Commit Graph

4341 Commits

Author SHA1 Message Date
Oliver Brakmann
2f578c80da Merge pull request #8422 from Mailaender/perfitem-div0
Fixed a division through zero in PerfItem.Average
2015-06-08 21:09:33 +02:00
Matija Hustić
e965a0d3f0 Touched up selection functionality. 2015-06-08 15:03:09 +01:00
Pavel Penev
21f0d5c5a0 Merge pull request #8420 from Mailaender/unitordergen-nre
Fixed a dereference after null check in UnitOrderGenerator.CheckSameOrder
2015-06-08 01:06:49 +03:00
Oliver Brakmann
ce1eed6bcc Merge pull request #8432 from pchote/shroud-wpos
Add WPos shroud visibility queries.
2015-06-07 21:57:39 +02:00
Paul Chote
66dd3c553c Introduce WPos versions of FogObscures and ShroudObscures. 2015-06-07 19:50:02 +01:00
Paul Chote
ec576558c0 Generate shroud cells outside the map. 2015-06-07 19:15:11 +01:00
Jan Beich
fc7edb536d build/install: fall back to Unix desktop
Instead of enumerating every Unix assume Freedesktop-compliant behavior.
In future Android may want to define its own flavor like OSX.
2015-06-07 19:42:29 +03:00
Paul Chote
cac7ec39f4 Rework shroud rendering using TerrainSpriteLayer. 2015-06-07 17:02:56 +01:00
Matthias Mailänder
47a92c4511 fix a NullReferenceException 2015-06-07 13:41:29 +02:00
Matthias Mailänder
47b0b4f143 fix a division through zero 2015-06-07 13:38:04 +02:00
Matthias Mailänder
8381fbd712 fix dereference after null check 2015-06-07 13:17:33 +02:00
Matthias Mailänder
667646a984 fix null reference exception 2015-06-06 12:52:38 +02:00
Matthias Mailänder
e7a023edce catch an explicit null dereference 2015-06-06 11:12:37 +02:00
RoosterDragon
1e60a0ca76 Create only one scratch vertex buffer for rendering.
Previously several buffers were created but only one was ever used.
2015-06-05 21:32:07 +01:00
Paul Chote
bf4722fb9f Distinguish between all map cells and cells inside map bounds. 2015-06-02 21:53:25 +01:00
Oliver Brakmann
206c33ed41 Merge pull request #8226 from pchote/actor-disposal
Dispose traits when destroying an actor.
2015-06-02 19:33:22 +02:00
Oliver Brakmann
62aee92185 Merge pull request #8221 from pchote/terrain-spritelayer
Introduce a class for efficient tiled sprite rendering.
2015-06-02 18:16:05 +02:00
Matthias Mailänder
ea5003cd2d add new long WRange.RangeSquared to avoid integer overflows 2015-05-31 23:51:30 +02:00
Oliver Brakmann
e4fcb65808 Merge pull request #8315 from Mailaender/health-attacker-nre
Fixed a possible NRE in Health.InflictDamage debug logging
2015-05-31 17:04:09 +02:00
Pavel Penev
7ea0de0435 Merge pull request #8312 from Mailaender/pngloader-null-palette
Fixed a cryptic error message when feeding non-paletted PNGs into the command line utility
2015-05-31 16:49:39 +03:00
Matthias Mailänder
aade0197ff fix a possible NRE 2015-05-31 15:24:06 +02:00
Matthias Mailänder
2b0421f692 throw before triggering an NRE by accessing a null array 2015-05-31 10:19:49 +02:00
Matthias Mailänder
87a4e3da26 avoid a possible NRE 2015-05-31 10:00:39 +02:00
Pavel Penev
3666fabf1e Merge pull request #8137 from Mailaender/sanitize-player-name
Added a client side player name sanitation
2015-05-30 22:21:32 +03:00
RoosterDragon
1a89e91630 Fast case PremultiplyAlpha for opaque colors. 2015-05-29 19:50:33 +01:00
Paul Chote
8ae3afa3c5 Properly clean up traits that used to hook only death. 2015-05-29 19:21:35 +01:00
Paul Chote
4ff309811f Dispose actors when tearing down the world. 2015-05-29 19:21:34 +01:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
Paul Chote
629f877032 Extract terrain vertex buffer into a reusable class. 2015-05-29 19:06:11 +01:00
Paul Chote
b1f4bd85d6 Accept an IntPtr for VertexBuffer.SetData. 2015-05-29 19:06:11 +01:00
Paul Chote
4df64eb18f Expose vertex components. 2015-05-29 19:06:11 +01:00
Oliver Brakmann
8b6c4a5b13 Merge pull request #8248 from Mailaender/premultiplied-geometric-renderers
Fixed transparency breakage on quad and line rendering
2015-05-29 14:11:28 +02:00
Oliver Brakmann
16a9b9284b Merge pull request #8167 from deniz1a/fix-sat-icon
Prevents satellite icons from being drawn over frozen actors.
2015-05-29 13:56:37 +02:00
Matthias Mailänder
dec7ad1ee2 Merge pull request #8268 from obrakmann/fix8262_d2k_double_remove_from_world
Fix potentially removing actors twice from world in Actor::ChangeOwner
2015-05-27 22:03:43 +02:00
Oliver Brakmann
7b3b2f85f8 Fix potentially removing actors twice from world in Actor::ChangeOwner 2015-05-26 17:16:56 +02:00
Oliver Brakmann
641213696f Merge pull request #8191 from abcdefg30/luawidget
Add a custom text display to lua
2015-05-26 00:03:08 +02:00
Oliver Brakmann
2b1c7f90a4 Merge pull request #8256 from Mailaender/voxel-fbo-nre
Fixed a dereference of an explicit null value in VoxelRenderer
2015-05-25 18:51:03 +02:00
Matthias Mailänder
1b16a51021 fix a dereference of an explicit null value 2015-05-25 17:41:55 +02:00
abcdefg30
35374d168f Add support for custom mission timers: UserInterfaceGlobal 2015-05-25 16:57:15 +02:00
abcdefg30
852ea87daa Add lua support for nullables 2015-05-25 16:54:42 +02:00
Matthias Mailänder
70fdb73127 fix missing dispose on stream in IniFile 2015-05-25 16:07:21 +02:00
Matthias Mailänder
96e2c9bb79 use premultiplied alpha on geometric renderers
to fix transparency again
2015-05-25 13:39:38 +02:00
deniz1a
106286da23 Prevents satellite icons from being drawn over frozen actors. 2015-05-25 06:31:04 +03:00
Paul Chote
322285ef66 Update NukePaletteEffect for premultiplied alpha. 2015-05-24 18:32:42 +01:00
Pavel Penev
902cd124ba Merge pull request #8149 from Mailaender/fetch-geoip-db
Automatized GeoIP database download
2015-05-24 16:43:22 +03:00
Pavel Penev
9ed7ef10b9 Merge pull request #8227 from obrakmann/fix8219_rise_of_the_undead_bridges
Fix broken bridges being initialized with a non-zero HP value
2015-05-24 15:05:29 +03:00
Oliver Brakmann
c6c9863681 Merge pull request #8176 from pchote/fix-palette-alpha
Load textures using premultiplied alpha.
2015-05-24 13:15:54 +02:00
Matthias Mailänder
d0b3e5fb8b Merge pull request #8114 from penev92/bleed_d2kUpgrades
Add D2k building upgrades
2015-05-24 08:23:28 +02:00
Pavel Penev
9e0e866199 Merge pull request #8207 from obrakmann/map-chooser-overhaul
Split maps into system and custom maps in the map chooser
2015-05-24 04:12:23 +03:00
Oliver Brakmann
d9f0ca362f Fix broken bridges being initialized with a non-zero HP value 2015-05-24 02:02:20 +02:00