Commit Graph

31 Commits

Author SHA1 Message Date
Scott_NZ
632d717af8 Fix HeliLand constructor 2012-08-16 22:04:10 +12:00
Scott_NZ
1ed0d80348 Fix static readonly field capitalisation conventions 2012-08-16 21:47:17 +12:00
Scott_NZ
c41fcb15b0 Fail Allies01/Allies02 if the extraction helicopter is destroyed 2012-08-16 21:47:16 +12:00
Scott_NZ
610e40b8d6 Give Allies2 player some cash when they receive reinforcements 2012-08-16 21:47:15 +12:00
Scott_NZ
5038018aa5 Give the Soviets money as they need it. 2012-08-16 21:47:14 +12:00
Scott_NZ
cce12e781f Kill the allied players if they fail the mission. Also fail the mission if the Allies2 player loses all of their buildings. 2012-08-16 21:47:13 +12:00
Scott_NZ
11f9fa1942 Some code polish 2012-08-16 21:47:11 +12:00
Scott_NZ
85fa7eb8c4 Modify tech tree, disable bots 2012-08-16 21:47:10 +12:00
Scott_NZ
2a053daa2e Add Soviet attacks, scrap chinook timer since we might have pathing issues if Tanya is on the island and we have off-map attacks. Counter this by bringing back reinforcements timer 2012-08-16 21:47:09 +12:00
Scott_NZ
21a903fe2d Remove an ai activation check, we want it to always activate even if the host is a spectator 2012-08-16 21:47:08 +12:00
Scott_NZ
583c3f9a64 Produce dogs, adjust allied building positions 2012-08-16 21:47:05 +12:00
Scott_NZ
0d9c78670e Basic Soviet AI. This is flawed right now as it will just charge all of its starting units towards Tanya 2012-08-16 21:47:04 +12:00
Scott_NZ
168ff6dc82 Remove "timer started" conflict 2012-08-16 21:47:03 +12:00
Scott_NZ
03f904155e Reinforcements voice with chopper extraction 2012-08-16 21:47:02 +12:00
Scott_NZ
f479f9a32d Have reinforcements come immediately.. 2012-08-16 21:47:01 +12:00
Scott_NZ
60fb45c909 Move the sam site around to make a new outpost on the top left, add engineer rescue 2012-08-16 21:46:56 +12:00
Scott_NZ
9ccfb2c322 Make the mission actually winnable 2012-08-16 21:46:55 +12:00
Scott_NZ
0c9f39df78 Clean up allies01/allies02 code by storing world object 2012-08-16 21:46:54 +12:00
Scott_NZ
7fffb71ac4 Clean up timer code, add chinook extraction of Einstein 2012-08-16 21:46:53 +12:00
Scott_NZ
55b17f70a8 Adjust to 6 mins 2012-08-16 21:46:51 +12:00
Scott_NZ
c9318cd2dd Chinook timer 2012-08-16 21:46:50 +12:00
Scott_NZ
c3b9b37122 Bit of cleanup, add position parameter 2012-08-16 21:46:48 +12:00
Scott_NZ
a30d82b333 Convert timer actions to be properties 2012-08-16 21:46:47 +12:00
Scott_NZ
81e2c1d2d7 Implement basic reinforcements for allies2 2012-08-16 21:46:46 +12:00
Scott_NZ
5f2ffc0508 Clean up the timer widget code 2012-08-16 21:46:45 +12:00
Scott_NZ
00297b607b Add drawing widget for reinforcements 2012-08-16 21:46:45 +12:00
Scott_NZ
1e64a63fa4 Have the starting camera viewport position be determined by the local player 2012-08-16 21:46:42 +12:00
Scott_NZ
05f079758a Begin building basic Allies 02 framework 2012-08-16 21:46:41 +12:00
Scott_NZ
b220bbeda2 Wire up SAM 4 2012-08-16 21:46:40 +12:00
Scott_NZ
c505954b07 bleh, tabify 2012-08-16 21:46:38 +12:00
Scott_NZ
d5279d123f Start work on Allies 02 script, reveal sam site locations 2012-08-16 21:46:37 +12:00