2014-01-05 19:23:34 +01:00
reaperrr
9ca3361c2f Split TS system.yaml into four files 2014-01-05 19:22:51 +01:00
reaperrr
8046bb60f0 Split D2k system.yaml into four files 2014-01-05 19:20:35 +01:00
Dan9550
9c13f0dfc3 added nod03b
Finished off nod03b

fixed indentation & inf in front of trees

fixed oil derrick
2014-01-06 05:17:27 +11:00
reaperrr
ad2cf62c45 Split RA system.yaml into four files 2014-01-05 19:16:57 +01:00
reaperrr
ab021f9868 Merge RA music-cs.yaml and music-am.yaml with music.yaml 2014-01-05 19:16:13 +01:00
reaperrr
c5b7d268b3 Split TD system.yaml into four yamls 2014-01-05 18:56:01 +01:00
Matthias Mailänder
2b07bd0f1c Update CHANGELOG
followup of #4421
2014-01-05 14:38:58 +01:00
Matthias Mailänder
dcd83db15e replaced 000000 color with 100c0c
closes #3254
2014-01-05 12:11:53 +01:00
Matthias Mailänder
bc3c4163ab Merge pull request #4408 from dan9550/nod03-lua
Added OnCapture lua trigger and begun work on nod03a
2014-01-05 01:29:36 -08:00
Dan9550
91050ba458 OnCapture lua trigger & nod03a
Cleaned up nod03a, spaces -> tabs

nod03a and OnCapture lua trigger
2014-01-05 20:19:13 +11:00