Matthias Mailänder
8217a1c161
Merge pull request #4461 from chrisforbes/master-ping-thread-safety
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fixes #4459
2014-01-16 12:01:03 -08:00
Matthias Mailänder
d939d5183c
fixed a crash in the actor border rendering
2014-01-16 20:59:18 +01:00
Matthias Mailänder
ecca689f34
categorize everything
2014-01-16 20:59:18 +01:00
Matthias Mailänder
e496f2a36d
randomized bricks
2014-01-16 20:59:16 +01:00
Matthias Mailänder
c6db460291
remove building bibs to avoid confusion
2014-01-16 20:50:51 +01:00
Matthias Mailänder
dd581e0135
identical to the right two tiles from 443
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BLOXICE and BLOXTREE redundancy
2014-01-16 20:50:51 +01:00
Matthias Mailänder
b3e0632e25
category resorting
2014-01-16 20:50:50 +01:00
Matthias Mailänder
d5039e1ddb
also a dead worm
2014-01-16 20:50:50 +01:00
Matthias Mailänder
ca770e89c3
merged the bottom of the big rock
2014-01-16 20:50:50 +01:00
Matthias Mailänder
b9cdbaebbf
merged the giant crater into one tile
2014-01-16 20:50:50 +01:00
Matthias Mailänder
211bcedb95
stich the black wreck together
2014-01-16 20:50:50 +01:00
Matthias Mailänder
c6c47ccfcd
English please
2014-01-16 20:50:50 +01:00
Paul Chote
d2d29269d6
Add AttackMove to C&C helicopters.
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The other mods don't allow aircraft to AutoTarget.
2014-01-16 19:02:39 +13:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Chris Forbes
abaed4e8be
fix client join/leave race with master server ping
2014-01-16 09:36:12 +13:00
Chris Forbes
f053379458
Merge pull request #4453 from Mailaender/sniper-contrails
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Added contrail effects to sniper shots
2014-01-13 11:21:29 -08:00
Matthias Mailänder
e07453bb7f
Merge pull request #4454 from ScottNZ/lua
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Move lua logs to lua.log
2014-01-12 06:31:36 -08:00
ScottNZ
d34de25495
Move lua logs to lua.log
2014-01-12 23:28:50 +13:00
Matthias Mailänder
c4220a42dc
Merge pull request #4437 from pchote/moveadjacent
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Fix EnterTransport pathing.
2014-01-12 01:53:53 -08:00
Paul Chote
13ccfa0b34
Update change log.
2014-01-12 22:37:32 +13:00
Paul Chote
d2fa1a12f9
Use DomainIndex to fix naval transport path perf.
2014-01-12 22:35:06 +13:00
Paul Chote
29e689178d
Make EnterTransport more consistent with MoveAdjacentTo.
2014-01-12 22:09:11 +13:00
Paul Chote
3cdeea009b
Make MoveAdjacentTo aware of moving targets.
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Units moving toward another actor (passengers, hijackers, etc) will now repath if their target moves.
Fixes excessive repathing if the target cannot be reached.
2014-01-12 22:09:11 +13:00
Paul Chote
c333b59eb9
Cache trait lookups in MoveAdjacentTo.
2014-01-12 22:09:11 +13:00
Paul Chote
27ef3352f4
Fix AttackMove nits.
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Clears StyleCop warnings and adds GetTargets implementation for the unit path debug.
2014-01-12 22:09:04 +13:00
Matthias Mailänder
3a57c18154
added contrail effects to sniper shots
2014-01-11 18:13:09 +01:00
Matthias Mailänder
14b264e553
Merge pull request #4432 from ihptru/download-map-with-name
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closes #4405
2014-01-11 02:54:04 -08:00
Matthias Mailänder
69c97a6e39
Merge pull request #4441 from xaionaro/bleed
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closes #4425
2014-01-11 02:31:16 -08:00
Dmitry Yu Okunev
0083e60590
Permit black color (S=0.0, V=0.2)
2014-01-11 14:06:53 +04:00
Matthias Mailänder
51ef37fc02
Merge pull request #4428 from dan9550/nod03b
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Added nod03b
2014-01-11 01:16:56 -08:00
Chris Forbes
0c67bce545
Merge pull request #4447 from Mailaender/fps-limit-opt
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Optimized frame limit sleep
2014-01-11 00:56:00 -08:00
Matthias Mailänder
589f5297d9
optimized frame limit sleep
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* calculate idealFrameTime only when needed
* only create a new Stopwatch when needed
* disallow wait times > 1 second
2014-01-11 09:14:31 +01:00
Matthias Mailänder
dd6b1f877d
Merge pull request #4433 from reaperrr/laserzap-improvement
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LaserZap improvements
2014-01-06 13:46:17 -08:00
reaperrr
fe47907024
changelog entry for LaserZap's HitAnimPalette
2014-01-06 18:15:03 +01:00
reaperrr
0763fc0167
Added HitAnimPalette trait to LaserZap projectile, LaserZap HitAnim can now use other palettes than the default effect palette.
2014-01-06 18:14:19 +01:00
reaperrr
26013c21f9
Added descriptions for LaserZap Color and HitAnim traits
2014-01-06 18:11:34 +01:00
Igor Popov
ca61536c15
map-downloading: use filename served by content-disposition as saving location
2014-01-06 13:41:12 +04:00
Paul Chote
9ec7f32473
Merge pull request #4419 from Mailaender/snipericon-fix
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Fixed transparency glitches in the sniper icon.
2014-01-05 12:58:09 -08:00
Paul Chote
191c797de3
Merge pull request #4430 from reaperrr/system-yaml-split1
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Divided system.yaml of all shipping mods into multiple yamls
2014-01-05 12:40:11 -08:00
reaperrr
a6610d8e9c
changelog entry for system.yaml split
2014-01-05 19:23:34 +01:00
reaperrr
9ca3361c2f
Split TS system.yaml into four files
2014-01-05 19:22:51 +01:00
reaperrr
8046bb60f0
Split D2k system.yaml into four files
2014-01-05 19:20:35 +01:00
Dan9550
9c13f0dfc3
added nod03b
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Finished off nod03b
fixed indentation & inf in front of trees
fixed oil derrick
2014-01-06 05:17:27 +11:00
reaperrr
ad2cf62c45
Split RA system.yaml into four files
2014-01-05 19:16:57 +01:00
reaperrr
ab021f9868
Merge RA music-cs.yaml and music-am.yaml with music.yaml
2014-01-05 19:16:13 +01:00
reaperrr
c5b7d268b3
Split TD system.yaml into four yamls
2014-01-05 18:56:01 +01:00
Matthias Mailänder
2b07bd0f1c
Update CHANGELOG
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followup of #4421
2014-01-05 14:38:58 +01:00
Matthias Mailänder
dcd83db15e
replaced 000000 color with 100c0c
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closes #3254
2014-01-05 12:11:53 +01:00
Matthias Mailänder
bc3c4163ab
Merge pull request #4408 from dan9550/nod03-lua
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Added OnCapture lua trigger and begun work on nod03a
2014-01-05 01:29:36 -08:00
Dan9550
91050ba458
OnCapture lua trigger & nod03a
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Cleaned up nod03a, spaces -> tabs
nod03a and OnCapture lua trigger
2014-01-05 20:19:13 +11:00