Paul Chote
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df46ffeb84
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Convert ProjectileArgs to world coords.
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2013-08-01 20:18:41 +12:00 |
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Paul Chote
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206fc0ea1d
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Eat mouse-up events in RA production palette. Fixes #2192.
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2013-07-28 20:00:08 +12:00 |
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Paul Chote
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0e37c99521
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Use C&C world tooltips in RA and D2K. Fixes #2382.
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2013-07-28 19:53:12 +12:00 |
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Paul Chote
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7c91d6976d
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Split keyboard and mouse focus.
Fixes #3304.
Fixes #2075.
Fixes C&C chat focus bug.
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2013-07-27 21:02:52 +12:00 |
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Paul Chote
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bdded2f14c
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Hide crate effects / rank animation under fog.
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2013-07-25 18:16:10 +12:00 |
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Paul Chote
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126fc79eed
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Fix FrozenUnderFog.
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2013-07-25 18:11:55 +12:00 |
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Paul Chote
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67388d2ba9
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Tidy HiddenUnderFog.
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2013-07-25 18:11:55 +12:00 |
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Paul Chote
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7405921621
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Hide Repair, Powerdown icons when cloaked. Fixes #3588. Fixes #3502.
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2013-07-25 18:11:55 +12:00 |
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Paul Chote
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b24427a9c1
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Hide smoke under fog.
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2013-07-25 18:11:55 +12:00 |
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Paul Chote
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7cb70d3aab
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Hide corpses under fog.
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2013-07-25 18:11:54 +12:00 |
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Paul Chote
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bc4061aabd
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Hide explosions under fog.
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2013-07-25 18:11:54 +12:00 |
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Paul Chote
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a09bcbd47a
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Use the rendered resource state for the harvest order targeter.
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2013-07-25 18:11:54 +12:00 |
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Paul Chote
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bfaf5446cb
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Freeze smudges under fog.
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2013-07-25 18:11:54 +12:00 |
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Paul Chote
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ac7b93d39d
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Fix SmudgeLayer style nits.
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2013-07-25 18:11:53 +12:00 |
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Paul Chote
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b54ffdbabd
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Add FrozenUnderFog property to BibLayer.
Note: This implements the desired behavior
for FrozenUnderFog, so is still inconsistent
with its current (broken) behavior.
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2013-07-25 18:11:53 +12:00 |
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Paul Chote
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f95c19e5b2
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Fix BibLayer style nits.
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2013-07-24 21:01:17 +12:00 |
|
ScottNZ
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dc84acc300
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Add an Unload voice for when a unit is unloading.
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2013-07-22 22:19:37 +12:00 |
|
Paul Chote
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0594822078
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Fix cargo loading.
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2013-07-21 18:35:12 +12:00 |
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Paul Chote
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57adaf46b0
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Rewrite Aircraft movement using world coords.
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2013-07-21 17:35:47 +12:00 |
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Paul Chote
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c3f04cc32e
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Convert non-aircraft positioning to world coords.
This removes the incomplete and unused hover code
on Mobile, which would be more trouble that it is
currently worth to carry over.
|
2013-07-21 17:35:47 +12:00 |
|
Paul Chote
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29009fe3a4
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Allow husks to chronoshift and return to their parent actors location.
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2013-07-21 17:35:46 +12:00 |
|
Paul Chote
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e23c1ad33e
|
Rewrite husks using world coords.
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2013-07-21 17:35:46 +12:00 |
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Paul Chote
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6a435752fd
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Remove *PxPosition from IOccupySpace/IPositionable.
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2013-07-21 17:35:46 +12:00 |
|
Paul Chote
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19165d259d
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Add world coord overloads to IOccupySpace and IPositionable.
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2013-07-21 17:35:46 +12:00 |
|
Paul Chote
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3e9bc63d4e
|
Prevent things from tweaking mobile position directly.
|
2013-07-21 17:35:45 +12:00 |
|
Paul Chote
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0676116d77
|
Convert Move and related plumbing to world coordinates.
|
2013-07-21 17:35:45 +12:00 |
|
Paul Chote
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abdfac6e85
|
More style fixes for Move.
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2013-07-21 17:35:45 +12:00 |
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Paul Chote
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048bed0a5e
|
Rename ITeleportable -> IPositionable.
|
2013-07-21 17:35:41 +12:00 |
|
Paul Chote
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ac4b07bf7b
|
Add missing SetChronoTankDestination.cs to project.
|
2013-07-21 17:33:35 +12:00 |
|
Paul Chote
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ecc119cb29
|
Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.
|
2013-07-21 17:33:32 +12:00 |
|
Paul Chote
|
36a45d1a3f
|
Change Exit.SpawnOffsetVector to WVec.
|
2013-07-21 17:31:00 +12:00 |
|
Paul Chote
|
200fde77b1
|
Remove unnecessary IHasLocation checks in HackyAI.
Existing checks for ITargetable / Building / etc
make these redundant.
|
2013-07-21 17:31:00 +12:00 |
|
Paul Chote
|
031c17ab9c
|
Helicopter style fixes.
|
2013-07-21 17:30:59 +12:00 |
|
Paul Chote
|
179f97a598
|
Convert helicopter activities to world coords.
|
2013-07-21 17:30:59 +12:00 |
|
Paul Chote
|
712e13b1e7
|
Remove some duplication against WorldUtils.ClosestTo.
|
2013-07-21 17:30:59 +12:00 |
|
Paul Chote
|
b92aa760d2
|
FlyAttack style fixes.
|
2013-07-21 17:30:58 +12:00 |
|
Paul Chote
|
a070629571
|
Convert plane activities to world coords.
|
2013-07-21 17:30:58 +12:00 |
|
Paul Chote
|
f18994f800
|
Add WVec.HorizontalLengthSquared to simplify range checks.
|
2013-07-21 17:30:58 +12:00 |
|
Paul Chote
|
ddd1314613
|
Convert ScreenShaker to world coords.
|
2013-07-20 15:34:28 +12:00 |
|
Paul Chote
|
0c35e49239
|
Remove PPos from range circle drawing.
|
2013-07-20 15:34:28 +12:00 |
|
Paul Chote
|
27f04c1b78
|
Rename FindUnits -> FindActorsInBox.
|
2013-07-20 15:34:28 +12:00 |
|
Paul Chote
|
37c02fea79
|
Remove PPos overload of FindUnits.
|
2013-07-20 15:34:27 +12:00 |
|
Paul Chote
|
800acdbdf2
|
Rename FindUnitsInCircle -> FindActorsInCircle.
|
2013-07-20 15:34:27 +12:00 |
|
Paul Chote
|
e6865c5996
|
Remove PPos overload of FindUnitsInCircle.
|
2013-07-20 15:34:27 +12:00 |
|
Paul Chote
|
39d2095e54
|
Remove PPos overload of ClosestTo.
|
2013-07-20 15:34:27 +12:00 |
|
Paul Chote
|
c1a0836640
|
Convert HackyAI to world coords.
|
2013-07-20 15:34:26 +12:00 |
|
Paul Chote
|
6201d7bfe2
|
Convert mission scripts to world coords.
|
2013-07-20 15:34:26 +12:00 |
|
Matthias Mailänder
|
77ff985dcd
|
Merge pull request #3574 from ScottNZ/superweapons
Add atom bomb and gps public superweapon timers to RA
|
2013-07-17 08:25:25 -07:00 |
|
ScottNZ
|
b519c915ca
|
Add public atom bomb and gps timers to RA
|
2013-07-17 14:52:50 +12:00 |
|
Matthias Mailänder
|
667aee095f
|
Merge pull request #3571 from pchote/split-shadows
Add support for TS/RA2 split-shadows.
|
2013-07-15 09:18:35 -07:00 |
|