Matthias Mailänder
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d6673d9ae8
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Merge pull request #4895 from ihptru/removemymap
remove free-coasts.oramap
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2014-03-17 21:14:56 +01:00 |
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Matthias Mailänder
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9209c52cb5
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Merge pull request #4891 from cjshmyr/spy-health
Fix enemy spies showing an enemy health bar when disguised as an ally - closes #4780
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2014-03-17 20:55:58 +01:00 |
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Matthias Mailänder
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7cfe18d332
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Merge pull request #4878 from pchote/mapcache
Reorganize map management and preview generation
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2014-03-17 20:49:58 +01:00 |
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Igor Popov
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b5679a55fb
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remove free-coasts.oramap
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2014-03-17 23:48:27 +04:00 |
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Curtis Shmyr
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cc8284740c
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Fixed team health colors and spy disguise interaction
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2014-03-16 19:37:45 -06:00 |
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Curtis Shmyr
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76f7e87633
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Add Actor.IsDisguised
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2014-03-16 19:37:38 -06:00 |
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Matthias Mailänder
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77c0d4b7fb
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Merge pull request #4881 from joncloud/bleed
Fixed #4697 disconnect button label in single-player
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2014-03-16 22:30:57 +01:00 |
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joncloud
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cd43bf118b
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Fixed #4697 - Added lobby disconnect hotkey, and renamed the button for single player.
Fixed #4697 - Corrected a misspelled hotkey.
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2014-03-16 13:45:01 -07:00 |
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Paul Chote
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8cd643e06a
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Fix editor compilation.
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2014-03-16 21:46:21 +13:00 |
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Paul Chote
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f528ff5c6f
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Update changelog.
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2014-03-16 21:46:20 +13:00 |
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Paul Chote
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8fc78603bc
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Support custom map previews.
Add map.png to the map archive.
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2014-03-16 21:46:00 +13:00 |
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Paul Chote
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2106393122
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Simplify the server browser code.
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2014-03-16 21:46:00 +13:00 |
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Paul Chote
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a4a285bef5
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Add data support to Download.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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a501828660
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Simplify the map chooser code.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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4c4783262f
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Simplify the replay browser code.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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c30b18a9d6
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Introduce MapCache and MapPreview for improved UI map previews.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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63068d5a7c
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Fix Map.GetSpawnPoints to return CPos.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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3392d00294
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More style fixes.
Also fixes bogus recursive storage of OnGameStart
when a player is disconnected from the server.
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2014-03-16 21:45:59 +13:00 |
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Matthias Mailänder
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e4d5404c6c
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StyleCop
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2014-03-16 21:45:59 +13:00 |
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Matthias Mailänder
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634567f98e
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don't display headers when player panel is invisible
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2014-03-16 21:45:58 +13:00 |
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Matthias Mailänder
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fafd9e81a9
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convert to Unix line endings
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2014-03-16 21:45:58 +13:00 |
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Matthias Mailänder
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c1453791d0
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Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
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2014-03-16 09:04:16 +01:00 |
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Curtis Shmyr
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a5d5067f7a
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Update CHANGELOG
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2014-03-15 14:21:05 -06:00 |
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Curtis Shmyr
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f8f60e52bc
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Replace Spy* with Disguise* for certain classes
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2014-03-15 14:20:57 -06:00 |
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Matthias Mailänder
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4768c3d6a5
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map password field Enter/ESC to buttons
closes #4869
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2014-03-15 12:37:47 +01:00 |
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Curtis Shmyr
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8576c24988
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Add IEffectiveOwner trait
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2014-03-14 19:36:51 -06:00 |
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Paul Chote
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26e75621c3
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Merge pull request #4864 from Mailaender/overlay-fix
Fixed husk flames
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2014-03-15 10:38:30 +13:00 |
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Paul Chote
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baf3c55f26
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A simple fix for BelowUnits breaking z-offsets.
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2014-03-14 18:52:47 +01:00 |
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Matthias Mailänder
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90c8072591
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render smoke above units
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2014-03-14 18:52:47 +01:00 |
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Matthias Mailänder
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716fce4462
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fixed ZOffset for burning husks
closes #4762
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2014-03-14 18:52:45 +01:00 |
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Matthias Mailänder
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5d9b2d8b6e
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Merge pull request #4855 from ScottNZ/phase-transport
Improve cloaking logic and add phase transport
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2014-03-14 11:40:18 +01:00 |
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Paul Chote
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5daef851e8
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Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
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2014-03-14 23:01:26 +13:00 |
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Matthias Mailänder
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bc7c4ea6cd
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don't check map.yaml with empty Rules: section
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2014-03-14 10:53:03 +01:00 |
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Paul Chote
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d785cc04a2
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Merge pull request #4402 from Mailaender/gdi03
Added the 3rd GDI mission
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2014-03-14 22:52:15 +13:00 |
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ScottNZ
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104fb2d7c6
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Update CHANGELOG for cloak fixes and phase transport addition
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2014-03-14 22:41:46 +13:00 |
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Paul Chote
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67cbc1db1b
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Merge pull request #4233 from Mailaender/replay-timestep
Enabled a Timestep controller for replays and only there
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2014-03-14 22:38:16 +13:00 |
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ScottNZ
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3980b6b7f2
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Change submarine default stance to ReturnFire
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2014-03-14 22:33:39 +13:00 |
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ScottNZ
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8af0310686
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Let submarines detect other submarines
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2014-03-14 22:33:39 +13:00 |
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ScottNZ
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34d1ccb82c
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Let hboxes detect cloaked units
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2014-03-14 22:33:38 +13:00 |
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ScottNZ
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fc2c46a2c2
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Let spy plane detect cloaked units
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2014-03-14 22:33:38 +13:00 |
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ScottNZ
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4c1b70e28d
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Let only mine layers detect enemy mines
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2014-03-14 22:33:38 +13:00 |
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ScottNZ
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5a5ed657d4
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Let sniper detect cloaked units
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2014-03-14 22:33:37 +13:00 |
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ScottNZ
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acea219f55
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Remove actor generation increment when entering cloak
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2014-03-14 22:33:37 +13:00 |
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ScottNZ
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70dea5303f
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Change sniper to use ReturnFire instead of HoldFire stance by default
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2014-03-14 22:33:36 +13:00 |
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ScottNZ
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687f1f9bcd
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Implement phase transport
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2014-03-14 22:33:36 +13:00 |
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ScottNZ
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704c4c17f8
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Adjust tooltip description for gunboat to mention its cloak detection ability
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2014-03-14 22:33:36 +13:00 |
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ScottNZ
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15019d5b06
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Add CloakTypes to prevent ships from detecting cloaked non-submarine units etc
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2014-03-14 22:33:35 +13:00 |
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ScottNZ
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5df88cb186
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Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it
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2014-03-14 22:33:35 +13:00 |
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ScottNZ
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963db53b7b
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Adjust tooltip description for destroyer to mention its cloak detection ability
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2014-03-14 22:33:34 +13:00 |
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ScottNZ
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f80710ac7a
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Let cloaked units optionally uncloak when unloading
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2014-03-14 22:33:34 +13:00 |
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