reaperrr
477f5aac94
Move Power and PowerdownIndicator effect to Mods.Common
2014-11-06 18:43:00 +01:00
reaperrr
488af4b4b9
Moves a few start location/spawn traits to Mods.Common.
2014-11-05 20:46:53 +01:00
reaperrr
c4d19b77a4
Moves BlocksBullets, DeathSounds, ActorLostNotification, AnnounceOnBuild and AnnounceOnKill to Mods.Common
2014-11-03 20:34:44 +01:00
Paul Chote
620c986e9f
Merge pull request #6733 from penev92/bleed
...
Moved RenderSprites.cs from Mods.RA to Common
2014-11-04 07:58:35 +13:00
Paul Chote
bd4c22ba96
Merge pull request #6682 from Mailaender/player-settings-ui
...
Added player name and color selection to Settings menu
2014-11-04 07:54:49 +13:00
penev92
623642f9d5
Moved RenderSprites.cs from Mods.RA to Common
2014-11-02 18:33:47 +02:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
...
closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
1bed876540
bring back the player name and color to the settings menu
...
closes #6380
2014-10-21 23:09:39 +02:00
abcdefg30
1073646b72
Registered all new files
2014-10-19 13:30:37 +02:00
Paul Chote
10923d6438
Remove old IRC code.
2014-10-19 13:19:09 +13:00
Paul Chote
b1fba883a9
Remove legacy Lua API.
2014-10-19 12:43:17 +13:00
Oliver Brakmann
5140ce4762
More Lua API enhancements
2014-10-18 18:19:02 +02:00
obrakmann
8119273517
Merge pull request #6534 from Mailaender/dps-table-utility
...
Brought back damage per second export again
2014-10-16 00:10:24 +02:00
Matthias Mailänder
9080d31c5a
bring back CSV damage per second export
2014-10-11 12:55:56 +02:00
penev92
e64380e9df
Moved two more Orders from RA to Common
2014-10-11 11:57:05 +03:00
obrakmann
268c63f7df
Merge pull request #6714 from penev92/bleed
...
Moved DeployOrderTargeter.cs from OpenRA.Mods.RA to Common
2014-10-09 18:02:48 +02:00
penev92
7e59e1bf9a
Moved DeployOrderTargeter.cs from OpenRA.Mods.RA to Common
2014-10-08 15:29:58 +03:00
steelphase
628463f920
remove copy local
...
remove copy local from project references
2014-10-08 02:29:14 -04:00
Matthias Mailänder
86c12a3637
Merge pull request #6667 from steelphase-forks/common-effects
...
Mods.Common effects
2014-10-06 20:57:12 +02:00
steelphase
3c60794e2e
Mods.Common Effects
...
Moved over more effects to Mods.Common
2014-10-06 01:57:10 -04:00
Matthias Mailänder
24732ae635
port allies-02 to new Lua API
2014-10-05 22:45:23 +02:00
Matthias Mailänder
1f7bd53b19
Merge pull request #6663 from reaperrr/common-stuff4
...
Moved more stuff to Mods.Common
2014-10-05 10:10:14 +02:00
Matthias Mailänder
f6f88bddb2
Merge pull request #6644 from pchote/proximity-triggers
...
Closes #2175
2014-10-05 09:12:00 +02:00
reaperrr
8b5bd49095
Move ResourceClaim and ResourceClaimLayer to Mods.Common
2014-10-04 18:52:48 +02:00
reaperrr
9381386b7c
Move PlayMusicOnMapLoad to Mods.Common
2014-10-04 18:50:14 +02:00
reaperrr
c741fcedec
Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common
2014-10-04 18:48:07 +02:00
Paul Chote
da592f0a25
Add UpgradeActorsNear trait for passive upgrades.
2014-10-04 14:01:45 +13:00
Paul Chote
1bd408948d
Add WithRangeCircle trait for drawing arbitrary ranges.
2014-10-04 14:01:44 +13:00
reaperrr
f03617bbe5
Move Console commands to Mods.Common
2014-10-03 23:19:27 +02:00
reaperrr
ab30e8a993
Move FloatingText effect to Mods.Common
2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e
Move Explosion effect to Mods.Common
2014-10-03 23:08:41 +02:00
Paul Chote
cb85da6712
Merge pull request #6632 from steelphase-forks/common-widgets
...
Mods.Common Widgets
2014-10-04 10:06:05 +13:00
steelphase
2f87a62ee8
Mods.Common Widgets
...
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00
Paul Chote
fd14ebddb8
Remove the now-redundant ScriptInvulnerable trait.
2014-10-01 21:50:18 +13:00
Paul Chote
b6d17d3034
Expose upgrades to map scripts.
2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3
Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction.
2014-10-01 21:29:22 +13:00
Paul Chote
abba61dd8c
Replace RemoveOnConditions with KillsSelf.
...
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
bb44d76762
Add a GrantUpgradeWarhead and initial TS EMP implementation.
2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e
Reimplement iron curtain as a generic stat upgrade.
2014-10-01 21:29:19 +13:00
Paul Chote
c697a1e7b4
Add a UnitUpgradeManager trait.
...
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Matthias Mailänder
867ebcec3b
port allies-01 to new Lua API
2014-09-28 10:53:01 +02:00
steelphase
7199b6fd96
Mod Chooser move.
...
Moved code for mod chooser to mod.common.
2014-09-21 14:27:20 -04:00
steelphase
f948bf0d1b
Add Mod.Common Graphics
...
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Alexander Fast
08890b0994
Added IUtilityCommand and move default commands into Mods.Common.
2014-09-21 10:15:50 +12:00
steelphase
3a72153a3d
Create Mods.Common
...
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
Matthias Mailänder
bf02d60e30
Merge pull request #6283 from reaperrr/sprite-barrel
...
Adds WithBarrel trait
2014-09-14 12:54:09 +02:00
reaperrr
60eae9f229
Replace Wall trait with BlocksBullets
2014-09-14 01:33:47 +02:00
reaperrr
4b94d964ca
Adds WithBarrel trait.
2014-09-14 01:24:42 +02:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
...
Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
3dd5fe988d
Move SpawnsCorpse functionality from RenderInfantry into its own WithDeathAnimation trait.
...
Add descriptions and player palette booleans to WithDeathAnimation.
2014-09-13 15:57:06 +02:00