Commit Graph

1951 Commits

Author SHA1 Message Date
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Oliver Brakmann
3cd708d2bb Merge pull request #10302 from Phrohdoh/attrib-require-traits
Allow ActorReferenceAttribute to list required traits
2015-12-28 14:30:01 +01:00
Oliver Brakmann
906aa0f1fd Merge pull request #10003 from r34ch/mute-setting
Mute setting
2015-12-28 14:07:27 +01:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Oliver Brakmann
14b6034e9d Merge pull request #10216 from pchote/remove-tags
Reimplement Primary and Fake tags using WithDecoration.
2015-12-27 19:43:57 +01:00
Taryn Hill
5542076a68 Make AirstrikePowerInfo.UnitType require AircraftInfo 2015-12-27 11:24:16 -06:00
Taryn Hill
a7a6f41ef9 Allow ActorReferenceAttribute to list required trait types enforced by --check-yaml 2015-12-27 11:24:13 -06:00
Oliver Brakmann
feba44cd6d Merge pull request #10297 from Trebgarta/bleed
Observer Shroud Options listing polish #10263
2015-12-27 17:31:13 +01:00
Oliver Brakmann
5a27150587 Merge pull request #9977 from RoosterDragon/dispose-lua-values
Ensure LuaValues are disposed
2015-12-27 17:20:39 +01:00
Doruk Turak
5436319406 Observer Shroud Options listing polish #10263
Pretty self explanatory: Now "All Players" and "Disable Shroud" options come before
2015-12-27 16:32:32 +02:00
Matthias Mailänder
a8d8764b81 unhardcode and self-document the notification 2015-12-27 11:44:41 +01:00
Matthias Mailänder
89ff2f1ba2 expose palette and sprite sequence to lint testing 2015-12-27 11:38:58 +01:00
Paul Chote
409a0052ca Remove legacy tag rendering. 2015-12-26 12:38:27 +00:00
Paul Chote
5b017cee58 Remove "Primary" tag. 2015-12-26 12:38:27 +00:00
Paul Chote
ef2f9cbafa Remove "Fake" tag. 2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
Paul Chote
3ceacbb7c1 Fix Z-sorting for UISpriteRenderable. 2015-12-26 12:37:22 +00:00
DArcy Rush
67f88e368f Add mute option to the game 2015-12-25 23:33:18 +00:00
Oliver Brakmann
9ea2e0015d Merge pull request #10255 from pchote/campaign-colors-redo
Enable original TD campaign colors.
2015-12-25 19:48:18 +01:00
Matthias Mailänder
e80625880f Merge pull request #10011 from atlimit8/EasierActorSelectionInGame
Better actor selection in game by actor bounds center
2015-12-25 19:17:12 +01:00
Matthias Mailänder
b289478123 Merge pull request #10189 from reaperrr/less-lazy1
AttackBase and Armament optimizations
2015-12-25 14:04:46 +01:00
atlimit8
b07cd683e8 Easier actor selection in game by actor bounds center 2015-12-23 12:09:08 -06:00
RoosterDragon
6ab6d774a7 Ensure LuaValues are disposed.
Adding in these missing calls prevents these instances from having to be finalized.
2015-12-23 17:22:51 +00:00
atlimit8
43b2957331 Merge pull request #10251 from abcdefg30/removeISpriteBody
Remove ISpriteBody
2015-12-21 11:37:54 -06:00
Paul Chote
95629c29a4 Use map rules to build the editor sidebar. 2015-12-21 15:05:44 +00:00
Matthias Mailänder
0fe644f458 Merge pull request #10203 from pchote/widelines2
Rewrite line renderer: Part 2 (remove LineRenderer plus other cleanups)
2015-12-21 07:36:21 +01:00
Oliver Brakmann
71478aa2b8 Merge pull request #9734 from RoosterDragon/auto-target-perf
Improve AutoTarget performance
2015-12-20 19:53:17 +01:00
abcdefg30
72ac5240b8 Remove ISpriteBody 2015-12-20 18:44:55 +01:00
Paul Chote
8e9318e64d Use RgbaColorRenderer in UISpriteRenderable. 2015-12-19 12:28:59 +00:00
Paul Chote
1b755d9833 Use RgbaColorRenderer in RadarWidget. 2015-12-19 12:28:58 +00:00
Paul Chote
ee5ccc4b8a Use RgbaColorRenderer in LineGraphWidget. 2015-12-19 12:28:58 +00:00
Paul Chote
17c98e8af5 Use RgbaColorRenderer in PerfGraphWidget. 2015-12-19 12:28:58 +00:00
Paul Chote
8fc323602c Use RgbaColorRenderer in WeatherOverlay. 2015-12-19 12:28:56 +00:00
Paul Chote
f6606afa8b Use RgbaColorRenderer in CombatDebugOverlay. 2015-12-19 12:28:10 +00:00
Paul Chote
b0806fca92 Use RgbaColorRenderer in SelectionBoxRenderable. 2015-12-19 12:28:10 +00:00
Paul Chote
310222eb0e Use RgbaColorRenderer for rendering contrails. 2015-12-19 12:28:10 +00:00
Paul Chote
8719b4ed3c Use RgbaColorRenderer in SpriteRenderable / TextRenderable. 2015-12-19 12:28:10 +00:00
Paul Chote
b35762f537 Use RgbaColorRenderer in TerrainGeometryOverlay. 2015-12-19 12:28:09 +00:00
Paul Chote
27f615261a Use RgbaColorRenderer in VoxelRenderable. 2015-12-19 12:28:09 +00:00
Paul Chote
50dfa6df8f Fix Contrail field description. 2015-12-19 12:28:08 +00:00
Paul Chote
55433bd27c Fix voxel shadow geometry position. 2015-12-19 12:28:08 +00:00
Paul Chote
0f1fcdaca4 Move DrawTargetMarker to TargetLineRenderable. 2015-12-19 12:28:08 +00:00
teees
00c15eaf3a Add cruising upgrade to Aircraft trait 2015-12-16 13:18:18 +01:00
Oliver Brakmann
c7a9d024b0 Merge pull request #10234 from abcdefg30/damagedFix
Fix the idle animation of the host in WithRepairAnimation.cs
2015-12-15 22:51:18 +01:00
abcdefg30
6e5181fe4d Fix the idle animation of the host in WithRepairAnimation.cs using the damage state of the repaired actor. 2015-12-15 20:57:55 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
Oliver Brakmann
20725c9b2c Merge pull request #10153 from abcdefg30/repairableNear
Add a 'Voice' field to RepairableNearInfo
2015-12-14 21:59:56 +01:00
Oliver Brakmann
11cbb43212 Merge pull request #9918 from penev92/fixTransforms
Fix an oversight regarding building unlocking
2015-12-14 21:00:41 +01:00