Paul Chote
7b54fe1645
Fix TS actor defaults.
2015-12-26 12:37:22 +00:00
Matthias Mailänder
7335c4a8ce
Merge pull request #10069 from penev92/soundLoader
...
Add plumbing for mod-defined sound loaders
2015-12-25 14:40:43 +01:00
Oliver Brakmann
387d0d0e3f
Merge pull request #10154 from teees/fix-banshee-deathsound
...
enable banshee death sound
2015-12-21 22:52:32 +01:00
Pavel Penev
61c1cab963
Add the SoundFormats field to mods
2015-12-20 19:17:51 +02:00
abcdefg30
e5cb7e03e1
Merge pull request #10239 from penev92/annotationChange
...
Use '@' in mod.yaml to indicate extra info
2015-12-20 17:47:36 +01:00
Pavel Penev
55bb7eb1a0
Use '@' in mod.yaml to indicate extra info
...
Applies to MapFolders (to indicate System and User directories) and Packages (to indicate package annotation).
2015-12-16 23:39:22 +02:00
teees
1869880aab
Enable Hovers: when cruising, merged common aircraft rules into defaults
2015-12-16 13:44:13 +01:00
teees
c1c386a994
Removed default definitions for repair and rearmbuildings in Aircraft.cs
2015-12-15 18:44:05 +01:00
teees
3b65232365
Optionally discard resources when silo capacity has been reached
2015-12-11 17:55:40 +01:00
Paul Chote
92d0261005
Overhaul LazerZap and AreaBeam rendering.
2015-12-10 23:25:59 +00:00
Paul Chote
170ef577d7
Reimplement RenderDetectionCircle trails.
2015-12-10 23:22:47 +00:00
Taryn Hill
20927e9aae
Change healing weapons to have a Green DebugOverlayColor
2015-12-09 20:57:57 -06:00
Pavel Penev
6f8b3c45b4
Add RenderDebugState trait
2015-12-07 01:41:19 +02:00
Pavel Penev
4bbb406d4d
Add checkboxes for actor tag overlay
2015-12-07 01:41:14 +02:00
Pavel Penev
101d8ab363
Give TS its own copy of ingame-info.yaml
...
This is a 1:1 copy of RA's ingame-info.yaml file.
2015-12-07 01:41:13 +02:00
abcdefg30
c6cb0e2c78
Merge pull request #10183 from reaperrr/fix-ts-obel
...
Fix TS Obelisk charge overlay Z offset
2015-12-06 13:42:00 +01:00
reaperrr
04b5b3df5c
Fix TS Obelisk charge overlay Z offset
...
To make sure it is played on top of the 'body'.
2015-12-06 02:04:40 +01:00
Matthias Mailänder
142d3ef6ab
Merge pull request #9438 from atlimit8/UpgradableMobile
...
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636
Merge pull request #9357 from UberWaffe/LineImpactProjectile
...
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
abcdefg30
e5bafe835f
Merge pull request #9541 from reaperrr/rename-rendertraits-xy
...
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
8b9df5f32c
Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
...
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:56 +02:00
teees
2211808ef4
enable banshee death sound
2015-11-30 18:56:40 +01:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
...
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
abcdefg30
b8715b0377
Let the utility fix cosmetics in the chrome yamls
2015-11-28 16:12:17 +01:00
abcdefg30
abed25d293
Merge pull request #9501 from atlimit8/DeployedInit
...
Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
atlimit8
e417ecb93f
Add map editor only tooltips
2015-11-25 17:28:29 -06:00
teees
11cdd84606
Added nawast
2015-11-23 20:26:39 +01:00
atlimit8
607b345aaf
Clean-up MiniYaml after #9124 , closing #9497
2015-11-21 20:10:58 -06:00
Pavel Penev
64dd2357cd
Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
...
Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
abcdefg30
3fc9d23648
Merge pull request #10040 from teees/weap-fix
...
Move weapons factory exit and waypoint closer to the building
2015-11-21 20:05:15 +01:00
abcdefg30
73dd073e08
Merge pull request #9798 from teees/medic-selfheal
...
Lower GDI medic self heal speed
2015-11-21 20:00:41 +01:00
teees
c87a9de9a4
Lower gdi medic self heal speed
2015-11-21 19:25:50 +01:00
Matthias Mailänder
e4054ef8d0
Merge pull request #9956 from teees/radar-update-line
...
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
teees
5337c788ce
moved weapons factory exit and waypoint closer to the building
2015-11-20 07:39:03 +01:00
reaperrr
88430f3a33
Fix mpspawn, waypoint and camera art
...
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
teees
2777262cb0
Draw radar update line for mobile sensors array
2015-11-16 15:38:13 +01:00
teees
b12e029b04
Prevent aircraft from flying into shroud
2015-11-16 09:01:36 +01:00
teees
3662a1781b
Adjusted orca and drop pod sight range
2015-11-16 09:01:35 +01:00
Taryn Hill
d33922915e
Merge pull request #9891 from teees/sounds-fix
...
Added sounds for orca takeoff and landing (TS)
2015-11-11 06:15:59 -06:00
Paul Chote
a081321790
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
teees
79d2ea3d09
Use the correct deploy sound for the mcv
2015-11-05 12:56:28 +01:00
teees
fbd65b5118
Use the undeploy cursor for the con yard
2015-11-05 12:56:28 +01:00
teees
f81c3da259
Added sounds for orca takeoff and landing
2015-11-05 08:59:32 +01:00
Oliver Brakmann
040543fd6b
Merge pull request #9743 from reaperrr/untangle-uibits
...
Fix RA-uibits dependency in D2k and TS
2015-11-03 22:10:23 +01:00
Pavel Penev
120afb9254
Merge pull request #9865 from teees/offset-fix
...
Tweaked the local offsets for the laser turret and obelisk (TS)
2015-11-03 08:43:29 +02:00
Oliver Brakmann
214945a61f
Merge pull request #9324 from atlimit8/ColorSpacePrefixes
...
Hex Color Parsing
2015-11-02 20:28:04 +01:00
teees
528c1c6a77
Tweak laser turret armament offset
2015-11-02 12:34:41 +01:00
teees
2a94abbdb1
Tweak obelisk armament offset
2015-11-02 12:00:01 +01:00
Pavel Penev
9748b556dc
Add RequiresMods tag to the mod Manifest
...
List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00