Commit Graph

1037 Commits

Author SHA1 Message Date
Paul Chote
7b54fe1645 Fix TS actor defaults. 2015-12-26 12:37:22 +00:00
Matthias Mailänder
7335c4a8ce Merge pull request #10069 from penev92/soundLoader
Add plumbing for mod-defined sound loaders
2015-12-25 14:40:43 +01:00
Oliver Brakmann
387d0d0e3f Merge pull request #10154 from teees/fix-banshee-deathsound
enable banshee death sound
2015-12-21 22:52:32 +01:00
Pavel Penev
61c1cab963 Add the SoundFormats field to mods 2015-12-20 19:17:51 +02:00
abcdefg30
e5cb7e03e1 Merge pull request #10239 from penev92/annotationChange
Use '@' in mod.yaml to indicate extra info
2015-12-20 17:47:36 +01:00
Pavel Penev
55bb7eb1a0 Use '@' in mod.yaml to indicate extra info
Applies to MapFolders (to indicate System and User directories) and Packages (to indicate package annotation).
2015-12-16 23:39:22 +02:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
teees
3b65232365 Optionally discard resources when silo capacity has been reached 2015-12-11 17:55:40 +01:00
Paul Chote
92d0261005 Overhaul LazerZap and AreaBeam rendering. 2015-12-10 23:25:59 +00:00
Paul Chote
170ef577d7 Reimplement RenderDetectionCircle trails. 2015-12-10 23:22:47 +00:00
Taryn Hill
20927e9aae Change healing weapons to have a Green DebugOverlayColor 2015-12-09 20:57:57 -06:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
Pavel Penev
4bbb406d4d Add checkboxes for actor tag overlay 2015-12-07 01:41:14 +02:00
Pavel Penev
101d8ab363 Give TS its own copy of ingame-info.yaml
This is a 1:1 copy of RA's ingame-info.yaml file.
2015-12-07 01:41:13 +02:00
abcdefg30
c6cb0e2c78 Merge pull request #10183 from reaperrr/fix-ts-obel
Fix TS Obelisk charge overlay Z offset
2015-12-06 13:42:00 +01:00
reaperrr
04b5b3df5c Fix TS Obelisk charge overlay Z offset
To make sure it is played on top of the 'body'.
2015-12-06 02:04:40 +01:00
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
abcdefg30
e5bafe835f Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
8b9df5f32c Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:56 +02:00
teees
2211808ef4 enable banshee death sound 2015-11-30 18:56:40 +01:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
abcdefg30
b8715b0377 Let the utility fix cosmetics in the chrome yamls 2015-11-28 16:12:17 +01:00
abcdefg30
abed25d293 Merge pull request #9501 from atlimit8/DeployedInit
Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00
teees
11cdd84606 Added nawast 2015-11-23 20:26:39 +01:00
atlimit8
607b345aaf Clean-up MiniYaml after #9124, closing #9497 2015-11-21 20:10:58 -06:00
Pavel Penev
64dd2357cd Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
abcdefg30
3fc9d23648 Merge pull request #10040 from teees/weap-fix
Move weapons factory exit and waypoint closer to the building
2015-11-21 20:05:15 +01:00
abcdefg30
73dd073e08 Merge pull request #9798 from teees/medic-selfheal
Lower GDI medic self heal speed
2015-11-21 20:00:41 +01:00
teees
c87a9de9a4 Lower gdi medic self heal speed 2015-11-21 19:25:50 +01:00
Matthias Mailänder
e4054ef8d0 Merge pull request #9956 from teees/radar-update-line
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
teees
5337c788ce moved weapons factory exit and waypoint closer to the building 2015-11-20 07:39:03 +01:00
reaperrr
88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
teees
2777262cb0 Draw radar update line for mobile sensors array 2015-11-16 15:38:13 +01:00
teees
b12e029b04 Prevent aircraft from flying into shroud 2015-11-16 09:01:36 +01:00
teees
3662a1781b Adjusted orca and drop pod sight range 2015-11-16 09:01:35 +01:00
Taryn Hill
d33922915e Merge pull request #9891 from teees/sounds-fix
Added sounds for orca takeoff and landing (TS)
2015-11-11 06:15:59 -06:00
Paul Chote
a081321790 Add copy/paste to the map editor. 2015-11-10 22:18:18 +00:00
teees
79d2ea3d09 Use the correct deploy sound for the mcv 2015-11-05 12:56:28 +01:00
teees
fbd65b5118 Use the undeploy cursor for the con yard 2015-11-05 12:56:28 +01:00
teees
f81c3da259 Added sounds for orca takeoff and landing 2015-11-05 08:59:32 +01:00
Oliver Brakmann
040543fd6b Merge pull request #9743 from reaperrr/untangle-uibits
Fix RA-uibits dependency in D2k and TS
2015-11-03 22:10:23 +01:00
Pavel Penev
120afb9254 Merge pull request #9865 from teees/offset-fix
Tweaked the local offsets for the laser turret and obelisk (TS)
2015-11-03 08:43:29 +02:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
teees
528c1c6a77 Tweak laser turret armament offset 2015-11-02 12:34:41 +01:00
teees
2a94abbdb1 Tweak obelisk armament offset 2015-11-02 12:00:01 +01:00
Pavel Penev
9748b556dc Add RequiresMods tag to the mod Manifest
List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00