Paul Chote
9ccf2014b0
Merge pull request #3662 from Mailaender/player-stats
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Cleanup kill/death counts
2013-08-11 03:23:11 -07:00
Matthias Mailänder
5dcf1c755c
use the player statistics everywhere
2013-08-11 12:21:33 +02:00
Paul Chote
59d821b8ef
Merge pull request #3647 from Mailaender/ip2geo
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Show locations of client and servers using a local GeoIP database
2013-08-11 03:21:23 -07:00
Matthias Mailänder
f4371f886c
Merge pull request #3665 from pchote/frozen-fog-prereqs
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Rework bibs (again).
2013-08-11 02:14:34 -07:00
Paul Chote
18ae6aed28
Hide CashTicks under fog. Fixes #3664 .
2013-08-11 12:52:47 +12:00
Paul Chote
cc44139eb1
Fix z-offset for muzzle flashes. Fixes #3667 .
2013-08-11 12:52:47 +12:00
Paul Chote
190ce0fc90
Fix z-ordering of FrozenActorProxy.
2013-08-11 12:30:25 +12:00
Paul Chote
3b3e6edc90
Add IMove interface.
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Fixes Rallypoints for aircraft.
2013-08-11 00:28:31 +12:00
Paul Chote
a6ee4daf58
Remove obsolete ITooltip.Stance.
2013-08-11 00:28:30 +12:00
Paul Chote
4754cbb768
Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
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Range circles have been moved to RenderAfterWorld for now.
2013-08-11 00:25:54 +12:00
Paul Chote
b02fd0d002
Remove BibLayer and use sequences / RenderSprites instead.
2013-08-11 00:25:53 +12:00
Paul Chote
be7fc57cdd
Introduce IRenderable.IsDecoration and AsDecoration.
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These are used to filter *Renderables that shouldn't
be copied for things like highlight or shadow.
2013-08-10 22:25:05 +12:00
Matthias Mailänder
c034715f69
only colorize the LatencyDescription
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not together with the prefix
2013-08-10 09:52:13 +02:00
Paul Chote
8271e5ed63
Merge pull request #3634 from Mailaender/style
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StyleCop Cleanup
2013-08-09 19:19:03 -07:00
Matthias Mailänder
03a0640f65
merged RA/CncPerfDebugLogic
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separate text and graph, fixes #3491
small repositions to fit with other widgets
2013-08-08 23:09:48 +02:00
Matthias Mailänder
7f77e5a5f3
colorize the latency tooltip
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so people get it faster
now that we display 4 lines of information
2013-08-08 13:39:18 +02:00
Matthias Mailänder
669a95479a
cache the country lookup to avoid doing it every render tick
2013-08-08 13:39:18 +02:00
Matthias Mailänder
fb042056b0
get the server location from the IP
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and show it in the game browser, closes #2555
2013-08-08 13:39:18 +02:00
Matthias Mailänder
9d40b430dc
try to grab the external IP of localhost from the NAT router
2013-08-08 13:39:18 +02:00
Matthias Mailänder
feb7f80a39
display the client location in a lobby tooltip
2013-08-08 13:39:18 +02:00
Matthias Mailänder
79355bbb32
remove unused AssemblyInfos
2013-08-07 15:42:29 +02:00
Matthias Mailänder
f02bfbf0c2
disable StyleCop rules SA1115 and SA1116
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closes #3562
2013-08-07 13:50:23 +02:00
Paul Chote
04e5edc811
Rewrite bib to match new FrozenUnderFog capabilities.
2013-08-04 19:42:16 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
136ddf1697
Allow map-placed frozen actors to start revealed.
2013-08-04 11:41:24 +12:00
Matthias Mailänder
2cd3829ad4
Merge pull request #3628 from pchote/domain-crash
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Fix out-of-bounds crash in DomainIndex.
2013-08-03 03:48:35 -07:00
Paul Chote
431adcf3a7
Add bounds checking to DomainIndex. Fixes #3599 .
2013-08-03 22:09:22 +12:00
Matthias Mailänder
74c136b7e3
Merge pull request #3627 from pchote/muzzleflash
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Improved Muzzleflash support
2013-08-03 02:20:46 -07:00
Paul Chote
8f24f93330
Add per-armament muzzle flashes. Fixes #3609 .
2013-08-03 16:47:50 +12:00
Paul Chote
755fa6eaf4
Include Armament and Barrel in INotifyAttack.
2013-08-03 16:21:57 +12:00
Paul Chote
03e09e25bb
Fix turret facings for GTWR etc. Fixes #3610 .
2013-08-03 12:45:21 +12:00
Matthias Mailänder
deb03e7a02
Merge pull request #3624 from pchote/renderable-fixup
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Renderable fixup
2013-08-02 16:56:30 -07:00
Matthias Mailänder
079fc7cc04
Merge pull request #3623 from ScottNZ/desc
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Fix DescAttribute fail in CashTrickler.cs
2013-08-02 16:45:04 -07:00
Paul Chote
a545259454
Don't render contrail shadows.
2013-08-03 11:20:26 +12:00
Paul Chote
805b4b6258
Change IRenderable.WithPos -> OffsetBy.
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This is more appropriate for the actual use cases.
Fixes #3621 .
2013-08-03 11:16:52 +12:00
ScottNZ
d2a310e879
Fix DescAttribute fail in CashTrickler.cs
2013-08-03 10:55:46 +12:00
Matthias Mailänder
ad95f48711
merge C&C and RA music player logic
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mainly code cleanup, but with the following improvements:
- scroll to current song which fixes #3360 and overlapping label
- use Rules.InstalledMusic & Sound.MusicPlaying everywhere
- separated C&C install logic and log catched exceptions
- save the music settings on back/close
2013-08-03 00:37:04 +02:00
Matthias Mailänder
fa84f1906f
actually care for the map music switch
2013-08-02 20:13:57 +02:00
Matthias Mailänder
927180fb00
Merge pull request #3617 from pchote/audio-device-selector
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Audio device selector
2013-08-02 11:02:21 -07:00
Matthias Mailänder
b62d9b7517
Merge pull request #3616 from pchote/wobbly-turrets
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Fix wobbly turrets
2013-08-02 10:58:50 -07:00
Paul Chote
4009edfa96
Add audio device selection. Fixes #3553 .
2013-08-02 19:38:49 +12:00
Paul Chote
cdef41adb4
Specify sprite positions as center pos + offset. Fixes #3611 .
2013-08-01 22:23:21 +12:00
Paul Chote
e08445f762
Remove obsolete functions from Traits.Util.
2013-08-01 20:18:44 +12:00
Paul Chote
4a425e0fa0
Remove PSubVec from AttackWander.
2013-08-01 20:18:43 +12:00
Paul Chote
bf9c737a11
Remove obsolete Gauss1D/Gauss2D functions.
2013-08-01 20:18:42 +12:00
Paul Chote
b374816fa1
Convert Missile to world coordinates. Fixes #3347 . Closes #3434 .
2013-08-01 20:18:42 +12:00
Paul Chote
285ecb8c03
Rewrite bullets using world coords and improved trails.
2013-08-01 20:18:42 +12:00
Paul Chote
da5c85dbac
Rewrite GravityBomb with world coords and gravity.
2013-08-01 20:18:42 +12:00
Paul Chote
547fcdfa4d
Split TeslaRenderable out from TeslaZap.
2013-08-01 20:18:41 +12:00