Commit Graph

10770 Commits

Author SHA1 Message Date
JovialFeline
01819714a2 Correct nod-06c capture objective 2025-01-15 17:39:41 +02:00
Ashley Newson
04b61a20ea Fix tileset MiniYaml keys to be consistent with Ids
Makes the `Template@...` number consistent with the `Id: ...` (if any).

The keys are ignored by the engine, so this has no behavioral change.
2025-01-11 15:07:41 +02:00
Ashley Newson
417f787294 Add experimental RA procedural map generator
Add an experimental procedural map generator for the Red Alert mod,
along with supporting code that may assist in the development of map
generators for other mods.

Map generation may be accessed as a tool in the Map Editor. This change
does not presently introduce direct lobby options for generated maps.

Features:

- Terrain with land, water, beaches, cliffs, roads, debris, and trees.
- Placement of mpspawns, neutral buildings, and resources.
- Rotational and mirror symmetry options.
- Various configurable parameters with presets.
- Deterministic with configurable seed.
- Performant.
2025-01-09 16:47:10 +02:00
Gustas
8b4478260e Raname GrantConditionOnDeployWithCharge to GrantChargedConditionOnToggle
Also allow deploying without cancelling current activity, and make saboteurs use it
2024-12-27 16:37:49 +02:00
test1232156
2c221fdc68 Fix translation key
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-12-21 19:30:22 +02:00
Pavel Penev
955bf96a84 Added descriptions to ContentInstallerFileSystemLoader 2024-12-21 16:01:21 +02:00
Pavel Penev
f210b39bbc Just some package definition reordering
Mostly superficial, but in case of file name collisions we want the mod-specific files to override the common ones.
2024-12-21 16:01:21 +02:00
Pavel Penev
59c0c908cc Added missing D2k packages 2024-12-21 16:01:21 +02:00
Pavel Penev
640aa6545b Fixed whitespace issues in mod.yaml files
An oversight from PR 21598.
2024-12-21 16:01:21 +02:00
Gustas
269542c4b0 Add delete hotkey 2024-12-20 23:56:56 +02:00
Gustas
f820adab51 Add delete button to the map editor 2024-12-20 23:56:56 +02:00
Gustas
81875a1f3f Fixup new lines in encyclopedias 2024-12-20 22:00:21 +02:00
Gustas
0bd139b061 Fix unit descriptions having incorrect indentation 2024-12-20 22:00:21 +02:00
test1232156
9719c1a3b0 Encyclopedia fixup 2024-12-20 22:00:21 +02:00
Gustas
2a1eeae7ca Reduce the size of battlefield news when messages are short 2024-12-19 18:16:07 +02:00
test1232156
1af1ebd9e3 Translation key fixes
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-12-04 22:07:13 +02:00
RoosterDragon
2c68964566 Fix RA mod content.
Regression from 147cb566f2.
2024-11-03 16:11:40 +00:00
Gustas
c639905119 Add BI 4.3 balance 2024-11-03 15:29:47 +00:00
Paul Chote
9bcf1b3295 Overhaul TD EVA Database. 2024-11-03 17:19:30 +02:00
Paul Chote
f805d67741 Allow mods to display Encyclopedia production info. 2024-11-03 17:19:30 +02:00
Paul Chote
147cb566f2 Remove "en" from fluent file paths. 2024-11-03 16:52:47 +02:00
Paul Chote
8452f71481 Rename Lua UserInterface.Translate to .GetFluentMessage. 2024-11-03 16:52:47 +02:00
Paul Chote
8b11b499ed Rename Translations yaml keys to FluentMessages. 2024-11-03 16:52:47 +02:00
Gustas
b62c883951 Localise lobby notification 2024-10-23 19:08:12 +03:00
test1232156
63e8835fa0 Miscellaneous lua translation fixups
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-23 19:08:12 +03:00
test1232156
70f62dba4b Fix spelling errors and add naming consistency in en.ftl files
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-23 19:08:12 +03:00
test1232156
564da2fb8d Fix prerequisites spelling error
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-23 19:08:12 +03:00
Paul Chote
b57be1cc08 Rework mod content installation. 2024-10-20 15:04:25 +03:00
test1232156
631cf4ba74 Fix spelling errors and add naming consistency to campaign
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-18 18:48:37 +03:00
test1232156
02e1c7444b Mission briefing rewording and fact checking
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-18 18:48:37 +03:00
Gustas
60a752cdef Rename TS defense to support 2024-10-17 17:18:14 +01:00
Gustas
48a2e5c7a1 Rename TD defense to support 2024-10-17 17:18:14 +01:00
Gustas
52a605787b Fix defense spelling 2024-10-17 17:18:14 +01:00
Gustas
fb55764887 Fix database blocking the load button 2024-10-17 17:12:18 +01:00
Gustas
346d267e26 Fix common mission objective panel not filling the background uniformly 2024-10-17 17:12:18 +01:00
Gustas
53218414f8 Extract translations from modcontent chrome 2024-10-17 17:10:57 +01:00
RoosterDragon
6bd64677ec Use short context names in hotkey yaml, generate translation key at runtime. 2024-10-17 15:10:59 +03:00
RoosterDragon
559a76be8d Lowercase all hotkey-description- translation keys. 2024-10-17 15:10:59 +03:00
RoosterDragon
6f6fb5b393 Expose hotkeys to localisation.
Allows the Settings > Hotkeys screen to be localised, including hotkey decriptions, groups and contexts.

The hotkey names are exposed to localisation via KeycodeExts. Hotkey modifiers are similarly exposed via ModifersExts.

The Settings > Input screen has a Zoom Modifier dropdown, which shows the localised modifier name.

The --check-yaml utility command is taught to recognise all hotkey translation, so it can validate their usage.
2024-10-17 15:10:59 +03:00
Ivaylo Draganov
791595e3ae Extract player profile loading chrome logic to a dedicated class 2024-10-15 10:14:32 +03:00
darkademic
d450ef43c6 Download failure error. 2024-10-12 14:34:04 +03:00
Ivaylo Draganov
79ae71a517 Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets
The terms "width" and "height" are clearer and they match what the values actually represent (window or parent width/height). The YAML changes are generated with the update rule.
2024-10-07 12:59:25 +03:00
RoosterDragon
bb17cfa179 Expose mod.yaml content to localisation.
Mod metadata, load screens and mod content is all now sourced from ftl files, allowing these items to be translated.

Translations are now initialized as part of ModData creation, as currently they are made available too late for the usage we need here.

The "modcontent" mod learns a new parameter for "Content.TranslationFile" - this allows a mod to provide the path of a translation file to the mod which it can load. This allows mods such as ra, cnc, d2k, ts to own the translations for their ModContent, yet still make them accessible to the modcontent mod.

CheckFluentReference learns to validate all these new fields to ensure translations have been set.
2024-10-07 12:38:40 +03:00
Gustas
00f504f6aa Don't create an unnecessary HPF layer 2024-10-04 21:02:29 +01:00
Gustas
014bca449f Automated fixup 2024-10-04 20:54:23 +01:00
Ivaylo Draganov
771b9ddfda Remove key handling from ContainerWidget
It has no business handling key input. This was used only for opening the ingame chat and replacing it with a `LogicKeyListener` was trivial.
2024-10-04 14:32:21 +03:00
Ivaylo Draganov
a69ea79d83 Remove PARENT_TOP and PARENT_LEFT from integer expressions for widgets
PARENT_TOP and PARENT_LEFT should be 0 so they are not very useful substitutions. They are replaced with 0 or removed if that was the whole value for a field.
2024-10-03 18:37:13 +03:00
Ivaylo Draganov
c0839d4521 Extract version label chrome logic to a dedicated class 2024-10-03 13:26:30 +03:00
Paul Chote
720b925fd5 Move file system mounting into mod code. 2024-10-02 18:37:46 +03:00
Paul Chote
014cbc0cbd Remove FileSystem.ResolveAssemblyPath 2024-10-02 18:37:46 +03:00