teinarss
1dd90a1d7b
Pushed down the MouseInput handling to the OrderGenerators and made a base class for handling the basic logic
2019-04-04 20:10:34 +02:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
Paul Chote
6dcd23e874
Remove Order.TargetLocation from support powers.
2019-03-04 18:08:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Andre Mohren
b1a44086a0
Removed unused using directives.
2018-11-17 17:23:22 +00:00
Paul Chote
6f864b055d
Remove IPreventsTeleport interface.
...
MadTank is changed to use conditions instead.
This has a side-benefit of disabling the move
cursor while deployed.
2018-08-15 21:17:27 +01:00
Paul Chote
e6d552eee7
Make Chronoshiftable conditional.
2018-08-15 21:17:27 +01:00
Mustafa Alperen Seki
51c207dd28
Add ability to use IonCannonPower via lua.
2018-07-04 16:41:27 +02:00
RoosterDragon
d2f2029caf
Add FirstNonEmptyBounds method for IDecorationBounds interface.
...
This provides a more efficient way of determining the bounds by avoiding LINQ. A helper that works directly on arrays prevents allocation of an enumerator when the collection is know to be an array.
2018-03-18 22:06:12 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
reaperrr
b70e4de5ee
Refactor support powers to use ticks instead of seconds for all delays - code changes
...
Also renamed ChargeTime to ChargeInterval.
2017-12-28 10:04:43 +00:00
Paul Chote
ff5b4b15b3
Introduce IDecorationBounds to replace Actor.SelectionOverlayBounds.
2017-12-11 19:45:07 +01:00
Andrii Yukhymchak
f4dbf55510
Chrono into map edge fix
2017-11-12 18:23:17 +00:00
Paul Chote
1376ad674e
Remove Player.CanViewActor and .CanTargetActor.
2017-11-03 09:56:00 +01:00
Paul Chote
d967c564a2
Remove TargetActor and TargetLocation from order issuing.
2017-10-15 19:07:46 +02:00
Paul Chote
19b2c33514
Remove unused code from AttackOrderPower.
2017-10-15 19:07:46 +02:00
Raffael Zica
f2b5040d30
YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons
...
Removed invalid spacing at the end of the line 36 in ThrowsShrapnel
Prevented NullReferenceException in cases where weapons aren't optional
2017-10-14 14:12:08 +02:00
Markus Hartung
2a0b3b39ea
INotifyCreated.Created now calls base properly
2017-06-04 17:11:44 +02:00
atlimit8
431f06cd49
Convert support powers from actor disabled to pausable-conditional.
2017-05-06 17:19:43 -05:00
reaperrr
0c3a786d10
Merge Mods.RA into Mods.Cnc
2017-02-12 01:33:22 +01:00
reaperrr
709e2a26e1
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
9ddfdc45b3
Introduce SoundType enum.
2016-12-23 11:34:23 +00:00
Paul Chote
23f4ae5027
Replace UpgradeMinEnabledLevel checks with an EnabledByDefault shim.
2016-11-19 17:19:25 +00:00
abcdefg30
348249119a
Play all IonCannonPower launch sounds using the new helper method
2016-09-12 23:33:47 +02:00
abcdefg30
41bc3b20ba
Add a new OnFireSound property to IonCannonPower
...
This replaces the hacky use of LaunchSound
2016-09-12 23:33:37 +02:00
abcdefg30
b6dc30ca93
Add support for playing the weapon report of the ion cannon
2016-09-12 23:28:25 +02:00
Matthias Mailänder
3aea7bf955
Unhardcode, lint-test and self-document the ion cannon sequence.
2016-07-12 21:09:02 +02:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
atlimit8
49d7604bd9
Cache WeaponInfo look-ups
2015-10-03 22:29:40 -05:00
Paul Chote
ef55d646f7
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
Matthias Mailänder
118782a85e
check palette references
2015-08-17 21:36:45 +02:00
Matthias Mailänder
d0634d9bb7
add missing weapon reference
2015-08-15 09:57:42 +02:00
Taryn Hill
26a72fff5b
Move Cursor field to SupportPower.
2015-05-29 09:47:05 -05:00
Bynnar18
0abe8f9b2b
Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
2015-03-01 14:58:19 -06:00
Matthias Mailänder
4899b555a9
Merge pull request #7191 from Mailaender/ts-superweapons
...
Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Matthias Mailänder
24deec2a7b
fix CodeLineMustNotEndWithWhitespace
2015-01-25 18:41:29 +01:00
Matthias Mailänder
fc16990c05
unhardcode and self-document
2015-01-24 17:35:21 +01:00
reaperrr
be9d37f30e
Moves SupportPowers and related Widgets to Mods.Common
2015-01-15 13:18:11 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Matthias Mailänder
1b0e3a7a7f
StyleCop clean OpenRA.Mods.RA
2015-01-04 17:02:46 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
reaperrr
51fe951cd6
Move SupportPowers to Traits namespace
2014-12-26 21:38:47 +01:00
penev92
681042caec
Further RA project cleanup
2014-12-23 15:18:07 +02:00
reaperrr
b217730caa
Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common
2014-12-14 17:11:52 +01:00
reaperrr
797ac17e61
Reorganize Mods.Cnc
2014-11-17 12:56:17 +01:00