Commit Graph

116 Commits

Author SHA1 Message Date
reaperrr
522e7d5d04 Add custom sequence support to WithSiloAnimation
Additionally add description to Stages property, and remove unnecessary var (information is only needed once anyway).
2015-09-25 14:26:21 +02:00
Paul Chote
78391e7c65 Replace icon veterancy overlay with new artwork.
New shp includes frames for higher level veterancy
for potential future use.
2015-08-15 20:59:52 +01:00
reaperrr
ff3af5d071 Fixed RA grenadier prone-stand sequences 2015-08-01 19:05:08 +02:00
atlimit8
4976f9fec9 Add StartSequence to WithIdleOverlay & change V19.Husk 2015-07-26 12:53:09 -05:00
Matthias Mailänder
4acb096416 Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
Veteran unit production & unlocking through spies.
2015-07-06 09:38:09 +02:00
reaperrr
632d8cd898 Allow setting separate close sequence for landing crafts 2015-07-05 00:09:15 +02:00
unknown
206ed8ebb8 Veteran unit production & unlocking through spies. 2015-07-04 22:25:12 +01:00
reaperrr
76aaafe37c Added WithHarvestAnimation + WithDockingAnimation
Removed RenderHarvester.
2015-07-04 22:08:06 +02:00
Zimmermann Gyula
8a94caab3c Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise. 2015-06-28 12:58:41 +02:00
reaperrr
fcbecb611e Fixed RA prone stand sequences 2015-06-21 11:03:50 +02:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
reaperrr
0ff22b8cbc Changed Bounds/added VisualBounds in RA mod 2015-06-17 20:13:53 +02:00
Matthias Mailänder
47927963a7 fix misnamed TakeCover sequence 2015-05-23 16:10:55 +02:00
Paul Chote
8f93d7b5d7 Simplify and fix animation glitches. 2015-04-25 22:52:14 +02:00
Matthias Mailänder
cae7d7cffa add the windmill 2015-04-12 13:31:56 +02:00
Matthias Mailänder
0cde0c1224 add the light house 2015-04-12 08:11:13 +02:00
ScottNZ
ce88dc3112 Remove orphaned armor airdrop icon and sequences 2015-04-08 02:33:24 +12:00
reaperrr
557b479f40 Makes ra tent art tileset-specific again 2015-03-28 12:43:12 +01:00
reaperrr
663d434457 Fix sniper electro death anim.
Closes #7742.
2015-03-27 17:35:16 +00:00
reaperrr
b7fc275067 RA sequence cleanups.
Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.

Fixes fence palette on desert maps.
2015-03-27 17:35:16 +00:00
Paul Chote
08aa1e86a9 Disable legacy sequence parsing in RA. 2015-03-27 17:35:15 +00:00
Matthias Mailänder
7f9f29c8a2 add a camera icon 2015-03-22 07:51:22 +01:00
Paul Chote
29bf625887 Remove DeadBuildingState from RA. 2015-02-20 16:56:41 +00:00
Matthias Mailänder
4899b555a9 Merge pull request #7191 from Mailaender/ts-superweapons
Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Oliver Brakmann
b75adfe40e Merge pull request #6846 from Mailaender/gem-mine
Replaced the gem mine artwork
2015-01-25 20:16:51 +01:00
Matthias Mailänder
aba9ffe93e remove unused sequence 2015-01-24 17:35:21 +01:00
ScottNZ
1986b31bcb Add fake atek (atef), mslo (mslf) and pdox (pdof) structures to ra.
Thanks to MicroBit for the icons.
2015-01-23 23:44:59 +13:00
Matthias Mailänder
18663323aa add the gem mine by @MicroJOo 2015-01-04 14:26:05 +01:00
ScottNZ
c526f572e7 Set up tank drop for Russia, parabombs for Ukraine and spy plane/paradrop for Soviet 2014-12-19 18:08:47 +13:00
MicroGraphics
91d79d4f42 Added "Capture-the" Flag 2014-11-22 16:23:48 +01:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Paul Chote
3de9bc4f14 Fix smoke animation offset in TD and RA. 2014-10-18 13:29:24 +13:00
reaperrr
f0705f532b Remove duplicate death sequences from dinos and ants.
Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
reaperrr
409d6a046d Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
Make Crushable compatible with non-mobile actors.

Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.

Add descriptions and CrushedByFriendlies to Crushable.

Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
e071cd017b Fixes that only turrets of exiting units are drawn on top of landing craft. 2014-09-07 16:21:26 +02:00
Matthias Mailänder
57463f249c let supply trucks spawn money crates upon destruction 2014-08-03 16:30:41 +02:00
ScottNZ
2a4d8a33b9 Move dog to kenn and make kenn buildable 2014-07-26 16:29:23 +12:00
Matthias Mailänder
4fb38c955b Merge pull request #5859 from pchote/paratrooper-cleanup
Improve paratroopers.
2014-07-07 15:19:41 +02:00
Paul Chote
ab26d4b0ad Overhaul ParatroopersPower:
- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
2014-07-08 00:30:38 +12:00
Paul Chote
d0a972f3b7 Merge pull request #5835 from Squiggles211/wall-damage
Removed false damage states which caused invisible walls.  Fixes #5654
2014-07-07 22:27:25 +12:00
Paul Chote
38a08c0967 Add a spy plane beacon, and quantise facings. 2014-07-07 17:40:51 +12:00
Paul Chote
6f7816b653 Add beacon to parabombs, and quantise facings. 2014-07-07 17:40:44 +12:00
Matthias Mailänder
69209cd340 split WithActiveAnimation from SeedsResource
closes #5300
2014-07-06 14:58:29 +02:00
Squiggles211
52bc05c1b5 Fixes #5654 by removing false damage states which caused invisible walls
Removes final set of 16 sequences for all walls as it appears that these
are not actually supposed to be used as damage states for the actual
wall, but as end pieces for each wall.  One of the pieces in particular
caused a single wall to be seen as invisible.  Fixes #5654
2014-07-06 02:09:10 -05:00
Matthias Mailänder
4a7687d7e4 add a customizable parachute shadow
closes #3335
2014-07-05 09:13:52 +02:00
Matthias Mailänder
2907273ef2 new trait Parachtuable that decides on the fate upon landing 2014-07-05 09:13:51 +02:00
Kanar
bf47543a0a Adds/reworks some minibibs 2014-06-07 09:24:08 +02:00
Paul Chote
e1501d5b7c Add clock overlay to support power beacons. 2014-05-31 18:41:02 +12:00
reaperrr
edceb4e502 Fixes harvester husk Z sorting on refinery. 2014-05-13 20:29:12 +02:00
reaperrr
ce2809c7a0 Adds die-crushed sequence to Shock Trooper. 2014-04-27 13:37:09 +02:00