Commit Graph

12930 Commits

Author SHA1 Message Date
Matthias Mailänder
d6673d9ae8 Merge pull request #4895 from ihptru/removemymap
remove free-coasts.oramap
2014-03-17 21:14:56 +01:00
Matthias Mailänder
9209c52cb5 Merge pull request #4891 from cjshmyr/spy-health
Fix enemy spies showing an enemy health bar when disguised as an ally - closes #4780
2014-03-17 20:55:58 +01:00
Matthias Mailänder
7cfe18d332 Merge pull request #4878 from pchote/mapcache
Reorganize map management and preview generation
2014-03-17 20:49:58 +01:00
Igor Popov
b5679a55fb remove free-coasts.oramap 2014-03-17 23:48:27 +04:00
Curtis Shmyr
cc8284740c Fixed team health colors and spy disguise interaction 2014-03-16 19:37:45 -06:00
Curtis Shmyr
76f7e87633 Add Actor.IsDisguised 2014-03-16 19:37:38 -06:00
Matthias Mailänder
77c0d4b7fb Merge pull request #4881 from joncloud/bleed
Fixed #4697 disconnect button label in single-player
2014-03-16 22:30:57 +01:00
joncloud
cd43bf118b Fixed #4697 - Added lobby disconnect hotkey, and renamed the button for single player.
Fixed #4697 - Corrected a misspelled hotkey.
2014-03-16 13:45:01 -07:00
Paul Chote
8cd643e06a Fix editor compilation. 2014-03-16 21:46:21 +13:00
Paul Chote
f528ff5c6f Update changelog. 2014-03-16 21:46:20 +13:00
Paul Chote
8fc78603bc Support custom map previews.
Add map.png to the map archive.
2014-03-16 21:46:00 +13:00
Paul Chote
2106393122 Simplify the server browser code. 2014-03-16 21:46:00 +13:00
Paul Chote
a4a285bef5 Add data support to Download. 2014-03-16 21:45:59 +13:00
Paul Chote
a501828660 Simplify the map chooser code. 2014-03-16 21:45:59 +13:00
Paul Chote
4c4783262f Simplify the replay browser code. 2014-03-16 21:45:59 +13:00
Paul Chote
c30b18a9d6 Introduce MapCache and MapPreview for improved UI map previews. 2014-03-16 21:45:59 +13:00
Paul Chote
63068d5a7c Fix Map.GetSpawnPoints to return CPos. 2014-03-16 21:45:59 +13:00
Paul Chote
3392d00294 More style fixes.
Also fixes bogus recursive storage of OnGameStart
when a player is disconnected from the server.
2014-03-16 21:45:59 +13:00
Matthias Mailänder
e4d5404c6c StyleCop 2014-03-16 21:45:59 +13:00
Matthias Mailänder
634567f98e don't display headers when player panel is invisible 2014-03-16 21:45:58 +13:00
Matthias Mailänder
fafd9e81a9 convert to Unix line endings 2014-03-16 21:45:58 +13:00
Matthias Mailänder
c1453791d0 Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
a5d5067f7a Update CHANGELOG 2014-03-15 14:21:05 -06:00
Curtis Shmyr
f8f60e52bc Replace Spy* with Disguise* for certain classes 2014-03-15 14:20:57 -06:00
Matthias Mailänder
4768c3d6a5 map password field Enter/ESC to buttons
closes #4869
2014-03-15 12:37:47 +01:00
Curtis Shmyr
8576c24988 Add IEffectiveOwner trait 2014-03-14 19:36:51 -06:00
Paul Chote
26e75621c3 Merge pull request #4864 from Mailaender/overlay-fix
Fixed husk flames
2014-03-15 10:38:30 +13:00
Paul Chote
baf3c55f26 A simple fix for BelowUnits breaking z-offsets. 2014-03-14 18:52:47 +01:00
Matthias Mailänder
90c8072591 render smoke above units 2014-03-14 18:52:47 +01:00
Matthias Mailänder
716fce4462 fixed ZOffset for burning husks
closes #4762
2014-03-14 18:52:45 +01:00
Matthias Mailänder
5d9b2d8b6e Merge pull request #4855 from ScottNZ/phase-transport
Improve cloaking logic and add phase transport
2014-03-14 11:40:18 +01:00
Paul Chote
5daef851e8 Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
2014-03-14 23:01:26 +13:00
Matthias Mailänder
bc7c4ea6cd don't check map.yaml with empty Rules: section 2014-03-14 10:53:03 +01:00
Paul Chote
d785cc04a2 Merge pull request #4402 from Mailaender/gdi03
Added the 3rd GDI mission
2014-03-14 22:52:15 +13:00
ScottNZ
104fb2d7c6 Update CHANGELOG for cloak fixes and phase transport addition 2014-03-14 22:41:46 +13:00
Paul Chote
67cbc1db1b Merge pull request #4233 from Mailaender/replay-timestep
Enabled a Timestep controller for replays and only there
2014-03-14 22:38:16 +13:00
ScottNZ
3980b6b7f2 Change submarine default stance to ReturnFire 2014-03-14 22:33:39 +13:00
ScottNZ
8af0310686 Let submarines detect other submarines 2014-03-14 22:33:39 +13:00
ScottNZ
34d1ccb82c Let hboxes detect cloaked units 2014-03-14 22:33:38 +13:00
ScottNZ
fc2c46a2c2 Let spy plane detect cloaked units 2014-03-14 22:33:38 +13:00
ScottNZ
4c1b70e28d Let only mine layers detect enemy mines 2014-03-14 22:33:38 +13:00
ScottNZ
5a5ed657d4 Let sniper detect cloaked units 2014-03-14 22:33:37 +13:00
ScottNZ
acea219f55 Remove actor generation increment when entering cloak 2014-03-14 22:33:37 +13:00
ScottNZ
70dea5303f Change sniper to use ReturnFire instead of HoldFire stance by default 2014-03-14 22:33:36 +13:00
ScottNZ
687f1f9bcd Implement phase transport 2014-03-14 22:33:36 +13:00
ScottNZ
704c4c17f8 Adjust tooltip description for gunboat to mention its cloak detection ability 2014-03-14 22:33:36 +13:00
ScottNZ
15019d5b06 Add CloakTypes to prevent ships from detecting cloaked non-submarine units etc 2014-03-14 22:33:35 +13:00
ScottNZ
5df88cb186 Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it 2014-03-14 22:33:35 +13:00
ScottNZ
963db53b7b Adjust tooltip description for destroyer to mention its cloak detection ability 2014-03-14 22:33:34 +13:00
ScottNZ
f80710ac7a Let cloaked units optionally uncloak when unloading 2014-03-14 22:33:34 +13:00