Commit Graph

14479 Commits

Author SHA1 Message Date
Paul Chote
008d5f91aa Fix crash when husks are spawned by a moving actor.
Fixes #6648.
2014-10-04 20:05:57 +13:00
Paul Chote
85b26d1ff8 Update Lua bindings to use array arguments. 2014-10-04 19:43:27 +13:00
Paul Chote
471dc409b7 Allow Lua bindings to convert to and from arrays. 2014-10-04 19:43:18 +13:00
Paul Chote
564a709a3a Apply upgrades to units produced within range immediately. 2014-10-04 14:01:45 +13:00
Paul Chote
bf2bc0c02e Extend INotifyOtherProduction to all actors. 2014-10-04 14:01:45 +13:00
Paul Chote
1a5ff440d1 Add the stealth generator to TS. 2014-10-04 14:01:45 +13:00
Paul Chote
da592f0a25 Add UpgradeActorsNear trait for passive upgrades. 2014-10-04 14:01:45 +13:00
Paul Chote
0652d338f8 Add proximity trigger plumbing. 2014-10-04 14:01:45 +13:00
Paul Chote
1bd408948d Add WithRangeCircle trait for drawing arbitrary ranges. 2014-10-04 14:01:44 +13:00
huwpascoe
3ece9ede42 Turrets now realign when not attacking. 2014-10-04 01:18:19 +01:00
huwpascoe
488d2d57e0 Fix map.png lock 2014-10-04 01:18:18 +01:00
huwpascoe
43cd1fc7a8 Balancing: Reduced Commando HP 2014-10-03 22:33:21 +01:00
reaperrr
f03617bbe5 Move Console commands to Mods.Common 2014-10-03 23:19:27 +02:00
reaperrr
ab30e8a993 Move FloatingText effect to Mods.Common 2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e Move Explosion effect to Mods.Common 2014-10-03 23:08:41 +02:00
Paul Chote
cb85da6712 Merge pull request #6632 from steelphase-forks/common-widgets
Mods.Common Widgets
2014-10-04 10:06:05 +13:00
Paul Chote
2f5ac1a360 Some minor Cargo style fixes. 2014-10-04 09:57:10 +13:00
Paul Chote
1df018f526 Update CurrentAdjacentCells when actor is added to the world. Fixes #6633. 2014-10-04 09:48:10 +13:00
Matthias Mailänder
beed736169 Merge pull request #6528 from atlimit8/DragIntoTransports
Modifies IMove & Enter and Fixes #4640 - Units teleport into transports
2014-10-03 15:37:29 +02:00
atlimit8
b9ac4da32a Prevent transport from moving while loading cargo 2014-10-03 08:07:05 -05:00
atlimit8
3f6e1a608a Added IDisableMove 2014-10-03 08:07:05 -05:00
atlimit8
cead66668f Fixed #4640 - Units teleport into transports. 2014-10-03 08:07:02 -05:00
Matthias Mailänder
1e288832dd Merge pull request #6645 from obrakmann/fix6642_tib_warhead_crash
Avoid reading CenterPosition of invalid targets in DamageWarhead
2014-10-03 14:49:35 +02:00
Oliver Brakmann
8f8b0b966f Avoid reading CenterPosition of invalid targets in DamageWarhead
Fixes #6642
2014-10-03 14:24:27 +02:00
Matthias Mailänder
8489340276 Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
Paul Chote
ece2b34f7d Add classic-style tooltips for RA campaign missions. 2014-10-03 20:25:34 +13:00
Paul Chote
5f68a9c773 Fix bogus fence tooltip. 2014-10-03 20:25:34 +13:00
Paul Chote
02166628d1 Add classic-style tooltips for TD campaign missions. 2014-10-03 20:25:33 +13:00
Paul Chote
80f42b4921 Add support for generic tooltip names. 2014-10-03 20:25:33 +13:00
atlimit8
af5b18a080 Extend Enter activity class for (re)usability in enter/exit/dock logic 2014-10-02 20:47:28 -05:00
atlimit8
83acbe0266 Extended IMove for Enter logic 2014-10-02 20:47:28 -05:00
obrakmann
9de79318e8 Merge pull request #6623 from steelphase-forks/bleed-ScrollPanelSound
Scroll Panel Sound
2014-10-02 20:09:44 +02:00
obrakmann
0219769946 Merge pull request #6634 from abcdefg30/autoharvest
Let harvesters autoharvest when produced
2014-10-02 19:25:50 +02:00
abcdefg30
d1e9d7d19d Harvester now autoharvest when produced 2014-10-02 16:41:55 +02:00
reaperrr
d7be83dcd7 Merge pull request #6627 from s1ww/cnc_cash_ticks
Normalizing CashTicks AUD for TD
2014-10-01 22:05:24 +02:00
steelphase
fc44d082dc Scroll Panel Sound
Adds sound to Up, Down, and Thumb Button
2014-10-01 09:53:28 -04:00
steelphase
2f87a62ee8 Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00
Paul Chote
863d75eefe Merge pull request #6621 from steelphase-forks/bleed-soundfix
Sound Fix for DropDownButton Widget
2014-10-01 22:12:55 +13:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
b6d17d3034 Expose upgrades to map scripts. 2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Paul Chote
22574e920b Detonate demo trucks when they are iron-curtained. 2014-10-01 21:29:22 +13:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
bb44d76762 Add a GrantUpgradeWarhead and initial TS EMP implementation. 2014-10-01 21:29:21 +13:00
Paul Chote
a03305762f Add the invulnerability crate to RA. 2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Paul Chote
331f2852db Fix cloak upgrade expiration. 2014-10-01 21:28:49 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Paul Chote
b4c826237e Remove duplicated IronCurtainable rules. 2014-10-01 20:58:40 +13:00
obrakmann
c57407de4a Merge pull request #6626 from steelphase-forks/bleed-modRulesFix
LoadWidget modRules Fix
2014-09-30 22:35:06 +02:00