Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00
Paul Chote
f0414d2ec0
Make special structures unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
a3ba925458
Make special vehicles unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
1f4fe0a44d
Move civilian vehicles to their own yaml file.
2015-03-31 19:11:37 +01:00
Paul Chote
7b330e23e2
Make special aircraft unbuildable.
2015-03-31 19:11:37 +01:00
Paul Chote
b6ca5102b4
Fix mutant hijacker.
2015-03-31 19:11:37 +01:00
Paul Chote
fbca912207
Make mission-specific and civilian infantry unbuildable.
2015-03-31 19:11:22 +01:00
Paul Chote
9fdd43ed41
Merge pull request #7789 from Phrohdoh/ts-starting-units
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Add light, medium, and heavy starting units to TS.
2015-03-31 17:45:54 +01:00
reaperrr
ad808a4ad0
Fixes Titan selection box, improves Wolverine selection box.
2015-03-30 02:04:52 +02:00
Taryn Hill
410d9325e3
Add light, medium, and heavy starting units to TS.
2015-03-29 14:50:05 -05:00
Paul Chote
77a56c95f1
Fix TS player palette definition.
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Regression from #7699 .
2015-03-28 19:11:44 +00:00
x-a-n-a-x
a8d5542422
Added a new Tiberian Sun mod build palette skin
2015-03-28 10:10:45 +01:00
reaperrr
fe09cef825
Merge pull request #7745 from pchote/ts-snow
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Add snow tileset and artwork to TS.
2015-03-28 01:26:41 +01:00
reaperrr
f9332c9efe
Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
2015-03-27 00:04:37 +01:00
Pavel Penev
c61dc48548
Merge pull request #7324 from reaperrr/limitedammo2
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Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
a9f6e09afd
Add TS snow tileset.
2015-03-26 22:42:43 +00:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
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Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
reaperrr
e65453de24
Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
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Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
Oliver Brakmann
919c0fd359
Merge pull request #7638 from pchote/infantry-body
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Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
reaperrr
b66cae100b
Use 3rd damage level of TS buildings for death animation instead of critical damage state
2015-03-20 01:11:50 +01:00
reaperrr
258e924afe
Merge pull request #7619 from pchote/ts-civilian-fixes
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Fix TS civilian actor/sequence definitions.
2015-03-16 03:41:37 +01:00
Taryn Hill
fcb2141132
EmitInfantryOnSell now checks a Races string[] against the seller’s race.
2015-03-14 15:54:26 -05:00
Taryn Hill
7bf058896d
Apply SoundOnDamageTransition upgrade rule.
2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Paul Chote
4110064c44
Fix TS civilian actor/sequence definitions.
2015-03-08 13:01:47 +00:00
Nick ten Veen
96e9b90a64
Fixed #7008 for TD, TS and D2K aswell
2015-02-26 21:56:35 +01:00
Oliver Brakmann
d3dab83de8
Merge pull request #7461 from pchote/remove-legacy-sidebar
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Remove legacy sidebar code
2015-02-21 16:46:39 +01:00
Pavel Penev
293bb78a3c
Merge pull request #7457 from pchote/actorpreviews
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Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
Paul Chote
2a1e4f70a9
Replace the legacy TS sidebar placeholder with a modern placeholder.
2015-02-19 17:54:01 +00:00
abcdefg30
035b96f469
Made the ts conyard sellable
2015-02-18 11:13:48 +01:00
Paul Chote
8d51fb0e66
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
abcdefg30
3b84f42689
Fix some structure bounds
2015-02-06 20:48:21 +01:00
Oliver Brakmann
fc7e944727
Merge pull request #7398 from LipkeGu/ts_assets_part2
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Adding the Rocks to Tiberian Sun
2015-02-05 18:22:57 +01:00
Taryn Hill
e79239311a
Merge pull request #7376 from abcdefg30/tsprereqs
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Fix TS prerequisites.
2015-02-03 15:46:13 -06:00
Guido L.
ce5e6e5a76
Add Rocks to Tiberian Sun
2015-02-03 19:26:47 +01:00
Matthias Mailänder
4899b555a9
Merge pull request #7191 from Mailaender/ts-superweapons
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Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Oliver Brakmann
266f26cdce
Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
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Add Buildings and Trees to Tiberian Sun
2015-01-25 19:13:35 +01:00
penev92
49508482c3
Update Refinery docking rules in YAML files
2015-01-25 17:17:34 +02:00
abcdefg30
a5b0ea73b0
Fix ts prerequisistes
2015-01-25 14:31:48 +01:00
Matthias Mailänder
26202520a1
add the GDI Upgrade Center and Ion Cannon
2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8
add the Nod Missile Silo and Cluster Missile
2015-01-24 17:35:52 +01:00
Matthias Mailänder
e694692b97
add the Tiberian Sun harvest animation
2015-01-17 11:36:41 +01:00
penev92
e6f1c6b460
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
Matthias Mailänder
d4d55bb6dc
modularize the remaining legacy ingame interface widgets
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and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
penev92
04c09dda31
Add a delay before wandering, use it on viceroids
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Add a Min and Max delay and make it random
2015-01-03 06:56:20 +02:00
Guido L.
2c485414e2
Add Buildings and Trees to Tiberian Sun
2014-12-30 18:18:48 +01:00
Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
penev92
f57625f9e6
Add WormAttack notification, fix worm min count and spawn interval
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Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
61cb74adb4
Improved visuals, added WormSign norification
2014-12-13 14:02:44 +02:00