Matthias Mailänder
|
685073fedd
|
print Unknown Location instead of just N/A
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
51e4d6d4c5
|
Add location to Dune 2000 lobby tooltip
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
7f77e5a5f3
|
colorize the latency tooltip
so people get it faster
now that we display 4 lines of information
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
669a95479a
|
cache the country lookup to avoid doing it every render tick
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
fb042056b0
|
get the server location from the IP
and show it in the game browser, closes #2555
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
9d40b430dc
|
try to grab the external IP of localhost from the NAT router
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
feb7f80a39
|
display the client location in a lobby tooltip
|
2013-08-08 13:39:18 +02:00 |
|
Matthias Mailänder
|
781c680ad3
|
translate the IP to a country
using http://dev.maxmind.com/geoip/legacy/geolite/
code from https://github.com/maxmind/geoip-api-csharp2
|
2013-08-08 13:39:12 +02:00 |
|
Matthias Mailänder
|
00839cb77b
|
Random is not Thirdparty anymore
but our own implementation
|
2013-08-08 09:35:01 +02:00 |
|
Chris Forbes
|
56ae309b3b
|
Merge pull request #3644 from reaperrr/orca-fix
Orca missile fix.
|
2013-08-05 14:03:47 -07:00 |
|
Chris Forbes
|
9848668fe7
|
Merge pull request #3645 from reaperrr/hind-larger-rotor
Larger rotor for Hind.
|
2013-08-05 14:03:29 -07:00 |
|
reaperrr
|
d815348230
|
Larger rotor for Hind.
The default lrotor looks too small for the mighty Hind, so I made a larger one.
|
2013-08-05 20:01:19 +02:00 |
|
reaperrr
|
791a77ab5d
|
Orca missile fix.
Orca now alternates between missile pods instead of firing all missiles from right pod.
|
2013-08-05 19:50:48 +02:00 |
|
Chris Forbes
|
a582efcca0
|
Merge pull request #3639 from reaperrr/muzzles
Offsets and muzzle flashes
|
2013-08-04 13:55:14 -07:00 |
|
reaperrr
|
6da236d47f
|
Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.
Offsets that haven't been touched were either forgotten or deemed good enough.
|
2013-08-04 18:33:09 +02:00 |
|
reaperrr
|
3dc73d286d
|
Apply GTWR fix to RA defenses (pillboxes, flame turret) as well.
|
2013-08-04 18:29:27 +02:00 |
|
reaperrr
|
78b4f17baf
|
Adds muzzle flash to all vehicles and ships with cannons.
Muzzle animation is a customized version of the original gunfire.shp. Not using all frames for light tank, flak truck and flak cannon is intentional.
|
2013-08-04 18:27:10 +02:00 |
|
Matthias Mailänder
|
f10e4a562e
|
Merge pull request #3638 from wuschel/bleed
fixed RA map: ATHENA
|
2013-08-04 03:49:26 -07:00 |
|
wuschel
|
b3d1496ddb
|
fixed RA map: ATHENA
removed Actor656: tran.husk1 (was burning down).
|
2013-08-04 12:42:14 +02:00 |
|
Matthias Mailänder
|
8bd8e896d9
|
Merge pull request #3637 from pchote/ripley-f7u12
Restore alt-f4 for windows users only.
|
2013-08-04 03:06:03 -07:00 |
|
Paul Chote
|
6fc2e11ad4
|
Restore Alt-f4 quit shortcut for Windows users.
|
2013-08-04 21:50:42 +12:00 |
|
Matthias Mailänder
|
ceb6f17afc
|
Merge pull request #3635 from pchote/changelog
Update changelog to current.
|
2013-08-04 01:36:08 -07:00 |
|
Matthias Mailänder
|
49f03e49a5
|
Merge pull request #3633 from pchote/frozen-polish
Clean up loose ends with fog and lobby options.
|
2013-08-04 01:35:48 -07:00 |
|
Paul Chote
|
e2f51a3424
|
Update changelog.
|
2013-08-04 20:09:11 +12:00 |
|
Paul Chote
|
04e5edc811
|
Rewrite bib to match new FrozenUnderFog capabilities.
|
2013-08-04 19:42:16 +12:00 |
|
Paul Chote
|
c7350b704e
|
Add trait interfaces for added/removed from world.
|
2013-08-04 18:22:57 +12:00 |
|
ScottNZ
|
c980d97027
|
Add RA starting units setup
|
2013-08-04 13:13:02 +12:00 |
|
Paul Chote
|
87b32fd0b9
|
Tweak starting unit defaults.
|
2013-08-04 13:07:47 +12:00 |
|
Paul Chote
|
c08f602661
|
Add lobby options for Shroud and Fog.
|
2013-08-04 13:04:09 +12:00 |
|
Paul Chote
|
d867e8200f
|
Reset default state when a dedicated server clears.
|
2013-08-04 12:06:47 +12:00 |
|
Paul Chote
|
40533918f3
|
Allow mods to set default lobby options.
|
2013-08-04 12:03:18 +12:00 |
|
Paul Chote
|
8fb7ed4913
|
Hide walls under fog.
|
2013-08-04 11:49:09 +12:00 |
|
Paul Chote
|
5617b2a550
|
Freeze civilian and map structures under fog. Fixes #3614.
|
2013-08-04 11:43:57 +12:00 |
|
Paul Chote
|
136ddf1697
|
Allow map-placed frozen actors to start revealed.
|
2013-08-04 11:41:24 +12:00 |
|
Matthias Mailänder
|
cc5390c289
|
Merge pull request #3629 from pchote/superweapons
Fix superweapon timer / perf text conflict.
|
2013-08-03 03:57:00 -07:00 |
|
Matthias Mailänder
|
2cd3829ad4
|
Merge pull request #3628 from pchote/domain-crash
Fix out-of-bounds crash in DomainIndex.
|
2013-08-03 03:48:35 -07:00 |
|
Paul Chote
|
431adcf3a7
|
Add bounds checking to DomainIndex. Fixes #3599.
|
2013-08-03 22:09:22 +12:00 |
|
ScottNZ
|
9c35fc7cba
|
Move superweapon timers to the top so they don't interfere with the performance graph.
Fixes #3626.
|
2013-08-03 22:00:22 +12:00 |
|
Matthias Mailänder
|
b7c349b1a5
|
Merge pull request #3622 from ScottNZ/q
Split Plane queue into a Plane queue and a Helicopter queue to stop plan...
|
2013-08-03 02:21:06 -07:00 |
|
Matthias Mailänder
|
74c136b7e3
|
Merge pull request #3627 from pchote/muzzleflash
Improved Muzzleflash support
|
2013-08-03 02:20:46 -07:00 |
|
Matthias Mailänder
|
a0cea99825
|
Merge pull request #3625 from pchote/gtwr-fix
Fix muzzle offsets for actors without a rendered turret.
|
2013-08-03 02:15:51 -07:00 |
|
Paul Chote
|
8f24f93330
|
Add per-armament muzzle flashes. Fixes #3609.
|
2013-08-03 16:47:50 +12:00 |
|
Paul Chote
|
755fa6eaf4
|
Include Armament and Barrel in INotifyAttack.
|
2013-08-03 16:21:57 +12:00 |
|
Paul Chote
|
03e09e25bb
|
Fix turret facings for GTWR etc. Fixes #3610.
|
2013-08-03 12:45:21 +12:00 |
|
Matthias Mailänder
|
deb03e7a02
|
Merge pull request #3624 from pchote/renderable-fixup
Renderable fixup
|
2013-08-02 16:56:30 -07:00 |
|
Matthias Mailänder
|
079fc7cc04
|
Merge pull request #3623 from ScottNZ/desc
Fix DescAttribute fail in CashTrickler.cs
|
2013-08-02 16:45:04 -07:00 |
|
Paul Chote
|
a545259454
|
Don't render contrail shadows.
|
2013-08-03 11:20:26 +12:00 |
|
Paul Chote
|
805b4b6258
|
Change IRenderable.WithPos -> OffsetBy.
This is more appropriate for the actual use cases.
Fixes #3621.
|
2013-08-03 11:16:52 +12:00 |
|
ScottNZ
|
d2a310e879
|
Fix DescAttribute fail in CashTrickler.cs
|
2013-08-03 10:55:46 +12:00 |
|
ScottNZ
|
01fb04049e
|
Split Plane queue into a Plane queue and a Helicopter queue to stop planes appearing on helipads etc
|
2013-08-03 10:50:39 +12:00 |
|