Paul Chote
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12df496f5b
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Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
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2015-12-28 18:46:07 +00:00 |
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Oliver Brakmann
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5e04c45dd9
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Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
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2015-12-28 15:25:41 +01:00 |
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Oliver Brakmann
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3cd708d2bb
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Merge pull request #10302 from Phrohdoh/attrib-require-traits
Allow ActorReferenceAttribute to list required traits
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2015-12-28 14:30:01 +01:00 |
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Oliver Brakmann
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906aa0f1fd
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Merge pull request #10003 from r34ch/mute-setting
Mute setting
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2015-12-28 14:07:27 +01:00 |
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Sean Hunt
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8f4ec87b63
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Factor silos needed warning to a new trait.
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2015-12-27 14:40:37 -05:00 |
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reaperrr
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23dc6f64ac
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Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
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2015-12-27 20:10:27 +01:00 |
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Oliver Brakmann
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14b6034e9d
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Merge pull request #10216 from pchote/remove-tags
Reimplement Primary and Fake tags using WithDecoration.
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2015-12-27 19:43:57 +01:00 |
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Taryn Hill
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5542076a68
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Make AirstrikePowerInfo.UnitType require AircraftInfo
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2015-12-27 11:24:16 -06:00 |
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Taryn Hill
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a7a6f41ef9
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Allow ActorReferenceAttribute to list required trait types enforced by --check-yaml
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2015-12-27 11:24:13 -06:00 |
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Oliver Brakmann
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feba44cd6d
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Merge pull request #10297 from Trebgarta/bleed
Observer Shroud Options listing polish #10263
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2015-12-27 17:31:13 +01:00 |
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Oliver Brakmann
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5a27150587
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Merge pull request #9977 from RoosterDragon/dispose-lua-values
Ensure LuaValues are disposed
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2015-12-27 17:20:39 +01:00 |
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Doruk Turak
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5436319406
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Observer Shroud Options listing polish #10263
Pretty self explanatory: Now "All Players" and "Disable Shroud" options come before
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2015-12-27 16:32:32 +02:00 |
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Matthias Mailänder
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a8d8764b81
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unhardcode and self-document the notification
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2015-12-27 11:44:41 +01:00 |
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Matthias Mailänder
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89ff2f1ba2
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expose palette and sprite sequence to lint testing
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2015-12-27 11:38:58 +01:00 |
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Paul Chote
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409a0052ca
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Remove legacy tag rendering.
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2015-12-26 12:38:27 +00:00 |
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Paul Chote
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5b017cee58
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Remove "Primary" tag.
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2015-12-26 12:38:27 +00:00 |
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Paul Chote
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ef2f9cbafa
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Remove "Fake" tag.
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2015-12-26 12:38:27 +00:00 |
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Paul Chote
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372bbaf7b6
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Overhaul WithDecoration trait.
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2015-12-26 12:38:26 +00:00 |
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Paul Chote
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3ceacbb7c1
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Fix Z-sorting for UISpriteRenderable.
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2015-12-26 12:37:22 +00:00 |
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DArcy Rush
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67f88e368f
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Add mute option to the game
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2015-12-25 23:33:18 +00:00 |
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Oliver Brakmann
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9ea2e0015d
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Merge pull request #10255 from pchote/campaign-colors-redo
Enable original TD campaign colors.
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2015-12-25 19:48:18 +01:00 |
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Matthias Mailänder
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e80625880f
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Merge pull request #10011 from atlimit8/EasierActorSelectionInGame
Better actor selection in game by actor bounds center
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2015-12-25 19:17:12 +01:00 |
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Matthias Mailänder
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b289478123
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Merge pull request #10189 from reaperrr/less-lazy1
AttackBase and Armament optimizations
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2015-12-25 14:04:46 +01:00 |
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atlimit8
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b07cd683e8
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Easier actor selection in game by actor bounds center
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2015-12-23 12:09:08 -06:00 |
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RoosterDragon
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6ab6d774a7
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Ensure LuaValues are disposed.
Adding in these missing calls prevents these instances from having to be finalized.
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2015-12-23 17:22:51 +00:00 |
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atlimit8
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43b2957331
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Merge pull request #10251 from abcdefg30/removeISpriteBody
Remove ISpriteBody
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2015-12-21 11:37:54 -06:00 |
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Paul Chote
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95629c29a4
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Use map rules to build the editor sidebar.
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2015-12-21 15:05:44 +00:00 |
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Matthias Mailänder
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0fe644f458
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Merge pull request #10203 from pchote/widelines2
Rewrite line renderer: Part 2 (remove LineRenderer plus other cleanups)
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2015-12-21 07:36:21 +01:00 |
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Oliver Brakmann
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71478aa2b8
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Merge pull request #9734 from RoosterDragon/auto-target-perf
Improve AutoTarget performance
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2015-12-20 19:53:17 +01:00 |
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abcdefg30
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72ac5240b8
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Remove ISpriteBody
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2015-12-20 18:44:55 +01:00 |
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Paul Chote
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8e9318e64d
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Use RgbaColorRenderer in UISpriteRenderable.
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2015-12-19 12:28:59 +00:00 |
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Paul Chote
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1b755d9833
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Use RgbaColorRenderer in RadarWidget.
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2015-12-19 12:28:58 +00:00 |
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Paul Chote
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ee5ccc4b8a
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Use RgbaColorRenderer in LineGraphWidget.
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2015-12-19 12:28:58 +00:00 |
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Paul Chote
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17c98e8af5
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Use RgbaColorRenderer in PerfGraphWidget.
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2015-12-19 12:28:58 +00:00 |
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Paul Chote
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8fc323602c
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Use RgbaColorRenderer in WeatherOverlay.
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2015-12-19 12:28:56 +00:00 |
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Paul Chote
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f6606afa8b
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Use RgbaColorRenderer in CombatDebugOverlay.
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2015-12-19 12:28:10 +00:00 |
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Paul Chote
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b0806fca92
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Use RgbaColorRenderer in SelectionBoxRenderable.
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2015-12-19 12:28:10 +00:00 |
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Paul Chote
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310222eb0e
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Use RgbaColorRenderer for rendering contrails.
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2015-12-19 12:28:10 +00:00 |
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Paul Chote
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8719b4ed3c
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Use RgbaColorRenderer in SpriteRenderable / TextRenderable.
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2015-12-19 12:28:10 +00:00 |
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Paul Chote
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b35762f537
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Use RgbaColorRenderer in TerrainGeometryOverlay.
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2015-12-19 12:28:09 +00:00 |
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Paul Chote
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27f615261a
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Use RgbaColorRenderer in VoxelRenderable.
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2015-12-19 12:28:09 +00:00 |
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Paul Chote
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50dfa6df8f
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Fix Contrail field description.
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2015-12-19 12:28:08 +00:00 |
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Paul Chote
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55433bd27c
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Fix voxel shadow geometry position.
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2015-12-19 12:28:08 +00:00 |
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Paul Chote
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0f1fcdaca4
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Move DrawTargetMarker to TargetLineRenderable.
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2015-12-19 12:28:08 +00:00 |
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teees
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00c15eaf3a
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Add cruising upgrade to Aircraft trait
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2015-12-16 13:18:18 +01:00 |
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Oliver Brakmann
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c7a9d024b0
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Merge pull request #10234 from abcdefg30/damagedFix
Fix the idle animation of the host in WithRepairAnimation.cs
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2015-12-15 22:51:18 +01:00 |
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abcdefg30
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6e5181fe4d
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Fix the idle animation of the host in WithRepairAnimation.cs using the damage state of the repaired actor.
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2015-12-15 20:57:55 +01:00 |
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teees
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c1c386a994
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Removed default definitions for repair and rearmbuildings in Aircraft.cs
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2015-12-15 18:44:05 +01:00 |
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Oliver Brakmann
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20725c9b2c
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Merge pull request #10153 from abcdefg30/repairableNear
Add a 'Voice' field to RepairableNearInfo
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2015-12-14 21:59:56 +01:00 |
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Oliver Brakmann
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11cbb43212
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Merge pull request #9918 from penev92/fixTransforms
Fix an oversight regarding building unlocking
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2015-12-14 21:00:41 +01:00 |
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