Commit Graph

5120 Commits

Author SHA1 Message Date
reaperrr
526f851489 Merge pull request #11426 from pchote/actorpreview-dynamic-facing
Support dynamic ActorPreview facings and creating previews from live actors.
2016-06-20 14:38:11 +02:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
abcdefg30
4e04f91992 Remove LobbyDefaults from reservedModuleNames in Manifest.cs 2016-06-19 22:14:36 +02:00
reaperrr
723c107aa5 Merge pull request #11473 from pchote/shroud-map-crate
Disable hide map crate if explored map is enabled.
2016-06-19 18:32:11 +02:00
reaperrr
e5986788a2 Merge pull request #11396 from Mailaender/sync-projectiles
Speed up sync by only syncing projectiles
2016-06-19 18:22:41 +02:00
Matthias Mailänder
b70fdd7edc Correct the comment as not all ticking traits are synced. 2016-06-19 08:19:48 +02:00
Oliver Brakmann
87df458c2e Merge pull request #11462 from pchote/stream-installer-copy
Extract installer data using direct stream-stream copies
2016-06-18 20:56:26 +02:00
Paul Chote
9edf4be229 Disable hide map crate if explored map is enabled. 2016-06-18 14:18:05 +01:00
Matthias Mailänder
b8415907e4 Merge pull request #11469 from pchote/fix-initial-map-randomization
Fix initial server map randomization.
2016-06-18 14:28:09 +02:00
Paul Chote
55cd2ca8f5 Move initial map suitability calculation to MapCache.
This was previously trying to use values that had
not yet been initialised, which meant that *all*
maps were treated as unsuitable.  This would cause
the mod to always fall back to the first installed
map.
2016-06-18 11:04:37 +01:00
Taryn Hill
ec40623052 Do not remove empty entries in MiniYaml.FromString 2016-06-17 10:38:06 -05:00
Paul Chote
a9a5b9bc71 Change Blast.Decompress to use Stream I/O. 2016-06-16 21:20:27 +01:00
teees
b7bf7b6ec0 Move mod-level ActorInits out of the engine. 2016-06-15 20:35:22 +01:00
Paul Chote
3585d8afd4 Remove legacy installation logic. 2016-06-14 20:18:57 +01:00
Paul Chote
ff147f39b9 Add new content installer framework. 2016-06-14 18:27:24 +01:00
Paul Chote
bd3096f21b Add command to dump Mix contents. 2016-06-14 18:15:03 +01:00
Paul Chote
92ea404b0b Add command to dump InstallShield contents. 2016-06-14 18:15:03 +01:00
Paul Chote
88768031a5 Add BecameVisible and BecameHidden methods to ChromeLogic. 2016-06-14 18:15:02 +01:00
Matthias Mailänder
71743b3b4a Only sync projectiles and future synced effects. 2016-06-13 14:35:28 +02:00
Matthias Mailänder
4253b2d866 Merge pull request #11410 from abcdefg30/voxelNull
Fix possible NREs in RenderAsync in VoxelRenderer.cs
2016-06-11 17:52:20 +02:00
reaperrr
b1e331e7ec Merge pull request #11364 from pchote/lobby-trait-options
Unhardcode the lobby options backend.
2016-06-11 13:40:09 +02:00
abcdefg30
aa53ff2b29 Fix possible NREs in RenderAsync in VoxelRenderer.cs 2016-06-08 18:36:22 +02:00
Oliver Brakmann
910d04f53d Merge pull request #11395 from pchote/fix-missing-filenames
Set yaml filename when loading from FileSystem.
2016-06-04 18:23:55 +02:00
Paul Chote
b4d1517d0d Set yaml filename when loading from FileSystem. 2016-06-04 15:23:44 +01:00
reaperrr
d94d06d87b Merge pull request #11370 from pchote/fix-game-start-events
Fix shellmap UI disappearing prematurely when starting a mission or replay.
2016-06-04 15:41:35 +02:00
Paul Chote
24f166595f Convert lobby dropdowns to new options backend. 2016-06-04 10:06:18 +01:00
Paul Chote
eb884ca76f Convert lobby checkboxes to new options backend. 2016-06-04 10:03:06 +01:00
Paul Chote
3e92c1944a Add plumbing for trait-defined lobby options. 2016-06-04 10:03:06 +01:00
RoosterDragon
a4949ff1d5 Only check for and render selection bars for actors on screen.
This avoids expensive FogObscures checks and saves drawing selections bars for actors that are offscreen anyway.
2016-05-29 20:57:45 +01:00
Oliver Brakmann
363d47f08b Merge pull request #11194 from abcdefg30/providesTech
Fix ProvidesPrerequisite not refreshing the tech tree (on owner change)
2016-05-29 20:30:23 +02:00
Paul Chote
485e695585 Use BeforeGameStart to remove mission browser UI on game start. 2016-05-28 18:13:09 +01:00
RoosterDragon
773eb25917 Merge pull request #10630 from reaperrr/UAN-custom-pos
Make UpgradeActorsNear vertical range customizable
2016-05-28 13:37:09 +01:00
reaperrr
dca26b71f4 Add VerticalLength and VerticalLengthSquared
For possible future use.
2016-05-26 22:47:47 +02:00
reaperrr
b0e90989a6 Add plumbing for customizable vertical ProximityTrigger range
And check DistanceAboveTerrain instead of just vertical distance to upgrade
source.
This is necessary to avoid situations where an actor is technically on the right
vertical distance above/below ground, but not upgraded because it is located on a lower/higher terrain level than the upgrade source.
2016-05-26 22:47:45 +02:00
reaperrr
95795c5198 Move EditorTilesetFilter to Mods.Common 2016-05-26 11:54:48 +02:00
reaperrr
e7517e7bfa Moved DrawLineToTarget from Game to Mods.Common 2016-05-26 11:38:39 +02:00
reaperrr
54891ed4bd Moved RejectsOrders and ValidateOrder from Game to Mods.Common 2016-05-26 11:37:39 +02:00
reaperrr
bdb7c80f42 Moved FlashTarget to Mods.Common
There is nothing remaining in OpenRA.Game using this.
2016-05-26 08:16:22 +02:00
reaperrr
b254d5fa88 Merge pull request #11348 from reaperrr/clean-effects
Remove redundant Effects
2016-05-26 07:52:12 +02:00
abcdefg30
72ce367522 Fix a wrong string.Format index in the Map ctor 2016-05-24 21:01:01 +02:00
reaperrr
6a988fd676 Move WorldInteractionControllerWidget and SpriteEffect to Common 2016-05-23 23:30:48 +02:00
abcdefg30
6682a4e97e Merge pull request #11290 from Mailaender/d2k-shellmap-editor-crash
Fixed a crash when loading the Dune 2000 shellmap in the map editor
2016-05-23 01:11:34 +02:00
Oliver Brakmann
392dd7db3f Merge pull request #11112 from reaperrr/improve-LeavesTrails
Add facings support and other controls to LeavesTrails
2016-05-21 12:36:13 +02:00
reaperrr
dbd7606667 Move SpriteEffect facing parameter to the end
To avoid potential incompatibilities with downstream projects.
2016-05-20 23:24:33 +02:00
Matthias Mailänder
5029ac705f Update to .NET 4.5 2016-05-19 21:24:21 +02:00
Tamás Viszkok
522e937597 Hotkeys for move viewport to map edge 2016-05-16 20:26:59 +02:00
reaperrr
9707cd9be9 Merge pull request #11299 from reaperrr/dmgstate-upgrade
Introduce trait granting upgrades at specified DamageStates
2016-05-16 20:00:53 +02:00
reaperrr
407a061c0a Merge pull request #11176 from pchote/lobby-trait-checkbox-prep
Query lobby checkbox state via their owning traits.
2016-05-16 19:00:35 +02:00
reaperrr
9cca92942e Merge pull request #11130 from viszkoktamas/viewportBookmark
Add hotkeys for save areas of the map
2016-05-16 18:37:56 +02:00
Viszkok Tamás
a89376daf0 Added hotkeys for save areas of the map 2016-05-16 14:01:49 +02:00