Commit Graph

1037 Commits

Author SHA1 Message Date
Paul Chote
f839e96ea7 Use versioned user map directories. 2016-02-08 18:53:28 +00:00
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Oliver Brakmann
7a0825ce92 Merge pull request #10381 from penev92/warheadEffects
Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Paul Chote
fcccc0f5f9 Merge mod Folders into Packages. 2016-02-01 22:49:11 +00:00
abcdefg30
ac2455824c Merge pull request #10653 from Mailaender/common-metrics
Moved shared metrics to mods/commons.
2016-02-01 12:00:53 +01:00
abcdefg30
1cc8330c51 Merge pull request #10535 from pchote/mix-type-autodetection
Auto-detect mix hash type.
2016-01-31 22:57:14 +01:00
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Matthias Mailänder
690e5125ec Move shared metrics to mods/commons. 2016-01-30 23:03:37 +01:00
Matthias Mailänder
10ebd7e48d Merge pull request #10649 from obrakmann/radar-team-colors
Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Paul Chote
73b3f20921 Remove fragile alliances feature. 2016-01-30 20:47:50 +00:00
DArcy Rush
eb795909da Implement player stance colors
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
reaperrr
c19383472f Merge pull request #10624 from pchote/overhaul-color-validator
Fix color validator issues and increase color picker palette size.
2016-01-29 23:57:46 +01:00
Paul Chote
31cc399579 Remove unused package annotations. 2016-01-29 20:41:20 +00:00
teees
97265be139 fix nawast popping up on gdi build menu, fixes #10631 2016-01-29 09:27:05 +01:00
Matthias Mailänder
4203feed40 Merge pull request #10576 from abcdefg30/bridgeRepaired
Add support for playing a BridgeRepaired notification
2016-01-28 20:09:05 +01:00
Paul Chote
dd963b75f5 Per-terrain color validation. 2016-01-27 21:43:55 +00:00
Paul Chote
617295cc91 Overhaul color validator logic. 2016-01-27 19:49:03 +00:00
Paul Chote
1832a9c60f Increase the size of the color picker. 2016-01-27 19:16:37 +00:00
teees
c5da3623ac fix spelling mistake 2016-01-27 15:08:09 +01:00
teees
3088230c29 Add EjectOnDeath for civilian transport vehicles 2016-01-27 14:19:41 +01:00
teees
55fd75edce Use correct armor type 2016-01-27 14:19:41 +01:00
teees
e721bb9602 Use correct crushing behavior 2016-01-27 14:19:41 +01:00
abcdefg30
a2753ad1e4 Make use of the OurAllyIsUnderAttack notification in ts 2016-01-26 21:16:37 +01:00
Oliver Brakmann
5bd474f3d0 Merge pull request #10573 from Mailaender/ts-exit-offsets
Adjusted the Tiberian Sun harvester spawn point
2016-01-26 20:06:44 +01:00
teees
65e1e301f4 Added Gates
FIXUP: account for full gate footprint when updating neighbours.

FIXUP: gate-wall connection adjacency yaml.
2016-01-25 09:14:00 +01:00
abcdefg30
73e68773e0 Use the BridgeRepaired notification in ts 2016-01-24 21:16:27 +01:00
abcdefg30
13d271308d Merge pull request #10583 from Mailaender/tactical-terrace
Added original TS maps Tactical and Terraces
2016-01-24 14:22:35 +01:00
abcdefg30
3fa926c9bd Merge pull request #10582 from Mailaender/crat0c
Added missing CRAT0C rule
2016-01-24 14:20:00 +01:00
Matthias Mailänder
e50e07c67c add map Terraces 2016-01-24 13:33:44 +01:00
Matthias Mailänder
cf182cc9f9 add map Tactical 2016-01-24 13:33:31 +01:00
Matthias Mailänder
4d02ae27ae add missing CRAT0C definition 2016-01-24 13:30:27 +01:00
reaperrr
56ab3f43da Remove bitrotted WeaponInfo.Charges
There is no logic attached anymore (or never was).
2016-01-24 12:58:39 +01:00
Matthias Mailänder
eefd6c45ef Fix TS harvester spawn point. 2016-01-23 17:59:24 +01:00
Whinis
ad81b2ee68 Fixes Obelisk not attacking again after a forced attack command 2016-01-23 11:40:51 -05:00
abcdefg30
2437091760 Remove yaml duplication in ts by creating ^Cloakable and using inheritance 2016-01-21 15:41:35 +01:00
Paul Chote
cac2d82e5a Fix filename case for TS voices. 2016-01-17 19:31:25 +00:00
Paul Chote
9f7f759da4 Fix filename case on weapon reports. 2016-01-17 19:24:40 +00:00
Oliver Brakmann
29e8396863 Merge pull request #10531 from pchote/fix-tileset-case
Fix case mismatches in TS tileset importer.
2016-01-16 22:43:02 +01:00
Matthias Mailänder
6900e4bad3 rename DemoTruck to AttackSuicides
generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
Oliver Brakmann
01a873218d Merge pull request #10364 from Mailaender/unload-overlay
Added the Tiberian Sun harvester unload overlay
2016-01-16 19:30:19 +01:00
abcdefg30
b593063057 Merge pull request #10519 from RockyTV/rockytv
Decrease Engineer and Medic priority
2016-01-16 14:35:41 +01:00
Paul Chote
9f28eefb31 Fix case mismatches in TS tileset importer. 2016-01-16 13:07:36 +00:00
Matthias Mailänder
152ff32ded add the Tiberian Sun harvester unload overlay 2016-01-16 13:51:08 +01:00
Matthias Mailänder
f3210755c0 rename WithDockingOverlay to WithDockedOverlay 2016-01-16 13:51:06 +01:00
Paul Chote
1896e707e6 Fix deployed tick tank turret. 2016-01-15 17:13:59 +00:00
Paul Chote
18b3595894 Fix nod laser turret. 2016-01-15 17:08:45 +00:00
Alexandre Oliveira
5ce454ce7b Decrease Engineer, Medic and Mechanic priority
Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00
Pavel Penev
75d983c922 Hardcode mod logo and preview image file names
(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Pavel Penev
3722b2848b Change D2k to use the new path syntax with a mod ID prefix
Allows seemless movement between the game's mods directory and the support directory.
NOTE: Rebuilding will create the mod directories in the game's project dir and put the new DLLs there, which may lead to (although swallowed) exceptions when populating the mod dictionary due to repeating keys.
2016-01-10 23:52:10 +02:00