Scott_NZ
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34ea82e267
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Improved Soviet base layout further
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2012-08-16 21:46:58 +12:00 |
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Scott_NZ
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fe7e016e33
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Improved layout of Soviet base
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2012-08-16 21:46:57 +12:00 |
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Scott_NZ
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f901355bef
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Make tran unselectable
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2012-08-16 21:46:56 +12:00 |
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Scott_NZ
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60fb45c909
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Move the sam site around to make a new outpost on the top left, add engineer rescue
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2012-08-16 21:46:56 +12:00 |
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Scott_NZ
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9ccfb2c322
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Make the mission actually winnable
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2012-08-16 21:46:55 +12:00 |
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Scott_NZ
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0c9f39df78
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Clean up allies01/allies02 code by storing world object
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2012-08-16 21:46:54 +12:00 |
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Scott_NZ
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7fffb71ac4
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Clean up timer code, add chinook extraction of Einstein
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2012-08-16 21:46:53 +12:00 |
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Scott_NZ
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bf0cee9057
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Redo outpost: move it into the town and put a miss in the old position. The player can rescue engineers from miss to capture the outpost.
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2012-08-16 21:46:52 +12:00 |
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Scott_NZ
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55b17f70a8
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Adjust to 6 mins
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2012-08-16 21:46:51 +12:00 |
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Scott_NZ
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c9318cd2dd
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Chinook timer
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2012-08-16 21:46:50 +12:00 |
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Scott_NZ
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ffd2588f50
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Improved the soviet base
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2012-08-16 21:46:49 +12:00 |
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Scott_NZ
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c3b9b37122
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Bit of cleanup, add position parameter
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2012-08-16 21:46:48 +12:00 |
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Scott_NZ
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a30d82b333
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Convert timer actions to be properties
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2012-08-16 21:46:47 +12:00 |
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Scott_NZ
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81e2c1d2d7
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Implement basic reinforcements for allies2
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2012-08-16 21:46:46 +12:00 |
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Scott_NZ
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5f2ffc0508
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Clean up the timer widget code
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2012-08-16 21:46:45 +12:00 |
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Scott_NZ
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00297b607b
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Add drawing widget for reinforcements
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2012-08-16 21:46:45 +12:00 |
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Scott_NZ
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1c702048a1
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Make allies 01 less loud
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2012-08-16 21:46:44 +12:00 |
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Scott_NZ
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fdd356c2e7
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Improve allied base, stop tanya autotargeting
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2012-08-16 21:46:43 +12:00 |
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Scott_NZ
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1e64a63fa4
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Have the starting camera viewport position be determined by the local player
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2012-08-16 21:46:42 +12:00 |
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Scott_NZ
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05f079758a
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Begin building basic Allies 02 framework
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2012-08-16 21:46:41 +12:00 |
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Scott_NZ
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b220bbeda2
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Wire up SAM 4
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2012-08-16 21:46:40 +12:00 |
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Scott_NZ
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0a358a8846
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Soviet base: construction yard, sam site, silos
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2012-08-16 21:46:39 +12:00 |
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Scott_NZ
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ed43c1b482
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Modified the bridge to stop crossing with sea units, and opened up the mountain for an alternative route to the Soviet outpost
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2012-08-16 21:46:39 +12:00 |
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Scott_NZ
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c505954b07
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bleh, tabify
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2012-08-16 21:46:38 +12:00 |
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Scott_NZ
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d5279d123f
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Start work on Allies 02 script, reveal sam site locations
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2012-08-16 21:46:37 +12:00 |
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Scott_NZ
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9be501fc3d
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Improve the objective text in Allies 01 - Einstein/Tanya can't be killed
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2012-08-16 21:46:36 +12:00 |
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Scott_NZ
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1721d7e025
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Add Kennel to allies 02
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2012-08-16 21:46:35 +12:00 |
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Scott_NZ
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881484d06a
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Some allies 02 map work - add sub pen and rework the Soviet base a bit
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2012-08-16 21:46:34 +12:00 |
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Scott_NZ
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537cfb8fd3
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Add Kennel to Allies 01
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2012-08-16 21:46:33 +12:00 |
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Scott_NZ
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41f1ea36fe
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Add Kennel structure
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2012-08-16 21:46:32 +12:00 |
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Scott_NZ
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486d340028
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Bridges
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2012-08-16 21:46:32 +12:00 |
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Scott_NZ
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e2bbd22144
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Add allies-02 map yaml/bin
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2012-08-16 21:46:31 +12:00 |
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Scott_NZ
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43d0363a55
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Formatting improvements from Husk/Allies01
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2012-08-16 21:46:30 +12:00 |
|
NukemBro
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b253de508b
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Added new RA map: Chaos Canyon
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2012-08-16 09:34:24 +12:00 |
|
Chris Forbes
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1da82aeba9
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slow sniper rof to 70
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2012-08-16 09:30:03 +12:00 |
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Chris Forbes
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db4d6aaf22
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sniper requires dome
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2012-08-15 21:55:18 +12:00 |
|
Matthias Mailänder
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5ea86873c6
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fixes #2360, fixes #2227
use notifications.yaml for biolab production queue (crash fix)
remove bio prerequisite for visceroid (won't work after capture)
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2012-08-15 08:52:03 +12:00 |
|
Chris Forbes
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0f126fd630
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tidy in defaults.yaml
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2012-08-15 08:51:15 +12:00 |
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Chris Forbes
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ecc2a7241f
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fix case on WastedAfterwards
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2012-08-15 08:51:14 +12:00 |
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Matthias Mailänder
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fbf68db0c0
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change some d2k weapon sounds
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2012-08-15 08:51:12 +12:00 |
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Matthias Mailänder
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9ce8c90d25
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added Harissons high-quality temperate terrain expansion
new brigdes, fjords, debris, cliffs
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2012-08-15 08:51:01 +12:00 |
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Matthias Mailänder
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affa9ca336
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revert CaptureActor.Range, PascalCase conventions, compatibilty
the hardcoded Range=3 was crap for smaller/bigger buildings
try not to break TransformOnCapture as it is used for cnc husks
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2012-08-15 08:49:49 +12:00 |
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Chris Forbes
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3a1c4d1e6f
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sniper is soviet-only; use initial stance correctly
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2012-08-15 08:49:20 +12:00 |
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Matthias Mailänder
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45fbecbcd0
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sniper can go into pillbox and garrision church
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2012-08-15 08:49:16 +12:00 |
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Matthias Mailänder
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02f28f54c7
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add sniper to ra
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2012-08-15 08:49:12 +12:00 |
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Matthias Mailänder
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81f035904e
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remove TODO list, use bug-tracker
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2012-08-15 08:48:48 +12:00 |
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Matthias Mailänder
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8e2d712688
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fix cnc snow theatre crash
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2012-08-14 11:01:36 +12:00 |
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Matthias Mailänder
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29b63bc3c0
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add hospital and biolab sequences
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2012-08-14 11:01:34 +12:00 |
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Matthias Mailänder
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d98cdd5331
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new d2k map: Venac ditch by Combine
http://content.open-ra.org/?p=detail&table=maps&id=635
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2012-08-14 11:01:18 +12:00 |
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Matthias Mailänder
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94905afa3c
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better cropped volkov icon, thanks to BaronOfStuff
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2012-08-14 10:45:09 +12:00 |
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