Commit Graph

26421 Commits

Author SHA1 Message Date
reaperrr
bbf4495668 Update rule for FlightDynamics 2019-07-05 00:03:36 +02:00
reaperrr
990087d434 FlightDynamics yaml changes
Rules updates for official mods.
2019-07-05 00:03:36 +02:00
reaperrr
0ebeb30880 Replace various Aircraft fields with FlightDynamics
Replaces various booleans with a FlightDynamics flag list.
2019-07-05 00:03:36 +02:00
tovl
824db72a4c Prevent VisualMoveIntoTarget from overshooting when turning. 2019-07-03 20:42:19 +02:00
tovl
985020b4ad Simplify special exits of several acitivities. 2019-07-03 20:42:19 +02:00
tovl
3790169db9 Make Tick return bool 2019-07-03 20:42:19 +02:00
tovl
09c1611239 Always check if activity state is Done. 2019-07-03 20:42:19 +02:00
tovl
714b09ac4f Add default for Activity-Tick 2019-07-03 20:42:19 +02:00
tovl
b9c302a73a Move ChildActivity handling into base Activity class. 2019-07-03 20:42:19 +02:00
tovl
37379daf3c Refactor MoveAdjacentTo. 2019-07-03 20:42:19 +02:00
tovl
3ac5ac25f6 Queue WaitForTransport childactivity in OnFirstRun. 2019-07-03 20:42:19 +02:00
abcdefg30
b35dfb50a8 Remove Selectable from planes in TD 2019-07-01 20:19:10 +01:00
Punsho
4f6aa79e91 Normalise Construction Yard Cost 2019-07-01 17:04:14 +02:00
Paul Chote
5d8b6d6057 Fix force-landed transports taking off after (un)loading passengers. 2019-07-01 16:00:03 +02:00
Paul Chote
da0b24e891 Disable water trails for carried Hover MLRS. 2019-06-30 18:04:43 +02:00
tovl
71a035315c Prevent infinite loop between FlyAttack and ReturnToBase. 2019-06-30 18:04:43 +02:00
tovl
5920de1384 Airborne transports only land to (un)load. 2019-06-30 18:04:43 +02:00
tovl
76422933f6 Allow forced landing on helipads and enforce takeoff otherwise. 2019-06-30 18:04:43 +02:00
tovl
79a48765d9 Allow VTOLs to land with force-move 2019-06-30 18:04:43 +02:00
tovl
8e5875453a Improve Carryall behaviour and integration with Aircraft. 2019-06-30 18:04:43 +02:00
tovl
adecd4ca87 Overhaul Land activity:
- Landing on an actor is no longer blocked by the underlying terrain
- Land in a nearby cell if the requested location is blocked
- Internally manages the fixed-wing landing sequence
- ProductionAirdrop transport waits until the exit is free before landing
2019-06-30 18:04:43 +02:00
Paul Chote
ff9db0bf7a Reset RequestedTargets that are cancelled before the first attack tick. 2019-06-29 23:28:23 +02:00
Paul Chote
8f7426f579 Reduce duplication around AttackFollow's targets. 2019-06-29 23:28:23 +02:00
Ivaylo Draganov
caa440ce9a Adjust height of multiplayer-browser chrome to be in line with other panels 2019-06-29 23:10:25 +02:00
Ivaylo Draganov
3fb60740be Add support for opening DropDownButtonWidget upwards if clipped by the viewport 2019-06-29 23:10:25 +02:00
Ivaylo Draganov
e23054631d Add "Flat" and "Low Priority" selection modes to default mods 2019-06-29 20:46:12 +02:00
Ivaylo Draganov
c1fc0c1b74 Allow selection priority to be modified using a hotkey 2019-06-29 20:46:12 +02:00
Mustafa Alperen Seki
3e39ada304 Implement DetectCloakedMultiplier. 2019-06-28 12:19:08 +02:00
Mustafa Alperen Seki
d36973138c Implement ReloadAmmoDelay multiplier. 2019-06-28 12:16:48 +02:00
Ivaylo Draganov
c9ff54bfd5 Add hotkey settings panel with a hotkey remap dialog
* Add HotkeyDialogLogic.cs
* Add dialog-hotkey.yaml to all mods
* Add `GetFirstDuplicate` method to HotkeyManager to aid in validation
* Add "Player" and/or "Spectator" type to all hotkeys to allow for
validation based on overlapping types
* Change settings.yaml and SettingsLogic.cs to work with the new dialog
2019-06-28 12:10:48 +02:00
Ivaylo Draganov
9783fdaf78 Change the name of Keycode.UNKNOWN to "Undefined" 2019-06-28 12:10:48 +02:00
Ivaylo Draganov
7dfd91bc39 Remove from HotkeyManager hotkeys found in settings.yaml but not in hotkey definitons 2019-06-28 12:10:48 +02:00
Ivaylo Draganov
db8c8fee4d Add generic notice colors for the UI (info, success, warning, error) 2019-06-28 12:10:48 +02:00
Ivaylo Draganov
76a6e7ec92 Scissor the text of a ButtonWidget if it overflows and display a tooltip
Also:
* add a variable to a comomn pattern used for truncating text in HotkeyEntryWidget and TextFieldWidget
2019-06-28 12:10:48 +02:00
teinarss
f325a4d190 Relative mouse pos 2019-06-27 23:34:16 +02:00
teinarss
d7643602c1 Added a MouseAttachmentWidget to render the Direction arrows in SelectDirectionalTarget 2019-06-27 23:34:16 +02:00
teinarss
f07fb57e98 Rework relative mouse events. 2019-06-27 23:34:16 +02:00
teinarss
647cc2698b CursorViewportZoomed in SelectDirectionalTarget 2019-06-27 23:34:16 +02:00
teinarss
ffd3834849 Lock mouse position 2019-06-27 23:34:16 +02:00
abcdefg30
7bbfd823d0 Fix Minelayer crashes 2019-06-27 20:22:10 +02:00
Paul Chote
739f437c18 Fix blocked cursor for queued undeploy orders. 2019-06-25 01:15:10 +02:00
RoosterDragon
8f573568c8 Fix PostProcess command to handle paths with spaces. 2019-06-24 23:19:24 +02:00
Paul Chote
98125a3d94 Fix Mobile conditions.
The explicit IObservesVariables implementation was hiding
the base PausableConditionalTrait variable initialization.
2019-06-24 16:25:40 +02:00
Paul Chote
71ed22a473 Fix crate paradrop animation. 2019-06-22 15:52:19 +03:00
Paul Chote
d70c86d37a Allow crates to spawn in water. 2019-06-22 15:52:19 +03:00
Paul Chote
a2d51753ba Fix final parachuted actor position. 2019-06-22 15:52:19 +03:00
Ivaylo Draganov
d26919efd5 Fix position of lobby admin icon in player tooltips 2019-06-21 23:07:34 +01:00
RoosterDragon
58dced7e05 Silence some doc errors in VS2019. 2019-06-21 21:22:12 +02:00
teinarss
b647d46196 Vertical alignment in TS 2019-06-21 12:51:45 +02:00
teinarss
95874ccfde Vertical alignment in RA 2019-06-21 12:51:45 +02:00